No scramble. Sub fights, unless you get first hit, then kill the DD and submerge the sub.
15L axis-dominion (axis) vs JWW (allies +14) - Game 2
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I guess I am just going to wait for your next big punch and hopefully I will have a counter punch waiting?
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i usually don’t have big punches unless you grant me one :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Germany to Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
1 carrier and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
8 infantry moved from Novgorod to Belarus
4 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Belarus
5 artilleries moved from Eastern Poland to Belarus
15 infantry moved from Eastern Poland to Belarus
6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 armour moved from Bessarabia to Belarus
3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to Southern ItalyPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 submarine placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
sorry for the delay…holidays and all
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No problem. That’s what I expect. Hope you’re having a great holiday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 fighter and 2 infantry moved from Bryansk to Western Ukraine
1 fighter and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 mech_infantry moved from Rostov to Russia
2 aaGuns and 10 infantry moved from Vologda to Russia
2 aaGuns, 2 armour, 11 artilleries, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Yenisey
2 aaGuns moved from Timguska to Kansu
6 infantry moved from Timguska to Kansu
6 infantry moved from Novosibirsk to Vologda
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries and 4 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Russians to Rostov: 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Jehol : 1 infantry
Kansu : 2 aaGuns and 8 infantry
Yenisey : 1 infantry
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 2 mech_infantrys
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 2 fighters and 38 infantry
Ukraine : 1 factory_minor and 2 infantry
Western Ukraine : 2 infantry
Novosibirsk : 6 infantry
Vologda : 6 infantry
Volgograd : 1 armour and 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 68
Russians : 30 / 30
Japanese : 60 / 68
Americans : 52 / 72
Chinese : 5 / 6
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Buryatia to Siberia
Japanese take Sakha from Russians
Japanese take Siberia from Russians
1 infantry moved from Chahar to Jehol
1 infantry moved from Manchuria to Jehol
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 mech_infantry moved from Buryatia to Amur
1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Jehol
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to Dutch New Guinea
3 artilleries and 7 infantry moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Amur
1 fighter moved from Kwangsi to Jehol
1 tactical_bomber moved from Kwangsi to Sikang
3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 infantry and 6 transports moved from 41 Sea Zone to 45 Sea Zone
3 artilleries and 7 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 41 Sea Zone to 75 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 7 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 7 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 75 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from Americans with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
1 aaGun moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 tactical_bomber moved from Sikang to Shensi
2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 bomber moved from Jehol to Japan
1 bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 submarine moved from 41 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
1 submarine and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 72 Sea Zone to 58 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to South Australia
1 infantry and 1 mech_infantry moved from Queensland to South Australia
1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 5 destroyers, 4 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers and 2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
South Australia : 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 2 transports
10 Sea Zone : 1 carrier, 2 fighters and 1 submarine
58 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 3 bombers, 2 fighters and 2 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
92 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 2 submarines
Brazil : 1 flag, 2 infantry
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 49 / 68
Russians : 27 / 30
Japanese : 66 / 71
Americans : 52 / 72
Chinese : 2 / 6
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Adding units owned by Americans to British Guiana: 2 infantry
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 6 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 49 / 68
Russians : 27 / 30
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 31
UK_Pacific : 6 / 6
Italians : 14 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from Gibraltar to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
2 fighters moved from 72 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Kenya to 72 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
2 fighters moved from 72 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
4 infantry moved from Kenya to 72 Sea Zone
1 battleship, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
Italians defend with 3 artilleries and 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 3 artilleries and 2 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Iraq
3 artilleries and 8 infantry moved from Persia to Iraq
1 bomber moved from Trans-Jordan to Iraq
2 fighters moved from India to 81 Sea Zone
1 carrier moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
2 tactical_bombers moved from India to Iraq
2 artilleries and 6 infantry moved from India to Burma
1 artillery and 4 infantry moved from India to Burma
2 aaGuns moved from India to Burma
1 aaGun, 1 artillery and 3 infantry moved from India to West India
2 infantry moved from India to Burma
2 infantry moved from India to Burma
3 infantry moved from India to Burma
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
2 mech_infantrys moved from Kenya to Ethiopia
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,3,4,4,4,4,5,4
British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 aaGuns, 3 artilleries and 17 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 1 aaGun, 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 armour, 1 artillery and 2 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 2 mech_infantrys
106 Sea Zone : 1 flag
Iraq : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 49 / 68
Russians : 27 / 30
Japanese : 65 / 71
Americans : 52 / 72
Chinese : 3 / 3
British : 31 / 30
UK_Pacific : 6 / 6
Italians : 13 / 24
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 aaGun, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 bomber moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
1 infantry moved from Alexandria to Egypt
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 aaGun placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
do me a favor and plz hold off on your turn as i need to think over a possible ncm change. i’ll have my final answer by tomorrow morning sometime. thanks
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go ahead with your turn. we’ll leave it as is.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 aaGuns, 2 artilleries, 3 fighters, 3 infantry and 1 mech_infantry moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from India to Iraq
1 fighter moved from India to BurmaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Burma : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
42 Sea Zone : 1 transport
26 Sea Zone : 1 cruiser
Iraq : 1 fighterProduction/PUs Summary :
Germans : 49 / 68
Russians : 27 / 30
Japanese : 61 / 71
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 75 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
Gibraltar : 2 infantry
United Kingdom : 2 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 68
Russians : 27 / 30
Japanese : 61 / 71
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 14 / 19
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
2 bombers moved from Eastern Poland to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 81 Sea Zone
3 fighters and 2 tactical_bombers moved from Southern Italy to 81 Sea Zone
1 infantry moved from Bessarabia to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Poland to Western Ukraine
6 armour and 9 mech_infantrys moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Belarus to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 2 infantry and 12 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 carrier, 5 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Germans: 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transportsNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 3 tactical_bombers moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 artillery moved from Western Germany to FrancePlace Units - Germans
2 fighters and 1 tactical_bomber placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
2 armour and 1 infantry placed in Novgorod
2 infantry placed in France
1 mech_infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs





