@FranceNeedsMorePower I meant to say saw not so
270 BC: P@nther (Rome) vs. AlexGreat (Macedonia and Co)
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 1 bireme, 4 cavalrys, 1 city, 5 legionaires and 6 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
1 peltasts moved from Attalia to Sardis
1 peltasts moved from Tarsus to Attalia
1 peltasts moved from Tarsus to Attalia
1 cataphract moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 legionaire moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 hoplite moved from Antioch to SZ 61
1 cataphract, 2 hoplites and 4 legionaires moved from SZ 61 to SalamisCombat - Seleucid
Battle in Salamis
Seleucid attack with 1 cataphract, 2 hoplites and 4 legionaires
Egypt defend with 1 archer, 5 axemen and 1 spearman
Seleucid roll dice for 1 cataphract, 2 hoplites and 4 legionaires in Salamis, round 1 : 3/7 hits
Egypt roll dice for 1 archer, 5 axemen and 1 spearman in Salamis, round 1 : 2/7 hits
3 axemen owned by the Egypt and 2 legionaires owned by the Seleucid lost in Salamis
Seleucid roll dice for 1 cataphract, 2 hoplites and 2 legionaires in Salamis, round 2 : 2/5 hits
Egypt roll dice for 1 archer, 2 axemen and 1 spearman in Salamis, round 2 : 0/4 hits
2 axemen owned by the Egypt lost in Salamis
Seleucid roll dice for 1 cataphract, 2 hoplites and 2 legionaires in Salamis, round 3 : 1/5 hits
Egypt roll dice for 1 archer and 1 spearman in Salamis, round 3 : 1/2 hits
1 spearman owned by the Egypt and 1 legionaire owned by the Seleucid lost in Salamis
Seleucid roll dice for 1 cataphract, 2 hoplites and 1 legionaire in Salamis, round 4 : 2/4 hits
Egypt roll dice for 1 archer in Salamis, round 4 : 0/1 hits
1 archer owned by the Egypt lost in Salamis
Seleucid win, taking Salamis from Egypt with 1 cataphract, 2 hoplites and 1 legionaire remaining. Battle score for attacker is 10
Casualties for Egypt: 1 archer, 5 axemen and 1 spearman
Casualties for Seleucid: 3 legionairesNon Combat Move - Seleucid
5 hoplites, 2 legionaires and 6 peltastss moved from Hatra to Emesa
1 peltasts moved from Sidon to Antioch
1 cataphract moved from Emesa to Antioch
1 cataphract moved from Emesa to Antioch
1 cataphract moved from Emesa to Antioch
1 cavalry moved from Emesa to Antioch
1 cavalry moved from Emesa to Antioch
1 cavalry moved from Emesa to AntiochPlace Units - Seleucid
1 city placed in Pergamum
1 bireme placed in SZ 61
4 cavalrys placed in Edessa
1 peltasts placed in Edessa
5 legionaires and 5 peltastss placed in AntiochTurn Complete - Seleucid
Seleucid collect 66 PUs; end with 66 PUs total -
Wieder eine NC vergessen, sorry.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Parthia
Parthia buy 7 cavalrys and 1 city; Remaining resources: 5 PUs;Combat Move - Parthia
3 cavalrys and 3 horsearchers moved from Persepolis to Teredon
1 horsearcher moved from Seleucia to Teredon
1 horsearcher moved from Babylon to Teredon
3 spearmen moved from Seleucia to Vologesia
1 spearman moved from Seleucia to Vologesia
1 cataphract and 2 horsearchers moved from Babylon to Vologesia
2 archers and 7 spearmen moved from Ctesiphon to Ninive
2 cataphracts moved from Babylon to Ninive
2 archers and 2 spearmen moved from Seleucia to NiniveCombat - Parthia
Battle in Vologesia
Parthia attack with 1 cataphract, 2 horsearchers and 4 spearmen
Neutral defend with 3 spearmen
Parthia roll dice for 1 cataphract, 2 horsearchers and 4 spearmen in Vologesia, round 1 : 4/7 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Vologesia
Parthia win, taking Vologesia from Neutral with 1 cataphract, 2 horsearchers and 4 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Teredon
Parthia attack with 3 cavalrys and 5 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 3 cavalrys and 5 horsearchers in Teredon, round 1 : 2/8 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 0/4 hits
2 spearmen owned by the Neutral lost in Teredon
Parthia roll dice for 3 cavalrys and 5 horsearchers in Teredon, round 2 : 2/8 hits
Neutral roll dice for 2 spearmen in Teredon, round 2 : 0/2 hits
2 spearmen owned by the Neutral lost in Teredon
Parthia win, taking Teredon from Neutral with 3 cavalrys and 5 horsearchers remaining. Battle score for attacker is 12
Casualties for Neutral: 4 spearmen
Battle in Ninive
Parthia attack with 4 archers, 2 cataphracts and 9 spearmen
Neutral defend with 2 archers and 5 spearmen
Parthia roll dice for 4 archers, 2 cataphracts and 9 spearmen in Ninive, round 1 : 5/15 hits
Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 : 2/7 hits
5 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Ninive
Parthia roll dice for 4 archers, 2 cataphracts and 7 spearmen in Ninive, round 2 : 2/13 hits
Neutral roll dice for 2 archers in Ninive, round 2 : 0/2 hits
2 archers owned by the Neutral lost in Ninive
Parthia win, taking Ninive from Neutral with 4 archers, 2 cataphracts and 7 spearmen remaining. Battle score for attacker is 17
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 2 spearmenNon Combat Move - Parthia
Place Units - Parthia
1 city placed in Seleucia
7 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 59 PUs; end with 64 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag
Ninive : 1 flag, 4 archers, 2 cataphracts and 7 spearmen
SZ 86 : 1 bireme
Vologesia : 1 flag, 1 cataphract, 2 horsearchers and 4 spearmen
Seleucia : 1 flag, 4 archers, 1 city and 8 spearmen
Teredon : 1 flag, 3 cavalrys and 5 horsearchers
Persepolis : 7 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 62 / 65
RomanRepublic : 53 / 53
GreekCityStates : 25 / 42
Macedonia : 38 / 38
Egypt : 32 / 39
Seleucid : 66 / 66
Parthia : 59 / 64
Numidia : 25 / 26Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3,739
Median : 4,000
Variance : 0,926
Standard Deviation : 0,963
Total rolls : 69Neutral Combat
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 4,444
Median : 5,000
Variance : 2,235
Standard Deviation : 1,495
Total rolls : 18Parthia Combat
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3,490
Median : 4,000
Variance : 0,740
Standard Deviation : 0,860
Total rolls : 51 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :2
Purchase Units - Numidia
Numidia buy 2 cavalrys, 1 city and 1 spearman; Remaining resources: 0 PUs;Combat Move - Numidia
3 cavalrys and 3 spearmen moved from Thenae to Sabrata
1 archer moved from Auzia to Siga
4 cavalrys moved from Cartenna to Siga
1 swordman moved from Auzia to Siga
1 swordman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 spearman moved from Auzia to Siga
1 bireme moved from SZ 30 to SZ 31
1 bireme moved from SZ 30 to SZ 31
1 spearman moved from Carthago to SZ 31
1 spearman moved from Carthago to SZ 31
1 spearman moved from SZ 31 to Caralis
1 spearman moved from SZ 31 to Caralis
1 spearman moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to Oea
1 cavalry moved from Leptis Magna to OeaCombat - Numidia
Battle in Oea
Numidia attack with 2 cavalrys and 1 spearman
Neutral defend with 1 spearman
Numidia roll dice for 2 cavalrys and 1 spearman in Oea, round 1 : 2/3 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 2 cavalrys remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 spearman
Battle in Sabrata
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 3 cavalrys and 3 spearmen in Sabrata, round 1 : 3/6 hits
Neutral roll dice for 1 archer and 1 spearman in Sabrata, round 1 : 0/2 hits
1 spearman owned by the Neutral and 1 archer owned by the Neutral lost in Sabrata
Numidia win, taking Sabrata from Neutral with 3 cavalrys and 3 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 1 spearman
Battle in Siga
Numidia attack with 1 archer, 4 cavalrys, 5 spearmen and 2 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 4 cavalrys, 5 spearmen and 2 swordmen in Siga, round 1 : 4/12 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 4 cavalrys, 5 spearmen and 2 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Numidia
1 spearman moved from Capsa to Thenae
1 spearman moved from Capsa to Thenae
1 archer moved from Hippo Regius to Carthago
1 archer moved from Hippo Regius to Carthago
1 spearman moved from Carthago to Thapsus
1 swordman moved from Zama to Thapsus
1 cavalry moved from Leptis Magna to Siwa
1 cavalry moved from Leptis Magna to Siwa
2 spearmen moved from Berenice to Siwa
4 cavalrys and 3 spearmen moved from Cyrene to PaliurusPlace Units - Numidia
1 city placed in Cyrene
2 cavalrys and 1 spearman placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Carthage
Carthage buy 1 bireme, 1 city, 3 spearmen, 5 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 swordman moved from Toletum to Tarraco
1 cavalry moved from Toletum to Tarraco
1 cavalry moved from Toletum to Tarraco
1 swordman moved from Castulo to Toletum
1 swordman moved from Castulo to Toletum
1 spearman moved from Carthago Nova to SZ 16
1 bireme moved from SZ 16 to SZ 17
1 bireme and 1 spearman moved from SZ 16 to SZ 17
1 spearman moved from Palma to SZ 17
1 spearman moved from SZ 17 to Tarraco
1 spearman moved from SZ 17 to Tarraco
5 swordmen moved from Toletum to TarracoCombat - Carthage
Battle in Tarraco
Carthage attack with 2 cavalrys, 2 spearmen and 6 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 2 cavalrys, 2 spearmen and 6 swordmen in Tarraco, round 1 : 4/10 hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 1 : 1/6 hits
3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 spearman owned by the Carthage lost in Tarraco
Carthage roll dice for 2 cavalrys, 1 spearman and 6 swordmen in Tarraco, round 2 : 3/9 hits
Neutral roll dice for 2 swordmen in Tarraco, round 2 : 0/2 hits
2 swordmen owned by the Neutral lost in Tarraco
Carthage win, taking Tarraco from Neutral with 2 cavalrys, 1 spearman and 6 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
1 bireme moved from SZ 33 to SZ 26
1 trireme moved from SZ 33 to SZ 26
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
3 spearmen and 1 trireme moved from SZ 32 to SZ 33
1 spearman moved from SZ 33 to Lilybaeum
1 spearman moved from SZ 33 to Lilybaeum
1 spearman moved from SZ 33 to Lilybaeum
1 cavalry moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 32
1 cavalry moved from Carthago to SZ 32
1 hoplite moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
1 spearman moved from Carthago to SZ 32
5 biremes, 3 cavalrys, 1 hoplite, 3 spearmen and 2 triremes moved from SZ 32 to SZ 26
1 hoplite moved from SZ 26 to Caralis
1 cavalry moved from SZ 26 to Caralis
1 cavalry moved from SZ 26 to Caralis
1 cavalry moved from SZ 26 to Caralis
1 spearman moved from SZ 26 to Caralis
1 spearman moved from SZ 26 to Caralis
1 spearman moved from SZ 26 to CaralisPlace Units - Carthage
1 city placed in Carthago Nova
1 bireme placed in SZ 36
4 swordmen and 1 warelephant placed in Lilybaeum
3 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes and 1 trireme; Remaining resources: 6 PUs;Combat Move - RomanRepublic
1 ballista, 3 cavalrys, 7 legionaires and 8 velitess moved from Verona to Patavium
1 ballista and 5 legionaires moved from Ariminum to Patavium
1 velites moved from Tarentum to SZ 45
1 velites moved from SZ 45 to Dodona
RomanRepublic take Dodona from MacedoniaCombat - RomanRepublic
Battle in Patavium
RomanRepublic attack with 2 ballistas, 3 cavalrys, 12 legionaires and 8 velitess
Neutral defend with 3 archers, 5 axemen and 4 swordmen
RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 12 legionaires and 8 velitess in Patavium, round 1 : 8/25 hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 1 : 2/12 hits
5 axemen owned by the Neutral , 3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic roll dice for 2 ballistas, 3 cavalrys, 12 legionaires and 6 velitess in Patavium, round 2 : 7/23 hits
Neutral roll dice for 3 archers and 1 swordman in Patavium, round 2 : 2/4 hits
3 archers owned by the Neutral , 1 swordman owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Patavium
RomanRepublic win, taking Patavium from Neutral with 2 ballistas, 3 cavalrys, 12 legionaires and 4 velitess remaining. Battle score for attacker is 31
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Casualties for RomanRepublic: 4 velitessNon Combat Move - RomanRepublic
3 legionaires moved from Aleria to SZ 21
3 legionaires and 1 trireme moved from SZ 21 to SZ 25
3 legionaires moved from SZ 25 to Roma
3 velitess moved from Aleria to SZ 24
1 trireme and 3 velitess moved from SZ 24 to SZ 25
3 velitess moved from SZ 25 to Roma
1 legionaire moved from Aleria to SZ 24
2 biremes and 1 legionaire moved from SZ 24 to SZ 25
1 legionaire moved from SZ 25 to Roma
1 velites moved from Capua to TarentumPlace Units - RomanRepublic
5 biremes and 1 trireme placed in SZ 25Turn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 71 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 city, 4 legionaires and 20 velitess
Verona : 1 flag
Aleria : 1 flag, 1 velites
Messana : 4 forts, 4 legionaires and 5 velitess
Capua : 1 city, 1 legionaire and 14 velitess
SZ 25 : 7 biremes and 3 triremes
Genua : 1 flag
Tarentum : 1 legionaire and 1 velites
SZ 45 : 1 bireme
Dodona : 1 flag, 1 velites
Patavium : 1 flag, 2 ballistas, 3 cavalrys, 12 legionaires and 4 velitessProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 65 / 71
GreekCityStates : 25 / 42
Macedonia : 34 / 38
Egypt : 32 / 39
Seleucid : 66 / 66
Parthia : 59 / 64
Numidia : 28 / 28Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3,562
Median : 4,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 64Neutral Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3,750
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 16RomanRepublic Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,500
Median : 4,000
Variance : 0,255
Standard Deviation : 0,505
Total rolls : 48 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - GreekCityStates
GreekCityStates buy 3 biremes and 10 slingerss; Remaining resources: 1 PUs;Non Combat Move - GreekCityStates
6 cavalrys moved from Sparta to Athens
1 hoplite and 3 slingerss moved from Corinth to Athens
1 archer moved from Sparta to CorinthPlace Units - GreekCityStates
1 bireme placed in SZ 68
2 biremes placed in SZ 67
6 slingerss placed in Athens
4 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 25 PUs; end with 26 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 city and 4 slingerss
Corinth : 1 flag, 1 archer
Athens : 7 cavalrys, 1 city, 12 hoplites and 9 slingerss
SZ 67 : 2 biremes
SZ 68 : 4 biremes and 2 triremes
Messana : 2 cavalrys, 5 hoplites and 4 slingerssProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 65 / 71
GreekCityStates : 25 / 26
Macedonia : 34 / 38
Egypt : 32 / 39
Seleucid : 66 / 66
Parthia : 59 / 64
Numidia : 28 / 28 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 hoplite, 3 peltastss and 5 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
1 cavalry moved from Salonae to Dodona
1 peltasts moved from Thessalonica to Dodona
1 peltasts moved from Thessalonica to Dodona
1 swordman moved from Thessalonica to Dodona
1 hoplite moved from Salonae to Apollonia
1 hoplite moved from Salonae to Pella
1 peltasts moved from Salonae to ApolloniaCombat - Macedonia
Battle in Dodona
Macedonia attack with 1 cavalry, 2 peltastss and 1 swordman
RomanRepublic defend with 1 velites
Macedonia roll dice for 1 cavalry, 2 peltastss and 1 swordman in Dodona, round 1 : 2/4 hits
RomanRepublic roll dice for 1 velites in Dodona, round 1 : 0/1 hits
1 velites owned by the RomanRepublic lost in Dodona
Macedonia win, taking Dodona from RomanRepublic with 1 cavalry, 2 peltastss and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velitesNon Combat Move - Macedonia
1 hoplite moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to Larissa
1 peltasts moved from Thessalonica to LarissaPlace Units - Macedonia
1 hoplite and 5 swordmen placed in Larissa
1 bireme placed in SZ 69
3 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Egypt
Egypt buy 4 axemen and 9 spearmen; Remaining resources: 0 PUs;Combat Move - Egypt
2 axemen moved from Pharan to SZ 59
2 axemen moved from SZ 59 to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 2 axemen
Seleucid defend with 1 peltasts
Egypt roll dice for 2 axemen in Sidon, round 1 : 1/2 hits
Seleucid roll dice for 1 peltasts in Sidon, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 2 axemen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Egypt
3 biremes and 1 trireme moved from SZ 60 to SZ 59
2 axemen and 5 spearmen moved from Pharan to Jerusalem
9 axemen moved from Memphis to Pharan
9 axemen moved from Alexandria to MemphisPlace Units - Egypt
9 spearmen placed in Alexandria
4 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 41 PUs; end with 41 PUs totalTerritory Summary for Egypt :
Memphis : 9 axemen
Jerusalem : 5 archers, 19 axemen, 6 chariots, 1 city and 20 spearmen
Alexandria : 1 city and 9 spearmen
SZ 59 : 3 biremes and 2 triremes
Sidon : 2 axemen
Pharan : 9 axemenProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 61 / 71
GreekCityStates : 25 / 26
Macedonia : 38 / 38
Egypt : 41 / 41
Seleucid : 57 / 66
Parthia : 59 / 64
Numidia : 28 / 28 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Seleucid
Seleucid buy 1 bireme, 5 hoplites, 6 legionaires and 5 peltastss; Remaining resources: 0 PUs;Combat Move - Seleucid
3 hoplites and 3 peltastss moved from Attalia to Pessinus
1 peltasts moved from Sardis to Pessinus
1 peltasts moved from Damascus to Sidon
1 peltasts moved from Antioch to Sidon
1 peltasts moved from Antioch to Sidon
1 legionaire moved from Antioch to SidonCombat - Seleucid
Battle in Pessinus
Seleucid attack with 3 hoplites and 4 peltastss
Neutral defend with 2 spearmen
Seleucid roll dice for 3 hoplites and 4 peltastss in Pessinus, round 1 : 1/7 hits
Neutral roll dice for 2 spearmen in Pessinus, round 1 : 0/2 hits
1 spearman owned by the Neutral lost in Pessinus
Seleucid roll dice for 3 hoplites and 4 peltastss in Pessinus, round 2 : 3/7 hits
Neutral roll dice for 1 spearman in Pessinus, round 2 : 0/1 hits
1 spearman owned by the Neutral lost in Pessinus
Seleucid win, taking Pessinus from Neutral with 3 hoplites and 4 peltastss remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmen
Battle in Sidon
Seleucid attack with 1 legionaire and 3 peltastss
Egypt defend with 2 axemen
Seleucid roll dice for 1 legionaire and 3 peltastss in Sidon, round 1 : 2/4 hits
Egypt roll dice for 2 axemen in Sidon, round 1 : 0/2 hits
2 axemen owned by the Egypt lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire and 3 peltastss remaining. Battle score for attacker is 6
Casualties for Egypt: 2 axemenNon Combat Move - Seleucid
1 peltasts moved from Antioch to Damascus
1 cataphract moved from Salamis to SZ 61
1 cataphract moved from SZ 61 to Antioch
1 hoplite moved from Salamis to SZ 61
1 hoplite moved from SZ 61 to Antioch
1 hoplite moved from Salamis to SZ 61
1 hoplite moved from SZ 61 to Antioch
1 cavalry moved from Edessa to Emesa
1 cavalry moved from Edessa to Emesa
1 cavalry moved from Edessa to Emesa
1 cavalry moved from Edessa to Emesa
1 peltasts moved from Edessa to Emesa
1 hoplite moved from Pergamum to SardisPlace Units - Seleucid
1 bireme placed in SZ 61
5 legionaires placed in Edessa
5 hoplites and 4 peltastss placed in Antioch
1 legionaire placed in Antioch
1 peltasts placed in PergamumTurn Complete - Seleucid
Seleucid collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Parthia
Parthia buy 12 cavalrys and 1 city; Remaining resources: 1 PUs;Combat Move - Parthia
1 cataphract, 2 horsearchers and 4 spearmen moved from Vologesia to Euphrates
3 cavalrys and 5 horsearchers moved from Teredon to EuphratesCombat - Parthia
Battle in Euphrates
Parthia attack with 1 cataphract, 3 cavalrys, 7 horsearchers and 4 spearmen
Neutral defend with 4 spearmen
Parthia roll dice for 1 cataphract, 3 cavalrys, 7 horsearchers and 4 spearmen in Euphrates, round 1 : 4/15 hits
Neutral roll dice for 4 spearmen in Euphrates, round 1 : 1/4 hits
4 spearmen owned by the Neutral and 1 spearman owned by the Parthia lost in Euphrates
Parthia win, taking Euphrates from Neutral with 1 cataphract, 3 cavalrys, 7 horsearchers and 3 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 1 spearmanNon Combat Move - Parthia
7 cavalrys moved from Persepolis to SeleuciaPlace Units - Parthia
1 city placed in Ctesiphon
10 cavalrys placed in Seleucia
2 cavalrys placed in PersepolisTurn Complete - Parthia
Parthia collect 61 PUs; end with 62 PUs totalTerritory Summary for Parthia :
Euphrates : 1 flag, 1 cataphract, 3 cavalrys, 7 horsearchers and 3 spearmen
Babylon : 1 flag
Ninive : 1 flag, 4 archers, 2 cataphracts and 7 spearmen
SZ 86 : 1 bireme
Vologesia : 1 flag
Seleucia : 1 flag, 4 archers, 17 cavalrys, 1 city and 8 spearmen
Ctesiphon : 1 city
Teredon : 1 flag
Persepolis : 2 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 66 / 66
RomanRepublic : 61 / 71
GreekCityStates : 25 / 26
Macedonia : 38 / 38
Egypt : 32 / 41
Seleucid : 69 / 69
Parthia : 61 / 62
Numidia : 28 / 28 -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :3
Purchase Units - Numidia
Numidia buy 3 archers, 1 cavalry and 1 trireme; Remaining resources: 0 PUs;Combat Move - Numidia
4 cavalrys and 3 spearmen moved from Paliurus to Paraetonium
2 archers, 2 cavalrys and 6 spearmen moved from Siwa to Paraetonium
1 bireme moved from SZ 31 to SZ 23
1 bireme moved from SZ 31 to SZ 32
1 swordman moved from Siga to Banasa
1 spearman moved from Siga to Banasa
1 spearman moved from Siga to Banasa
1 swordman moved from Siga to Banasa
1 archer, 4 cavalrys and 3 spearmen moved from Siga to TingisCombat - Numidia
Battle in Paraetonium
Numidia attack with 2 archers, 6 cavalrys and 9 spearmen
Neutral defend with 3 spearmen
Numidia roll dice for 2 archers, 6 cavalrys and 9 spearmen in Paraetonium, round 1 : 7/17 hits
Neutral roll dice for 3 spearmen in Paraetonium, round 1 : 0/3 hits
3 spearmen owned by the Neutral lost in Paraetonium
Numidia win, taking Paraetonium from Neutral with 2 archers, 6 cavalrys and 9 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmen
Battle in Banasa
Numidia attack with 2 spearmen and 2 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 2 spearmen and 2 swordmen in Banasa, round 1 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 : 1/2 hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Banasa
Numidia roll dice for 1 spearman and 2 swordmen in Banasa, round 2 : 0/3 hits
Neutral roll dice for 1 archer in Banasa, round 2 : 1/1 hits
1 spearman owned by the Numidia lost in Banasa
Numidia roll dice for 2 swordmen in Banasa, round 3 : 0/2 hits
Neutral roll dice for 1 archer in Banasa, round 3 : 1/1 hits
1 swordman owned by the Numidia lost in Banasa
Numidia roll dice for 1 swordman in Banasa, round 4 : 1/1 hits
Neutral roll dice for 1 archer in Banasa, round 4 : 0/1 hits
1 archer owned by the Neutral lost in Banasa
Numidia win, taking Banasa from Neutral with 1 swordman remaining. Battle score for attacker is -3
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 2 spearmen and 1 swordman
Battle in Tingis
Numidia attack with 1 archer, 4 cavalrys and 3 spearmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 1 : 3/8 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 : 0/4 hits
1 spearman owned by the Neutral and 2 cavalrys owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 4 cavalrys and 3 spearmen in Tingis, round 2 : 4/8 hits
Neutral roll dice for 1 archer in Tingis, round 2 : 1/1 hits
1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 1 archer, 4 cavalrys and 2 spearmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
1 cavalry moved from Leptis Magna to Cyrene
1 cavalry moved from Leptis Magna to Cyrene
1 spearman moved from Leptis Magna to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Oea to Berenice
1 cavalry moved from Sabrata to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
1 cavalry moved from Sabrata to Leptis Magna
1 spearman moved from Sabrata to Oea
1 spearman moved from Sabrata to Oea
1 spearman moved from Sabrata to Oea
1 spearman moved from Thenae to Sabrata
1 spearman moved from Thenae to Sabrata
1 archer moved from Carthago to SZ 32
1 archer moved from SZ 32 to Caralis
1 spearman moved from Thapsus to Thenae
1 archer moved from Carthago to Thapsus
1 swordman moved from Thapsus to ThenaePlace Units - Numidia
1 trireme placed in SZ 52
3 archers placed in Cyrene
1 cavalry placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - Carthage
Carthage buy 1 bireme, 4 cavalrys, 1 spearman, 4 swordmen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman moved from Syracuse to Messana
1 cavalry, 1 hoplite, 16 spearmen, 9 swordmen and 3 warelephants moved from Lilybaeum to Messana
6 biremes and 3 triremes moved from SZ 26 to SZ 27
1 trireme moved from SZ 33 to SZ 27
1 cavalry moved from Caralis to SZ 23
2 spearmen and 2 swordmen moved from Toletum to Palantia
2 cavalrys, 1 spearman and 6 swordmen moved from Tarraco to BarcinoCombat - Carthage
Battle in Barcino
Carthage attack with 2 cavalrys, 1 spearman and 6 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 1 spearman and 6 swordmen in Barcino, round 1 : 4/9 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 2/5 hits
1 axeman owned by the Neutral , 2 swordmen owned by the Neutral , 1 cavalry owned by the Carthage , 1 cavalry owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
Carthage roll dice for 1 cavalry and 6 swordmen in Barcino, round 2 : 1/7 hits
Neutral roll dice for 1 swordman in Barcino, round 2 : 0/1 hits
1 swordman owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 1 cavalry and 6 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 cavalry and 1 spearman
Battle in Palantia
Carthage attack with 2 spearmen and 2 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 2 spearmen and 2 swordmen in Palantia, round 1 : 2/4 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 1/3 hits
2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Palantia
Carthage roll dice for 1 spearman and 2 swordmen in Palantia, round 2 : 2/3 hits
Neutral roll dice for 1 cavalry in Palantia, round 2 : 0/1 hits
1 cavalry owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 1 spearman and 2 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 cavalrys
Casualties for Carthage: 1 spearman
Battle in Messana
Carthage attack with 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss; RomanRepublic defend with 4 forts, 4 legionaires and 5 velitess
Carthage roll dice for 1 cavalry, 1 hoplite, 17 spearmen, 9 swordmen and 3 warelephants in Messana, round 1 : 8/31 hits
Units damaged: 4 forts owned by the RomanRepublic
RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires, 4 slingerss and 5 velitess in Messana, round 1 : 9/24 hits
Units damaged: 3 warelephants owned by the Carthage
4 slingerss owned by the GreekCityStates and 6 spearmen owned by the Carthage lost in Messana
Carthage roll dice for 1 cavalry, 1 hoplite, 11 spearmen, 9 swordmen and 3 warelephants in Messana, round 2 : 4/25 hits
RomanRepublic roll dice for 2 cavalrys, 4 forts, 5 hoplites, 4 legionaires and 5 velitess in Messana, round 2 : 10/20 hits
2 velitess owned by the RomanRepublic , 2 cavalrys owned by the GreekCityStates and 10 spearmen owned by the Carthage lost in Messana
1 cavalry owned by the Carthage , 9 swordmen owned by the Carthage , 3 warelephants owned by the Carthage , 1 hoplite owned by the Carthage and 1 spearman owned by the Carthage retreated to Lilybaeum
RomanRepublic win with 4 forts, 5 hoplites, 4 legionaires and 3 velitess remaining. Battle score for attacker is -26
Casualties for GreekCityStates: 2 cavalrys and 4 slingerss
Casualties for RomanRepublic: 2 velitess
Casualties for Carthage: 16 spearmenNon Combat Move - Carthage
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 27: 6 biremes and 4 triremes
EDIT: Adding units owned by Carthage to SZ 26: 6 biremes and 4 triremes
EDIT: Turning off Edit Mode
1 swordman moved from Carthago to SZ 36
1 bireme and 1 swordman moved from SZ 36 to SZ 38
1 swordman moved from SZ 38 to Syracuse
1 cavalry moved from Caralis to SZ 26
1 cavalry moved from Caralis to SZ 26
1 hoplite moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
2 cavalrys and 1 trireme moved from SZ 26 to SZ 33
1 hoplite, 2 spearmen and 1 trireme moved from SZ 26 to SZ 33
3 spearmen and 1 trireme moved from SZ 26 to SZ 33
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman moved from Caralis to SZ 26
1 spearman and 1 trireme moved from SZ 26 to SZ 33
1 bireme moved from SZ 26 to SZ 33
5 biremes and 3 spearmen moved from SZ 26 to SZ 33
2 cavalrys, 1 hoplite and 9 spearmen moved from SZ 33 to Lilybaeum
1 bireme moved from SZ 17 to SZ 18
1 bireme moved from SZ 17 to SZ 18Place Units - Carthage
2 triremes placed in SZ 33
2 swordmen placed in Lilybaeum
1 bireme placed in SZ 33
4 cavalrys placed in Carthago Nova
1 spearman and 2 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs total
7 units repaired. -
Entschuldige das Zurücknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuräumen”, um nacher nichts zu vergessen.
Brutal eins drauf gekriegt……aber zumindest weiß ich jetzt, dass Forts und Elephanten repariert werden.
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the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….
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@alexgreat:
Entschuldige das Zuruecknehmen eines NCMs, dass ich in der CM Phase gemacht habe (Flotte nach SZ 27), es zeigt sich, dass man das einfach nicht tun soll. Hat zwar keine Auswirkungen, aber sieht dennoch nicht gut aus, sowas. Bin immer versucht, schon in CM Phase “aufzuraeumen”, um nacher nichts zu vergessen.
Brutal eins drauf gekriegt……aber zumindest weiss ich jetzt, dass Forts und Elephanten repariert werden.
Naja, keine Auswirkungen? Nach diesem Rueckzug haettest Du die Truppen auf Sizilien nicht so schnell verstaerken koennen und dadurch Zeit verloren.
Aber kein Problem, ist ja ein Fun-Game. Das haette meine Niederlage nur etwas verzoegert ;-) -
Mit keine Auswirkungen meine ich nur, dass die Schiffe in der Combat Phase keine Wirkung hatten, keinen Einfluß auf irgendwas (anlanden, shore bombardment etc). Sonst wäre es unangemessen. Ich hätte den selben Zug im Non-Combat machen können und es hätte nichts veraendert. Aber ich gebe Dir recht, dass es hart auf hart nicht ginge…das meinte ich mit "man soll ein Manöver, das man genausogut im NCM machen kann, nie im CM machen. Man nimmt sich nur Optionen.
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wann lerne ich das mit den Umlauten endlich…
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the greeks are sure taking a beating this game, and the seleucids are doing surprisingly well….
P@nther had a lot of bad luck in Parthia 1 and Greek 1 against neutrals and Seleucids, respectively. And I played more conservative than in the tournament. I see it as a complete toss-up right now, couldnt say who will win this.
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TripleA Turn Summary for game: 270BC, version: 1.3.1
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 10 biremes; Remaining resources: 1 PUs;Combat Move - RomanRepublic
2 ballistas, 12 legionaires and 2 velitess moved from Patavium to SenioCombat - RomanRepublic
Battle in Senio
RomanRepublic attack with 2 ballistas, 12 legionaires and 2 velitess
Neutral defend with 3 swordmen
RomanRepublic roll dice for 2 ballistas, 12 legionaires and 2 velitess in Senio, round 1 : 6/16 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 2/3 hits
3 swordmen owned by the Neutral and 2 velitess owned by the RomanRepublic lost in Senio
RomanRepublic win, taking Senio from Neutral with 2 ballistas and 12 legionaires remaining. Battle score for attacker is 6
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 2 velitessNon Combat Move - RomanRepublic
2 velitess moved from Patavium to Ariminum
7 biremes and 3 triremes moved from SZ 25 to SZ 28
1 legionaire moved from Tarentum to Capua
4 legionaires and 20 velitess moved from Roma to CapuaPlace Units - RomanRepublic
9 biremes placed in SZ 28
1 bireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 64 PUs; end with 65 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 city
Verona : 1 flag
Aleria : 1 flag, 1 velites
Messana : 4 forts, 4 legionaires and 3 velitess
Capua : 1 city, 6 legionaires and 34 velitess
Senio : 1 flag, 2 ballistas and 12 legionaires
SZ 28 : 17 biremes and 3 triremes
Genua : 1 flag
Tarentum : 1 velites
SZ 45 : 1 bireme
Ariminum : 2 velitess
Patavium : 1 flag, 3 cavalrysProduction/PUs Summary :
Carthage : 72 / 72
RomanRepublic : 64 / 65
GreekCityStates : 25 / 26
Macedonia : 38 / 38
Egypt : 32 / 41
Seleucid : 69 / 69
Parthia : 61 / 62
Numidia : 33 / 33





