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Dawgoneit +10 Allies vs. Entek Axis (Rnd 3)

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    sorry about the repost. deployed in the wrong spot.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Burma to Shan State

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

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    Anything else for the French?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

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    sorry, my bad. I thought I was done

    forgetful old man.jpg

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    Lol. DO you just want me to shuffle through it or did you want to check it?

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    I’m all set your turn

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 infantry and 1 mech_infantry moved from France to Southern France
                2 armour moved from Western Germany to Northern Italy
                4 bombers moved from Western Germany to Northern Italy
                1 fighter moved from Western Germany to 93 Sea Zone
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                2 armour, 2 infantry and 3 mech_infantrys moved from Novgorod to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
                    Russians defend with 7 infantry
                        Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 :  3/7 hits
                        Russians roll dice for 7 infantry in Belarus, round 2 :  2/7 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour and 3 mech_infantrys in Belarus, round 3 :  1/5 hits
                        Russians roll dice for 4 infantry in Belarus, round 3 :  2/4 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 4 :  1/3 hits
                        Russians roll dice for 3 infantry in Belarus, round 4 :  0/3 hits
                        1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 5 :  2/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 5 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry and 3 mech_infantrys
                    Casualties for Russians: 7 infantry
                Battle in Archangel
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Italy
                    Germans attack with 2 armour and 4 bombers
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 2 armour and 4 bombers in Northern Italy, round 2 :  3/6 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northern Italy, round 2 :  3/3 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 2 bombers owned by the Germans, 1 armour owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 armour and 2 bombers
                    Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Northern Italy to Western Germany
                5 infantry moved from Poland to Eastern Poland
                3 aaGuns moved from Novgorod to Belarus
                1 fighter moved from 93 Sea Zone to France

    Place Units - Germans
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                3 armour and 3 mech_infantrys placed in Germany
                1 artillery and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
        Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
        Germany : 3 armour, 1 factory_major and 3 mech_infantrys
        Denmark : 2 infantry
        Northern Italy : 1 flag, 1 armour and 1 factory_minor
        Belarus : 1 flag, 3 aaGuns and 2 armour
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 armour
        Eastern Poland : 1 flag, 5 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        112 Sea Zone : 1 battleship, 2 destroyers and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 28 / 30
        Japanese : 38 / 47
        Americans : 54 / 81
        Chinese : 19 / 27
        British : 40 / 46
        UK_Pacific : 10 / 10
        Italians : 2 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Smolensk to Archangel
                3 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Rostov to Ukraine
                1 artillery moved from Rostov to Ukraine
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Smolensk to Belarus
                1 tactical_bomber moved from Smolensk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Ukraine, round 2 :  4/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 infantry in Archangel, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 aaGuns and 2 armour
                        AA fire in Belarus :  1/2 hits
                        1 fighter owned by the Russians lost in Belarus
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 :  0/4 hits
                        Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 3 :  1/2 hits
                        Germans roll dice for 3 aaGuns and 2 armour in Belarus, round 3 :  0/2 hits
                        1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 4 :  1/2 hits
                        Germans roll dice for 2 aaGuns and 2 armour in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
                    retreated to Belarus
                    Germans win with 1 aaGun and 2 armour remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 aaGuns
                    Casualties for Russians: 1 fighter and 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Belarus to Smolensk
                2 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Ukraine to Bryansk

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Kazakhstan : 2 infantry
        Bryansk : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
        Rostov : 1 infantry
        Archangel : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 1 infantry
        Novosibirsk : 2 infantry
        Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
        Caucasus : 1 infantry
        Smolensk : 1 aaGun, 1 artillery, 3 infantry and 1 tactical_bomber
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 31 / 31
        Japanese : 38 / 47
        Americans : 54 / 81
        Chinese : 19 / 27
        British : 40 / 46
        UK_Pacific : 10 / 10
        Italians : 2 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.706
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 34

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.684
            Median : 4.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 19

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 2 infantry moved from Malaya to Shan State
                1 fighter moved from Philippines to Shan State
                2 armour moved from Kiangsu to Kiangsi
                1 armour and 1 infantry moved from Kansu to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter and 2 infantry
                    ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 armour, 1 artillery and 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
                        AA fire in Shan State :  0/1 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 :  1/6 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/7 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    1 armour owned by the Japanese and 1 artillery owned by the Japanese retreated to Malaya
                    UK_Pacific win with 1 aaGun, 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 fighter moved from Shan State to Malaya

    Place Units - Japanese
                3 infantry placed in Malaya
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,2,1,2
                Japanese collect 19 PUs (21 lost to blockades); end with 19 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Kiangsu : 1 flag, 1 armour and 1 factory_minor
        Kiangsi : 1 flag, 2 armour
        Japan : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Hainan : 1 harbour
        Suiyuyan : 1 flag, 1 armour
        Kansu : 1 flag
        Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 31 / 31
        Japanese : 40 / 24
        Americans : 54 / 81
        Chinese : 17 / 27
        British : 40 / 46
        UK_Pacific : 10 / 10
        Italians : 2 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
                2 fighters moved from Korea to Kiangsu
                1 bomber moved from Korea to Suiyuyan

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
                2 transports moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
                2 fighters moved from Korea to Kiangsu
                1 bomber moved from Korea to Suiyuyan

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 3 submarines
                EDIT: Adding units owned by Americans to 25 Sea Zone: 3 submarines
                EDIT: Turning off Edit Mode
                Battle in Northern Italy
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Northern Italy, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Northern Italy, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Northern Italy, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 tactical_bomber owned by the Americans lost in Northern Italy
                    Americans win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 tactical_bomber
                Battle in Kiangsi
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 armour
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  0/2 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 2 :  0/2 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 :  0/2 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 3 :  1/2 hits
                        1 fighter owned by the Americans lost in Kiangsi
                        Americans roll dice for 1 tactical_bomber in Kiangsi, round 4 :  1/1 hits
                        Japanese roll dice for 2 armour in Kiangsi, round 4 :  1/2 hits
                        1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Kiangsi
                    Japanese win with 1 armour remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in Suiyuyan
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Suiyuyan, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Suiyuyan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 bomber
                Battle in Kiangsu
                    Americans attack with 2 fighters
                    Japanese defend with 1 armour and 1 factory_minor
                        Americans roll dice for 2 fighters in Kiangsu, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter
                Battle in Holland Belgium
                Battle in 6 Sea Zone
                    Japanese defend with 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from Kiangsu to Anhwe
                2 armour, 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 3 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser moved from 104 Sea Zone to 91 Sea Zone
                2 armour, 3 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Northern Italy to Gibraltar
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 3 transports placed in 101 Sea Zone
                3 armour, 2 artilleries and 5 infantry placed in Eastern United States
                Americans undo move 2.
                2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber placed in Eastern United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 armour and 1 infantry
        Manchuria : 1 artillery
        Anhwe : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 flag
        25 Sea Zone : 4 submarines and 2 transports
        6 Sea Zone : 1 flag
        Central United States : 1 armour, 1 factory_major and 1 mech_infantry
        Eastern United States : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
        Gibraltar : 1 bomber and 1 fighter
        Morocco : 1 flag, 2 armour, 3 artilleries and 5 infantry
        Holland Belgium : 1 flag, 1 mech_infantry
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 2 cruisers, 2 destroyers and 3 transports
        101 Sea Zone : 1 destroyer and 5 transports
        91 Sea Zone : 2 cruisers, 2 destroyers and 5 transports
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 31 / 31
        Japanese : 40 / 24
        Americans : 57 / 76
        Chinese : 17 / 27
        British : 40 / 46
        UK_Pacific : 10 / 10
        Italians : 2 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shantung to Kiangsu

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Kiangsu
                2 infantry placed in Hunan
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield, 2 artilleries and 2 infantry
        Kiangsu : 1 artillery and 3 infantry
        Suiyuyan : 1 infantry
        Hunan : 1 artillery and 3 infantry
        Kansu : 1 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 31 / 31
        Japanese : 32 / 24
        Americans : 57 / 76
        Chinese : 22 / 28
        British : 40 / 46
        UK_Pacific : 13 / 10
        Italians : 2 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 infantry moved from Southern Italy to Northern Italy
                      British take Northern Italy from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Yugoslavia
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                2 armour moved from Tobruk to 96 Sea Zone
                2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
                3 armour moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Tobruk
                2 armour moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 5 infantry moved from Burma to Shan State

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 7 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Southern Italy to Northern Italy
                      British take Northern Italy from Germans
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Greece to Romania
                      British take Bulgaria from Germans
                      British take Romania from Germans
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Southern Italy to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Yugoslavia
                3 transports moved from 95 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                2 armour moved from Tobruk to 96 Sea Zone
                2 armour, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                2 armour and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
                3 armour moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Egypt to Tobruk
                2 armour moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 5 infantry moved from Burma to Shan State

    Combat - British
                Battle in Yugoslavia
                Battle in Borneo

    Non Combat Move - British
                3 armour moved from Caucasus to Bryansk
                2 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Burma to Shan State

    Place Units - British
                3 armour placed in Southern Italy
                2 armour and 1 mech_infantry placed in Egypt
                2 armour placed in Persia

    Turn Complete - British
                British collect 51 PUs; end with 51 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Shan State : 2 aaGuns, 1 armour, 2 artilleries and 7 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        43 Sea Zone : 1 transport
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield and 4 infantry
        Malta : 1 aaGun
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Romania : 1 flag, 1 armour
        Tobruk : 1 flag, 2 armour and 1 mech_infantry
        Albania : 1 flag, 1 infantry
        Northern Italy : 1 flag, 5 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Bryansk : 3 armour
        95 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 transports
        93 Sea Zone : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 factory_minor and 2 infantry
        Yugoslavia : 1 flag, 1 armour
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 67
        Russians : 31 / 31
        Japanese : 28 / 24
        Americans : 57 / 76
        Chinese : 22 / 28
        British : 51 / 56
        UK_Pacific : 17 / 17
        Italians : 1 / 0
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.903
            Standard Deviation : 0.950
            Total rolls : 32

    Null / Other
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

  • 20 19 18 17 16

    You can just go ahead and skip Italy until something changes

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                2 armour moved from Western Australia to Queensland
                1 fighter moved from Shan State to Kiangsi

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