G40 League Dawgoneit (Allies + 13) vs JuanSpain (Axis)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 armour moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Marianas : 1 flag, 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 8 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 3 artilleries and 5 infantry
        54 Sea Zone : 1 submarine
        62 Sea Zone : 2 destroyers
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 68
        Russians : 18 / 20
        Japanese : 58 / 63
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 14 / 14
        Italians : 9 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Eire : 1 flag
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 68
        Russians : 18 / 20
        Japanese : 58 / 63
        Americans : 54 / 74
        Chinese : 0 / 5
        British : 34 / 39
        UK_Pacific : 14 / 14
        Italians : 9 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Vologda to Russia
                2 infantry moved from Smolensk to Russia
                54 artilleries, 38 infantry and 5 mech_infantrys moved from Bryansk to Russia
                1 armour moved from Ukraine to Russia
                2 mech_infantrys moved from Ukraine to Russia
                3 bombers moved from Ukraine to Russia
                3 bombers moved from Western Germany to Russia
                9 bombers moved from Southern Italy to Russia
                1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Germans
                Battle in Gibraltar
                Battle in Russia
                    Germans attack with 1 armour, 54 artilleries, 15 bombers, 41 infantry and 7 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major and 79 infantry
                    Germans captures 20PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Gibraltar from British, taking Russia from Russians with 1 armour, 49 artilleries, 12 bombers and 4 mech_infantrys remaining. Battle score for attacker is 120
                    Casualties for Germans: 5 artilleries, 3 bombers, 41 infantry and 3 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 12 artilleries and 79 infantry

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to 91 Sea Zone
                3 bombers moved from Russia to Ukraine
                9 bombers moved from Russia to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                6 infantry moved from Romania to Bessarabia
                5 infantry moved from Poland to Eastern Poland
                5 infantry moved from Germany to Western Germany
                7 infantry moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Romania

    Place Units - Germans
                3 destroyers placed in 93 Sea Zone
                1 submarine placed in 110 Sea Zone
                2 fighters placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 69 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 43 Sea Zone to Borneo
                1 battleship, 4 carriers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Shan State to 43 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                8 fighters moved from 6 Sea Zone to 43 Sea Zone
                1 battleship, 6 carriers, 4 fighters and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from Formosa to 20 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Sumatra
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 13 fighters, 2 tactical_bombers and 1 transport
                    British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports; Americans defend with 2 battleships
                    Units damaged: 2 battleships owned by the Americans, 1 battleship owned by the British and 1 carrier owned by the British
                    Japanese win, taking Sumatra from UK_Pacific, taking 43 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 1
                    Casualties for Japanese: 4 carriers, 11 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 2 battleships
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                2 fighters moved from 43 Sea Zone to Shan State
                1 tactical_bomber moved from 43 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                3 mech_infantrys moved from French Indo China to Shan State
                3 artilleries moved from French Indo China to Shan State
                3 mech_infantrys moved from Kwangtung to French Indo China
                3 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                3 artilleries placed in Malaya
                2 artilleries and 1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                12 fighters moved from 4 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 armour moved from Burma to Yunnan
                3 armour moved from West India to India
                1 armour moved from Burma to India


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                12 fighters moved from 4 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                2 armour moved from Burma to Yunnan
                3 armour moved from West India to India
                1 armour moved from Burma to India

    Combat - Americans
                Battle in Yunnan
                    Americans attack with 2 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 armour in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Americans roll dice for 2 armour in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Americans win, taking Yunnan from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 12 fighters and 1 submarine
                    Japanese defend with 1 battleship, 6 carriers, 4 fighters and 3 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 12 fighters in 19 Sea Zone, round 2 :  7/12 hits
                    Units damaged: 6 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 battleship, 6 carriers and 3 transports in 19 Sea Zone, round 2 :  2/7 hits
                        1 submarine owned by the Americans and 4 fighters owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 8 fighters in 19 Sea Zone, round 3 :  5/8 hits
                        Japanese roll dice for 1 battleship, 6 carriers, 4 fighters and 3 transports in 19 Sea Zone, round 3 :  5/11 hits
                        5 fighters owned by the Americans and 5 carriers owned by the Japanese lost in 19 Sea Zone
                        Americans roll dice for 3 fighters in 19 Sea Zone, round 4 :  2/3 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 4 fighters and 3 transports in 19 Sea Zone, round 4 :  3/6 hits
                        3 fighters owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 battleship, 3 fighters and 3 transports remaining. Battle score for attacker is -20
                    Casualties for Japanese: 6 carriers and 1 fighter
                    Casualties for Americans: 12 fighters and 1 submarine
                    3 fighters owned by the Japanese forced to land in Manchuria

    Non Combat Move - Americans
                6 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 4 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Siberia
                2 fighters moved from 10 Sea Zone to 6 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 armour, 1 infantry and 5 transports moved from 82 Sea Zone to 71 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 destroyer moved from 101 Sea Zone to 87 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                1 cruiser moved from 83 Sea Zone to 86 Sea Zone
                2 mech_infantrys moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Yunnan : 2 armour
        India : 4 armour
        Queensland : 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Siberia : 1 armour and 1 infantry
        10 Sea Zone : 1 cruiser and 1 destroyer
        1 Sea Zone : 1 transport
        4 Sea Zone : 1 carrier and 1 destroyer
        6 Sea Zone : 1 flag, 6 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        87 Sea Zone : 1 destroyer
        86 Sea Zone : 1 cruiser
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        71 Sea Zone : 1 armour, 1 infantry and 5 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 5 submarines
        88 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 69 / 114
        Russians : 10 / 0
        Japanese : 66 / 73
        Americans : 54 / 74
        Chinese : 1 / 5
        British : 34 / 39
        UK_Pacific : 6 / 14
        Italians : 9 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 14 times
            Average roll : 3.448
            Median : 3.000
            Variance : 1.930
            Standard Deviation : 1.389
            Total rolls : 58

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.034
            Standard Deviation : 1.017
            Total rolls : 30

    Americans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 28


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 69 / 114
        Russians : 10 / 0
        Japanese : 66 / 73
        Americans : 54 / 74
        Chinese : 1 / 3
        British : 34 / 39
        UK_Pacific : 6 / 14
        Italians : 9 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 14 times
            Average roll : 3.448
            Median : 3.000
            Variance : 1.930
            Standard Deviation : 1.389
            Total rolls : 58

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.034
            Standard Deviation : 1.017
            Total rolls : 30

    Americans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 28


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 armour moved from Eastern Persia to Kazakhstan
                1 artillery moved from Eastern Persia to Turkmenistan
                4 armour moved from Eastern Persia to India
                5 armour moved from Iraq to Persia
                6 armour moved from Egypt to Iraq
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 6 armour and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 94 Sea Zone
                2 armour moved from Eastern Persia to Kazakhstan
                1 artillery moved from Eastern Persia to Turkmenistan
                4 armour moved from Eastern Persia to India
                5 armour moved from Iraq to Persia
                6 armour moved from Egypt to Iraq
                3 armour moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 94 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in Kazakhstan
                    British attack with 2 armour
                    Japanese defend with 1 artillery
                        British roll dice for 2 armour in Kazakhstan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the British lost in Kazakhstan
                        British roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia

    Place Units - British
                3 armour placed in Egypt
                3 armour placed in Union of South Africa
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour and 2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 2 artilleries

    Territory Summary for British and UK_Pacific :

    Burma : 1 harbour and 1 infantry
        India : 1 airfield, 22 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Kazakhstan : 1 flag, 1 armour
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 6 armour, 1 factory_minor and 1 harbour
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 2 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 artillery
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 6 armour
        Northwest Persia : 1 flag
        Persia : 6 armour

    Production/PUs Summary :

    Germans : 69 / 114
        Russians : 10 / 0
        Japanese : 65 / 73
        Americans : 54 / 74
        Chinese : 1 / 3
        British : 35 / 35
        UK_Pacific : 6 / 6
        Italians : 9 / 16
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 17 times
            Average roll : 3.463
            Median : 3.000
            Variance : 1.924
            Standard Deviation : 1.387
            Total rolls : 67

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 33

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 9 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.926
            Standard Deviation : 1.388
            Total rolls : 28

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 destroyers and 1 fighter
                    Americans defend with 5 submarines
                    Italians win, taking 98 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 30
                    Casualties for Americans: 5 submarines

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 9 PUs; end with 9 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 2 factory_minors; Remaining resources: 107 PUs;
                Germans buy 9 armour, 1 carrier, 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 destroyer moved from 91 Sea Zone to 87 Sea Zone
                1 fighter moved from 91 Sea Zone to 87 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Volgograd to Kazakhstan
                1 artillery moved from Russia to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 bombers moved from Ukraine to Northwest Persia
                3 bombers moved from Bryansk to Kazakhstan
                6 bombers moved from Bryansk to Northwest Persia

    Combat - Germans
                Germans creates battle in territory 93 Sea Zone
                Battle in Morocco
                Battle in Northwest Persia
                    Germans attack with 9 bombers and 1 mech_infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry
                    Germans win, taking 93 Sea Zone from British, taking Morocco from French with 8 bombers remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 bomber and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Kazakhstan
                    Germans attack with 3 bombers and 1 infantry
                    British defend with 1 armour
                    Germans win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in 87 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                3 bombers moved from Kazakhstan to Volgograd
                8 bombers moved from Northwest Persia to Ukraine
                3 bombers moved from Volgograd to Ukraine
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Russia to Urals
                5 artilleries moved from Russia to Samara
                43 artilleries moved from Russia to Tambov
                4 mech_infantrys moved from Russia to Volgograd
                3 armour moved from Ukraine to Volgograd
                6 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Romania to Bessarabia
                3 infantry moved from Bulgaria to Romania
                5 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Karelia to Novgorod
                1 mech_infantry moved from Novgorod to Belarus
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 destroyers moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Western Germany to Gibraltar

    Place Units - Germans
                1 carrier placed in 93 Sea Zone
                2 fighters placed in 93 Sea Zone
                1 factory_minor placed in Rostov
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Germans
                Germans collect 71 PUs; end with 76 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 101 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 infantry moved from Shan State to Yunnan
                2 fighters moved from Shan State to Yunnan
                1 tactical_bomber moved from Shan State to Yunnan
                1 artillery moved from French Indo China to Yunnan
                3 fighters moved from Manchuria to Siberia
                3 fighters moved from Japan to Siberia
                1 infantry moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 6 fighters
                    Americans defend with 1 armour and 1 infantry
                    Japanese win with 6 fighters remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry; Americans defend with 2 armour
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Japanese
                6 fighters could not land in Siberia and were removed
                2 fighters moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Shan State
                4 mech_infantrys moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Shan State
                2 mech_infantrys moved from Kwangtung to French Indo China
                3 artilleries moved from Malaya to Shan State
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                3 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery moved from Korea to Manchuria
                2 artilleries, 1 battleship, 3 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                3 infantry moved from 35 Sea Zone to Philippines
                2 artilleries moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 artillery placed in Malaya
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,5,6,5,4,2,1,5,2,1,1,5
                Japanese collect 54 PUs (12 lost to blockades); end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Manchuria: 6 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                4 armour moved from India to Burma
                4 transports moved from 71 Sea Zone to 68 Sea Zone
                1 cruiser moved from 86 Sea Zone to 68 Sea Zone
                1 destroyer moved from 88 Sea Zone to 87 Sea Zone
                1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                2 mech_infantrys moved from Central United States to British Columbia
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                6 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 carrier and 1 destroyer moved from 4 Sea Zone to 7 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser, 2 fighters and 1 submarine placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

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