14L G40 Gamerman01 v Karl7 (Allies +10) rematch

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                1 bomber moved from Russia to Novgorod
                1 artillery and 1 infantry moved from Gibraltar to Spain
                3 infantry moved from Iceland to 123 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 123 Sea Zone to 106 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    British win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Szechwan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from Novgorod to Russia
                3 infantry moved from 106 Sea Zone to Quebec
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Eastern Persia to India
                2 artilleries and 3 infantry moved from India to West India

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 armour, 2 infantry, 1 mech_infantry and 2 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
                EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
                EDIT: Adding units owned by British to Spain: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    1 more UK edit

    UK.tsvg

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Please observe the rule book’s prescription for combat phase order.

    1. SBR
    2. Amphibious assaults
      then
    3. all else
  • 25 24 23 22 15 11 10 Official Q&A Mod

    Weird that Triple A let you move 2 infantry onto a transport, then a mech and armor to 91 which had one empty transport, and one with 2 infantry already on it…?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 armour moved from Shensi to Kansu
                      Italians take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 fighter moved from Northern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Romania to Western Ukraine
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Western Ukraine

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Awaiting interceptor order in Gibraltar - thanks

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh, I guess since the interceptor can’t stop the bombing run, I will proceed.  If you want to intercept, you can roll the air battle on the forum.  If you hit, just remove my fighter from South France

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 armour moved from Shensi to Kansu
                      Italians take Kansu from Chinese
                1 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Volgograd to Tsinghai
                1 fighter moved from Northern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Romania to Western Ukraine
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Western Ukraine

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 2 units heading to Gibraltar
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Italians attack with 3 submarines
                    French defend with 1 cruiser
                    French win with 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for Italians: 3 submarines
                Battle in Tsinghai
                    Italians attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Italians win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 armour moved from Volgograd to Afghanistan
                      Italians take Afghanistan from Neutral_True
                1 aaGun moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 artillery moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True
                1 artillery and 2 infantry moved from France to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 bomber moved from Gibraltar to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 mech_infantry moved from Trans-Jordan to Saudi Arabia
                      Italians take Saudi Arabia from Neutral_True
                1 armour moved from Syria to Egypt
                1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
                1 infantry moved from Archangel to Belarus
                1 fighter moved from 96 Sea Zone to Trans-Jordan

    Place Units - Italians
                1 airfield placed in Trans-Jordan
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Italians collect 26 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • 22 20 19 18 17 16 15 14 12

    Damn it!

    Ok, so I meant to attack Java with 2 inf 2 gun wtih Anzac but somehow I didn’t drag an inf or art! I discovered this when I attacked and only rolled 2 dice. Both missed.  I haven’t rolled you yet. If ok, I will do rest of battle here.  It is a drag mistake…  :-P

    rest of anzac

    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

    J defense

    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)

  • 22 20 19 18 17 16 15 14 12

    r2

    A
    DiceRolls: 4@2; Total Hits: 14@2: (5, 4, 3, 2)

    D
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

  • 22 20 19 18 17 16 15 14 12

    r3

    A
    DiceRolls: 3@2; Total Hits: 13@2: (5, 6, 1)

    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 22 20 19 18 17 16 15 14 12

    ok Java taken with loss of 1 inf

    sorry…  :-P

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Java: 2 infantry
                EDIT: Changing ownership of Java from Japanese to ANZAC
                EDIT: Adding units owned by ANZAC to Java: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    So, still think I’m so lucky?  Your 2.5% chance French cruiser may have just saved your 91 fleet, complete with 5 transports  :-)

    Let’s see how lucky it is on G8  :evil:

  • 22 20 19 18 17 16 15 14 12

    I was supposed to block with a UK dd but forgot… so the French have redeemed themselves!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Plus Spain!!  :lol:

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Karl7:

    I was supposed to block with a UK dd but forgot…

    How are you supposed to win that way?  :wink:

    ANZAC getting freaky big - Germany will have to find something else to do with all that air/fleet

    Looking forward to putting the hurt on

  • 22 20 19 18 17 16 15 14 12

    @Gamerman01:

    @Karl7:

    I was supposed to block with a UK dd but forgot…

    How are you supposed to win that way?  :wink:

    ANZAC getting freaky big - Germany will have to find something else to do with all that air/fleet

    Looking forward to putting the hurt on

    I was traveling over the holiday so things got messy

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