14 –>15L G40 JWW (Allies +16) vs JuanSpain (Axis)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 mech_infantry moved from New South Wales to Western Australia
                6 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
                2 mech_infantrys moved from Eastern Persia to West India
                2 fighters moved from Persia to West India

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Southern France
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Eastern Persia to West India
                2 fighters moved from Persia to West India
                1 mech_infantry moved from New South Wales to Western Australia
                6 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Southern France
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Eastern Persia to West India
                2 fighters moved from Persia to West India
                1 mech_infantry moved from New South Wales to Western Australia
                6 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Australia
                    Americans attack with 6 fighters, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 infantry
                    Americans win, taking Western Australia from Japanese with 6 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    Americans attack with 2 fighters and 2 mech_infantrys
                    Japanese defend with 1 infantry
                    Americans win, taking West India from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from West India to 80 Sea Zone
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Hawaiian Islands
                6 fighters and 2 tactical_bombers moved from Western Australia to New South Wales
                8 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
        Western Australia : 1 mech_infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 3 bombers, 1 harbour and 4 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        32 Sea Zone : 1 transport
        26 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 10 destroyers, 18 fighters, 6 submarines and 2 transports
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        West India : 1 flag, 1 mech_infantry
        United Kingdom : 1 aaGun, 2 fighters and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        80 Sea Zone : 1 carrier and 2 fighters
        106 Sea Zone : 1 flag, 2 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 transport
        97 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        Brazil : 1 flag
        110 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 24 / 25
        Japanese : 74 / 87
        Americans : 62 / 82
        Chinese : 1 / 4
        British : 36 / 52
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 24 / 25
        Japanese : 74 / 87
        Americans : 62 / 82
        Chinese : 1 / 2
        British : 36 / 52
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 aaGun, 2 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                4 aaGuns and 6 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 98 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 aaGuns, 5 fighters, 3 infantry and 1 mech_infantry moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Persia to West India
                5 mech_infantrys moved from Iraq to Eastern Persia
                3 infantry moved from Trans-Jordan to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                3 infantry moved from Persia to Eastern Persia
                5 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                1 carrier placed in 110 Sea Zone
                1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry placed in United Kingdom
                1 artillery placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    West India : 2 aaGuns, 1 armour, 5 fighters, 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 aaGun and 5 infantry
        Southern France : 4 aaGuns, 3 fighters and 6 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
        Greece : 1 flag
        Iraq : 1 flag, 1 artillery and 1 factory_minor
        Eastern Persia : 8 infantry and 5 mech_infantrys
        Persia : 1 flag, 1 airfield
        110 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 transports

    Production/PUs Summary :

    Germans : 41 / 58
        Russians : 24 / 25
        Japanese : 74 / 87
        Americans : 62 / 82
        Chinese : 1 / 2
        British : 36 / 41
        UK_Pacific : 0 / 0
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    your making this more difficult than it needs to be Juan.

  • 19 18 17 16 15

    @JWW:

    your making this more difficult than it needs to be Juan.

    What do you mean? give me ideas…jeje

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @JuanSpain:

    @JWW:

    your making this more difficult than it needs to be Juan.

    What do you mean? give me ideas…jeje

    it’s hard to beat the axis against a strong opponent like yourself.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 bomber moved from Southern Italy to Western Germany
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Novgorod to Baltic States

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,5
                Italians collect 8 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 18 17 16 15

    If you attack Japan with Anzac, if you make 2 hits, tac+fighter are casualties, if you make 3 hits, kill the carrier + tac. Max defense afterwards

  • 12

    Haven’t looked at a map.  Is there any way the axis can achieve victory conditions?  If not then it’s just a matter of time until allies do but that could be a very long time against a strong axis.

  • 19 18 17 16 15

    It is interesting, I think JWW is favourite but I still see a couple of VC chances, both in Europe and Pacific, let´s see how things evolve in the next 2 rounds.

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    @Boldfresh:

    Haven’t looked at a map.  Is there any way the axis can achieve victory conditions?  If not then it’s just a matter of time until allies do but that could be a very long time against a strong axis.

    I need better dice….Juan is making this difficult at best, as usual.  :oops:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    forgot to hit post…made no attacks, just purchases and ncm’s….

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Novgorod to Samara
                2 infantry moved from Vologda to Samara
                4 mech_infantrys moved from Vologda to Novosibirsk
                4 armour moved from Vologda to Novosibirsk
                3 armour moved from Vologda to Urals
                3 mech_infantrys moved from Vologda to Urals
                2 armour moved from Vologda to Novosibirsk
                1 mech_infantry moved from Vologda to Novosibirsk
                1 bomber moved from Novgorod to Samara
                1 fighter moved from Southern Italy to Bessarabia
                1 fighter moved from Southern Italy to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Urals
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 6 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Samara from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Samara to Novgorod
                1 fighter moved from Bessarabia to Eastern Poland
                4 mech_infantrys moved from Germany to Romania
                1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Yugoslavia to Romania
                10 artilleries moved from Eastern Poland to Baltic States
                10 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Holland Belgium to Germany
                10 fighters moved from Western Germany to Novgorod

    Place Units - Germans
                10 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,2
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 19 18 17 16 15

    @JWW:

    @Boldfresh:

    Haven’t looked at a map.  Is there any way the axis can achieve victory conditions?  If not then it’s just a matter of time until allies do but that could be a very long time against a strong axis.

    I need better dice�.Juan is making this difficult at best, as usual.  :oops:

    You had great dice now, I was not sure about this move, but Bold is right, I was calculating long term and I have no options, so let´s see how this works.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Tambov to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Tambov to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 submarine moved from 97 Sea Zone to 93 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Belarus
                10 mech_infantrys moved from Russia to Belarus
                5 armour moved from Russia to Belarus
                1 aaGun moved from Smolensk to Belarus
                4 artilleries and 30 infantry moved from Smolensk to Belarus
                1 aaGun, 6 artilleries and 26 infantry moved from Bryansk to Belarus
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Timguska to Evenkiyskiy
                1 armour and 1 mech_infantry moved from Ukraine to Belarus
                1 infantry moved from Ukraine to Rostov
                1 fighter moved from Vologda to Russia
                3 infantry moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Russians :

    Kansu : 3 aaGuns and 5 infantry
        Tsinghai : 1 infantry
        Evenkiyskiy : 1 infantry
        Timguska : 1 infantry
        Kazakhstan : 1 infantry
        Syria : 1 flag
        Belarus : 2 aaGuns, 6 armour, 10 artilleries, 1 fighter, 57 infantry and 11 mech_infantrys
        Rostov : 1 infantry
        Archangel : 1 artillery and 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 armour, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
        Tambov : 3 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Samara : 4 infantry
        113 Sea Zone : 1 cruiser and 1 submarine
        93 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 24 / 29
        Japanese : 73 / 87
        Americans : 62 / 82
        Chinese : 2 / 2
        British : 34 / 41
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 carriers, 3 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 33 Sea Zone to 32 Sea Zone
                1 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Yenisey to Timguska
                1 armour moved from Yenisey to Evenkiyskiy
                1 armour moved from Yenisey to Timguska
                1 armour moved from Yenisey to Timguska
                1 mech_infantry moved from Sikang to Tsinghai
                1 artillery moved from Shensi to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 aaGun moved from Sikang to Shensi
                1 mech_infantry moved from Sikang to Yunnan
                4 mech_infantrys moved from Shensi to Yunnan
                2 fighters moved from Shensi to India
                2 mech_infantrys moved from Shensi to Yunnan
                1 infantry, 1 mech_infantry and 2 transports moved from 56 Sea Zone to 42 Sea Zone
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                2 battleships moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 56 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                4 infantry moved from Burma to India
                4 mech_infantrys moved from Yunnan to India
                2 infantry moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Malaya to Burma
                3 fighters moved from Japan to Caroline Islands
                1 infantry moved from Siberia to Amur
                1 carrier moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 carrier moved from 45 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Sumatra to India
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 mech_infantrys moved from Manchuria to Chahar
                1 mech_infantry moved from Manchuria to Buryatia

    Place Units - Japanese
                3 infantry placed in India
                3 carriers placed in 20 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 76 PUs; end with 76 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

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