Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
15L axis-dominion (axis) vs Karl7 (allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
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hold
one edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 103 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Southern FranceCombat - Germans
Battle in 96 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 3 armour, 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Greece to Alexandria
1 tactical_bomber moved from 96 Sea Zone to Alexandria
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 armour moved from Western Germany to Poland
4 armour and 1 mech_infantry moved from France to Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 submarine moved from 110 Sea Zone to 119 Sea Zone
2 infantry moved from Norway to Finland
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
2 fighters placed in Western Germany
10 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
blah, game is over. You’ll get cairo because of insanely bad dice in Tobruk.
I’ll try to stop you but don’t think it’s possible now. :-P
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blah, game is over. You’ll get cairo because of insanely bad dice in Tobruk.
I’ll try to stop you but don’t think it’s possible now. :-P
nah man, it’s not even close to being over. egypt falls more times than not, so don’t think that’s all there is to an axis win. most of the time allies can gather up such a powerful force coming into the med that egypt/s.italy becomes an issue to hold both
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
5 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 submarine moved from 125 Sea Zone to 123 Sea Zone
1 artillery and 6 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
3 artilleries moved from Novgorod to BelarusCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 aaGuns, 1 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus
2 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 armour moved from Russia to BelarusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
blah, game is over. You’ll get cairo because of insanely bad dice in Tobruk.
I’ll try to stop you but don’t think it’s possible now. :-P
nah man, it’s not even close to being over. egypt falls more times than not, so don’t think that’s all there is to an axis win. most of the time allies can gather up such a powerful force coming into the med that egypt/s.italy becomes an issue to hold both
ya, only if you don’t crush Russia in the mean time. Japan just needs to sit on its hands, keep USA out the war…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
5 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Siberia to Sakha
1 armour moved from Soviet Far East to Sakha
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns and 2 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Amur to Manchuria
1 aaGun, 7 infantry and 1 mech_infantry moved from Amur to Sakha
4 tactical_bombers moved from Yunnan to Kwangsi
4 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Manchuria
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 carrier and 2 fighters moved from 101 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Tsinghai
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Malta to Iraq
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 tactical_bomber moved from India to IraqCombat - British
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 transport
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 armour moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
1 carrier and 1 destroyer placed in 106 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
British collect 31 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Slovakia Hungary to Bessarabia
Italians take Bessarabia from Russians
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Egypt to Alexandria
1 aaGun moved from France to Northern Italy
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to India
1 fighter moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to French
EDIT: Turning off Edit Mode
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to TobrukTurn Complete - French
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hitting the hay
will be back rip roaring tomorrow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 7 infantry moved from Romania to Bessarabia
5 armour moved from Poland to Bessarabia
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
4 armour and 10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Eastern Poland
2 bombers moved from Alexandria to Eastern Poland
1 fighter and 3 tactical_bombers moved from Alexandria to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
1 armour moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 armour moved from Greece to Romania
2 infantry moved from Greece to 97 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Southern France to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Bessarabia
1 fighter moved from Southern Italy to EgyptPlace Units - Germans
1 fighter placed in Western Germany
7 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Ok, I am back. I have baby duty for much of the day so will be ripping my turns left and right! POW!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Vyborg
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 6 infantry moved from Novgorod to Archangel
2 armour moved from Belarus to Smolensk
1 armour moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
12 infantry moved from Belarus to Smolensk
1 fighter moved from Karelia to Smolensk
1 fighter moved from Vyborg to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Smolensk
2 artilleries moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
2 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Central Mongolia to Tsagaan Olom
2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from French
1 bomber moved from Kwangsi to 45 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 artillery and 1 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hopei
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Kiangsi to Kwangtung
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to KwangtungCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Borneo
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from 45 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Siam
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 aaGuns and 1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Chahar
1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Sakha to Buryatia
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to KwangsiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 tactical_bombers placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total





