TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - RomanRepublic
RomanRepublic buy 8 forts, 2 legionaires and 4 velitess; Remaining resources: 0 PUs;
Combat Move - RomanRepublic
2 legionaires moved from Apollonia to Pella
2 legionaires moved from Apollonia to Dodona
Combat - RomanRepublic
Battle in Pella
RomanRepublic attack with 2 legionaires
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 legionaires in Pella, round 1 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pella, round 1 : 0/1 hits
RomanRepublic roll dice for 2 legionaires in Pella, round 2 : 0/2 hits
Macedonia roll dice for 1 peltasts in Pella, round 2 : 0/1 hits
RomanRepublic roll dice for 2 legionaires in Pella, round 3 : 1/2 hits
Macedonia roll dice for 1 peltasts in Pella, round 3 : 0/1 hits
1 peltasts owned by the Macedonia lost in Pella
RomanRepublic win, taking Pella from Macedonia with 2 legionaires remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Dodona
RomanRepublic attack with 2 legionaires
Macedonia defend with 1 peltasts
RomanRepublic roll dice for 2 legionaires in Dodona, round 1 : 0/2 hits
Macedonia roll dice for 1 peltasts in Dodona, round 1 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Dodona
RomanRepublic roll dice for 1 legionaire in Dodona, round 2 : 0/1 hits
Macedonia roll dice for 1 peltasts in Dodona, round 2 : 1/1 hits
1 legionaire owned by the RomanRepublic lost in Dodona
Macedonia win with 1 peltasts remaining. Battle score for attacker is -8
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - RomanRepublic
10 cavalrys moved from Apollonia to Senio
2 ballistas moved from Apollonia to Salonae
1 legionaire moved from Salonae to Senio
1 cavalry moved from Patavium to Verona
1 cavalry moved from Patavium to Ariminum
2 legionaires and 8 velitess moved from Arretium to Roma
24 biremes and 6 triremes moved from SZ 21 to SZ 20
8 velitess moved from Croton to Capua
Place Units - RomanRepublic
4 forts and 4 velitess placed in Patavium
2 forts placed in Roma
2 forts and 2 legionaires placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 64 PUs total
Territory Summary for RomanRepublic :
Pella : 1 flag, 2 legionaires
Croton : 10 velitess
Arretium : 1 velites
Roma : 1 city, 8 forts, 8 legionaires and 26 velitess
Salonae : 1 flag, 2 ballistas
Verona : 1 flag, 1 cavalry
Capua : 1 city, 4 forts, 4 legionaires and 29 velitess
SZ 20 : 24 biremes and 6 triremes
Senio : 1 flag, 10 cavalrys and 1 legionaire
Tarentum : 1 velites
Apollonia : 1 flag, 2 legionaires
Ariminum : 1 cavalry
Patavium : 1 flag, 1 cavalry, 1 city, 4 forts and 4 velitess
Production/PUs Summary :
Carthage : 100 / 100
RomanRepublic : 64 / 64
GreekCityStates : 11 / 42
Macedonia : 40 / 36
Egypt : 48 / 54
Seleucid : 40 / 50
Parthia : 92 / 92
Numidia : 39 / 39
Dodona war ja mal wieder erlesen!
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - GreekCityStates
GreekCityStates buy 4 archers, 4 hoplites and 3 slingerss; Remaining resources: 0 PUs;
Non Combat Move - GreekCityStates
1 bireme and 2 triremes moved from SZ 66 to SZ 65
Place Units - GreekCityStates
3 hoplites and 2 slingerss placed in Rhodos
4 archers, 1 hoplite and 1 slingers placed in Sparta
GreekCityStates undo move 2.
GreekCityStates undo move 1.
4 hoplites and 1 slingers placed in Rhodos
4 archers and 2 slingerss placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - Macedonia
Macedonia buy 6 peltastss and 6 swordmen; Remaining resources: 0 PUs;
Combat Move - Macedonia
1 peltasts moved from Thessalonica to Pella
1 peltasts moved from Thessalonica to Pella
1 peltasts moved from Thessalonica to Pella
1 swordman moved from Thessalonica to Pella
1 swordman moved from Thessalonica to Pella
1 swordman moved from Thessalonica to Pella
Combat - Macedonia
Battle in Pella
Macedonia attack with 3 peltastss and 3 swordmen
RomanRepublic defend with 2 legionaires
Macedonia roll dice for 3 peltastss and 3 swordmen in Pella, round 1 : 1/6 hits
RomanRepublic roll dice for 2 legionaires in Pella, round 1 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Pella
Macedonia roll dice for 3 peltastss and 3 swordmen in Pella, round 2 : 2/6 hits
RomanRepublic roll dice for 1 legionaire in Pella, round 2 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Pella
Macedonia win, taking Pella from RomanRepublic with 3 peltastss and 3 swordmen remaining. Battle score for attacker is 8
Casualties for RomanRepublic: 2 legionaires
Non Combat Move - Macedonia
1 swordman moved from Delphi to Dodona
1 peltasts moved from Delphi to Dodona
1 hoplite moved from Larissa to Dodona
5 peltastss and 4 swordmen moved from Pergamum to Sardis
1 swordman moved from Thessalonica to SZ 70
1 hoplite moved from Thessalonica to SZ 70
1 bireme moved from SZ 70 to SZ 69
1 bireme moved from SZ 70 to SZ 69
1 bireme moved from SZ 70 to SZ 69
1 bireme moved from SZ 70 to SZ 69
1 bireme and 1 hoplite moved from SZ 70 to SZ 69
1 trireme moved from SZ 70 to SZ 69
1 bireme and 1 swordman moved from SZ 70 to SZ 69
1 trireme moved from SZ 70 to SZ 69
1 hoplite moved from Larissa to SZ 69
1 peltasts moved from Larissa to SZ 69
1 peltasts moved from Larissa to SZ 69
2 hoplites, 2 peltastss and 1 swordman moved from SZ 69 to Sardis
1 peltasts moved from Larissa to Dodona
1 peltasts moved from Larissa to Dodona
1 peltasts moved from Larissa to Dodona
1 peltasts moved from Larissa to Dodona
3 hoplites and 2 swordmen moved from Thessalonica to Dodona
Place Units - Macedonia
3 peltastss and 3 swordmen placed in Pergamum
3 peltastss and 3 swordmen placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - Egypt
Egypt buy 9 archers and 6 axemen; Remaining resources: 0 PUs;
Combat Move - Egypt
3 axemen and 1 spearman moved from Alexandria to Hermopolis
Combat - Egypt
Battle in Hermopolis
Egypt attack with 3 axemen and 1 spearman
Numidia defend with 1 cavalry and 1 spearman
Egypt roll dice for 3 axemen and 1 spearman in Hermopolis, round 1 : 0/4 hits
Numidia roll dice for 1 cavalry and 1 spearman in Hermopolis, round 1 : 1/2 hits
1 spearman owned by the Egypt lost in Hermopolis
Egypt roll dice for 3 axemen in Hermopolis, round 2 : 2/3 hits
Numidia roll dice for 1 cavalry and 1 spearman in Hermopolis, round 2 : 1/2 hits
1 spearman owned by the Numidia , 1 axeman owned by the Egypt and 1 cavalry owned by the Numidia lost in Hermopolis
Egypt win, taking Hermopolis from Numidia with 2 axemen remaining. Battle score for attacker is 1
Casualties for Egypt: 1 axeman and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Non Combat Move - Egypt
10 axemen moved from Sidon to SZ 60
10 axemen moved from SZ 60 to Salamis
7 axemen and 1 spearman moved from Jerusalem to Sidon
9 axemen moved from Petra to Jerusalem
Place Units - Egypt
9 archers placed in Alexandria
6 axemen placed in Jerusalem
Turn Complete - Egypt
Egypt collect 54 PUs; end with 54 PUs total
Territory Summary for Egypt :
Jerusalem : 15 axemen and 1 city
Hermopolis : 2 axemen
Alexandria : 12 archers, 12 axemen, 1 city and 20 spearmen
Petra : 1 flag
Salamis : 10 axemen and 10 spearmen
SZ 60 : 4 biremes and 2 triremes
Bostra : 1 flag
Sidon : 7 archers, 17 axemen, 6 chariots and 14 spearmen
Production/PUs Summary :
Carthage : 100 / 100
RomanRepublic : 61 / 64
GreekCityStates : 11 / 11
Macedonia : 43 / 43
Egypt : 54 / 54
Seleucid : 40 / 50
Parthia : 92 / 92
Numidia : 33 / 39
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - Seleucid
Seleucid buy 9 hoplites and 2 peltastss; Remaining resources: 1 PUs;
Combat Move - Seleucid
1 peltasts moved from Antioch to Emesa
1 peltasts moved from Antioch to Emesa
1 cavalry moved from Antioch to Emesa
1 peltasts moved from Antioch to Damascus
1 peltasts moved from Antioch to Damascus
1 cavalry moved from Antioch to Damascus
1 peltasts moved from Antioch to Edessa
1 peltasts moved from Antioch to Edessa
1 legionaire moved from Antioch to Edessa
1 legionaire moved from Antioch to Edessa
1 legionaire moved from Antioch to Edessa
Combat - Seleucid
Battle in Edessa
Seleucid attack with 3 legionaires and 2 peltastss
Parthia defend with 3 cavalrys, 1 city and 1 spearman
Seleucid roll dice for 3 legionaires and 2 peltastss in Edessa, round 1 : 1/5 hits
Parthia roll dice for 3 cavalrys and 1 spearman in Edessa, round 1 : 1/4 hits
1 cavalry owned by the Parthia and 1 peltasts owned by the Seleucid lost in Edessa
Seleucid roll dice for 3 legionaires and 1 peltasts in Edessa, round 2 : 0/4 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 2 : 2/3 hits
1 peltasts owned by the Seleucid and 1 legionaire owned by the Seleucid lost in Edessa
Seleucid roll dice for 2 legionaires in Edessa, round 3 : 0/2 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 3 : 0/3 hits
Seleucid roll dice for 2 legionaires in Edessa, round 4 : 0/2 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 4 : 0/3 hits
Seleucid roll dice for 2 legionaires in Edessa, round 5 : 0/2 hits
Parthia roll dice for 2 cavalrys and 1 spearman in Edessa, round 5 : 1/3 hits
1 legionaire owned by the Seleucid lost in Edessa
1 legionaire owned by the Seleucid retreated to Antioch
Parthia win with 2 cavalrys and 1 spearman remaining. Battle score for attacker is -8
Casualties for Seleucid: 2 legionaires and 2 peltastss
Casualties for Parthia: 1 cavalry
Battle in Damascus
Seleucid attack with 1 cavalry and 2 peltastss
Parthia defend with 3 cavalrys
Seleucid roll dice for 1 cavalry and 2 peltastss in Damascus, round 1 : 2/3 hits
Parthia roll dice for 3 cavalrys in Damascus, round 1 : 0/3 hits
2 cavalrys owned by the Parthia lost in Damascus
Seleucid roll dice for 1 cavalry and 2 peltastss in Damascus, round 2 : 1/3 hits
Parthia roll dice for 1 cavalry in Damascus, round 2 : 1/1 hits
1 cavalry owned by the Parthia and 1 peltasts owned by the Seleucid lost in Damascus
Seleucid win, taking Damascus from Parthia with 1 cavalry and 1 peltasts remaining. Battle score for attacker is 10
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 3 cavalrys
Battle in Emesa
Seleucid attack with 1 cavalry and 2 peltastss
Parthia defend with 1 archer
Seleucid roll dice for 1 cavalry and 2 peltastss in Emesa, round 1 : 0/3 hits
Parthia roll dice for 1 archer in Emesa, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Emesa
Seleucid roll dice for 1 cavalry and 1 peltasts in Emesa, round 2 : 1/2 hits
Parthia roll dice for 1 archer in Emesa, round 2 : 0/1 hits
1 archer owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 1 cavalry and 1 peltasts remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 archer
Non Combat Move - Seleucid
4 biremes and 2 triremes moved from SZ 61 to SZ 62
1 hoplite moved from Sardis to Attalia
1 hoplite moved from Nicaea to Pessinus
1 peltasts moved from Nicaea to Pessinus
Place Units - Seleucid
9 hoplites and 2 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 49 PUs; end with 50 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - Parthia
Parthia buy 23 cavalrys; Remaining resources: 0 PUs;
Combat Move - Parthia
5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 5 spearmen moved from Sidon to Damascus
2 cavalrys and 1 spearman moved from Edessa to Emesa
1 cavalry moved from Hatra to Emesa
3 cataphracts, 12 cavalrys and 2 horsearchers moved from Amida to Artaxata
1 cavalry and 6 horsearchers moved from Trapezus to Artaxata
Combat - Parthia
Battle in Damascus
Parthia attack with 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 5 spearmen
Seleucid defend with 1 cavalry and 1 peltasts
Parthia roll dice for 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 5 spearmen in Damascus, round 1 : 27/85 hits
Seleucid roll dice for 1 cavalry and 1 peltasts in Damascus, round 1 : 1/2 hits
1 cavalry owned by the Seleucid , 1 spearman owned by the Parthia and 1 peltasts owned by the Seleucid lost in Damascus
Parthia win, taking Damascus from Seleucid with 5 archers, 4 cataphracts, 62 cavalrys, 9 horsearchers and 4 spearmen remaining. Battle score for attacker is 3
Casualties for Seleucid: 1 cavalry and 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Emesa
Parthia attack with 3 cavalrys and 1 spearman
Seleucid defend with 1 cavalry and 1 peltasts
Parthia roll dice for 3 cavalrys and 1 spearman in Emesa, round 1 : 1/4 hits
Seleucid roll dice for 1 cavalry and 1 peltasts in Emesa, round 1 : 0/2 hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia roll dice for 3 cavalrys and 1 spearman in Emesa, round 2 : 1/4 hits
Seleucid roll dice for 1 cavalry in Emesa, round 2 : 0/1 hits
1 cavalry owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 6
Casualties for Seleucid: 1 cavalry and 1 peltasts
Battle in Artaxata
Parthia attack with 3 cataphracts, 13 cavalrys and 8 horsearchers
Neutral defend with 3 cavalrys and 2 spearmen
Parthia roll dice for 3 cataphracts, 13 cavalrys and 8 horsearchers in Artaxata, round 1 : 11/24 hits
Neutral roll dice for 3 cavalrys and 2 spearmen in Artaxata, round 1 : 2/5 hits
2 spearmen owned by the Neutral , 2 cavalrys owned by the Parthia and 3 cavalrys owned by the Neutral lost in Artaxata
Parthia win, taking Artaxata from Neutral with 3 cataphracts, 11 cavalrys and 8 horsearchers remaining. Battle score for attacker is 10
Casualties for Neutral: 3 cavalrys and 2 spearmen
Casualties for Parthia: 2 cavalrys
Non Combat Move - Parthia
1 cataphract and 6 cavalrys moved from Hatra to Satala
7 cavalrys moved from Ctesiphon to Hatra
5 cataphracts and 6 cavalrys moved from Seleucia to Damascus
1 cavalry moved from Persepolis to Seleucia
Place Units - Parthia
1 cavalry placed in Edessa
10 cavalrys placed in Seleucia
7 cavalrys placed in Ctesiphon
5 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 96 PUs; end with 96 PUs total
Territory Summary for Parthia :
Euphrates : 1 flag
Damascus : 1 flag, 5 archers, 9 cataphracts, 68 cavalrys, 9 horsearchers and 4 spearmen
Edessa : 1 flag, 1 cavalry and 1 city
Babylon : 1 flag
Ninive : 1 flag
Amida : 1 flag
Trapezus : 1 flag
SZ 86 : 1 bireme
Hatra : 1 flag, 7 cavalrys
Vologesia : 1 flag
Palmyra : 1 flag
Seleucia : 1 flag, 11 cavalrys and 1 city
Ctesiphon : 7 cavalrys and 1 city
Satala : 1 flag, 1 cataphract and 6 cavalrys
Artaxata : 1 flag, 3 cataphracts, 11 cavalrys and 8 horsearchers
Emesa : 1 flag, 3 cavalrys and 1 spearman
Teredon : 1 flag
Persepolis : 5 cavalrys and 1 city
Production/PUs Summary :
Carthage : 100 / 100
RomanRepublic : 61 / 64
GreekCityStates : 11 / 11
Macedonia : 43 / 43
Egypt : 54 / 54
Seleucid : 40 / 50
Parthia : 96 / 96
Numidia : 33 / 39
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :11
Purchase Units - Numidia
Numidia buy 5 archers, 1 cavalry, 1 spearman and 1 trireme; Remaining resources: 0 PUs;
Combat Move - Numidia
1 spearman moved from Paraetonium to Hermopolis
1 spearman moved from Paraetonium to Hermopolis
1 swordman moved from Paraetonium to Hermopolis
Combat - Numidia
Battle in Hermopolis
Numidia attack with 2 spearmen and 1 swordman
Egypt defend with 2 axemen
Numidia roll dice for 2 spearmen and 1 swordman in Hermopolis, round 1 : 2/3 hits
Egypt roll dice for 2 axemen in Hermopolis, round 1 : 0/2 hits
2 axemen owned by the Egypt lost in Hermopolis
Numidia win, taking Hermopolis from Egypt with 2 spearmen and 1 swordman remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemen
Non Combat Move - Numidia
1 swordman moved from Siwa to Paraetonium
1 cavalry moved from Siwa to Paraetonium
1 spearman and 1 swordman moved from Siwa to Paraetonium
1 archer moved from Cyrene to SZ 52
1 archer moved from Cyrene to SZ 52
1 swordman moved from Cyrene to SZ 52
1 trireme moved from SZ 54 to SZ 55
2 archers, 1 swordman and 1 trireme moved from SZ 52 to SZ 54
2 archers and 1 swordman moved from SZ 54 to Paraetonium
1 cavalry moved from Leptis Magna to Siwa
1 archer, 2 spearmen and 1 swordman moved from Sabrata to Oea
1 archer and 1 bireme moved from SZ 53 to SZ 67
Place Units - Numidia
2 archers placed in Siwa
3 archers placed in Cyrene
1 trireme placed in SZ 52
1 cavalry and 1 spearman placed in Leptis Magna
Turn Complete - Numidia
Numidia collect 39 PUs; end with 39 PUs total
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :12
Purchase Units - Carthage
Carthage buy 1 bireme, 3 cavalrys, 13 hoplites, 1 spearman and 1 trireme; Remaining resources: 1 PUs;
Combat Move - Carthage
31 biremes and 10 triremes moved from SZ 24 to SZ 20
1 swordman moved from Genua to Arretium
1 cavalry moved from Genua to Arretium
1 swordman moved from Genua to Verona
1 cavalry moved from Genua to Verona
4 cavalrys, 5 hoplites, 4 swordmen and 5 warelephants moved from Genua to Ariminum
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 hoplite moved from Aleria to SZ 24
1 warelephant moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 swordman moved from Aleria to SZ 24
1 hoplite, 9 swordmen, 4 triremes and 1 warelephant moved from SZ 24 to SZ 21
1 hoplite, 9 swordmen and 1 warelephant moved from SZ 21 to Genua
2 hoplites and 2 spearmen moved from Massilia to Genua
1 cavalry moved from Narbo to Genua
1 cavalry moved from Narbo to Genua
1 cavalry moved from Narbo to Genua
1 spearman moved from Narbo to Massilia
1 swordman moved from Athens to Corinth
1 swordman moved from Athens to Corinth
1 warelephant moved from Athens to Corinth
1 warelephant moved from Athens to Corinth
1 warelephant moved from Athens to Corinth
8 hoplites moved from Athens to Corinth
1 spearman, 3 swordmen, 2 triremes and 1 warelephant moved from SZ 44 to SZ 50
1 spearman, 3 swordmen and 1 warelephant moved from SZ 50 to Corinth
Combat - Carthage
Battle in Verona
Carthage attack with 1 cavalry and 1 swordman
RomanRepublic defend with 1 cavalry
Carthage roll dice for 1 cavalry and 1 swordman in Verona, round 1 : 0/2 hits
RomanRepublic roll dice for 1 cavalry in Verona, round 1 : 0/1 hits
Carthage roll dice for 1 cavalry and 1 swordman in Verona, round 2 : 1/2 hits
RomanRepublic roll dice for 1 cavalry in Verona, round 2 : 0/1 hits
1 cavalry owned by the RomanRepublic lost in Verona
Carthage win, taking Verona from RomanRepublic with 1 cavalry and 1 swordman remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Battle in Arretium
Carthage attack with 1 cavalry and 1 swordman
RomanRepublic defend with 1 velites
Carthage roll dice for 1 cavalry and 1 swordman in Arretium, round 1 : 0/2 hits
RomanRepublic roll dice for 1 velites in Arretium, round 1 : 0/1 hits
Carthage roll dice for 1 cavalry and 1 swordman in Arretium, round 2 : 1/2 hits
RomanRepublic roll dice for 1 velites in Arretium, round 2 : 0/1 hits
1 velites owned by the RomanRepublic lost in Arretium
Carthage win, taking Arretium from RomanRepublic with 1 cavalry and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Battle in Ariminum
Carthage attack with 4 cavalrys, 5 hoplites, 4 swordmen and 5 warelephants
RomanRepublic defend with 1 cavalry
Carthage roll dice for 4 cavalrys, 5 hoplites, 4 swordmen and 5 warelephants in Ariminum, round 1 : 11/18 hits
RomanRepublic roll dice for 1 cavalry in Ariminum, round 1 : 1/1 hits
Units damaged: 1 warelephant owned by the Carthage
1 cavalry owned by the RomanRepublic lost in Ariminum
Carthage win, taking Ariminum from RomanRepublic with 4 cavalrys, 5 hoplites, 4 swordmen and 5 warelephants remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Battle in SZ 20
Carthage attack with 31 biremes and 10 triremes
RomanRepublic defend with 24 biremes and 6 triremes
Carthage roll dice for 31 biremes and 10 triremes in SZ 20, round 1 : 10/41 hits
RomanRepublic roll dice for 24 biremes and 6 triremes in SZ 20, round 1 : 13/30 hits
13 biremes owned by the Carthage and 10 biremes owned by the RomanRepublic lost in SZ 20
Carthage roll dice for 18 biremes and 10 triremes in SZ 20, round 2 : 8/28 hits
RomanRepublic roll dice for 14 biremes and 6 triremes in SZ 20, round 2 : 8/20 hits
8 biremes owned by the Carthage and 8 biremes owned by the RomanRepublic lost in SZ 20
Carthage roll dice for 10 biremes and 10 triremes in SZ 20, round 3 : 4/20 hits
RomanRepublic roll dice for 6 biremes and 6 triremes in SZ 20, round 3 : 4/12 hits
4 biremes owned by the Carthage and 4 biremes owned by the RomanRepublic lost in SZ 20
Carthage roll dice for 6 biremes and 10 triremes in SZ 20, round 4 : 7/16 hits
RomanRepublic roll dice for 2 biremes and 6 triremes in SZ 20, round 4 : 3/8 hits
3 biremes owned by the Carthage , 2 biremes owned by the RomanRepublic and 5 triremes owned by the RomanRepublic lost in SZ 20
Carthage roll dice for 3 biremes and 10 triremes in SZ 20, round 5 : 8/13 hits
RomanRepublic roll dice for 1 trireme in SZ 20, round 5 : 0/1 hits
1 trireme owned by the RomanRepublic lost in SZ 20
Carthage win with 3 biremes and 10 triremes remaining. Battle score for attacker is 44
Casualties for RomanRepublic: 24 biremes and 6 triremes
Casualties for Carthage: 28 biremes
Non Combat Move - Carthage
1 trireme moved from SZ 35 to SZ 44
1 trireme moved from SZ 53 to SZ 67
Place Units - Carthage
7 hoplites placed in Athens
4 hoplites placed in Massilia
3 cavalrys placed in Narbo
2 hoplites and 1 spearman placed in Messana
1 bireme placed in SZ 35
Carthage undo move 4.
2 hoplites placed in Messana
1 trireme placed in SZ 35
1 spearman placed in Lilybaeum
Turn Complete - Carthage
Carthage collect 113 PUs; end with 114 PUs total
1 unit repaired.
OK, das war es. Auch wenn wir das Spiel vermutlich noch einige Wochen weiterspielen koennten, habe ich keine Lust mehr dazu.
Nicht, weil es mir nicht Spass gemacht haette, sondern weil ich nur noch reagieren kann und nicht wirklich agieren, ausser vielleicht mit Persien, das aber auch auf geringerem Niveau als Carthago. Und die Seleukiden werde ich auf Sicht auch nicht knacken können.
Das Ruder werde ich nicht mehr herumreissen koennen. Da mein BotA-4-Gegner wartet, ist es an der Zeit, dieses Spiel zu beenden.
Herzlichen Glueckwunsch, Du hast gewonnen!
:-)
… und doch noch ein “oe” uebersehen… :-D
Irgendwie schade, aber ich kann es verstehen, es ware nicht leicht gewesen jetzt, wo Makedonien mehr Freiheit hatte. Und mit Numidia waere ich auch jetzt mit allen Einheiten nach Aegypten…dann haettest Du mehrere Territorien verteidigen muessen, nicht nur die Stadt.
War ein schoenes Spiel, offen. Und Rom ist echt nicht leicht zu spielen…
Danke! Gib Bescheid, wenn Du das Napoleon spielen willst.
Ja, hat wirklich Spass gemacht.
Und Napoleonic Empires habe ich natürlich nicht vergessen.
Ich komme gern darauf zurück und melde mich dann!
:-)