Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 17 Sea Zone
Americans attack with 4 fighters and 3 transports
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 3 transports in 17 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Gibraltar, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 0/4 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in 18 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 3 artilleries and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 3 artilleries and 3 infantry in Iwo Jima, round 2 : 2/6 hits
Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Non Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 16 Sea Zone to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from 18 Sea Zone to 17 Sea Zone
3 carriers moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Northern Territory to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
3 transports moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Norway to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 2 infantry placed in Norway
1 destroyer placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 3 artilleries and 2 infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
Midway : 1 airfield
Soviet Far East : 1 artillery and 1 infantry
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer and 1 transport
36 Sea Zone : 1 submarine
26 Sea Zone : 1 battleship, 2 destroyers and 3 transports
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 transport
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 4 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
94 Sea Zone : 1 submarine
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 49 / 56
Russians : 17 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 31
UK_Pacific : 5 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.600
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35
Japanese Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 49 / 56
Russians : 17 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 31
UK_Pacific : 5 / 6
Italians : 18 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.600
Median : 4.000
Variance : 0.853
Standard Deviation : 0.924
Total rolls : 35
Japanese Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
3 infantry moved from Northwest Persia to Caucasus
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 3/5 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Non Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,2,6,1,3,2
British collect 31 PUs (3 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 armour
Territory Summary for British and UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
Norway : 1 armour and 6 fighters
Ethiopia : 1 flag
Russia : 1 fighter and 1 tactical_bomber
Caucasus : 3 infantry
80 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
91 Sea Zone : 1 transport
Suriname : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 49 / 56
Russians : 17 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 34 / 32
UK_Pacific : 5 / 5
Italians : 16 / 33
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 20 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.500
Median : 3.000
Variance : 2.381
Standard Deviation : 1.543
Total rolls : 64
Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.643
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Japanese Combat
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
British Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.800
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.643
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.480
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 2 artilleries, 2 fighters, 1 harbour and 3 infantry
Italians win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 artilleries, 2 fighters and 3 infantry
Casualties for Italians: 4 artilleries, 1 bomber, 1 fighter and 4 infantry
Non Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
5 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Romania to Western Ukraine
Place Units - Italians
3 infantry placed in Northern Italy
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour and 1 harbour
Malta : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Belarus : 1 flag
Rostov : 1 flag, 6 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag
Western Ukraine : 1 mech_infantry
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 49 / 56
Russians : 15 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Java
1 artillery and 2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 49 / 56
Russians : 15 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 fighter moved from Russia to Bryansk
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Bryansk : 1 fighter
Production/PUs Summary :
Germans : 49 / 56
Russians : 15 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 2 times
Average roll : 4.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Hmm, it’s a bad sign when I look at losing Egypt and think that’s a pretty good result for gutting the Italians.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
6 armour, 4 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 2 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
6 armour, 4 artilleries and 1 mech_infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 6 armour, 4 artilleries, 1 bomber, 2 fighters, 2 infantry and 6 mech_infantrys
French defend with 1 fighter; Russians defend with 2 armour, 4 artilleries and 10 infantry
6 armour owned by the Germans and 1 artillery owned by the Germans retreated to Ukraine
Russians win with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 2 infantry and 6 mech_infantrys
Casualties for Russians: 4 artilleries and 10 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Finland to Karelia
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Egypt
Place Units - Germans
3 infantry placed in Ukraine
Germans undo move 1.
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
Germans undo move 2.
3 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Territory Summary for Germans :
Egypt : 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Poland : 1 mech_infantry
Germany : 1 factory_major and 3 mech_infantrys
Belarus : 1 infantry
Karelia : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 infantry
Eastern Poland : 2 armour and 2 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Bulgaria : 1 flag
115 Sea Zone : 3 destroyers and 2 transports
Yugoslavia : 1 flag, 1 airfield
98 Sea Zone : 1 flag
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 59
Russians : 13 / 25
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am on the edge of my seat! Very tense. Loving it, thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair 3 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Smolensk to Russia
2 armour moved from Bryansk to Russia
Non Combat Move - Russians
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 9 infantry and 1 mech_infantry
Iraq : 1 flag
Production/PUs Summary :
Germans : 51 / 59
Russians : 13 / 19
Japanese : 68 / 67
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
4 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
2 bombers and 1 tactical_bomber moved from Szechwan to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 33 Sea Zone
4 fighters moved from Japan to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 armour moved from Kazakhstan to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
2 bombers and 1 tactical_bomber moved from Szechwan to Caucasus
1 mech_infantry moved from Novosibirsk to Caucasus
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 battleship moved from 38 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 fighter and 1 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for ANZAC: 1 artillery, 1 fighter and 1 infantry
Battle in Caucasus
Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Caucasus from Russians with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 3 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 destroyer and 1 transport
Japanese win with 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 destroyer and 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 aaGun, 1 artillery and 3 infantry moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Burma to Shan State
1 tactical_bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Volgograd
Place Units - Japanese
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 armour and 1 mech_infantry placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 destroyer placed in 6 Sea Zone
1 submarine placed in 19 Sea Zone
1 mech_infantry placed in Kiangsu
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 3 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 8 infantry
Jehol : 1 flag, 1 infantry
Okinawa : 1 infantry
Marianas : 1 tactical_bomber
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 artilleries, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 aaGun, 2 artilleries and 5 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
37 Sea Zone : 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 submarine
20 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
18 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
3 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier and 2 destroyers
Urals : 1 flag
Ukraine : 2 bombers
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 tactical_bomber
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 51 / 59
Russians : 10 / 19
Japanese : 71 / 71
Americans : 57 / 77
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
5 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 16 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
I skipped the scramble from Tokyo to sea zone 6 since battle calculator was showing the losses were worse when you scrambled.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Norway to Finland
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
5 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters moved from 17 Sea Zone to 16 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 17 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 2 bombers and 2 destroyers
Japanese defend with 3 submarines
Americans roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits
2 submarines owned by the Japanese lost in 33 Sea Zone
Americans roll dice for 2 bombers and 2 destroyers in 33 Sea Zone, round 3 : 0/4 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 33 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 3 submarines
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 3 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Finland, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Normandy Bordeaux from Germans, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
Battle in 6 Sea Zone
Americans attack with 5 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 2 destroyers
Americans roll dice for 5 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/11 hits
Japanese roll dice for 1 carrier and 2 destroyers in 6 Sea Zone, round 2 : 0/3 hits
1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans win, taking Holland Belgium from Germans with 5 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier and 2 destroyers
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
5 bombers moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 5 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 5 infantry moved from 17 Sea Zone to Iwo Jima
2 bombers moved from 33 Sea Zone to Iwo Jima
2 fighters moved from 92 Sea Zone to 110 Sea Zone
Place Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Norway
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 4 artilleries, 7 bombers and 7 infantry
Northern Territory : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 artillery
Siberia : 1 infantry
Celebes : 1 flag, 1 artillery
33 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 6 transports
3 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Norway : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor and 3 infantry
Holland Belgium : 1 flag, 2 infantry
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer and 2 submarines
Finland : 1 flag, 1 artillery and 2 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 59
Russians : 11 / 19
Japanese : 70 / 71
Americans : 64 / 84
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.812
Median : 4.000
Variance : 0.553
Standard Deviation : 0.744
Total rolls : 48
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.588
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 59
Russians : 11 / 19
Japanese : 70 / 71
Americans : 64 / 84
Chinese : 0 / 1
British : 32 / 32
UK_Pacific : 5 / 5
Italians : 20 / 30
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.812
Median : 4.000
Variance : 0.553
Standard Deviation : 0.744
Total rolls : 48
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.455
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.588
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
6 fighters moved from Norway to 115 Sea Zone
3 armour moved from Persia to Caucasus
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
British take Algeria from Italians
1 fighter and 1 tactical_bomber moved from Russia to Caucasus