@cwglee51 Hi nice to meet you and thanks for chipping in :)
Yes, I would also say that the defender has the freedom to decide since the attacker (me) messed up.
sorry about the repost. deployed in the wrong spot.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to Shan State
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Anything else for the French?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
sorry, my bad. I thought I was done

Lol. DO you just want me to shuffle through it or did you want to check it?
I’m all set your turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 infantry and 1 mech_infantry moved from France to Southern France
2 armour moved from Western Germany to Northern Italy
4 bombers moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to 93 Sea Zone
1 armour moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 7 infantry
Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 3/7 hits
Russians roll dice for 7 infantry in Belarus, round 2 : 2/7 hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 : 1/5 hits
Russians roll dice for 4 infantry in Belarus, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 : 1/3 hits
Russians roll dice for 3 infantry in Belarus, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 5 : 2/3 hits
Russians roll dice for 2 infantry in Belarus, round 5 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 7 infantry
Battle in Archangel
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Germans attack with 2 armour and 4 bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour and 4 bombers in Northern Italy, round 2 : 3/6 hits
Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northern Italy, round 2 : 3/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -16
Casualties for Germans: 1 armour and 2 bombers
Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
2 bombers moved from Northern Italy to Western Germany
5 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Novgorod to Belarus
1 fighter moved from 93 Sea Zone to France
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 armour and 3 mech_infantrys placed in Germany
1 artillery and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Germany : 3 armour, 1 factory_major and 3 mech_infantrys
Denmark : 2 infantry
Northern Italy : 1 flag, 1 armour and 1 factory_minor
Belarus : 1 flag, 3 aaGuns and 2 armour
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 5 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 2 destroyers and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 67
Russians : 28 / 30
Japanese : 38 / 47
Americans : 54 / 81
Chinese : 19 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Western Ukraine to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Belarus
1 tactical_bomber moved from Smolensk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 2 : 4/5 hits
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits
Germans roll dice for 1 armour in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 aaGuns and 2 armour
AA fire in Belarus : 1/2 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 0/4 hits
Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/2 hits
Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 3 : 0/2 hits
1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 : 1/2 hits
Germans roll dice for 2 aaGuns and 2 armour in Belarus, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
retreated to Belarus
Germans win with 1 aaGun and 2 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 aaGuns
Casualties for Russians: 1 fighter and 3 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Territory Summary for Russians :
Kazakhstan : 2 infantry
Bryansk : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
Novosibirsk : 2 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Caucasus : 1 infantry
Smolensk : 1 aaGun, 1 artillery, 3 infantry and 1 tactical_bomber
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 67
Russians : 31 / 31
Japanese : 38 / 47
Americans : 54 / 81
Chinese : 19 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.706
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 34
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.733
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15
Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.684
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 2 artilleries and 2 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to Shan State
2 armour moved from Kiangsu to Kiangsi
1 armour and 1 infantry moved from Kansu to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 1 artillery and 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
AA fire in Shan State : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 1/6 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/7 hits
2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Shan State
1 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to Malaya
UK_Pacific win with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
1 fighter moved from Shan State to Malaya
Place Units - Japanese
3 infantry placed in Malaya
1 destroyer placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,2,1,2
Japanese collect 19 PUs (21 lost to blockades); end with 19 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kiangsu : 1 flag, 1 armour and 1 factory_minor
Kiangsi : 1 flag, 2 armour
Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 armour
Kansu : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 54 / 67
Russians : 31 / 31
Japanese : 40 / 24
Americans : 54 / 81
Chinese : 17 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
2 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
2 transports moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
2 fighters moved from Korea to Kiangsu
1 bomber moved from Korea to Suiyuyan
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 25 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Battle in Northern Italy
Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 2 : 0/2 hits
Germans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 3 : 2/2 hits
Germans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Northern Italy
Americans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for Americans: 1 tactical_bomber
Battle in Kiangsi
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 armour
Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 2 armour in Kiangsi, round 2 : 0/2 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 0/2 hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 1/2 hits
1 fighter owned by the Americans lost in Kiangsi
Americans roll dice for 1 tactical_bomber in Kiangsi, round 4 : 1/1 hits
Japanese roll dice for 2 armour in Kiangsi, round 4 : 1/2 hits
1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kiangsi
Japanese win with 1 armour remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Casualties for Americans: 1 bomber
Battle in Kiangsu
Americans attack with 2 fighters
Japanese defend with 1 armour and 1 factory_minor
Americans roll dice for 2 fighters in Kiangsu, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in Holland Belgium
Battle in 6 Sea Zone
Japanese defend with 1 destroyer
Non Combat Move - Americans
1 fighter moved from Kiangsu to Anhwe
2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser moved from 104 Sea Zone to 91 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 95 Sea Zone to 92 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northern Italy to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber placed in Eastern United States
1 armour placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 armour and 1 infantry
Manchuria : 1 artillery
Anhwe : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 flag
25 Sea Zone : 4 submarines and 2 transports
6 Sea Zone : 1 flag
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Gibraltar : 1 bomber and 1 fighter
Morocco : 1 flag, 2 armour, 3 artilleries and 5 infantry
Holland Belgium : 1 flag, 1 mech_infantry
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
89 Sea Zone : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
101 Sea Zone : 1 destroyer and 5 transports
91 Sea Zone : 2 cruisers, 2 destroyers and 5 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 67
Russians : 31 / 31
Japanese : 40 / 24
Americans : 57 / 76
Chinese : 17 / 27
British : 40 / 46
UK_Pacific : 10 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shantung to Kiangsu
Place Units - Chinese
1 artillery and 1 infantry placed in Hunan
1 artillery and 1 infantry placed in Kiangsu
2 infantry placed in Hunan
1 artillery and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Territory Summary for Chinese :
Kwangsi : 1 airfield, 2 artilleries and 2 infantry
Kiangsu : 1 artillery and 3 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 3 infantry
Kansu : 1 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 51 / 67
Russians : 31 / 31
Japanese : 32 / 24
Americans : 57 / 76
Chinese : 22 / 28
British : 40 / 46
UK_Pacific : 13 / 10
Italians : 2 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 infantry moved from Southern Italy to Northern Italy
British take Northern Italy from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 5 infantry moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Southern Italy to Northern Italy
British take Northern Italy from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour moved from Southern Italy to 97 Sea Zone
1 armour moved from 97 Sea Zone to Yugoslavia
3 transports moved from 95 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
3 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
2 armour moved from Egypt to Tobruk
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 5 infantry moved from Burma to Shan State
Combat - British
Battle in Yugoslavia
Battle in Borneo
Non Combat Move - British
3 armour moved from Caucasus to Bryansk
2 infantry moved from Eastern Persia to Persia
1 aaGun moved from Burma to Shan State
Place Units - British
3 armour placed in Southern Italy
2 armour and 1 mech_infantry placed in Egypt
2 armour placed in Persia
Turn Complete - British
British collect 51 PUs; end with 51 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Shan State : 2 aaGuns, 1 armour, 2 artilleries and 7 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Borneo : 1 artillery and 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Tunisia : 1 flag
Romania : 1 flag, 1 armour
Tobruk : 1 flag, 2 armour and 1 mech_infantry
Albania : 1 flag, 1 infantry
Northern Italy : 1 flag, 5 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
Bryansk : 3 armour
95 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 transports
93 Sea Zone : 1 flag
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor and 2 infantry
Yugoslavia : 1 flag, 1 armour
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 67
Russians : 31 / 31
Japanese : 28 / 24
Americans : 57 / 76
Chinese : 22 / 28
British : 51 / 56
UK_Pacific : 17 / 17
Italians : 1 / 0
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.562
Median : 3.500
Variance : 0.903
Standard Deviation : 0.950
Total rolls : 32
Null / Other
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Japanese Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.556
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9
Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.500
Median : 4.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12
You can just go ahead and skip Italy until something changes
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 armour moved from Western Australia to Queensland
1 fighter moved from Shan State to Kiangsi