No intercept
14L G40 Gamerman01 v Karl7 (Allies +10) rematch
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Oh, I guess since the interceptor can’t stop the bombing run, I will proceed. If you want to intercept, you can roll the air battle on the forum. If you hit, just remove my fighter from South France
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour moved from Shensi to Kansu
Italians take Kansu from Chinese
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 fighter moved from Northern Italy to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Romania to Bessarabia
1 armour moved from Bessarabia to Western UkraineCombat - Italians
Air Battle in Gibraltar
Italians attacks with 2 units heading to Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 6 damage total.
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 3 submarines
French defend with 1 cruiser
French win with 1 cruiser remaining. Battle score for attacker is -18
Casualties for Italians: 3 submarines
Battle in Tsinghai
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Italians
1 armour moved from Volgograd to Afghanistan
Italians take Afghanistan from Neutral_True
1 aaGun moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Romania to Eastern Poland
1 infantry moved from France to Switzerland
Italians take Switzerland from Neutral_True
1 artillery and 2 infantry moved from France to Southern France
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 mech_infantry moved from Trans-Jordan to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
1 armour moved from Syria to Egypt
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 infantry moved from Archangel to Belarus
1 fighter moved from 96 Sea Zone to Trans-JordanPlace Units - Italians
1 airfield placed in Trans-Jordan
1 transport placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
Damn it!
Ok, so I meant to attack Java with 2 inf 2 gun wtih Anzac but somehow I didn’t drag an inf or art! I discovered this when I attacked and only rolled 2 dice. Both missed. I haven’t rolled you yet. If ok, I will do rest of battle here. It is a drag mistake… :-P
rest of anzac
Rolls: 2@2; Total Hits: 02@2: (3, 5)J defense
Rolls: 2@2; Total Hits: 02@2: (4, 3) -
r2
A
Rolls: 4@2; Total Hits: 14@2: (5, 4, 3, 2)D
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
r3
A
Rolls: 3@2; Total Hits: 13@2: (5, 6, 1)D
Rolls: 1@2; Total Hits: 01@2: (3) -
ok Java taken with loss of 1 inf
sorry… :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 2 infantry
EDIT: Changing ownership of Java from Japanese to ANZAC
EDIT: Adding units owned by ANZAC to Java: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 cruiser moved from 92 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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So, still think I’m so lucky? Your 2.5% chance French cruiser may have just saved your 91 fleet, complete with 5 transports :-)
Let’s see how lucky it is on G8 :evil:
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I was supposed to block with a UK dd but forgot… so the French have redeemed themselves!
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Plus Spain!! :lol:
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I was supposed to block with a UK dd but forgot…
How are you supposed to win that way? :wink:
ANZAC getting freaky big - Germany will have to find something else to do with all that air/fleet
Looking forward to putting the hurt on
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I was supposed to block with a UK dd but forgot…
How are you supposed to win that way? :wink:
ANZAC getting freaky big - Germany will have to find something else to do with all that air/fleet
Looking forward to putting the hurt on
I was traveling over the holiday so things got messy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 4 fighters, 2 submarines and 2 transports; Remaining resources: 2 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Turkmenistan to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 bomber moved from Novgorod to Ukraine
1 armour moved from Volgograd to Ukraine
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Japan to 3 Sea Zone
1 mech_infantry moved from Northern Italy to Spain
1 bomber and 3 fighters moved from Western Germany to Spain
2 fighters moved from Northern Italy to Spain
2 fighters moved from Southern Italy to Spain
1 bomber moved from Trans-Jordan to Spain
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Trans-Jordan to West India
2 bombers moved from Iraq to West India
2 submarines moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 submarines
French defend with 1 cruiser
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Germans attack with 1 armour, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 3 infantry
Germans win, taking West India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 artilleries and 3 infantry
Battle in 3 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Americans win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Spain
Germans attack with 2 bombers, 7 fighters and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -35
Casualties for Germans: 6 fighters and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
1 submarine moved from 95 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Volgograd to Turkey
Germans take Turkey from Neutral_True
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Spain to Northern Italy
1 infantry moved from Turkmenistan to Afghanistan
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour and 6 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Ukraine to Eastern Persia
2 bombers, 2 fighters and 2 tactical_bombers moved from West India to Eastern Persia
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 3 artilleries and 12 infantry moved from Volgograd to Caucasus
1 aaGun, 5 artilleries and 4 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Evenkiyskiy to Nenetsia
1 mech_infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 aaGun and 1 infantry moved from Archangel to Belarus
1 fighter moved from Spain to Northern Italy
1 bomber moved from Spain to Northern Italy
1 infantry moved from France to Northern Italy
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from France to Western Germany
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern FrancePlace Units - Germans
1 artillery placed in Egypt
1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
2 transports placed in 81 Sea Zone
Germans undo move 1.
1 armour placed in Egypt
3 artilleries placed in Persia
3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 73 PUs; end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs -
So, still think I’m so lucky? Your 2.5% chance French cruiser may have just saved your 91 fleet, complete with 5 transports :-)
Let’s see how lucky it is on G8 :evil:
French cruiser was out of ammo, but you get another big 2.5% chance result :-P
No matter, the Germans are unstoppable
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Jesus!
Battle in Spain
Germans attack with 2 bombers, 7 fighters and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -35
Casualties for Germans: 6 fighters and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armourwhat was that about?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 armour moved from Tambov to Rostov
Russians take Rostov from Germans
3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry; Italians defend with 1 armour and 1 mech_infantry
1 infantry owned by the Russians retreated to Bryansk
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Bryansk
3 artilleries moved from Tambov to Bryansk
20 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
2 fighters moved from Western Ukraine to Bryansk
1 armour moved from Tambov to Bryansk
3 infantry moved from Russia to Vologda
1 aaGun moved from Timguska to Yenisey
6 infantry moved from Timguska to YeniseyPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs -
Jesus!
Battle in Spain
Germans attack with 2 bombers, 7 fighters and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -35
Casualties for Germans: 6 fighters and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armourwhat was that about?
If you mean why did I do it - to clear your units and with decent luck, claim Spain and stop USA from building facilities. The first round was so bad I had to lose the mech.
If you mean “wow, I sure got lucky”, I know. Back to back 2.5% results
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Jesus!
Battle in Spain
Germans attack with 2 bombers, 7 fighters and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Americans defend with 1 armour
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -35
Casualties for Germans: 6 fighters and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armourwhat was that about?
If you mean why did I do it - to clear your units and with decent luck, claim Spain and stop USA from building facilities. The first round was so bad I had to lose the mech.
If you mean “wow, I sure got lucky”, I know. Back to back 2.5% results
ha ha… I was just impressed you attacked with that composition of forces. I need every drop of luck I can get. I am sure a real whopper is coming my way soon.
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You’d better believe it - just remember that when the time comes :wink:





