@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Wittman <axis>vs Inno <allies>9 Bids + Black Sea Close Game 5</allies></axis>
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 infantry moved from Northwestern Europe to France
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to RussiaCombat - British
Battle in Baltic States
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
British win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Baltic States to RussiaPlace Units - British
2 armour and 4 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
Please wait a moment - I need to make an edit to a non-combat move…
sorry for the trouble…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 infantry moved from Northwestern Europe to France
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to RussiaCombat - British
Battle in Baltic States
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
British win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Baltic States to RussiaPlace Units - British
2 armour and 4 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Changing ownership of Vologda from Russians to Japanese
EDIT: Removing units owned by British from Caucasus: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 armour
EDIT: Adding units owned by British to Kazakh S.S.R.: 1 armour
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 infantry moved from Northwestern Europe to France
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
2 fighters moved from Karelia S.S.R. to Baltic States
1 armour moved from Russia to Vologda
Russians take Vologda from Japanese
1 armour moved from Vologda to RussiaCombat - British
Battle in Baltic States
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour and 2 infantry
British win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Karelia S.S.R. to Archangel
1 fighter moved from Baltic States to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Baltic States to RussiaPlace Units - British
2 armour and 4 infantry placed in United Kingdom
1 fighter placed in 6 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Changing ownership of Vologda from Russians to Japanese
EDIT: Removing units owned by British from Caucasus: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 armour
EDIT: Adding units owned by British to Kazakh S.S.R.: 1 armour
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Archangel: 1 fighter
EDIT: Turning off Edit Mode -
Well done. You killed too many of my units.
Baltic was a mistake. -
It is a close match :-D I am always worried about your Japan armors…It’s still a danger to Russia.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 armour moved from Western Australia to 46 Sea Zone
1 battleship moved from 46 Sea Zone to 47 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 fighter moved from 47 Sea Zone to New Guinea
1 battleship moved from 47 Sea Zone to 49 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
1 armour moved from 49 Sea Zone to New Guinea
1 infantry moved from Okinawa to 51 Sea Zone
1 infantry moved from Okinawa to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour moved from India to Caucasus
1 bomber moved from Szechwan to Caucasus
1 fighter moved from Szechwan to Caucasus
2 armour moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 bomber moved from Manchuria to CaucasusCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese win, taking New Guinea from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Caucasus
Japanese attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 fighter; Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Russians: 1 infantry
Casualties for British: 1 fighter
Battle in Kazakh S.S.R.
Japanese attack with 4 armour
British defend with 1 armour
Japanese win, taking Kazakh S.S.R. from Russians with 4 armour remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 bomber moved from Caucasus to Manchuria
1 submarine moved from 57 Sea Zone to 59 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 carrier moved from 47 Sea Zone to 49 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from New Guinea to 49 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
1 destroyer moved from 60 Sea Zone to 51 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 60 Sea Zone
3 armour placed in India
1 artillery and 1 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 destroyers moved from 13 Sea Zone to 15 Sea Zone
2 fighters moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from Russia to 15 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 infantry moved from Archangel to Vologda
Russians take Vologda from Japanese
1 fighter moved from 56 Sea Zone to 53 Sea Zone
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 artillery moved from 23 Sea Zone to French West AfricaCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French West Africa
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking French West Africa from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 15 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier and 1 fighter
Units damaged: 1 battleship owned by the Germans
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship, 1 carrier and 1 fighter
Casualties for Americans: 2 destroyers and 2 fighters
Battle in 53 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 59 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from 15 Sea Zone to Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
1 carrier moved from 13 Sea Zone to 11 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 4 Sea Zone to 2 Sea Zone
1 cruiser moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to West Russia
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 armour and 1 infantry placed in Eastern United States
2 fighters placed in 11 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Russians
Russians repair 2 damage on 2 factories; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Belorussia
Russians take Belorussia from GermansCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour and 1 factory
Russians win, taking Caucasus from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Russia
1 infantry moved from Karelia S.S.R. to West RussiaPlace Units - Russians
3 infantry placed in Russia
1 infantry placed in Russia
1 infantry placed in Karelia S.S.R.
Russians undo move 2.
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
Funny…I just realized I have a transport and solders at sea zone 20! They must have enjoyed their own peaceful time watching their brothers fighting hard!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 23 Sea Zone
1 infantry moved from Italy to France
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern Europe
Germans take Northwestern Europe from British
2 armour moved from Germany to Belorussia
1 armour moved from Ukraine S.S.R. to CaucasusCombat - Germans
Battle in 23 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in France
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Belorussia
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Belorussia from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour
Russians defend with 1 factory and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Baltic States
Germans attack with 2 artilleries and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 artillery moved from French Equatorial Africa to Belgian Congo
1 bomber moved from 23 Sea Zone to Belgian CongoPlace Units - Germans
2 infantry placed in Italy
2 armour, 2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total -
What a cock up! I was originally attacking France with 5 units, including one of my Tanks. I changed and sent the Tank East, so attacked France with 4 units. I was lucky to  do as well as I did.
That will be costly: losing 6 income is another Tank and you do not need to attack France, just land there.
Stupid!I saw the sea sick Inf, do not worry.
Is a joke that Moscow is 3 hexes from Italian waters though. Saw that too, but was nothing I could have done except buy a DD instead of 2 ground units.(And I need ground units>)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Germany
1 armour moved from 5 Sea Zone to Germany
1 fighter moved from 5 Sea Zone to Germany
1 fighter moved from 8 Sea Zone to Germany
1 fighter moved from Archangel to GermanyCombat - British
Battle in Germany
British attack with 2 armour, 3 fighters and 4 infantry
Germans defend with 1 aaGun, 2 armour, 2 artilleries, 1 factory and 6 infantry
Germans win with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is -49
Casualties for Germans: 1 aaGun
Casualties for British: 2 armour, 3 fighters and 4 infantryNon Combat Move - British
1 fighter moved from Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 carrier moved from 5 Sea Zone to 6 Sea ZonePlace Units - British
1 fighter placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs total -
A disaster happened to me :oops: I should have not taking such a risk… Now it’s pay time.
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I saw on Marti. Now that was a disaster!
Unlucky.
I am sorry I cannot do my go until tomorrow morning. Have a good evening. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Eastern Australia
Japanese take Eastern Australia from British
1 infantry moved from 45 Sea Zone to Eastern Australia
3 armour moved from India to Caucasus
4 armour moved from Kazakh S.S.R. to Caucasus
1 infantry moved from New Guinea to 49 Sea Zone
1 armour moved from New Guinea to 49 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 49 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 armour moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 fighter moved from 60 Sea Zone to 59 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea Zone
1 bomber moved from Manchuria to 59 Sea Zone
1 submarine moved from 60 Sea Zone to 59 Sea ZoneCombat - Japanese
Battle in Caucasus
Japanese attack with 7 armour
Russians defend with 1 factory and 1 infantry
Japanese win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 59 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 59 Sea Zone to 53 Sea Zone
1 bomber moved from 59 Sea Zone to Hawaiian Islands
1 submarine moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from 59 Sea Zone to 53 Sea ZonePlace Units - Japanese
1 fighter placed in 60 Sea Zone
3 armour placed in India
2 armour placed in Manchuria
1 infantry placed in Manchuria
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 armour moved from 13 Sea Zone to Morocco
1 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
2 bombers moved from United Kingdom to Germany
1 artillery moved from Karelia S.S.R. to Belorussia
3 fighters moved from West Russia to Belorussia
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 bomber moved from Russia to Germany
1 fighter moved from Karelia S.S.R. to BelorussiaCombat - Americans
Battle in Belorussia
Americans attack with 1 artillery and 4 fighters
Germans defend with 2 armour
Americans win, taking Belorussia from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,5,1 and costs: 11 production.
Bombing raid costs 11 production in GermanyNon Combat Move - Americans
2 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
2 infantry moved from 23 Sea Zone to French West Africa
1 carrier moved from 56 Sea Zone to 19 Sea Zone
2 fighters moved from 56 Sea Zone to 19 Sea Zone
1 submarine moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 56 Sea Zone to 19 Sea Zone
1 carrier moved from 11 Sea Zone to 19 Sea Zone
2 fighters moved from 11 Sea Zone to 19 Sea Zone
1 transport moved from 56 Sea Zone to 19 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Western United States to Western Canada
1 carrier moved from 8 Sea Zone to 13 Sea Zone
1 fighter moved from 8 Sea Zone to 13 Sea Zone
1 destroyer moved from 8 Sea Zone to 23 Sea Zone
1 cruiser moved from 8 Sea Zone to 23 Sea Zone
1 transport moved from 8 Sea Zone to 23 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 transport moved from 2 Sea Zone to 10 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
2 bombers moved from Germany to Karelia S.S.R.
1 fighter moved from Belorussia to Karelia S.S.R.
3 fighters moved from Belorussia to RussiaPlace Units - Americans
2 fighters placed in Eastern United States
2 armour and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Russians
Russians repair 1 damage on 1 factory; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
Russians take Ukraine S.S.R. from Germans
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
4 infantry placed in Russia
2 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - Germans
Germans repair 7 damage on 7 factories; Remaining resources: 32 PUs;
Germans buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belgian Congo to French Equatorial Africa
1 bomber moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Germany to France
Germans take France from British
2 artilleries and 1 infantry moved from Baltic States to Belorussia
1 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to BelorussiaCombat - Germans
Battle in Belorussia
Germans attack with 1 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 artillery
Germans win, taking Belorussia from Americans with 1 armour remaining. Battle score for attacker is -4
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Ukraine S.S.R.
Germans attack with 1 armour
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Germans attack with 1 artillery and 1 bomber
Americans defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 bomber moved from French Equatorial Africa to Italy
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 artillery moved from Germany to PolandPlace Units - Germans
3 infantry placed in Italy
1 armour, 2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from 6 Sea Zone to Belorussia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from United Kingdom to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
1 armour moved from 8 Sea Zone to Northwestern EuropeCombat - British
Battle in Belorussia
British attack with 2 fighters and 1 infantry
Germans defend with 1 armour
retreated to Belorussia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in France
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwestern Europe
British attack with 1 armour and 2 infantry
Germans defend with 1 infantry
British win, taking Northwestern Europe from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 destroyer moved from 5 Sea Zone to 8 Sea Zone
1 carrier moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from Belorussia to Russia
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Eastern Canada to Central United StatesPlace Units - British
1 artillery and 4 infantry placed in United Kingdom
1 fighter placed in 8 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs total





