• Yes but you haven’t played it yet. :-D  All those changes will alter balance in some cases. Find out if it’s balanced then consider changes. Those changes will require a new setup.

    Or throw out the rules and make your own game using that map and those pieces. Officially this hodge podge of " i declare this game sucks and here’s my 50 pages of house rules to prove it" vent is more laughable than the OOB rules.

    You got to admit it’s entertaining to see how many want to change it before they got it. :mrgreen:

  • Customizer

    @IL I don’t think too harsh a judgement can be made without actually playing it, that I can agree with. However I don’t think that we ever get the best product any more. That being said I’m excited about this game. I have had disappointments with the franchise ever since Revised (My UK units aren’t lime green like everyone else’s brand new copy) and AA50 as far as quality of materials. Without going too off topic some of the rules and regulations in the series have been complicated and confusing to a casual old school classic player.

    Still I will buy this game and if nothing else it looks like a lot of fun. I can see a possible after game showdown between the victors incorporating WW2 sculpts. I don’t mind far fetched, that’s what I loved about Classic possible but improbable was always fun and you could always change things.


  • Production glitches were made, but declaring the game needs a major change in terms of it’s ideas is premature if it was not played.

    And the ideas are fine, just that you will be better informed if a few games have been played first.

  • Customizer

    @Imperious:

    Production glitches were made, but declaring the game needs a major change in terms of it’s ideas is premature if it was not played.

    And the ideas are fine, just that you will be better informed if a few games have been played first.

    I agree a full review of a book based on it’s jacket is ridiculous.  However a preview of the first few chapters will give you a good idea of what the rest of the book is like. I do reserve any judgement until its too late any way LOL… after I’ve already bought and opened the box.

    I don’t like the whole Russian revolution rules if I base it soley on the comments I’ve read thus far. I also don’t care for the aircraft rules without the benefit of an actual copy and playing through it. Yes you’re right calling it broken without actual gameplay is unfair.


  • @Imperious:

    I agree I think the worst part of the game is so many complaints about it by people who have never even seen the game let alone played a game. Should at least play ONE game by the rules before complaining and changing things.

    Best post of 2013!

    Totally correct, these peeps reworked the entire game before playing it. It’s laughable!

    I understand about being enthusiastic about a new product, but all these rule changes without seeing if the game is balanced first must be a joke.

    Guilty as charged Sir :-D but balance isn’t my concern � (if I want balance I have chess),the Game has some great KISS Mechanics
    but it’s not � an accurate depection of WWI.I realize it’s an A&A Game � & I can very well play & enjoy it OOB.

    That said however ,I want a Game that uses those cool mechanics in a more historical way & I enjoy pimping Games to reflect my own taste in Gaming.Most of the Home Rules we have been suggesting here don’t concern balance but are simply attempts to make the Game reflect the reality of the Great War.

    It’s a harmless deversion  :lol: Old Gamers never die they just Home Rule themselves into oblivion. :evil:


  • @Old:

    Old Gamers never die they just Home Rule themselves into oblivion. :evil:

    Hear, hear!


  • I’m curious now that the game has been released and people have played it. How are things? What’s the likes what’s the dislikes?


  • well my group loves it way better than global for some reason (less to worry about maybe :p) and an email to support got me the extra pieces i needed for free and our group has found that a bid of 3 inf. in berlin helps the central powers cause tremendously so yeah it’s not hat bad cheers


  • @gtsg:

    well my group loves it way better than global for some reason (less to worry about maybe :p) and an email to support got me the extra pieces i needed for free and our group has found that a bid of 3 inf. in berlin helps the central powers cause tremendously so yeah it’s not hat bad cheers

    That’s why it’s known as The Great War


  • I’d like to get my money back for this broken PoS!!!

  • Customizer

    @loki17:

    I’d like to get my money back for this broken PoS!!!

    Harsh …  Bid like everybody else.

    I like the game.  I would have liked to have seen rules for rail.  Maybe some more optional rules for gas attacks and other political rules.


  • @ch0senfktard:

    Where is “All of the above?”

    Exactly. That’s where my vote goes.


  • While I admit 1914 is one of the better A&A games I’ve played, I’m still rather disappointed over some of these omissions. Land movement is still too slow, the ground war feels too monotone until tanks get involved, and while the map plays well, it’s irritating to look at Bulgaria or Moscow and think, “That’s not right.” If we get a Second Edition, I think it would be extremely good if it included cavalry, battlecruisers/destroyers, and either rail lines or some other way to get units to the front faster.

    And looking back I probably should have named this “Most depressing/annoying oversight” rather than “Worst part of the game”.


  • @Auztria:

    Land movement is still too slow, the ground war feels too monotone until tanks get involved

    That’s actually a pretty good description of how WWI was actually like on the Western Front.

  • Customizer

    @CWO:

    @Auztria:

    Land movement is still too slow, the ground war feels too monotone until tanks get involved

    That’s actually a pretty good description of how WWI was actually like on the Western Front.

    ^this

    This war was hallmarked by slow-moving fronts, and the tactics were pretty “monotone” as well…send massive numbers of infantry over the top into the teeth of machine guns and infantry. If you want a fast-moving war, I suggest looking elsewhere.

    That doesn’t necessarily mean that the war was uninteresting. I personally find it fascinating; the transformation of warfare from line maneuvering and firing to modern tank- and air-based tactics, the obsoletion of cavalry, and the desperate life-and-death struggle between great empires. But it was by no means fast-moving, and expecting the game to simulate it as such is not reasonable.

  • '14

    The monotony of the fronts, esp. Western, doesn’t bother me either in this game. I would like to have seen more development of a railroad/strategic movement capability for non-combat movment and forts (i.e. sieges that require a diversion away from the “attack 'o stacks” and control certain elements of attack, movement, etc.). Static front lines are just a characteristic of the time, but countries like Germany should have been able to benefit from a superior rail system (and interior comm lines). Other countries like Russia should not be rewarded for having a comparably inferior one. The Allies, of course, benefit from near total command of the oceans; they go where and when they want to.

    But alas, this is where house rules come in, and I’ve seen some pretty creative ones so far. The PTR were a good start.


  • I’m not complaining about the slow pace of battles, I think 1914 got battles absolutely right. I’m annoyed over how slow it is to get units from Point A to Point B; it should not take Germany 3 turns to reach Alsace. Cavalry would help alleviate that a little, and I find it, yes, “monotone” that until T5 at least it’s just infantry, artillery, and the occasional plane slamming each other back and forth. It’s not like the use of cavalry at this time was entirely ahistorical, and the fact that you could have large cavalry armies at the start which slowly lessen as their obsolescence becomes apparent would follow what actually happened pretty well.

  • '20 '18 '17 '15

    When people view this game, it should be through the prism of the original Axis and Allies.  Remember that first version, with no destroyers, artillery, tac bombers, etc?  This is the first iteration of WWI.  I’m sure many of the things people feel are missing now will be included in future “revised” or "anniversary edition"s.

    My only complaints about the board is how crowded it gets in Europe, even with only two powers in a contested territory, and the lack of pieces for OOB.


  • @Whackamatt:

    When people view this game, it should be through the prism of the original Axis and Allies.  Remember that first version, with no destroyers, artillery, tac bombers, etc?  This is the first iteration of WWI.  I’m sure many of the things people feel are missing now will be included in future “revised” or "anniversary edition"s.

    My only complaints about the board is how crowded it gets in Europe, even with only two powers in a contested territory, and the lack of pieces for OOB.

    I agree with this completely. Remember for years people wanted artillery and destroyers and we got them. Space is an issue and I think the lack of pieces for OOB will well for me be resolved the min. a 2nd edition or revised edition or basically a second WW1 game is released. Just like Revised was skin and bones and Europe and Pacific came out and now we have more than enough pieces the same should happen here. I for one almost always struggled with the number of piece that came in Classic.

  • Customizer

    Heres a pretty good review, highlighting the main problems with the game OOB:

    http://www.youtube.com/watch?v=WwOnvMmysUI

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