G40 14L ArtofWar1947 (Allies + 17) vs JuanSpain (Axis) Game II

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    The Japanese attack of on Amur, which is adjacent to Mongolian territories, on Round 8 should have triggered Soviet-Mongolian Defense Pact (converted all Mongolian territories and infantry to Soviet control), correct?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 artillery moved from Bryansk to Rostov
                1 fighter moved from 98 Sea Zone to Rostov
                1 tactical_bomber moved from 98 Sea Zone to Rostov
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tambov
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Rostov to Bryansk
                2 carriers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                3 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Yugoslavia to Northern Italy
                5 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 16 / 19
        Japanese : 66 / 72
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 37 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Morocco : 1 infantry
        125 Sea Zone : 2 cruisers
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 81
        Russians : 16 / 19
        Japanese : 66 / 72
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 37 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Syria to Iraq
                      Germans take Iraq from British
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Bryansk to Volgograd
                5 fighters moved from Bryansk to Russia
                3 bombers moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Volgograd
                2 tactical_bombers moved from Bryansk to Russia

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    I will assume no intercept. You can roll in forum if you wish it, fighters would be my hits in defense.

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    No intercept.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Syria to Iraq
                      Germans take Iraq from British
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Bryansk to Rostov
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Bryansk to Volgograd
                5 fighters moved from Bryansk to Russia
                3 bombers moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Volgograd
                2 tactical_bombers moved from Bryansk to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 10 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,8,5 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 20 damage total.  Damaged units is as follows: factory_major = 14, airfield = 6
                Battle in Volgograd
                    Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 bombers and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Holland Belgium to Western Germany
                2 bombers moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Syria to Western Germany
                1 mech_infantry moved from Syria to 98 Sea Zone
                1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from 97 Sea Zone to Northern Italy
                1 mech_infantry moved from Northern Italy to Western Germany
                2 tactical_bombers moved from Volgograd to Bryansk
                2 bombers moved from Volgograd to Slovakia Hungary
                3 bombers moved from Russia to Slovakia Hungary
                3 bombers moved from Bryansk to Western Germany
                5 fighters moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 armour moved from Norway to Finland
                1 armour moved from Finland to Karelia
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Smolensk
                1 mech_infantry moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Caucasus
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                1 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,3,5,3,5,2,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
                Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
                Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese
                7 fighters, 1 infantry and 2 tactical_bombers moved from Russia to Vologda
                5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 7 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 :  3/10 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys
                    Germans defend with 1 armour
                        Russians roll dice for 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys in Samara, round 2 :  26/83 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                5 aaGuns moved from Russia to Samara
                7 fighters and 2 tactical_bombers moved from Vologda to Kansu

    Place Units - Russians
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kansu : 7 fighters and 2 tactical_bombers
        Tsinghai : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
        Vologda : 1 infantry
        Samara : 5 aaGuns, 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 64 / 82
        Russians : 13 / 13
        Japanese : 64 / 72
        Americans : 52 / 72
        Chinese : 4 / 2
        British : 30 / 35
        UK_Pacific : 6 / 6
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 18 times
                5 was rolled 16 times
                6 was rolled 20 times
            Average roll : 3.737
            Median : 4.000
            Variance : 0.521
            Standard Deviation : 0.722
            Total rolls : 95

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 12 times
                2 was rolled 16 times
                3 was rolled 13 times
                4 was rolled 17 times
                5 was rolled 15 times
                6 was rolled 20 times
            Average roll : 3.720
            Median : 4.000
            Variance : 0.467
            Standard Deviation : 0.684
            Total rolls : 93

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Chahar to Shensi
                1 bomber moved from Chahar to Shensi
                1 bomber moved from Chahar to Burma
                2 mech_infantrys moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 armour moved from Manchuria to Buryatia
                1 infantry moved from Amur to Buryatia

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                3 artilleries moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 bomber moved from Burma to French Indo China
                1 bomber moved from Shensi to French Indo China
                3 fighters moved from Philippines to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                4 fighters moved from Japan to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                2 mech_infantrys placed in Manchuria
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

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    Well this is a first. For some reason, I cannot get Triplea to open the downloaded Japanese Round 10 file.I have tried various things including re-starting my computer, but have had no luck. Would you try sending me the saved file?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Buryatia
                2 armour moved from Manchuria to Buryatia
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 bomber moved from Chahar to Shensi
                1 bomber moved from Chahar to Burma
                1 artillery moved from Yunnan to Burma
                1 infantry moved from Shan State to Burma

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Burma to French Indo China
                3 artilleries moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                4 fighters moved from Japan to Philippines

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in French Indo China
                2 mech_infantrys placed in Manchuria
                4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Burma from UK_Pacific to Japanese
                EDIT: Adding units owned by Japanese to Burma: 1 artillery
                EDIT: Changing ownership of Shensi from Chinese to Japanese
                EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
                EDIT: Changing PUs for Japanese from 71 to 73
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                6 bombers moved from Queensland to 45 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 96 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 6 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 bombers in 45 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 6 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 bombers moved from 45 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                4 bombers moved from Western United States to Queensland
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                1 destroyer moved from 106 Sea Zone to 88 Sea Zone
                1 carrier and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 carrier, 2 fighters and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 fighters moved from Ethiopia to Egypt

    Place Units - Americans
                3 infantry and 1 mech_infantry placed in Eastern United States
                1 armour, 3 bombers and 1 infantry placed in Western United States
                2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 10 bombers and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 10 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 mech_infantry
        Gibraltar : 2 aaGuns and 1 infantry
        Egypt : 2 fighters, 2 infantry and 2 mech_infantrys
        United Kingdom : 1 fighter
        125 Sea Zone : 1 flag
        96 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 2 transports
        81 Sea Zone : 1 carrier, 2 fighters and 3 transports
        Brazil : 1 flag
        110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 transport
        88 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 12 / 13
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 63 / 82
        Russians : 12 / 13
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 31 / 35
        UK_Pacific : 5 / 6
        Italians : 15 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 bomber and 4 fighters moved from Egypt to 99 Sea Zone
                5 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 artillery, 1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  5/8 hits
                        Germans roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Iraq
                    British win, taking Iraq from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Norway

    Non Combat Move - British
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from Iraq to Trans-Jordan
                3 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 bomber and 4 fighters moved from 99 Sea Zone to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                1 airfield and 1 mech_infantry placed in Egypt
                1 carrier placed in 110 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 artillery
        India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 26 infantry and 1 tactical_bomber
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 fighters and 2 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Syria : 1 flag, 1 airfield and 1 mech_infantry
        Norway : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 transport
        80 Sea Zone : 1 transport
        Eire : 1 flag
        99 Sea Zone : 1 flag, 1 submarine
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 submarine
        110 Sea Zone : 1 carrier, 1 fighter and 2 transports

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 13
        Japanese : 67 / 73
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 37 / 37
        UK_Pacific : 6 / 6
        Italians : 14 / 21
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.552
            Median : 3.000
            Variance : 0.964
            Standard Deviation : 0.982
            Total rolls : 29

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.455
            Median : 3.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 carriers moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                2 fighters moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Morocco
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 harbour; Americans defend with 2 aaGuns and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Americans: 2 aaGuns and 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                2 destroyers moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Northern Italy
                3 infantry moved from France to Northern Italy
                1 bomber moved from Bryansk to Western Germany
                1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
                1 artillery moved from Rostov to Tambov

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 13
        Japanese : 67 / 73
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 37 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 cruisers moved from 125 Sea Zone to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer
        110 Sea Zone : 2 cruisers

    Production/PUs Summary :

    Germans : 58 / 82
        Russians : 12 / 13
        Japanese : 67 / 73
        Americans : 52 / 72
        Chinese : 2 / 4
        British : 37 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Norway
                2 fighters moved from Western Germany to Norway
                1 bomber moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Slovakia Hungary to 96 Sea Zone
                1 bomber moved from Slovakia Hungary to 96 Sea Zone
                1 bomber moved from Slovakia Hungary to 96 Sea Zone
                1 bomber moved from Slovakia Hungary to 96 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 bomber moved from Slovakia Hungary to Norway
                8 bombers moved from Western Germany to Norway
                1 mech_infantry moved from Novgorod to Vologda
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                4 tactical_bombers moved from Bryansk to Russia
                4 fighters moved from Bryansk to Russia
                2 fighters moved from Bryansk to Vologda

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 4 bombers and 1 destroyer
                    Americans defend with 1 submarine
                    Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Russia
                    Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Vologda
                    Germans attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Algeria
                Battle in Norway
                    Germans attack with 1 armour, 9 bombers and 2 fighters
                    British defend with 2 infantry
                    Germans win, taking Algeria from French, taking Norway from British with 1 armour and 9 bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 fighters
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 aaGuns, 6 armour, 34 artilleries, 24 infantry and 8 mech_infantrys moved from Bryansk to Tambov
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Volgograd to Tambov
                3 artilleries moved from Ukraine to Rostov
                3 artilleries moved from Western Ukraine to Bryansk
                2 fighters moved from Vologda to Tambov
                4 tactical_bombers moved from Russia to Tambov
                4 fighters moved from Russia to Tambov
                1 aaGun moved from Smolensk to Russia
                1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Novgorod to Bryansk
                9 bombers moved from Norway to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                4 bombers moved from 96 Sea Zone to Western Germany

    Place Units - Germans
                4 bombers placed in Western Germany
                3 armour placed in Caucasus
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Germans collect 62 PUs (4 lost to blockades); end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Tsinghai to Shensi
                7 fighters and 2 tactical_bombers moved from Kansu to Shensi
                1 artillery and 1 infantry moved from Samara to Volgograd
                5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Russians roll dice for 1 artillery in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Volgograd, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Volgograd
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Shensi
                    Russians attack with 7 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  5/10 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys in Kazakhstan, round 2 :  23/80 hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                7 fighters and 2 tactical_bombers moved from Shensi to Turkmenistan
                5 aaGuns moved from Samara to Kazakhstan

    Turn Complete - Russians

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kazakhstan : 5 aaGuns, 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys
        Turkmenistan : 7 fighters and 2 tactical_bombers
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 65 / 100
        Russians : 9 / 0
        Japanese : 66 / 73
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 34 / 37
        UK_Pacific : 6 / 6
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 19 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 15 times
                6 was rolled 19 times
            Average roll : 3.639
            Median : 4.000
            Variance : 0.469
            Standard Deviation : 0.685
            Total rolls : 97

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 10 times
                2 was rolled 18 times
                3 was rolled 17 times
                4 was rolled 16 times
                5 was rolled 14 times
                6 was rolled 18 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 93

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