@axis-dominion agreed on all points. if you want to pursue the strategy you started with I can post a new one at UK1 with an edited buy, or we can start fresh, up to you.
15L BoldFresh (allies +17) v JWW Games 1 & 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hopei to Yunnan
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from 19 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hopei to Yunnan
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to Borneo
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 bomber and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from 19 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 43 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in Borneo
Japanese attack with 2 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters and 1 infantry in Borneo, round 2 : 3/3 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in Celebes
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 2/2 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 1 armour and 6 mech_infantrys
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 5/15 hits
Chinese roll dice for 1 armour and 6 mech_infantrys in Yunnan, round 2 : 3/7 hits
1 infantry owned by the Japanese, 5 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 3 : 6/12 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour and 6 mech_infantrys
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from Jehol to Manchuria
1 artillery moved from Hopei to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 carrier placed in 19 Sea Zone
1 artillery and 1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter and 12 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 mech_infantry
Kweichow : 1 flag, 1 artillery, 1 fighter and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 4 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 battleships, 1 carrier, 2 fighters and 1 transport
41 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 carrier, 2 fighters and 1 transport
43 Sea Zone : 1 flag, 1 cruiser and 1 transport
36 Sea Zone : 1 carrier
19 Sea Zone : 1 carrier, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 45 / 59
Russians : 34 / 42
Japanese : 58 / 63
Americans : 50 / 70
Chinese : 6 / 6
British : 33 / 35
UK_Pacific : 6 / 13
Italians : 14 / 24
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 5 times
6 was rolled 15 times
Average roll : 3.452
Median : 3.500
Variance : 1.311
Standard Deviation : 1.145
Total rolls : 62Japanese Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3.609
Median : 4.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 46ANZAC Combat
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.111
Median : 4.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9 -
well those dice sucked, even your lone sub hit…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar -
making a bold move. scramble orders?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Italians win with 1 aaGun, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to Central United States
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
1 bomber and 2 fighters moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 81 Sea Zone to 98 Sea Zone -
z91 - scramble?
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gib ool?
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well i don’t see you scrambling now - so rather than wait for the scramble decision and then also the casualties in round 1 i will go ahead and roll the round 1 attack.
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ouch dice continue to punish me…
i’ll give you max defense in round 1.
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ok now we are into the planes so you will need to choose. big battle here.
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i continue to roll down worse than you. if you get 1 hit here though look out! :-D
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i continue to roll down worse than you. if you get 1 hit here though look out! :-D
what are you talking about, my D had 3 hits on the first wave of the attack! 3 @2, 2 @3 & 4 @4……3 hits by the way you have what a 49% chance to win……I am sure I will get screwed. Put the bottle of elmer’s down bold…
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continue max D all the way
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you hit back 4 times. round 3 attack i hit 3/3. you will lose a tac and 2 ftrs, but you have 2 italian and 2 german ftrs. which will you lose?
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you are right, i was doing better than i though but my 2 hits in round 2 with your 4 hits back put you in the good.





