@crockett36 found a possible solution. don’t have time to try.
Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)
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sorry about the repost. deployed in the wrong spot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to Shan StatePlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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Anything else for the French?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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sorry, my bad. I thought I was done

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Lol. DO you just want me to shuffle through it or did you want to check it?
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I’m all set your turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from France to Southern France
2 armour moved from Western Germany to Northern Italy
4 bombers moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 93 Sea Zone
1 armour moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 3/7 hits
Russians roll dice for 7 infantry in Belarus, round 2 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 1/5 hits
Russians roll dice for 4 infantry in Belarus, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 : 1/3 hits
Russians roll dice for 3 infantry in Belarus, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 5 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 5 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 2 armour and 4 bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 4 bombers in Northern Italy, round 2 : 3/6 hits
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northern Italy, round 2 : 3/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour and 2 bombers
Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Northern Italy to Western Germany
5 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Novgorod to Belarus
1 fighter moved from 93 Sea Zone to FrancePlace Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Denmark : 2 infantry
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Belarus : 1 flag, 3 aaGuns and 2 armour
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 5 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 2 destroyers and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 67
Russians : 28 / 30
Japanese : 38 / 47
Americans : 54 / 81
Chinese : 19 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 2 : 4/5 hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns and 2 armour
AA fire in Belarus : 1/2 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits
Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 3 : 0/2 hits
1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits
Germans roll dice for 2 aaGuns and 2 armour in Belarus, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 1 aaGun and 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 aaGuns
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Ukraine to BryanskPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Kazakhstan : 2 infantry
Bryansk : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 aaGun, 1 artillery, 3 infantry and 1 tactical_bomber
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 31 / 31
Japanese : 38 / 47
Americans : 54 / 81
Chinese : 19 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.706
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 34Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 2 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to Shan State
2 armour moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Kansu to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 1 artillery and 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
AA fire in Shan State : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Shan State
1 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to Malaya
UK_Pacific win with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGunNon Combat Move - Japanese
1 fighter moved from Shan State to MalayaPlace Units - Japanese
3 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,2,1,2
Japanese collect 19 PUs (21 lost to blockades); end with 19 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 flag, 1 armour and 1 factory_minor
Kiangsi : 1 flag, 2 armour
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 armour
Kansu : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 67
Russians : 31 / 31
Japanese : 40 / 24
Americans : 54 / 81
Chinese : 17 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
2 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
2 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to SuiyuyanCombat - Americans
Americans creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 25 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Battle in Northern Italy
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 0/2 hits
Germans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 2/2 hits
Germans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Northern Italy
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Americans: 1 tactical_bomber
Battle in Kiangsi
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 armour
Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits
1 fighter owned by the Americans lost in Kiangsi
Americans roll dice for 1 tactical_bomber in Kiangsi, round 4 : 1/1 hits
Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits
1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kiangsi
Japanese win with 1 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Battle in Kiangsu
Americans attack with 2 fighters
Japanese defend with 1 armour and 1 factory_minor
Americans roll dice for 2 fighters in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Battle in 6 Sea Zone
Japanese defend with 1 destroyerNon Combat Move - Americans
1 fighter moved from Kiangsu to Anhwe
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to Gibraltar
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 armour and 1 infantry
Manchuria : 1 artillery
Anhwe : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 4 submarines and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Gibraltar : 1 bomber and 1 fighter
Morocco : 1 flag, 2 armour, 3 artilleries and 5 infantry
Holland Belgium : 1 flag, 1 mech_infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
101 Sea Zone : 1 destroyer and 5 transports
91 Sea Zone : 2 cruisers, 2 destroyers and 5 transports
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 67
Russians : 31 / 31
Japanese : 40 / 24
Americans : 57 / 76
Chinese : 17 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shantung to KiangsuPlace Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kiangsu
2 infantry placed in Hunan
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield, 2 artilleries and 2 infantry
Kiangsu : 1 artillery and 3 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 3 infantry
Kansu : 1 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 51 / 67
Russians : 31 / 31
Japanese : 32 / 24
Americans : 57 / 76
Chinese : 22 / 28
British : 40 / 46
UK_Pacific : 13 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from Southern Italy to Northern Italy
British take Northern Italy from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 5 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Southern Italy to Northern Italy
British take Northern Italy from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 5 infantry moved from Burma to Shan StateCombat - British
Battle in Yugoslavia
Battle in BorneoNon Combat Move - British
3 armour moved from Caucasus to Bryansk
2 infantry moved from Eastern Persia to Persia
1 aaGun moved from Burma to Shan StatePlace Units - British
3 armour placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
2 armour placed in PersiaTurn Complete - British
British collect 51 PUs; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 2 aaGuns, 1 armour, 2 artilleries and 7 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 1 flag, 1 armour
Tobruk : 1 flag, 2 armour and 1 mech_infantry
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 5 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Bryansk : 3 armour
95 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 transports
93 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 67
Russians : 31 / 31
Japanese : 28 / 24
Americans : 57 / 76
Chinese : 22 / 28
British : 51 / 56
UK_Pacific : 17 / 17
Italians : 1 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
You can just go ahead and skip Italy until something changes
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 armour moved from Western Australia to Queensland
1 fighter moved from Shan State to Kiangsi





