@cds here is the file for starting. Try opening it in play by forum… you’ll have to enter your forum password each time. Hope it works for you!
2026-3-7-World-At-War.tsvg
Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>
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Funny…I just realized I have a transport and solders at sea zone 20! They must have enjoyed their own peaceful time watching their brothers fighting hard!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 23 Sea Zone
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
2 armour moved from Germany to Belorussia
1 armour moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
Russians defend with 1 factory and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Baltic States
Germans attack with 2 artilleries and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from 23 Sea Zone to Belgian CongoPlace Units - Germans
2 infantry placed in Italy
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
What a cock up! I was originally attacking France with 5 units, including one of my Tanks. I changed and sent the Tank East, so attacked France with 4 units. I was lucky to  do as well as I did.
That will be costly: losing 6 income is another Tank and you do not need to attack France, just land there.
Stupid!I saw the sea sick Inf, do not worry.
Is a joke that Moscow is 3 hexes from Italian waters though. Saw that too, but was nothing I could have done except buy a DD instead of 2 ground units.(And I need ground units>)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from 8 Sea Zone to Germany
1 fighter moved from Archangel to GermanyCombat - British
Battle in Germany
British attack with 2 armour, 3 fighters and 4 infantry
Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 6 infantry
Germans win with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is -49
Casualties for Germans: 1 aaGun
Casualties for British: 2 armour, 3 fighters and 4 infantryNon Combat Move - British
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 carrier moved from 5 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
A disaster happened to me :oops: I should have not taking such a risk… Now it’s pay time.
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I saw on Marti. Now that was a disaster!
Unlucky.
I am sorry I cannot do my go until tomorrow morning. Have a good evening. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Eastern Australia
Japanese take Eastern Australia from British
1 infantry moved from 45 Sea Zone to Eastern Australia
3 armour moved from India to Caucasus
4 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from New Guinea to 49 Sea Zone
1 armour moved from New Guinea to 49 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 49 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 bomber moved from Manchuria to 59 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea ZoneCombat - Japanese
Battle in Caucasus
Japanese attack with 7 armour
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 53 Sea Zone
1 bomber moved from 59 Sea Zone to Hawaiian Islands
1 submarine moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 59 Sea Zone to 53 Sea ZonePlace Units - Japanese
1 fighter placed in 60 Sea Zone
3 armour placed in India
2 armour placed in Manchuria
1 infantry placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
2 bombers moved from United Kingdom to Germany
1 artillery moved from Karelia S.S.R. to Belorussia
3 fighters moved from West Russia to Belorussia
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 bomber moved from Russia to Germany
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Americans
Battle in Belorussia
Americans attack with 1 artillery and 4 fighters
Germans defend with 2 armour
Americans win, taking Belorussia from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5,1 and costs: 11 production.
Bombing raid costs 11 production in GermanyNon Combat Move - Americans
2 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to French West Africa
1 carrier moved from 56 Sea Zone to 19 Sea Zone
2 fighters moved from 56 Sea Zone to 19 Sea Zone
1 submarine moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 56 Sea Zone to 19 Sea Zone
1 carrier moved from 11 Sea Zone to 19 Sea Zone
2 fighters moved from 11 Sea Zone to 19 Sea Zone
1 transport moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Western United States to Western Canada
1 carrier moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 8 Sea Zone to 23 Sea Zone
1 cruiser moved from 8 Sea Zone to 23 Sea Zone
1 transport moved from 8 Sea Zone to 23 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
2 bombers moved from Germany to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
3 fighters moved from Belorussia to RussiaPlace Units - Americans
2 fighters placed in Eastern United States
2 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Russia
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 32 PUs;
Germans buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to French Equatorial Africa
1 bomber moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Germany to France
Germans take France from British
2 artilleries and 1 infantry moved from Baltic States to Belorussia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Belorussia from Americans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from French Equatorial Africa to Italy
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery moved from Germany to PolandPlace Units - Germans
3 infantry placed in Italy
1 armour, 2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from 6 Sea Zone to Belorussia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 armour moved from 8 Sea Zone to Northwestern EuropeCombat - British
Battle in Belorussia
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
retreated to Belorussia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Belorussia to Russia
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Canada to Central United StatesPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs total -
May I put the artillery at West Canada back to Western United State? This was supposed to be done at US turn, and I should probably not asked this till now - if you think it’s okay please help me to edit that, but if not that’s okie too. It was my fault : -)…
Cheers,
Sam -
Of course. Am doing Japan now.
Looks like the Western Allies are claiming back Africa and UK lost income.
Japan cannot win alone. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 armour, 2 artilleries, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 artillery
EDIT: Adding units owned by British to Western United States: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from Japan to Kazakh S.S.R.
3 armour moved from India to Kazakh S.S.R.
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 armour moved from Hawaiian Islands to 53 Sea Zone
1 armour, 1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
1 armour moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from 64 Sea Zone to Alaska
1 armour moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 artillery moved from Eastern Australia to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
Japanese take Wake Island from Americans
1 artillery moved from 52 Sea Zone to Wake IslandCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 3 armour and 1 bomber
Russians defend with 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour
Casualties for Russians: 2 infantry
Battle in West Russia
Japanese attack with 2 armour
Russians defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Yakut S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 submarine moved from 59 Sea Zone to 57 Sea Zone
1 destroyer moved from 60 Sea Zone to 52 Sea Zone
1 carrier moved from 60 Sea Zone to 64 Sea Zone
1 fighter moved from 60 Sea Zone to 64 Sea ZonePlace Units - Japanese
1 submarine placed in 60 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in East Indies
1 aaGun, 1 artillery and 2 infantry placed in Caucasus
3 armour placed in India
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 53 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 fighter
EDIT: Removing units owned by Japanese from 64 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
I lost 4 Tanks to kill 3 Inf. Grrr!
Excuse the edits. I hope that Transport off Alaska is safe. I really made my head ache searching the map for planes! -
17 damage and 11 last time and no AA hit.
Bloody annoying!
Off to work, so goodnight. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 armour moved from Western United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 infantry moved from French West Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Germans
1 armour moved from Morocco to Libya
Americans take Algeria from Germans
Americans take Libya from Germans
2 bombers moved from Karelia S.S.R. to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.Combat - Americans
Battle in Alaska
Americans attack with 2 armour and 2 fighters
Japanese defend with 1 armour and 1 infantry
Americans win, taking Alaska from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 armour
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,6,5 and costs: 16 production.
Bombing raid costs 16 production in Germany
Battle in Kazakh S.S.R.
Americans attack with 3 fighters and 1 infantry
Japanese defend with 1 armour
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Kazakh S.S.R. to Russia
1 infantry moved from Morocco to 13 Sea Zone
1 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from French West Africa to 23 Sea Zone
1 artillery moved from French West Africa to 23 Sea Zone
1 carrier moved from 13 Sea Zone to 8 Sea Zone
1 cruiser moved from 23 Sea Zone to 8 Sea Zone
2 carriers moved from 19 Sea Zone to 56 Sea Zone
4 fighters moved from 19 Sea Zone to 56 Sea Zone
1 submarine moved from 19 Sea Zone to 56 Sea Zone
2 destroyers moved from 19 Sea Zone to 56 Sea Zone
1 transport moved from 19 Sea Zone to 56 Sea Zone
2 fighters moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 infantry moved from Western United States to Western Canada
1 destroyer moved from 23 Sea Zone to 18 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 18 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from 13 Sea Zone to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
2 bombers moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Russia
1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to United Kingdom
1 artillery moved from 8 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from West Russia to Belorussia
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 fighter moved from Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 infantry moved from Russia to West Russia
1 fighter moved from Belorussia to Russia
1 fighter moved from Belorussia to Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to West RussiaPlace Units - Russians
1 armour and 3 infantry placed in Russia
1 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
Hehe…After unlucky turn some luck comes :-D. I sweat when waiting for the dice result to display the bombing result…
Have a nice working day.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 13
Purchase Units - Germans
Germans repair 15 damage on 15 factories; Remaining resources: 28 PUs;
Germans buy 1 aaGun, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 artillery moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to France
1 bomber moved from Italy to Belorussia
1 armour moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Poland to Belorussia
1 infantry moved from Baltic States to BelorussiaCombat - Germans
Battle in France
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking France from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Northwestern Europe
Germans attack with 2 artilleries and 2 infantry
British defend with 1 armour and 2 infantry
Germans win, taking Northwestern Europe from British with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 infantryNon Combat Move - Germans
3 infantry moved from Italy to Germany
1 bomber moved from Belorussia to Germany
1 infantry moved from Poland to Ukraine S.S.R.Place Units - Germans
1 aaGun, 1 artillery and 3 infantry placed in Germany
1 artillery and 2 infantry placed in ItalyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total





