Got pretty lucky with that one.
15L G40 Majikforce (Axis) vs Wittman (Alies +17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
3 fighters moved from Tobruk to Gibraltar
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 submarine moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 fighter and 2 infantry placed in Egypt
1 aaGun and 2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
EDIT: Adding units owned by British to 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to Gibraltar: 1 infantry
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
West India : 3 aaGuns, 3 armour, 7 artilleries, 8 fighters, 16 infantry, 11 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Tobruk : 1 flag, 1 airfield
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Eire : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 fighter and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 2 aaGuns, 2 artilleries, 1 factory_minor and 5 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 11 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well wishes and a Happy Mother’s Day for all the moms in your life. I will try and post by tonight. Have a great day!
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Thanks. Is not Mother’s Day here (March). We are having pizza in the garden with Maddy’s godfather and fiancée. Weather is not bad.
Good day to you too. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
Non Combat Move - Italians
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser and 1 fighter
54 Sea Zone : 1 destroyer and 3 submarines
62 Sea Zone : 1 transport
Syria : 1 flag
Persia : 2 infantryProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 61 / 103
Russians : 20 / 0
Japanese : 56 / 60
Americans : 53 / 73
Chinese : 11 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 5 armour, 3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Vologda to Novosibirsk
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
2 artilleries and 6 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
6 armour moved from Russia to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
3 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Russia to RostovCombat - Germans
Battle in Novosibirsk
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Greece to Romania
1 fighter moved from Ukraine to 97 Sea Zone
1 tactical_bomber moved from Ukraine to 97 Sea Zone
10 bombers moved from Ukraine to Southern Italy
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to VologdaPlace Units - Germans
1 battleship, 1 carrier and 1 destroyer placed in 93 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Russia
1 artillery and 2 infantry placed in France
2 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from JapaneseCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Northwest Persia to IraqTurn Complete - Russians
Territory Summary for Russians :
Kweichow : 1 infantry
Chahar : 1 aaGun
Sikang : 1 infantry
Urals : 1 infantry
Iraq : 1 aaGunProduction/PUs Summary :
Germans : 69 / 90
Russians : 12 / 0
Japanese : 55 / 60
Americans : 53 / 73
Chinese : 12 / 12
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 10 / 13
ANZAC : 11 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 armour moved from Hunan to Kiangsu
2 mech_infantrys moved from Hunan to Kiangsu
2 mech_infantrys moved from Hunan to Kweichow
1 armour moved from Hunan to Kweichow
1 bomber moved from Japan to Kiangsu
2 infantry moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
1 armour and 2 mech_infantrys moved from Hopei to Shensi
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
2 armour, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
2 armour moved from 72 Sea Zone to French Madagascar
1 bomber moved from India to Persia
1 fighter moved from India to 72 Sea ZoneCombat - Japanese
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in Anhwe
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking French Madagascar from French, taking Anhwe from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 armour moved from French Indo China to Szechwan
2 fighters moved from 42 Sea Zone to India
1 bomber moved from Persia to India
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kiangsu to Japan
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 artillery placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 infantry placed in India
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,3,3,6,2,1,4,4,2,5,2,5,1,6,3,2,3,1
Japanese collect 46 PUs (16 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kiangsu
1 bomber and 2 fighters moved from Amur to Anhwe
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Anhwe
1 destroyer moved from 26 Sea Zone to 6 Sea Zone -
Excuse the delay.
Could you tell me where you want kamikaze strikes and if you want to scramble to SZ6?
Hope you have been well. -
Hi Wittman, work has been killer this week! I will check out the map tonight and let you know. This game has entered new ground for me. I have never played beyond Russia falling. I hope Japan can hold on! Hope all is well. Have a good one.
-
Don’t worry. I too am off to work now.
I don’t like conceding, but have said I have lost. Those 10 Bombers, with 10’surviving Tanks in Moscow, will prove too much. America just doesn’t have enough income. Pisses me off!
Talk tomorrow. -
No scramble. And 3 kamikazes on each destroyer in sz 20. Sub will also fight if its sub vs sub
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 93 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 5 fighters moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 artillery moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 6 Sea Zone to Kiangsu
1 bomber and 2 fighters moved from Amur to Anhwe
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Anhwe
1 destroyer moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits. Rolls: 1,3,2
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 3 hits. Rolls: 1,1,2
Battle in 20 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Battle in Korea
Battle in Kiangsu
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Americans win, taking Kwangtung from Japanese, taking Korea from Japanese, taking Kiangsu from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Battle in Anhwe
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 armour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Americans: 3 fighters
Battle in 93 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers and 6 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Germans
Americans win with 6 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyersNon Combat Move - Americans
2 carriers and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to Gibraltar
3 fighters moved from 93 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour, 1 fighter and 1 mech_infantry moved from West India to Persia
1 mech_infantry moved from Iraq to Persia
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Anhwe to Amur
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Amur
1 fighter moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from 6 Sea Zone to AmurPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 1 aaGun and 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 aaGun
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to Morocco: 1 fighter
EDIT: Turning off Edit Mode
1 artillery placed in Eastern United States
2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Kiangsu
1 infantry moved from Jehol to ShantungPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
1 infantry placed in Shantung
Chinese undo move 4.
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total -
I will swap a UK Ft for a DD and upgrade two of the Inf to Mech. I have not rolled dice.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters and 1 tactical_bomber moved from West India to 72 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 submarine moved from 76 Sea Zone to 72 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 72 Sea Zone
British attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese
British win, taking Holland Belgium from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Casualties for British: 4 fighters and 1 submarineNon Combat Move - British
1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
4 fighters and 1 tactical_bomber moved from 72 Sea Zone to Kenya
3 aaGuns, 3 armour, 7 artilleries, 15 infantry and 11 mech_infantrys moved from West India to Eastern Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 armour and 10 mech_infantrys moved from Eastern Persia to PersiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
1 infantry and 1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Union of South Africa: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 105 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Southern Italy to 99 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyCombat - Italians
Battle in Syria
Battle in 105 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win, taking Syria from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber moved from 105 Sea Zone to FrancePlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
Nice attack in SZ72. My impatience got the better of me. I knew I should of waited until I had three transports. Lesson learned!
It did get you to move out of West India but at a great cost to me. Hope you have a great weekend!