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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 artillery and 16 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 16 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
1 artillery and 3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Ethiopia
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 fighters and 3 infantry
Japanese defend with 2 artilleries
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Ethiopia to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from India to Persia
3 artilleries and 5 infantry moved from India to Burma
2 fighters moved from Shan State to Burma
1 infantry moved from India to West India
1 aaGun and 2 infantry moved from India to Burma
Place Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,6,3,2,6,2,4,3,4,4
British collect 32 PUs (1 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Alexandria
Italians take Alexandria from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Egypt to Iraq
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Greece to Iraq
Combat - Italians
Battle in Syria
Battle in Iraq
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win, taking Syria from French with 1 bomber remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Battle in Anglo Egyptian Sudan
Italians attack with 1 infantry
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Egypt
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Greece
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from Japanese
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser moved from 33 Sea Zone to 16 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
3 fighters moved from Caroline Islands to 17 Sea Zone
3 fighters moved from 17 Sea Zone to Korea
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Finland
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 armour moved from Egypt to Iraq
Germans take Iraq from British
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Western Germany
2 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Baltic States
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Western Ukraine to Germany
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
4 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from 98 Sea Zone to Egypt
Place Units - Germans
1 carrier and 1 fighter placed in 112 Sea Zone
9 artilleries placed in Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier and 3 transports
EDIT: Adding units owned by Germans to 98 Sea Zone: 1 carrier and 3 transports
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
7 infantry moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Caucasus to Northwest Persia
4 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Korea
2 infantry moved from Volgograd to Caucasus
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
oh shit
I forgot to move my anzac dd to block your fleet from attacking 6
will you allow edit?
otherwise game is over
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
7 infantry moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Caucasus to Northwest Persia
4 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Korea
2 infantry moved from Volgograd to Caucasus
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 16 Sea Zone
3 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
2 bombers moved from Kwangtung to 16 Sea Zone
1 fighter moved from Kwangtung to 45 Sea Zone
2 battleships moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 armour moved from Kwangtung to Kiangsu
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
What will be your ool in sz 16?
yeah, unfortunately, I’ll have to see each roll. too tricky here. So go ahead and then post your round 1 hits. Then I’ll make a choice.
I saw people posted the dice here, how does it work
you type this:
;aaa 4@1 2@2 6@3 4@4;
but REPLACE the ; with : and then post
the internal dice roller will read it as 4 units rolling at 1, 2 units rolling at 2 etc
make sense?
so here you would roll
;aaa 9@3 12@4;
Understood, I will do it later, not at home atm
cool
Rolls: 9@3 12@4; Total Hits: 119@3: (5, 4, 5, 4, 4, 4, 1, 4, 1)12@4: (1, 1, 3, 3, 2, 5, 1, 3, 6, 4, 3, 6)
11 hits!
ok, so here is the casualty roster:
1 cv sunk
1 cv damaged
2 dd sunk
3 cruisers sunk
hit to battleship
tacb gone
1 ftr gone