0% for April

15L axis-dominion (axis) vs JWW (allies +14) - Game 2

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British

    Non Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from Iraq to Gibraltar
                1 fighter and 2 tactical_bombers moved from Iraq to India
                1 aaGun, 1 artillery and 4 infantry moved from West India to India
                1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia
                1 fighter moved from 80 Sea Zone to Persia
                1 infantry moved from Ethiopia to Kenya
                1 mech_infantry moved from Italian Somaliland to Kenya
                4 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
                1 fighter moved from Union of South Africa to 72 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 80 Sea Zone to 72 Sea Zone

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 2 tactical_bombers
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 5 infantry and 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
        71 Sea Zone : 1 transport
        Persia : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 29 / 31
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 10 / 11
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    And my overly conservative self takes over. very anti climatic turn

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    lol what were you considering anyway?

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    i considered attacking your med fleet w/combo us/uk, the baltic fleet, parking the allied fleet off of the UK, us pacific taking sumatra, UK pacific fleet staying put off of iraq and fighting, backing out of india and trying to retake the following round, a usa all ss purchase, an all bomber usa purchase etc….and I wimped out all the way around

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to Alexandria
                1 tactical_bomber moved from Southern Italy to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    French defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 carrier, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Germany to Southern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                2 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 75 Sea Zone

    Non Combat Move - French
                2 infantry moved from 91 Sea Zone to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 2 infantry
        United Kingdom : 2 infantry
        Libya : 1 flag
        75 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 29 / 31
        Japanese : 62 / 68
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I guess I am just going to wait for your next big punch and hopefully I will have a counter punch waiting?

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    i usually don’t have big punches unless you grant me one  :wink:

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 1 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Germany to Ukraine
                2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                1 carrier and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour and 3 mech_infantrys moved from Western Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                8 infantry moved from Novgorod to Belarus
                4 armour moved from Novgorod to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                5 artilleries moved from Eastern Poland to Belarus
                15 infantry moved from Eastern Poland to Belarus
                6 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                2 armour moved from Bessarabia to Belarus
                3 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 aaGun moved from Bessarabia to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter and 2 tactical_bombers moved from Egypt to Southern Italy

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in Novgorod
                1 mech_infantry placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

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    sorry for the delay…holidays and all

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    No problem. That’s what I expect. Hope you’re having a great holiday.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 3 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 fighter and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 mech_infantry moved from Rostov to Russia
                2 aaGuns and 10 infantry moved from Vologda to Russia
                2 aaGuns, 2 armour, 11 artilleries, 17 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Yenisey
                2 aaGuns moved from Timguska to Kansu
                6 infantry moved from Timguska to Kansu
                6 infantry moved from Novosibirsk to Vologda
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 artilleries and 4 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Volgograd: 2 mech_infantrys
                EDIT: Removing units owned by Russians from Volgograd: 2 mech_infantrys
                EDIT: Adding units owned by Russians to Rostov: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 aaGuns and 8 infantry
        Yenisey : 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 4 aaGuns, 1 airfield, 4 armour, 16 artilleries, 1 factory_major, 2 fighters and 38 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 6 infantry
        Vologda : 6 infantry
        Volgograd : 1 armour and 1 factory_minor
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 30 / 30
        Japanese : 60 / 68
        Americans : 52 / 72
        Chinese : 5 / 6
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Buryatia to Siberia
                      Japanese take Sakha from Russians
                      Japanese take Siberia from Russians
                1 infantry moved from Chahar to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Buryatia to Amur
                1 armour, 1 infantry and 1 mech_infantry moved from Szechwan to Sikang
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                1 bomber moved from Kweichow to Jehol
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                2 fighters moved from 41 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 41 Sea Zone to 55 Sea Zone
                2 fighters moved from 41 Sea Zone to Dutch New Guinea
                3 artilleries and 7 infantry moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Dutch New Guinea
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 bomber moved from Kwangsi to Amur
                1 fighter moved from Kwangsi to Jehol
                1 tactical_bomber moved from Kwangsi to Sikang
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 infantry and 6 transports moved from 41 Sea Zone to 45 Sea Zone
                3 artilleries and 7 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 41 Sea Zone to 75 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 7 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 7 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 75 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                    French win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from Americans with 4 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
                1 aaGun moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
                1 tactical_bomber moved from Sikang to Shensi
                2 fighters and 1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Jehol to Kiangsu
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
                1 bomber moved from Jehol to Japan
                1 bomber moved from Amur to Manchuria
                1 fighter moved from Amur to Manchuria
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
                1 submarine moved from 41 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 submarine and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 72 Sea Zone to 58 Sea Zone

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 72 Sea Zone to 58 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 55 Sea Zone to South Australia
                1 infantry and 1 mech_infantry moved from Queensland to South Australia
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers, 5 destroyers, 4 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 bombers and 2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    South Australia : 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers and 2 transports
        10 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        58 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery, 3 bombers, 2 fighters and 2 infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        92 Sea Zone : 2 carriers, 5 destroyers, 4 fighters and 2 submarines
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 27 / 30
        Japanese : 66 / 71
        Americans : 52 / 72
        Chinese : 2 / 6
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to British Guiana: 2 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Brazil: 2 infantry
                EDIT: Adding units owned by Americans to British Guiana: 2 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 infantry
        Kansu : 1 fighter and 6 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 27 / 30
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 30 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from Gibraltar to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 fighters moved from 72 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 infantry moved from Kenya to 72 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Trans-Jordan

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 fighter moved from Persia to Trans-Jordan
                2 fighters moved from 72 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                4 infantry moved from Kenya to 72 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                4 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 3 fighters, 5 infantry and 1 mech_infantry
                    Italians defend with 3 artilleries and 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 artilleries and 2 infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Iraq
                3 artilleries and 8 infantry moved from Persia to Iraq
                1 bomber moved from Trans-Jordan to Iraq
                2 fighters moved from India to 81 Sea Zone
                1 carrier moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 tactical_bombers moved from India to Iraq
                2 artilleries and 6 infantry moved from India to Burma
                1 artillery and 4 infantry moved from India to Burma
                2 aaGuns moved from India to Burma
                1 aaGun, 1 artillery and 3 infantry moved from India to West India
                2 infantry moved from India to Burma
                2 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                2 mech_infantrys moved from Kenya to Ethiopia
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,3,4,4,4,4,5,4
                British collect 30 PUs (1 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 3 artilleries and 17 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 aaGun, 1 artillery and 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 armour, 1 artillery and 2 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 2 mech_infantrys
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 2 tactical_bombers
        92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 49 / 68
        Russians : 27 / 30
        Japanese : 65 / 71
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 31 / 30
        UK_Pacific : 6 / 6
        Italians : 13 / 24
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 22 21 20 19 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win, taking Trans-Jordan from British with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Trans-Jordan to Egypt
                1 armour and 1 mech_infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 mech_infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 mech_infantry moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Alexandria to Egypt
                1 aaGun moved from Eastern Poland to Belarus

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                1 aaGun placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

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