@Booper Figured that was the case, sounds good
15L BoldFresh (allies +17) v JWW Games 1 & 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar -
making a bold move. scramble orders?
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none
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
3 submarines moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Russians loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 3 infantry
Italians win with 1 aaGun, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 carriers and 3 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 armour and 2 mech_infantrys moved from Western United States to Central United States
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
3 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Sikang to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 battleship moved from 81 Sea Zone to 98 Sea Zone
2 cruisers moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 91 Sea Zone
1 bomber and 2 fighters moved from Morocco to Gibraltar
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 81 Sea Zone to 98 Sea Zone -
z91 - scramble?
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gib ool?
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well i don’t see you scrambling now - so rather than wait for the scramble decision and then also the casualties in round 1 i will go ahead and roll the round 1 attack.
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ouch dice continue to punish me…
i’ll give you max defense in round 1.
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ok now we are into the planes so you will need to choose. big battle here.
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i continue to roll down worse than you. if you get 1 hit here though look out! :-D
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i continue to roll down worse than you. if you get 1 hit here though look out! :-D
what are you talking about, my D had 3 hits on the first wave of the attack! 3 @2, 2 @3 & 4 @4……3 hits by the way you have what a 49% chance to win……I am sure I will get screwed. Put the bottle of elmer’s down bold…
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continue max D all the way
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you hit back 4 times. round 3 attack i hit 3/3. you will lose a tac and 2 ftrs, but you have 2 italian and 2 german ftrs. which will you lose?
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you are right, i was doing better than i though but my 2 hits in round 2 with your 4 hits back put you in the good.
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round 3 attack i hit 3/3.
of course you did
you will lose a tac and 2 ftrs, but you have 2 italian and 2 german ftrs. which will you lose?
why does this matter now? just roll dammit
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this when I get 50% at 4’s, which is typical
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@JWW:
round 3 attack i hit 3/3.
of course you did
you will lose a tac and 2 ftrs, but you have 2 italian and 2 german ftrs. which will you lose?
why does this matter now? just roll dammit
it matters now because i don’t want to later give you the choice of what fighters to keep! it may affect whether i continue attacking after your defense roll!





