@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
G40 14L ArtofWar1947 (Allies + 17) vs JuanSpain (Axis) Game II
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
1 artillery moved from Bryansk to Rostov
1 fighter moved from 98 Sea Zone to Rostov
1 tactical_bomber moved from 98 Sea Zone to Rostov
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from French with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Tambov
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
2 carriers moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 96 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun moved from Yugoslavia to Northern Italy
5 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 54 / 81
Russians : 16 / 19
Japanese : 66 / 72
Americans : 52 / 72
Chinese : 2 / 2
British : 37 / 35
UK_Pacific : 6 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
125 Sea Zone : 2 cruisers
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 81
Russians : 16 / 19
Japanese : 66 / 72
Americans : 52 / 72
Chinese : 2 / 2
British : 37 / 35
UK_Pacific : 6 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Syria to Iraq
Germans take Iraq from British
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 bombers moved from Bryansk to Volgograd
5 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to Russia -
I will assume no intercept. You can roll in forum if you wish it, fighters would be my hits in defense.
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Syria to Iraq
Germans take Iraq from British
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 bombers moved from Bryansk to Volgograd
5 fighters moved from Bryansk to Russia
3 bombers moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Volgograd
2 tactical_bombers moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 10 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,8,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia rolls: 2,4 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 20 damage total. Damaged units is as follows: factory_major = 14, airfield = 6
Battle in Volgograd
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Holland Belgium to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
3 fighters moved from Syria to Western Germany
1 mech_infantry moved from Syria to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
2 tactical_bombers moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Slovakia Hungary
3 bombers moved from Russia to Slovakia Hungary
3 bombers moved from Bryansk to Western Germany
5 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Norway to Finland
1 armour moved from Finland to Karelia
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Smolensk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Bryansk to SmolenskPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
1 factory_minor placed in Caucasus
3 artilleries placed in Western Ukraine
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
2 bombers placed in Western Germany
1 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,3,5,3,5,2,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
7 fighters, 1 infantry and 2 tactical_bombers moved from Russia to Vologda
5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 7 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Vologda, round 2 : 3/10 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys in Samara, round 2 : 26/83 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
5 aaGuns moved from Russia to Samara
7 fighters and 2 tactical_bombers moved from Vologda to KansuPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs totalTerritory Summary for Russians :
Shensi : 1 infantry
Kansu : 7 fighters and 2 tactical_bombers
Tsinghai : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Vologda : 1 infantry
Samara : 5 aaGuns, 5 armour, 27 artilleries, 44 infantry and 7 mech_infantrys
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 64 / 82
Russians : 13 / 13
Japanese : 64 / 72
Americans : 52 / 72
Chinese : 4 / 2
British : 30 / 35
UK_Pacific : 6 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 20 times
Average roll : 3.737
Median : 4.000
Variance : 0.521
Standard Deviation : 0.722
Total rolls : 95Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 15 times
6 was rolled 20 times
Average roll : 3.720
Median : 4.000
Variance : 0.467
Standard Deviation : 0.684
Total rolls : 93 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Shensi
1 bomber moved from Chahar to Shensi
1 bomber moved from Chahar to Burma
2 mech_infantrys moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 armour moved from Manchuria to Buryatia
1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 bomber moved from Burma to French Indo China
1 bomber moved from Shensi to French Indo China
3 fighters moved from Philippines to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in Manchuria
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Well this is a first. For some reason, I cannot get Triplea to open the downloaded Japanese Round 10 file.I have tried various things including re-starting my computer, but have had no luck. Would you try sending me the saved file?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buryatia
2 armour moved from Manchuria to Buryatia
1 infantry moved from Siberia to Amur
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 bomber moved from Chahar to Shensi
1 bomber moved from Chahar to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Shan State to BurmaCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Chinese win with no units remaining. Battle score for attacker is -13
Casualties for Japanese: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 bomber moved from Burma to French Indo China
3 artilleries moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from Philippines to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
4 fighters moved from Japan to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Manchuria
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Changing ownership of Burma from UK_Pacific to Japanese
EDIT: Adding units owned by Japanese to Burma: 1 artillery
EDIT: Changing ownership of Shensi from Chinese to Japanese
EDIT: Adding units owned by Japanese to Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Changing PUs for Japanese from 71 to 73
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
6 bombers moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 96 Sea Zone, round 3 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 45 Sea Zone
Americans attack with 6 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 bombers in 45 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 6 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
6 bombers moved from 45 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
4 bombers moved from Western United States to Queensland
2 transports moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 carrier and 2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier, 2 fighters and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
2 fighters moved from Ethiopia to EgyptPlace Units - Americans
3 infantry and 1 mech_infantry placed in Eastern United States
1 armour, 3 bombers and 1 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 armour, 10 bombers and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
26 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 10 destroyers, 8 fighters, 3 submarines, 2 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Trans-Jordan : 1 mech_infantry
Gibraltar : 2 aaGuns and 1 infantry
Egypt : 2 fighters, 2 infantry and 2 mech_infantrys
United Kingdom : 1 fighter
125 Sea Zone : 1 flag
96 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag
101 Sea Zone : 2 transports
81 Sea Zone : 1 carrier, 2 fighters and 3 transports
Brazil : 1 flag
110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 transport
88 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 63 / 82
Russians : 12 / 13
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 2 / 2
British : 31 / 35
UK_Pacific : 5 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.357
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 63 / 82
Russians : 12 / 13
Japanese : 68 / 73
Americans : 52 / 72
Chinese : 2 / 4
British : 31 / 35
UK_Pacific : 5 / 6
Italians : 15 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.357
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber and 4 fighters moved from Egypt to 99 Sea Zone
5 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 artillery, 1 fighter and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Iraq
British attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber, 4 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in NorwayNon Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 bomber and 4 fighters moved from 99 Sea Zone to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 airfield and 1 mech_infantry placed in Egypt
1 carrier placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 artillery
India : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 26 infantry and 1 tactical_bomber
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 fighters and 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 7 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Syria : 1 flag, 1 airfield and 1 mech_infantry
Norway : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 transport
80 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag
98 Sea Zone : 1 submarine
110 Sea Zone : 1 carrier, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 58 / 82
Russians : 12 / 13
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 2 / 4
British : 37 / 37
UK_Pacific : 6 / 6
Italians : 14 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.552
Median : 3.000
Variance : 0.964
Standard Deviation : 0.982
Total rolls : 29Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.417
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Italians Combat
1 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.455
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 carriers moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
2 fighters moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Morocco
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; Americans defend with 2 aaGuns and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 2 aaGuns and 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Morocco to 92 Sea Zone
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from France to Northern Italy
3 infantry moved from France to Northern Italy
1 bomber moved from Bryansk to Western Germany
1 aaGun, 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 artillery moved from Rostov to TambovPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 82
Russians : 12 / 13
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 2 / 4
British : 37 / 37
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 cruisers moved from 125 Sea Zone to 110 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyer
110 Sea Zone : 2 cruisersProduction/PUs Summary :
Germans : 58 / 82
Russians : 12 / 13
Japanese : 67 / 73
Americans : 52 / 72
Chinese : 2 / 4
British : 37 / 37
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 10
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Karelia to Norway
2 fighters moved from Western Germany to Norway
1 bomber moved from Western Germany to 125 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from Slovakia Hungary to Norway
8 bombers moved from Western Germany to Norway
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
4 tactical_bombers moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
2 fighters moved from Bryansk to VologdaCombat - Germans
Battle in 96 Sea Zone
Germans attack with 4 bombers and 1 destroyer
Americans defend with 1 submarine
Germans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Russia
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Algeria
Battle in Norway
Germans attack with 1 armour, 9 bombers and 2 fighters
British defend with 2 infantry
Germans win, taking Algeria from French, taking Norway from British with 1 armour and 9 bombers remaining. Battle score for attacker is -14
Casualties for Germans: 2 fighters
Casualties for British: 2 infantryNon Combat Move - Germans
2 aaGuns, 6 armour, 34 artilleries, 24 infantry and 8 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Volgograd to Tambov
3 artilleries moved from Ukraine to Rostov
3 artilleries moved from Western Ukraine to Bryansk
2 fighters moved from Vologda to Tambov
4 tactical_bombers moved from Russia to Tambov
4 fighters moved from Russia to Tambov
1 aaGun moved from Smolensk to Russia
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Bryansk
9 bombers moved from Norway to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
4 bombers moved from 96 Sea Zone to Western GermanyPlace Units - Germans
4 bombers placed in Western Germany
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Germans collect 62 PUs (4 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
7 fighters and 2 tactical_bombers moved from Kansu to Shensi
1 artillery and 1 infantry moved from Samara to Volgograd
5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys moved from Samara to KazakhstanCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Shensi
Russians attack with 7 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
Russians roll dice for 7 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 5/10 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys in Kazakhstan, round 2 : 23/80 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
7 fighters and 2 tactical_bombers moved from Shensi to Turkmenistan
5 aaGuns moved from Samara to KazakhstanTurn Complete - Russians
Territory Summary for Russians :
Shensi : 1 infantry
Kazakhstan : 5 aaGuns, 5 armour, 26 artilleries, 42 infantry and 7 mech_infantrys
Turkmenistan : 7 fighters and 2 tactical_bombers
Samara : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 65 / 100
Russians : 9 / 0
Japanese : 66 / 73
Americans : 52 / 72
Chinese : 3 / 4
British : 34 / 37
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 19 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 19 times
Average roll : 3.639
Median : 4.000
Variance : 0.469
Standard Deviation : 0.685
Total rolls : 97Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 10 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.645
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 93 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 3 carriers, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Shan State to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Shensi
1 infantry moved from Suiyuyan to Shensi
4 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
4 fighters moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 55 Sea Zone
Japanese attack with 8 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
8 fighters moved from 55 Sea Zone to 42 Sea Zone
6 fighters moved from 45 Sea Zone to 42 Sea Zone
4 fighters moved from Philippines to 42 Sea Zone
4 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Philippines
2 tactical_bombers moved from 45 Sea Zone to Philippines
4 fighters moved from Japan to Philippines
1 bomber moved from Burma to French Indo China
1 bomber moved from Shensi to Yunnan
1 bomber moved from Yunnan to French Indo China
2 mech_infantrys moved from Manchuria to Chahar
2 mech_infantrys moved from Buryatia to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Buryatia to Amur
2 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Malaya to YunnanPlace Units - Japanese
3 submarines placed in 6 Sea Zone
3 carriers placed in 36 Sea Zone
1 artillery and 1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from Java: 1 artillery and 3 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 42 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Java: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode





