@axis-dominion sounds good fire it up whenever you want
15L BoldFresh (allies +17) v JWW Games 1 & 2
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and both your fgts hit of course….
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i always roll up when i don’t need it… and down when i need to roll up.
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6 for 9 attack in round 2 - NICE
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3rd wave I have 1 hit with 4 dice at 4�…
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i always roll up when i don’t need it… and down when i need to roll up.
makes me feel good…thanks. :lol:
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turns out you rolled up right?
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like, WAY up.
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but you were due for some good luck right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Manchuria to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 3 transports
Americans defend with 1 transport
Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 3 infantry, 3 mech_infantrys and 6 tactical_bombers
ANZAC defend with 2 fighters; British defend with 8 mech_infantrys; Chinese defend with 8 infantry
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
Casualties for ANZAC: 2 fighters
Casualties for British: 8 mech_infantrys
Casualties for Chinese: 8 infantryNon Combat Move - Japanese
2 infantry moved from Manchuria to Jehol
2 carriers, 1 destroyer and 3 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Manchuria to Jehol
2 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 1 artillery and 4 infantry
Manchuria : 1 flag, 2 aaGuns, 1 factory_minor and 6 infantry
Hainan : 1 harbour
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Amur : 1 flag, 1 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
35 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters and 4 transportsProduction/PUs Summary :
Germans : 48 / 57
Russians : 24 / 28
Japanese : 57 / 62
Americans : 51 / 78
Chinese : 7 / 14
British : 36 / 36
UK_Pacific : 6 / 6
Italians : 19 / 24
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
is the axis gonna roll now?
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huh?
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is the axis gonna roll now?
roll right over the allies to victory!
I’ve got a plan, a bad plan, never been tried by myself but I have a plan….
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@JWW:
is the axis gonna roll now?
roll right over the allies to victory!
I’ve got a plan, a bad plan, never been tried by myself but I have a plan�.
part 1 complete - roll up nicely in China. :wink:
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yeah your 1st round was strong but then avg dice for your inf and your fgt’s missed i think 4 straight rolls….if they hit twice it would have been the predicted TUV number.
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scramble in z112?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone -
none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
3 carriers, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
2 bombers, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in 112 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Germans defend with 1 transport
Americans win with 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Denmark
Battle in NorwayNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from New Guinea to 26 Sea Zone
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to Queensland
2 aaGuns, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Midway to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 112 Sea Zone to United KingdomPlace Units - Americans
1 infantry placed in Central United States
5 fighters and 2 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs





