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Witt (Axis) vs Degrasse (Allies bid of 6) 1940Global L2015

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 3 destroyers, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Volgograd to Russia
                1 mech_infantry moved from Northwest Persia to Iraq
                      Japanese take Iraq from Russians
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 1 destroyer, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
                1 mech_infantry moved from Hopei to Chahar
                1 fighter moved from Anhwe to Chahar
                1 bomber moved from Sikang to Chahar
                1 mech_infantry moved from Anhwe to Jehol
                1 armour moved from Kiangsu to Jehol
                1 mech_infantry moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Shantung
                1 mech_infantry moved from Anhwe to Jehol
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Anhwe to Jehol
                1 tactical_bomber moved from Jehol to Amur
                1 fighter moved from Anhwe to Amur
                1 tactical_bomber moved from Okinawa to Jehol
                1 fighter moved from Okinawa to Shantung
                1 tactical_bomber moved from Okinawa to Amur
                1 fighter moved from Anhwe to Amur
                5 fighters moved from Japan to Amur
                1 fighter moved from Anhwe to Amur

    Combat - Japanese
                Air Battle in Russia
                    Japanese attacks with 1 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 destroyer and 2 transports
                    ANZAC defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from ANZAC with 2 battleships, 3 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Amur
                    Japanese attack with 8 fighters and 2 tactical_bombers
                    Americans defend with 4 bombers and 5 fighters
                    Japanese win with 3 fighters remaining. Battle score for attacker is 26
                    Casualties for Japanese: 5 fighters and 2 tactical_bombers
                    Casualties for Americans: 4 bombers and 5 fighters
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                3 fighters moved from Amur to Sakha
                1 fighter moved from 20 Sea Zone to Philippines
                1 artillery moved from Malaya to Shan State
                1 mech_infantry moved from Malaya to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Northwest Persia to Bryansk
                1 bomber moved from Chahar to Yunnan
                1 fighter moved from Chahar to 19 Sea Zone
                1 tactical_bomber moved from Jehol to 19 Sea Zone
                1 fighter moved from Shantung to 19 Sea Zone
                1 bomber moved from Russia to Bryansk

    Place Units - Japanese
                2 destroyers placed in 37 Sea Zone
                1 artillery placed in Malaya
                2 armour and 1 infantry placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 mech_infantry
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 13 infantry
        Jehol : 1 flag, 1 armour and 1 mech_infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 2 artilleries and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour, 2 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Sakha : 1 flag, 3 fighters
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 2 destroyers
        36 Sea Zone : 1 flag
        19 Sea Zone : 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        Bryansk : 1 bomber and 1 tactical_bomber
        Urals : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Iraq : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 7 / 15
        Japanese : 72 / 77
        Americans : 59 / 84
        Chinese : 0 / 8
        British : 35 / 36
        UK_Pacific : 5 / 6
        Italians : 23 / 37
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I was lucky the Bomber survived, as I had not intended to bomb Moscow this turn.
    It was meant for elsewhere and I forgot!

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Finland to Novgorod
                1 bomber moved from Norway to Northern Italy
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 infantry moved from Korea to Amur

  • 21 19 18 17 16

    Scramble orders for the Italian fighter in Rome?

    I would guess sea zone 97 and defending the two destroyers and transport, but 95 makes sense as well although at longer odds.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Computer is off, sorry. Tomorrow.
    I see you did the attack on Novgorod, using the TT that I sjould have sunk with the bloody Jap Bomber. Can’t believe I planned that(not using  a German unit), then forgot when it came yo Japan’s go.
    I saw the Bomber this morning and thought: need to use that, what can I do with it? Suppose I better bomb Moscow, without noticing the two acts in Moscow.  Grr! Damn my dementia!
    I can’t take Novgorod back, but when I did Germany thought, it won’t matter, the Jap Bomber wlll secure that.
    Goodnight my friend.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    97 please.
    Have a good day.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Finland to Novgorod
                1 bomber moved from Norway to Northern Italy
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Norway to Holland Belgium
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 battleship moved from 3 Sea Zone to 9 Sea Zone
                1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 infantry moved from Korea to Amur

    Combat - Americans
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 :  1/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 97 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 2 destroyers, 1 fighter and 1 transport
                        Americans roll dice for 3 submarines in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 2 destroyers, 1 fighter and 1 transport in 97 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans and 2 destroyers owned by the Italians lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                    1 submarine owned by the Americans Submerged
                    Italians win with 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 destroyers and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in Holland Belgium
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 artillery, 1 factory_major and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 3 :  4/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Novgorod
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Novgorod
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Norway
                1 fighter moved from Novgorod to Finland
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 8 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Norway
                2 artilleries, 6 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag
        Korea : 1 flag
        Northern Territory : 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 6 fighters, 1 harbour and 2 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        Midway : 1 airfield
        Amur : 1 armour and 1 infantry
        Yakut S.S.R. : 1 artillery
        Siberia : 1 infantry
        33 Sea Zone : 1 submarine
        26 Sea Zone : 2 destroyers and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports
        9 Sea Zone : 1 battleship and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 artillery and 1 infantry
        Norway : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Novgorod : 1 artillery and 1 infantry
        112 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        95 Sea Zone : 2 destroyers and 2 transports
        89 Sea Zone : 1 flag
        102 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 submarine
        127 Sea Zone : 1 transport
        91 Sea Zone : 1 destroyer and 1 transport
        Finland : 1 flag, 1 fighter
        110 Sea Zone : 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 10 / 15
        Japanese : 71 / 77
        Americans : 66 / 86
        Chinese : 0 / 8
        British : 35 / 36
        UK_Pacific : 5 / 6
        Italians : 19 / 37
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.717
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.721
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 30

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 8 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 10 / 15
        Japanese : 71 / 77
        Americans : 66 / 86
        Chinese : 0 / 8
        British : 35 / 36
        UK_Pacific : 5 / 6
        Italians : 19 / 37
        ANZAC : 10 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.717
            Median : 4.000
            Variance : 0.519
            Standard Deviation : 0.721
            Total rolls : 53

    Null / Other
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 30

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                3 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from British
                      French take Normandy Bordeaux from British
                      French take Algeria from British
                      French take Southern France from British
                      French take Tunisia from British
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                3 fighters moved from United Kingdom to Western Germany
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                1 battleship moved from 111 Sea Zone to 125 Sea Zone
                1 battleship moved from 125 Sea Zone to 112 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from India to Burma

  • 21 19 18 17 16

    Scramble the fighter in West Germany to sea zone 112 or stay home and help defend?

    When I looked at the battle calculator, it was showing about 20% to stop the invasion either way.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No scramble, thank you. Did not see you could isolate Paris. Good job!

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                3 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from British
                      French take Normandy Bordeaux from British
                      French take Algeria from British
                      French take Southern France from British
                      French take Tunisia from British
                1 infantry and 1 mech_infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
                3 fighters moved from United Kingdom to Western Germany
                1 battleship moved from 110 Sea Zone to 111 Sea Zone
                1 battleship moved from 111 Sea Zone to 125 Sea Zone
                1 battleship moved from 125 Sea Zone to 112 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
                3 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Iraq
                    British win, taking Iraq from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Egypt
                    British attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Egypt, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Germany
                    British attack with 2 artilleries, 3 fighters and 6 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                        British roll dice for 1 battleship in Western Germany, round 2 :  0/1 hits
                        British roll dice for 2 artilleries, 3 fighters and 6 infantry in Western Germany, round 2 :  2/11 hits
                        Germans roll dice for 1 artillery, 1 fighter and 7 infantry in Western Germany, round 2 :  1/9 hits
                        1 infantry owned by the British and 2 infantry owned by the Germans lost in Western Germany
                        British roll dice for 2 artilleries, 3 fighters and 5 infantry in Western Germany, round 3 :  4/10 hits
                        Germans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 :  3/7 hits
                        3 infantry owned by the British and 4 infantry owned by the Germans lost in Western Germany
                        British roll dice for 2 artilleries, 3 fighters and 2 infantry in Western Germany, round 4 :  4/7 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Germany, round 4 :  1/3 hits
                        1 infantry owned by the British, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Western Germany
                    British converts factory_major into different units
                    British win, taking Western Germany from Germans with 2 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 1 fighter and 7 infantry
                    Casualties for British: 5 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                3 fighters moved from Western Germany to 112 Sea Zone
                3 fighters moved from 112 Sea Zone to Norway
                1 fighter moved from Egypt to Italian Somaliland
                1 artillery and 2 infantry moved from India to West India
                2 aaGuns, 1 artillery and 9 infantry moved from India to Burma

    Place Units - British
                3 infantry placed in Union of South Africa
                British undo move 1.
                3 mech_infantrys placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,5,2,4,1,3,1
                British collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 2 aaGuns, 2 artilleries and 12 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 artillery and 2 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Southern France : 1 infantry
        France : 3 infantry
        Western Germany : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 3 fighters
        Tobruk : 1 flag, 1 infantry and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 fighter
        Ethiopia : 1 flag
        Russia : 2 fighters
        112 Sea Zone : 1 battleship and 4 transports
        80 Sea Zone : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Brazil : 1 flag
        Suriname : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 32 / 62
        Russians : 10 / 15
        Japanese : 68 / 77
        Americans : 66 / 86
        Chinese : 0 / 8
        British : 39 / 36
        UK_Pacific : 6 / 6
        Italians : 17 / 37
        ANZAC : 10 / 17
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 11 times
                3 was rolled 19 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 8 times
            Average roll : 3.418
            Median : 3.000
            Variance : 0.910
            Standard Deviation : 0.954
            Total rolls : 79

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.474
            Median : 3.000
            Variance : 3.389
            Standard Deviation : 1.841
            Total rolls : 19

    British Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 40

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I don’t think it wlll be long before I have to call this game. I could not recover from losing Berlin (stupidly).
    Good night Jamie.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 4 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 98 Sea Zone to Northern Italy
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 fighter moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Southern Italy to Northern Italy

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 4 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 98 Sea Zone to Northern Italy
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 mech_infantry moved from Persia to Iraq
                1 mech_infantry moved from Caucasus to Iraq
                1 fighter moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Iraq
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Northern Italy
                    Italians attack with 2 fighters and 5 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Trans-Jordan from British, taking Northern Italy from Americans with 2 fighters and 5 infantry remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Iraq
                    Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour and 1 mech_infantry
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for Italians: 2 mech_infantrys
                Battle in 95 Sea Zone
                    Italians attack with 1 carrier, 2 destroyers, 1 submarine and 1 transport
                    Americans defend with 2 destroyers and 2 transports
                    Italians win with 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 30
                    Casualties for Americans: 2 destroyers and 2 transports

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                1 fighter moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Iraq to Persia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Persia
                1 factory_minor placed in Caucasus

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 21 PUs (1 lost to blockades); end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
        Alexandria : 1 flag
        Malta : 1 flag
        Northern Italy : 1 factory_minor and 5 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        95 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        98 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 32 / 62
        Russians : 10 / 15
        Japanese : 68 / 77
        Americans : 62 / 86
        Chinese : 0 / 8
        British : 38 / 36
        UK_Pacific : 6 / 6
        Italians : 22 / 30
        ANZAC : 10 / 17
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 42 Sea Zone to Java

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from New Zealand to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 2 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 armour, 1 artillery and 3 infantry in Java, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 armour, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 32 / 62
        Russians : 10 / 15
        Japanese : 64 / 77
        Americans : 62 / 86
        Chinese : 0 / 8
        British : 38 / 36
        UK_Pacific : 6 / 6
        Italians : 22 / 30
        ANZAC : 14 / 21
        French : 17 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor and 1 harbour
        France : 1 airfield, 1 factory_minor and 4 infantry

    Production/PUs Summary :

    Germans : 32 / 62
        Russians : 10 / 15
        Japanese : 64 / 77
        Americans : 62 / 86
        Chinese : 0 / 8
        British : 38 / 36
        UK_Pacific : 6 / 6
        Italians : 22 / 30
        ANZAC : 14 / 21
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • 21 19 18 17 16

    I was going to try and do something obnoxious with the French army, but those pesky Italians are still holding on strong.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I hate the Frogs. You should have; I would have been so angry!
    Am busy with work and Maddy has a friend’s birthday party in 15 mins. Al is at work.
    Have a good day.

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