Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 mech_infantry moved from Jehol to Amur
3 fighters moved from Sakha to Amur
1 artillery moved from Manchuria to Korea
Japanese take Korea from Americans
1 infantry moved from Manchuria to Amur
1 fighter moved from Philippines to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Yunnan to India
1 bomber moved from Bryansk to 127 Sea ZoneCombat - Japanese
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in Iwo Jima
Battle in 127 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win, taking Iwo Jima from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Amur to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 mech_infantry moved from Chahar to Kansu
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to Yunnan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from 127 Sea Zone to NovgorodPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 fighter and 2 infantry placed in Malaya
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Korea : 1 artillery
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 artillery
Timguska : 1 flag
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
17 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
Bryansk : 1 tactical_bomber
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 bomberProduction/PUs Summary :
Germans : 39 / 54
Russians : 7 / 11
Japanese : 69 / 69
Americans : 58 / 86
Chinese : 0 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 22 / 30
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 1 factory_minor, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Norway to Finland
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 bomber moved from Norway to Novgorod
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
6 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 transport moved from 9 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 1 factory_minor, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Finland to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 artillery and 2 infantry moved from Norway to Finland
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 bomber moved from Norway to Novgorod
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
6 fighters moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 1 transport moved from 9 Sea Zone to 26 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Americans win, taking 97 Sea Zone from Italians, taking 98 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Western Germany
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Western Germany, round 2 : 0/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Western Germany, round 2 : 2/3 hits
2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery and 2 fighters in Western Germany, round 3 : 1/3 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Western Germany, round 3 : 1/3 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Germans win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantry
2 fighters owned by the Americans retreatedNon Combat Move - Americans
2 fighters moved from Western Germany to 112 Sea Zone
1 bomber moved from Novgorod to Norway
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Holland Belgium
1 artillery and 2 infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
Sakha : 1 infantry
Yenisey : 1 artillery
26 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters and 5 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers, 3 submarines and 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 1 factory_minor
112 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 submarine
91 Sea Zone : 1 destroyer
Finland : 1 flag, 1 artillery and 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 54
Russians : 9 / 11
Japanese : 67 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 22 / 30
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 39 / 54
Russians : 9 / 11
Japanese : 67 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 33 / 36
UK_Pacific : 6 / 6
Italians : 22 / 30
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.824
Median : 4.000
Variance : 0.562
Standard Deviation : 0.750
Total rolls : 17Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
3 fighters moved from Norway to Northern Italy
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Italian Somaliland to Trans-Jordan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
4 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Southern France to Northern Italy
3 infantry moved from France to Northern Italy
3 fighters moved from Norway to Northern Italy
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Italian Somaliland to Trans-Jordan
1 artillery and 2 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Denmark
Battle in Western Germany
British attack with 6 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 battleship in Western Germany, round 2 : 0/1 hits
British roll dice for 6 infantry in Western Germany, round 2 : 0/6 hits
Germans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits
1 infantry owned by the British lost in Western Germany
British roll dice for 5 infantry in Western Germany, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Western Germany, round 3 : 2/2 hits
2 infantry owned by the British and 2 artilleries owned by the Germans lost in Western Germany
British win, taking Denmark from Germans, taking Western Germany from Germans with 3 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries
Casualties for British: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Trans-Jordan, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Northern Italy
British attack with 3 fighters and 4 infantry
Italians defend with 1 factory_minor and 5 infantry
British roll dice for 3 fighters and 4 infantry in Northern Italy, round 2 : 0/7 hits
Italians roll dice for 5 infantry in Northern Italy, round 2 : 3/5 hits
3 infantry owned by the British lost in Northern Italy
1 infantry owned by the British retreated to France
Italians win with 5 infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
3 fighters moved from Northern Italy to France
1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
3 mech_infantrys placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 2 aaGuns, 2 artilleries and 11 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
West India : 2 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 2 mech_infantrys
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 fighter, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
France : 3 fighters and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Denmark : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
112 Sea Zone : 1 battleship and 4 transports
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery and 2 infantry
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Suriname : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 32 / 54
Russians : 9 / 11
Japanese : 66 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 41 / 41
UK_Pacific : 7 / 7
Italians : 21 / 30
ANZAC : 14 / 21
French : 17 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.451
Median : 4.000
Variance : 0.300
Standard Deviation : 0.548
Total rolls : 51Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.636
Median : 2.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.522
Median : 4.000
Variance : 0.591
Standard Deviation : 0.769
Total rolls : 23Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Americans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9 -
Unlucky. Crazy game.
Goodnight. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Iraq
Italians take Iraq from British
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Iraq
Italians take Iraq from British
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Persia to Eastern Persia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
4 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking Gibraltar from British, taking 98 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 97 Sea Zone
Italians attack with 1 carrier and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 97 Sea Zone from Americans with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western Germany
Italians attack with 2 fighters and 4 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Western Germany from British with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Eastern Persia
Italians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Italians win, taking Eastern Persia from British with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
1 artillery moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Caucasus
3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 4 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Belarus : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag, 1 factory_minor and 2 mech_infantrys
Samara : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 destroyer
Iraq : 1 flag, 1 mech_infantry
92 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
98 Sea Zone : 1 flag, 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 37 / 54
Russians : 9 / 11
Japanese : 66 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 26 / 42
ANZAC : 14 / 21
French : 14 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 armour, 1 artillery and 3 infantry moved from Java to 42 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 42 Sea Zone to 41 Sea Zone
2 armour, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 armour and 2 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
India : 2 armour and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
39 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
62 Sea Zone : 1 carrier and 1 destroyerProduction/PUs Summary :
Germans : 37 / 54
Russians : 9 / 11
Japanese : 62 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 26 / 42
ANZAC : 18 / 25
French : 14 / 17
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from France to Southern France -
Pointless, but I couldn’t resist posting an actual French combat move. :-) Darn those pesky Italians.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - French
French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 3 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 3 infantry in Southern France, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
French win, taking Southern France from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Place Units - French
2 artilleries and 1 infantry placed in France
2 infantry placed in Normandy BordeauxTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6
French collect 16 PUs (1 lost to blockades); end with 16 PUs totalTerritory Summary for French :
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 factory_minor, 1 harbour and 3 infantry
France : 1 airfield, 2 artilleries, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 37 / 54
Russians : 9 / 11
Japanese : 62 / 69
Americans : 58 / 79
Chinese : 0 / 8
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 23 / 42
ANZAC : 18 / 25
French : 17 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.273
Median : 2.000
Variance : 2.700
Standard Deviation : 1.643
Total rolls : 11Null / Other
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4French Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Italians Combat
1 was rolled 2 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 bomber moved from Germany to Finland
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Germany to Denmark -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 bomber moved from Germany to Finland
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Denmark from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 2 armour and 1 bomber
Americans defend with 1 artillery and 2 infantry
Germans win, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Finland to Germany
1 fighter moved from Denmark to Germany
1 fighter moved from Denmark to Germany
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
1 artillery moved from Novgorod to KareliaPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Western Germany
2 artilleries, 7 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUsTerritory Summary for Germans :
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germany : 1 aaGun, 5 artilleries, 1 bomber, 1 factory_upgrade, 2 fighters, 8 infantry and 1 mech_infantry
Denmark : 1 armour
Holland Belgium : 1 factory_minor and 1 mech_infantry
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 9 infantry and 4 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 59
Russians : 9 / 11
Japanese : 62 / 69
Americans : 53 / 79
Chinese : 0 / 8
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 23 / 42
ANZAC : 18 / 25
French : 17 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 bomber moved from Germany to Finland
1 mech_infantry moved from Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 mech_infantry moved from Germany to Denmark
1 fighter moved from Germany to Denmark
1 fighter moved from Germany to DenmarkCombat - Germans
Battle in Denmark
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Denmark from British with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Finland
Germans attack with 2 armour and 1 bomber
Americans defend with 1 artillery and 2 infantry
Germans win, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber moved from Finland to Germany
1 fighter moved from Denmark to Germany
1 fighter moved from Denmark to Germany
1 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
1 artillery moved from Novgorod to KareliaPlace Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Western Germany
2 artilleries, 7 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 1 artillery and 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Germany : 4 artilleries, 1 bomber, 1 factory_upgrade, 1 fighter, 8 infantry and 1 mech_infantry
Denmark : 1 armour
Holland Belgium : 1 factory_minor and 1 mech_infantry
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag
Bryansk : 1 flag, 1 aaGun, 8 armour, 7 artilleries, 9 infantry and 4 mech_infantrys
Vyborg : 1 flag
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 airfield
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 44 / 59
Russians : 9 / 11
Japanese : 62 / 69
Americans : 53 / 79
Chinese : 0 / 8
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 23 / 42
ANZAC : 18 / 25
French : 17 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians repair 7 damage on 1 factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 5 armour, 7 artilleries, 1 factory_major, 19 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 9 / 12
Japanese : 62 / 69
Americans : 53 / 79
Chinese : 0 / 8
British : 32 / 41
UK_Pacific : 7 / 7
Italians : 23 / 42
ANZAC : 18 / 25
French : 17 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Burma
3 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Amur to Sakha
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Sakha
1 bomber moved from Novgorod to Yenisey
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Burma
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from Philippines to 42 Sea Zone
1 mech_infantry moved from Kansu to Yenisey -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kweichow to Burma
3 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 artillery moved from Amur to Sakha
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Japan to Sakha
1 bomber moved from Novgorod to Yenisey
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Malaya to Burma
1 fighter moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 35 Sea Zone to Java
1 fighter moved from Philippines to 42 Sea Zone
1 mech_infantry moved from Kansu to YeniseyCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sakha
Japanese attack with 1 artillery and 1 fighter
Americans defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Siberia
Battle in Yenisey
Japanese attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Siberia from Russians, taking Yenisey from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys
British defend with 2 aaGuns, 2 artilleries and 11 infantry
2 armour owned by the Japanese retreated to Yunnan
UK_Pacific win with 2 artilleries and 8 infantry remaining. Battle score for attacker is -25
Casualties for Japanese: 2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns and 3 infantryNon Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 fighter moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Philippines to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Korea to Manchuria
1 fighter moved from Sakha to Amur
1 bomber moved from Yenisey to Kansu
1 fighter moved from 42 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in Kwangtung
1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
3 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 artillery
Shensi : 1 flag
Yunnan : 1 flag, 5 armour, 2 fighters, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 bomber
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Amur : 1 flag, 1 fighter
Timguska : 1 flag
Siberia : 1 flag, 2 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
42 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer
37 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
38 Sea Zone : 1 destroyer
25 Sea Zone : 1 destroyer
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
Bryansk : 1 tactical_bomber
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 7 / 12
Japanese : 69 / 69
Americans : 53 / 79
Chinese : 0 / 8
British : 32 / 41
UK_Pacific : 6 / 7
Italians : 23 / 42
ANZAC : 14 / 25
French : 17 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
When the AA missed, I thought great. Then I got 2 hits out of 14 rolls on R1z
I would offer back one of the AA, but I went a second round and you may have needed the extra inf for a third, if R2 had gone better for me.





