I kept one of the dd till the end, seeing I had a couple of subs still. For the rest I think I used the right OOL in sz67.
Wittmann (Allies) + Rus bmb vs Gargantua (Axis) G40
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Germans
Germans buy 2 artilleries, 3 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to Eastern Poland
2 bombers moved from Southern France to Baltic States
2 mech_infantrys moved from Slovakia Hungary to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Slovakia Hungary to Eastern Poland
4 armour and 3 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Southern France to 109 Sea Zone
1 bomber moved from Southern France to Eastern Poland
1 armour moved from Gold Coast to French Central Africa
1 mech_infantry moved from Nigeria to French Equatorial Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 71 Sea Zone to 80 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Romania, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Baltic States
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Turning off Edit Mode
1 aaGun moved from Slovakia Hungary to Romania
2 artilleries and 4 infantry moved from Germany to Poland
2 bombers moved from Eastern Poland to Yugoslavia
2 bombers moved from Baltic States to Poland
1 fighter moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Morocco to Southern Italy
8 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
1 armour moved from Southern France to YugoslaviaPlace Units - Germans
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
1 artillery and 6 infantry placed in Germany
1 destroyer and 1 submarine placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to Scotland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern PolandCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 infantry and 2 mech_infantrys
Russians win, taking Baltic States from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 mech_infantry moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
3 infantry moved from Persia to Iraq
3 infantry moved from Bryansk to Belarus
1 aaGun moved from Novgorod to Belarus
1 armour moved from Russia to Western Ukraine
1 armour moved from Western Ukraine to Bryansk
4 infantry moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
1 bomber moved from Gibraltar to Ukraine
1 infantry moved from Western Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Persia
Russians undo move 3.
2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Russians collect 31 PUs (2 lost to blockades); end with 31 PUs total -
East Poland was shitty.
Only 31 income too. That will hurt me.
Couldn’t use my Bomber either. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 battleship, 2 fighters, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
4 artilleries and 2 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from French Indo China to Burma
1 artillery and 5 mech_infantrys moved from Yunnan to Burma
6 mech_infantrys moved from Kweichow to Burma
1 infantry moved from Malaya to 37 Sea Zone
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Malaya to French Indo China
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 bomber moved from Kiangsu to Szechwan
1 infantry moved from Kweichow to Szechwan
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 55 Sea Zone
Japanese take 35 Sea Zone from Americans
1 submarine moved from 36 Sea Zone to 46 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 6 artilleries, 3 infantry and 12 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 6 artilleries, 3 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Ceylon
Battle in Kansu
Japanese attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Kansu from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to French Indo China
1 aaGun moved from Suiyuyan to KansuPlace Units - Japanese
2 fighters placed in Japan
1 battleship and 4 submarines placed in 6 Sea Zone
2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 armour moved from 87 Sea Zone to French West Africa
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in French West AfricaNon Combat Move - Americans
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 103 Sea Zone to 104 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 bomber moved from Malta to GibraltarPlace Units - Americans
1 transport placed in 86 Sea Zone
1 artillery and 1 infantry placed in Brazil
2 fighters placed in Western United States
1 destroyer, 3 submarines and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - British
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
1 infantry moved from Quebec to Eastern United States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Alberta Saskatchewan Manitoba to Eastern United States
1 infantry moved from Quebec to Eastern United StatesNon Combat Move - British
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,2,1,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Tobruk
Italians take Tobruk from Americans
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
1 artillery moved from British Somaliland to Ethiopia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
7 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Trans-JordanNon Combat Move - ANZAC
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 mech_infantry placed in IraqTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Yugoslavia to 81 Sea Zone
1 bomber moved from Yugoslavia to Iraq
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to French West Africa
1 armour moved from French Central Africa to French West Africa
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Finland
1 bomber moved from Poland to Ukraine
1 fighter moved from Scotland to 125 Sea Zone
1 bomber moved from Poland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in French West Africa
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in French West Africa, round 2 : 1/3 hits
Americans roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits
1 infantry owned by the Americans lost in French West Africa
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in French West Africa, round 3 : 2/3 hits
Americans roll dice for 1 armour in French West Africa, round 3 : 0/1 hits
1 armour owned by the Americans lost in French West Africa
Germans win, taking French West Africa from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 81 Sea Zone
Germans attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 destroyer in 81 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the ANZAC lost in 81 Sea Zone
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Eastern Poland
1 artillery and 6 infantry moved from Germany to Poland
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 bomber moved from Ukraine to Yugoslavia
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 104 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
8 transports moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
1 artillery moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Belgian Congo to French Central Africa
1 bomber moved from French West Africa to French Central Africa
3 artilleries and 3 infantry moved from Finland to NorwayPlace Units - Germans
1 transport placed in 71 Sea Zone
1 carrier and 1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Yugoslavia
3 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Ukraine to Kansu
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Kansu
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Karelia
Russians take Karelia from GermansCombat - Russians
Battle in Kansu
Russians attack with 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
retreated to Kansu
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 aaGun
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 artillery moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Volgograd to Novosibirsk
1 bomber moved from Kansu to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 artillery moved from Novgorod to Belarus
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Persia
1 mech_infantry placed in Volgograd
2 infantry placed in Novgorod
1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
Russians collect 34 PUs (2 lost to blockades); end with 34 PUs total -
Would you noncom move two Inf out of Belarus into Novgorod for me please?
hope that is ok. -
Done.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 0 PUs; 2 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
6 artilleries, 2 infantry and 12 mech_infantrys moved from Burma to India
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 submarines moved from 55 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 mech_infantrys moved from French Indo China to Szechwan
1 bomber and 1 tactical_bomber moved from French Indo China to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in West India
Battle in Guam
Battle in Western Australia
Battle in 62 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking West India from UK_Pacific, taking Guam from Americans, taking Western Australia from ANZAC, taking 62 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 7 artilleries, 1 fighter, 2 infantry, 12 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 artilleries, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry and 5 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery, 13 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 bomber and 1 tactical_bomber moved from Szechwan to MalayaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
2 transports placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 73 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
Congrats
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ahh… my Axis empire looks so good!
Now… only to deal the finishing blow.
What are you going to do? Make a stand at Hawaii? Or continue to cause me difficulties in Europe?
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Come and get me in the Pacific!
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I thought NSW was an AB, hence the DD!
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Fitting that this game ends with a naval engagement. :)
It was winning the naval war in both theatre’s that brought me back into the game!
That and the consistent ability of the Axis to run allied shipping blockades.
BTW it is my full intention to liberate the Carolines, get the perimiter Islands NO, and deny America it’s Island NO.
Australia AND Honolulu will be MINE!





