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Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Russia to West Russia
                2 fighters moved from Russia to West Russia
                1 infantry moved from Karelia S.S.R. to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in West Russia
                    Russians attack with 2 fighters and 3 infantry
                    Japanese defend with 2 armour
                    Russians win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from West Russia to Russia

    Place Units - Russians
                4 infantry placed in Russia
                2 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total

  • 19 18 17 16 15

    Sure -  Your sea force from Japan is still strong and it will bea back and forth fighting each other before there is a clear differentation.  How about a peace declaration here and we can always come back later if wanted, after picking up Europe?  Axis and Allies have been fighting for too long!  A peace sounds like the best solution for both parties ; -)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Germans
                Germans repair 7 damage on 7 factories; Remaining resources: 32 PUs;
                Germans buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Italy to France
                1 bomber moved from Germany to France
                1 artillery moved from Northwestern Europe to France
                1 infantry moved from Germany to France
                1 infantry moved from Germany to France
                1 artillery moved from Germany to Baltic States
                1 infantry moved from Germany to Baltic States
                1 armour, 1 artillery and 1 infantry moved from Belorussia to West Russia
                1 infantry moved from Germany to Baltic States

    Combat - Germans
                Battle in France
                    Germans attack with 2 artilleries, 1 bomber and 4 infantry
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking France from British with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking West Russia from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 infantry moved from Ukraine S.S.R. to Belorussia
                1 infantry moved from Germany to Poland
                1 bomber moved from France to Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Italy
                1 armour, 1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from United Kingdom to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Northwestern Europe
                      British take Northwestern Europe from Germans
                4 infantry moved from 8 Sea Zone to France
                2 fighters moved from 8 Sea Zone to France
                1 fighter moved from Karelia S.S.R. to France

    Combat - British
                Battle in France
                    British attack with 3 fighters and 4 infantry
                    Germans defend with 2 artilleries and 2 infantry
                    British win, taking France from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from France to Karelia S.S.R.
                1 fighter moved from France to Karelia S.S.R.
                1 fighter moved from France to 8 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                1 infantry moved from Western United States to Western Canada

    Place Units - British
                1 fighter placed in 8 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I saw it took you 3 rounds to win that battle and that I hit once in that time.
    Annoying for both of us.

    I can get on the PC in 30 mins.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I dare you to bomb Germany again.
    I am owed two US B17s now.

  • 19 18 17 16 15

    It is tricky….and you know it’s always sweating when you see your dices don’t hit anything…

    The strategy bombing is also sort of gamble…you know eventually there will be 1. :-(

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    2

  • 19 18 17 16 15

    :cry:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 bombers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                4 fighters moved from 53 Sea Zone to 52 Sea Zone
                1 submarine moved from 60 Sea Zone to 52 Sea Zone
                1 armour moved from Trans-Jordan to Libya
                      Germans take Libya from Americans
                1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
                      Japanese take French Equatorial Africa from British
                1 armour moved from Yakut S.S.R. to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Kazakh S.S.R. to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kazakh S.S.R.

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 battleship, 2 carriers and 1 transport moved from 53 Sea Zone to 51 Sea Zone
                1 submarine moved from 60 Sea Zone to 59 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry and 1 transport moved from 60 Sea Zone to 51 Sea Zone
                1 infantry moved from 51 Sea Zone to Okinawa
                1 infantry moved from 51 Sea Zone to Okinawa
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to Hawaiian Islands
                1 fighter moved from 52 Sea Zone to 51 Sea Zone
                1 artillery moved from Anglo-Egyptian Sudan to Rhodesia
                1 armour moved from Kazakh S.S.R. to Caucasus
                1 armour moved from India to Caucasus
                1 armour moved from India to Caucasus
                1 infantry moved from India to Persia
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                1 infantry moved from Manchuria to Anhwei
                1 armour moved from Manchuria to Sinkiang

    Place Units - Japanese
                2 bombers placed in Manchuria
                2 artilleries and 2 infantry placed in Caucasus
                2 armour placed in India
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Grr!
    One day my young Hitler Youth and WW1 veterans and invalids will hit some of yourany Bombers!

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                2 fighters moved from Karelia S.S.R. to West Russia
                1 fighter moved from Russia to West Russia
                2 fighters moved from 5 Sea Zone to West Russia
                2 bombers moved from Karelia S.S.R. to Germany
                1 bomber moved from Russia to Germany

    Combat - Americans
                Battle in West Russia
                    Americans attack with 1 artillery, 5 fighters and 1 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                    Americans win with 4 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3,3,1 and costs: 7 production.
                    Bombing raid costs 7  production in Germany

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Union of South Africa: 1 infantry
                EDIT: Adding units owned by Americans to Belgian Congo: 1 infantry
                EDIT: Changing ownership of Belgian Congo from Germans to Americans
                EDIT: Changing ownership of Belgian Congo from Americans to British
                EDIT: Turning off Edit Mode
                4 fighters moved from West Russia to Russia
                2 bombers moved from Germany to Russia
                1 bomber moved from Germany to Karelia S.S.R.
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 armour moved from Eastern Canada to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                1 infantry moved from 13 Sea Zone to Morocco
                2 infantry moved from Eastern United States to 11 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 fighter moved from Greenland to 5 Sea Zone
                1 cruiser moved from 8 Sea Zone to 13 Sea Zone
                2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                2 infantry moved from 13 Sea Zone to Morocco
                1 infantry moved from Western Canada to Eastern Canada
                1 aaGun moved from Western Canada to Eastern Canada
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from Alaska to Western Canada
                2 fighters moved from Western United States to Eastern United States
                1 fighter moved from Greenland to Karelia S.S.R.

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 destroyer placed in 56 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States
                1 transport placed in 11 Sea Zone
                Americans undo move 5.
                1 transport placed in 11 Sea Zone

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to West Russia
                      Russians take West Russia from Germans
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Russia to Belorussia
                1 fighter moved from Russia to Vologda

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Vologda from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Belorussia to Russia

    Place Units - Russians
                5 infantry placed in Russia
                1 infantry placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total

  • 19 18 17 16 15

    I think you are making a strong strike back!  Seems like I won’t hold too much longer.

    You just made a triple 1!  If that was for the AA gun…. Sweat!

  • 19 18 17 16 15

    Also I forgot to move an infantry up so I made an Edit of the South Africa soldier.

    I feel I am losing the edge now…Good job Axis!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

  • 19 18 17 16 15

    You made a powerful strike!  I see I lost a few fighters which are crucial to me.

    Good job.

  • 19 18 17 16 15

    I should have allocate 1 more infantry to that land.  Now this miscalculation is costly…

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I thought I might be able to get one or two planes. I Got three.I was lucky, but I thought it was worth the risk as I have not been winning or particularly losing since the failed attack on Moscow.
    This game looks like it is stalemated.

  • 19 18 17 16 15

    Nice job.
    I will switch to keep British Plane instead of US Plane…Looking into this now…

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