@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L Giallo(axis)vs Karl7(allies+20)
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oh shit
I forgot to move my anzac dd to block your fleet from attacking 6
will you allow edit?
otherwise game is over
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
7 infantry moved from Bryansk to Belarus
2 fighters moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Caucasus to Northwest Persia
4 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Korea
2 infantry moved from Volgograd to CaucasusPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 20 Sea Zone to 16 Sea Zone
3 fighters and 5 tactical_bombers moved from Japan to 16 Sea Zone
2 bombers moved from Kwangtung to 16 Sea Zone
1 fighter moved from Kwangtung to 45 Sea Zone
2 battleships moved from 20 Sea Zone to 19 Sea Zone
1 carrier moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kwangtung to 21 Sea Zone
1 fighter moved from Kwangtung to Shan State
1 armour moved from Kwangtung to Kiangsu
1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
5 infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China -
What will be your ool in sz 16?
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yeah, unfortunately, I’ll have to see each roll. too tricky here. So go ahead and then post your round 1 hits. Then I’ll make a choice.
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I saw people posted the dice here, how does it work
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you type this:
;aaa 4@1 2@2 6@3 4@4;
but REPLACE the ; with : and then post
the internal dice roller will read it as 4 units rolling at 1, 2 units rolling at 2 etc
make sense?
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so here you would roll
;aaa 9@3 12@4;
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Understood, I will do it later, not at home atm
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cool
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Rolls: 9@3 12@4; Total Hits: 119@3: (5, 4, 5, 4, 4, 4, 1, 4, 1)12@4: (1, 1, 3, 3, 2, 5, 1, 3, 6, 4, 3, 6) -
11 hits!
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ok, so here is the casualty roster:
1 cv sunk
1 cv damaged
2 dd sunk
3 cruisers sunk
hit to battleship
tacb gone
1 ftr gone
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you want me to roll the defense?
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sure
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Defense!
Rolls: 5@2 4@3 6@4; Total Hits: 85@2: (3, 2, 4, 1, 3)4@3: (4, 4, 2, 3)6@4: (4, 4, 6, 3, 3, 6) -
ok, so I got:
1 cv whole
1 cv damaged
4ftrs
battleship
interesting choice, I’ve got 2 ftrs in the wind, but you can finish off that fleet in one blow! :wink:
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k 4 fig 4 tac gone
Rolls: 5@3 7@4; Total Hits: 55@3: (2, 5, 6, 5, 4)7@4: (3, 4, 6, 4, 4, 5, 5) -
5 hits,
I’ll take out:
damaged cv
hit to whole cv
3 ftrs
Defense!
Rolls: 2@2 5@4; Total Hits: 22@2: (6, 2)5@4: (4, 5, 6, 6, 6) -
ouch!
so I got 1 ftr, 1 bb, 1 damaged cv left





