@crockett36 Hard to tell how much of our loss was based on the setup vs our opponents simply being better. I’ll consult with @oysteilo before we open the bidding.
14L G40 Gamerman01 v Karl7 (Allies +10) rematch
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will do captain!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 mech_infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 5 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to Alaska
1 mech_infantry moved from Suiyuyan to Szechwan
1 armour moved from Hopei to Szechwan
1 tactical_bomber moved from Anhwe to Szechwan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Philippines to Shan State
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Szechwan
1 tactical_bomber moved from 20 Sea Zone to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Celebes
3 fighters moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to CelebesCombat - Japanese
Battle in Alaska
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine and 1 transport
Americans win, taking Alaska from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 2 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Manchuria to Anhwe
1 artillery moved from Hopei to Anhwe
1 aaGun moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 3 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Shan State to Borneo
1 fighter moved from 35 Sea Zone to Borneo
4 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 armour moved from Buryatia to Manchuria
1 tactical_bomber moved from Kweichow to Anhwe
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Japan
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from Philippines to Borneo
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 5 infantry placed in Japan
1 carrier and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
After Alaska, I forgot that Celebes and Shan were amphibious and supposed to be rolled before 3 - ah, well. It’s not like you’ll want me to re-roll :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Soviet Far East to 3 Sea Zone
1 submarine moved from 3 Sea Zone to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
2 fighters moved from 10 Sea Zone to Alaska
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 bomber moved from Sumatra to 37 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 infantry
Americans win, taking Alaska from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 2 submarines
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from Gibraltar to Spain
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
3 infantry moved from Portugal to Spain
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
2 transports moved from 90 Sea Zone to 101 Sea Zone
2 fighters moved from Alaska to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 37 Sea Zone to India
1 bomber moved from 44 Sea Zone to Java
2 fighters moved from 110 Sea Zone to Spain
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 airfield and 1 factory_minor placed in Spain
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 infantry moved from India to West India
1 fighter moved from India to West India
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 bomber moved from Russia to Persia
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Battle in West India
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour
British win, taking West India from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Szechwan
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun and 1 armour
British win, taking Szechwan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 1 armourNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Java: 1 bomber
EDIT: Adding units owned by Americans to Sumatra: 1 bomber
EDIT: Turning off Edit Mode
3 aaGuns and 4 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to India
1 fighter moved from Kweichow to India
1 fighter moved from West India to India
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 60 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Quebec to 106 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Persia to IndiaPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Quebec
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 4 infantry -
Another reminder to conduct combat in the prescribed order - amphibious before other
Once in awhile it actually matters, like recently when I attacked Iraq amphibiously and TrJ overland at the same time. Would have been nice to know the result of TrJ first, but I had to conclude combat on Iraq first because it was amphibious.
Anyway, I expect you to follow this rule, because I am. It can give an unfair advantage sometimes, and it’s a good habit to play by the rules all the time anyway.
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Karl, I would allow the bomber change to Sumatra from Java, if you hadn’t rolled several battles, some of which were in the area. I am going to move the bomber back to Java. I think you should give the courtesy of asking for moves like that (after dice have been rolled) and not put the onus on the opponent to disallow - just a friendly opinion - thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Sumatra: 1 bomber
EDIT: Adding units owned by Americans to Java: 1 bomber
EDIT: Turning off Edit Mode
Italians buy 1 bomber, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 armour moved from Tsinghai to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kansu
1 armour and 4 infantry moved from Afghanistan to West India
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Trans-Jordan to West India
1 bomber moved from Northern Italy to Gibraltar
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to EgyptCombat - Italians
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Cyprus
Battle in West India
Italians attack with 1 armour, 1 fighter and 4 infantry
British defend with 2 infantry
Italians win, taking Cyprus from British, taking West India from UK_Pacific with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Archangel
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from West India to Afghanistan
1 mech_infantry moved from Tsinghai to Hopei
1 mech_infantry moved from Saudi Arabia to Egypt
1 artillery moved from Tunisia to Algeria
1 bomber moved from Gibraltar to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to Southern Italy
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
1 artillery moved from Kazakhstan to Afghanistan
1 aaGun moved from Kazakhstan to Afghanistan
1 artillery moved from Kazakhstan to Caucasus
3 infantry moved from Switzerland to France
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 bomber placed in Northern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Italians collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Russia to Szechwan
2 submarines moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
3 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
French take 37 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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Karl, I would allow the bomber change to Sumatra from Java, if you hadn’t rolled several battles, some of which were in the area. I am going to move the bomber back to Java. I think you should give the courtesy of asking for moves like that (after dice have been rolled) and not put the onus on the opponent to disallow - just a friendly opinion - thanks
The edit was I moved the wrong bomber to the wrong battle – it was something lost in removing stuff around during planning. The bomber on Java could attack off Celebes and then fly back to Java while the other bomber could fly from China to 37 and then land in India. It makes no difference. Are you really going to balk at that?
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Karl, I would allow the bomber change to Sumatra from Java, if you hadn’t rolled several battles, some of which were in the area. I am going to move the bomber back to Java. I think you should give the courtesy of asking for moves like that (after dice have been rolled) and not put the onus on the opponent to disallow - just a friendly opinion - thanks
The edit was I moved the wrong bomber to the wrong battle – it was something lost in removing stuff around during planning. The bomber on Java could attack off Celebes and then fly back to Java while the other bomber could fly from China to 37 and then land in India. It makes no difference. Are you really going to balk at that?
This doesn’t make sense for a couple of reasons.
#1 You landed the bomber on Java, but then moved it to Sumatra in the edit (not to Java) (I think you meant to say “Sumatra” instead of “Java” in this explanation, adding to the confusion!)
#2 You need to move the right bombers to the right place, but I would certainly forgive this if you had fixed it during USA noncombat, but
#3 You didn’t edit it until after seeing UK combat resolutionIt’s not like I’m worried about winning, but this just seems like something that shouldn’t be allowed. If you really want the bomber in Sumatra, edit it back when doing Russia and there will be no hard feelings. Does it even make much of a difference? I just pointed it out and disallowed it because it feels wrong - after several UK combat was rolled
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all true. I think I was going to do it, but forgot or something. I’ve been under a never ending time crunch recently (traveling – entertaining guests). But if you allow me to move, I will… :-P :-P :-P :-P
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 101 PUs;
Germans buy 2 armour, 1 artillery, 3 bombers, 2 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 3 bombers, 2 fighters, 6 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
1 armour moved from Ukraine to Caucasus
Germans take Rostov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 fighter moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Anglo Egyptian Sudan to Italian Somaliland
Germans take Kenya from British
Italians take Italian Somaliland from British
1 infantry moved from Caucasus to Volgograd
1 bomber moved from Northern Italy to 110 Sea Zone
1 artillery moved from Caucasus to Volgograd
1 bomber moved from Northern Italy to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 infantry moved from Caucasus to Volgograd -
Scramble to 110? Mainly asking because you’re on
I imagine I’ll be giving you max defense in India too, but if I get a bad roll and you’re on, I’ll wait -
We both got good rolls in India, first round
Gave you max defense - pretty much went to odds - slightly in your favor, I believe.
Having not heard from you I’m assuming no scramble in 110 -
no
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all true. I think I was going to do it, but forgot or something. I’ve been under a never ending time crunch recently (traveling – entertaining guests). But if you allow me to move, I will… :-P :-P :-P :-P
Oh! I must not have read your whole message the first time…
Sure, the latest German conquests have me in a charitable moodTriple A crashed on me after combat - I’ll have to edit for the results
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I’ve been under a never ending time crunch recently (traveling – entertaining guests).
I wondered what was going on…. not your normal quality





