G40 L Degrasse (allies +6) v JWW

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 armour moved from Urals to Evenkiyskiy
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 artillery moved from Vologda to Smolensk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                1 artillery moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                2 armour and 1 mech_infantry moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Samara
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery in Samara, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 17 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Evenkiyskiy : 1 armour and 1 mech_infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 1 artillery and 2 infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 26 infantry
        Tambov : 1 artillery
        Novosibirsk : 2 armour and 1 mech_infantry
        Smolensk : 1 artillery and 1 infantry
        Samara : 1 artillery and 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 14 / 17
        Japanese : 60 / 69
        Americans : 52 / 72
        Chinese : 2 / 10
        British : 29 / 32
        UK_Pacific : 13 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3.870
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 46

    Japanese Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Russians Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.406
            Standard Deviation : 0.637
            Total rolls : 33

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 bombers moved from Kweichow to Yunnan
                1 tactical_bomber moved from 20 Sea Zone to 16 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kweichow to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 43 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
                1 fighter moved from 20 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangtung to Yunnan
                2 bombers moved from Kweichow to Yunnan
                1 tactical_bomber moved from 20 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in French Indo China
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                Battle in Shan State
                Battle in Soviet Far East
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 infantry; Chinese defend with 2 infantry
                    Japanese win, taking Siam from UK_Pacific, taking Shan State from UK_Pacific, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Kweichow to Tsinghai
                1 infantry moved from Timguska to Kansu
                1 aaGun moved from Kweichow to Yunnan
                1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Yunnan to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 bomber moved from Yunnan to Philippines
                1 bomber moved from Yunnan to Kweichow
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 fighters and 1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                1 infantry and 2 mech_infantrys placed in Kwangtung
                Japanese undo move 4.
                2 mech_infantrys placed in Kwangtung
                1 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Siam : 2 infantry
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag, 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 2 tactical_bombers
        Yenisey : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 destroyer and 2 submarines
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 13 / 17
        Japanese : 67 / 72
        Americans : 52 / 72
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 9 / 4
        Italians : 16 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 transports moved from 10 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 6 infantry moved from Morocco to Algeria
                2 fighters moved from 92 Sea Zone to 94 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone
                3 transports moved from 10 Sea Zone to 26 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 6 infantry moved from Morocco to Algeria
                2 fighters moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 16 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Algeria
                    Americans attack with 3 artilleries and 6 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 artilleries and 6 infantry in Algeria, round 2 :  4/9 hits
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 92 Sea Zone to Gibraltar
                4 artilleries, 4 infantry, 6 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                6 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                6 submarines placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 8 infantry
        Midway : 1 airfield
        26 Sea Zone : 3 carriers, 2 destroyers, 6 fighters, 2 submarines and 5 transports
        10 Sea Zone : 6 submarines
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
        Gibraltar : 1 bomber and 2 fighters
        Morocco : 4 artilleries and 4 infantry
        Algeria : 1 flag, 3 artilleries and 6 infantry
        92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        91 Sea Zone : 6 submarines and 8 transports

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 13 / 17
        Japanese : 67 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 9 / 4
        Italians : 15 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 10 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 63 / 92
        Russians : 13 / 17
        Japanese : 67 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 32
        UK_Pacific : 9 / 4
        Italians : 15 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 4.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                6 was rolled 2 times
            Average roll : 6.000
            Median : 6.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Libya to Alexandria
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Malaya to India
                3 infantry moved from Malaya to Shan State

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Libya to Alexandria
                2 artilleries and 4 infantry moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Malaya to India
                3 infantry moved from Malaya to Shan State

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 4 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from 98 Sea Zone to Egypt
                1 carrier, 1 destroyer and 1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                1 carrier placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,5,3,3,2,3,2,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
        Malaya : 1 aaGun, 1 harbour and 2 infantry
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Russia : 1 bomber
        Vologda : 1 armour and 2 mech_infantrys
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 1 destroyer
        71 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 carrier, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 61 / 92
        Russians : 13 / 17
        Japanese : 66 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 31 / 31
        UK_Pacific : 10 / 3
        Italians : 15 / 17
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 6 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.140
            Median : 3.000
            Variance : 0.804
            Standard Deviation : 0.896
            Total rolls : 57

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.846
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.846
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.900
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Italians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.412
            Median : 4.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble?

  • 21 19 18 17 16

    Scramble both fighters

    OOL
    free hit on CV
    1 dd
    kill the cv
    second dd
    ca
    3 x fighter

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                    Americans defend with 1 carrier, 1 cruiser, 2 destroyers and 3 fighters
                    Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 3 fighters

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                2 bombers moved from 92 Sea Zone to Southern Italy
                1 mech_infantry moved from Romania to Ukraine
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 artillery, 1 fighter and 2 infantry
        France : 2 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 armour and 1 mech_infantry
        Western Ukraine : 1 flag
        Volgograd : 1 armour
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 61 / 92
        Russians : 13 / 17
        Japanese : 66 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 31 / 31
        UK_Pacific : 10 / 3
        Italians : 15 / 20
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    use this file please, changed the placement of a purchase. thanks

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea

    Non Combat Move - ANZAC
                1 armour and 1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 3 infantry
        India : 1 bomber
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        South Australia : 1 armour, 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry and 1 mech_infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 92
        Russians : 13 / 17
        Japanese : 66 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 31 / 31
        UK_Pacific : 10 / 3
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 92
        Russians : 13 / 17
        Japanese : 66 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 31 / 31
        UK_Pacific : 10 / 3
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific
                1 artillery and 3 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Turkmenistan to Novosibirsk
                2 infantry moved from Rostov to Tambov
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Iraq to Samara
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Novgorod to Bryansk
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 5 artilleries, 3 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 4 infantry moved from France to Normandy Bordeaux
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                      Germans take West India from UK_Pacific
                1 artillery and 3 infantry moved from Volgograd to Samara
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Turkmenistan to Novosibirsk
                2 infantry moved from Rostov to Tambov
                3 infantry moved from Ukraine to Bryansk
                1 infantry moved from Archangel to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 fighter moved from Ukraine to Smolensk
                1 fighter and 1 tactical_bomber moved from Volgograd to Novosibirsk
                1 bomber moved from Novgorod to Bryansk
                1 bomber moved from Iraq to Samara
                1 artillery moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Novgorod to Bryansk
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 6 submarines and 8 transports
                    6 submarines owned by the Americans Submerged
                        8 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 56
                    Casualties for Americans: 8 transports
                Battle in Samara
                    Germans attack with 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry in Samara, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 :  3/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                        Germans roll dice for 1 artillery and 1 bomber in Samara, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 :  1/2 hits
                        1 artillery owned by the Germans lost in Samara
                    retreated to Samara
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 armour and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 :  1/5 hits
                        Russians roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 :  0/3 hits
                        1 mech_infantry owned by the Russians lost in Novosibirsk
                        Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 3 :  3/5 hits
                        Russians roll dice for 2 armour in Novosibirsk, round 3 :  2/2 hits
                        2 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 :  4/10 hits
                        British roll dice for 4 infantry in Normandy Bordeaux, round 2 :  0/4 hits
                        4 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 4 infantry
                Battle in Bryansk
                    Germans attack with 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  2/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bryansk, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Tambov, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 fighter moved from Novosibirsk to Volgograd
                1 tactical_bomber moved from Novosibirsk to Volgograd
                1 bomber moved from Samara to Volgograd
                1 bomber moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Persia to Iraq
                1 armour moved from Trans-Jordan to Northwest Persia
                3 infantry moved from Novgorod to Belarus
                1 armour moved from Novgorod to Belarus
                2 fighters moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                2 tactical_bombers moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                3 infantry moved from Western Germany to France
                3 infantry moved from Germany to Western Germany
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 airfield placed in Southern France
                3 destroyers placed in 93 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        West India : 1 flag, 1 mech_infantry
        Trans-Jordan : 1 flag, 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 2 mech_infantrys
        Germany : 1 factory_major and 1 infantry
        Southern Italy : 1 fighter and 2 tactical_bombers
        Belarus : 1 flag, 1 armour and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 mech_infantry
        Rostov : 4 infantry and 4 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Tambov : 1 flag, 1 artillery and 2 infantry
        Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 2 infantry
        Novosibirsk : 1 flag, 1 armour
        Volgograd : 1 flag, 2 aaGuns, 6 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 2 infantry
        93 Sea Zone : 3 destroyers
        Iraq : 1 flag, 6 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
        92 Sea Zone : 1 fighter
        Eastern Persia : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 armour
        Persia : 1 flag, 4 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 69 / 92
        Russians : 9 / 17
        Japanese : 66 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 31
        UK_Pacific : 8 / 3
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery moved from Samara to Tambov
                2 infantry moved from Russia to Tambov

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Buryatia
                      Russians take Buryatia from Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour and 1 mech_infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery moved from Samara to Tambov
                2 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 2 infantry in Smolensk, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Tambov
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs

    Territory Summary for Russians :

    Timguska : 1 armour and 1 mech_infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 1 artillery and 1 infantry
        Russia : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major and 24 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 68 / 92
        Russians : 13 / 16
        Japanese : 63 / 72
        Americans : 53 / 73
        Chinese : 0 / 10
        British : 29 / 31
        UK_Pacific : 8 / 3
        Italians : 15 / 20
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.130
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 23

    Germans Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 4 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Kansu to Timguska
                1 mech_infantry moved from Tsinghai to Timguska
                1 bomber moved from Kweichow to Timguska
                1 fighter and 1 tactical_bomber moved from Kweichow to Timguska
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 1 infantry moved from Yunnan to Shan State
                2 armour moved from Yunnan to Shan State
                2 mech_infantrys moved from Yunnan to Shan State
                2 infantry moved from Siam to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                4 infantry moved from 37 Sea Zone to Malaya
                1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 bomber moved from Philippines to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State

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