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13L G40.2 JWW (Axis) vs. Me1945 (allies +7)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the British lost in 96 Sea Zone
                    Italians win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Ukraine
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Romania : 1 flag, 1 artillery and 2 infantry
        Northern Italy : 1 flag, 1 aaGun, 1 artillery and 1 factory_major
        Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
        Bessarabia : 1 flag, 1 fighter and 1 infantry
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Western Ukraine : 1 flag
        96 Sea Zone : 1 flag, 1 destroyer
        95 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        92 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 39
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 6 / 5
        Italians : 21 / 22
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I like how this game is going.

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    @Me1945:

    I like how this game is going.

    meaning the pace or your chances?

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    No. I don’t think any side yielded good chances for the victory yet. Just like Axis responses.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 airfield and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 63 Sea Zone to 50 Sea Zone
                1 fighter moved from New South Wales to Western Australia
                1 fighter moved from South Australia to Western Australia
                1 aaGun moved from South Australia to Western Australia
                3 infantry moved from South Australia to Western Australia
                1 armour moved from South Australia to Western Australia
                3 fighters moved from New Zealand to Western Australia
                1 aaGun moved from South Australia to New South Wales

    Place Units - ANZAC
                1 airfield placed in Western Australia
                2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    India : 1 flag, 1 infantry
        Queensland : 1 flag, 1 airfield and 1 harbour
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        South Australia : 1 flag, 1 artillery and 2 infantry
        Western Australia : 1 flag, 1 aaGun, 1 airfield, 1 armour, 5 fighters and 3 infantry
        50 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag, 1 cruiser
        Egypt : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 39
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 6 / 5
        Italians : 21 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 flag, 1 fighter and 1 infantry
        Egypt : 1 flag, 1 infantry
        United Kingdom : 1 flag, 2 infantry
        81 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 51
        Russians : 30 / 39
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 6 / 5
        Italians : 21 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    @Me1945:

    No. I don’t think any side yielded good chances for the victory yet. Just like Axis responses.

    Like as is…that is a dumb decision, cause I could use some mentoring, or wow that was smart. Do you think ITA should have tried to breakout of their hole in the med? Should have JPN been more aggressive with the focus on the med…These are the things I am worrying about.

  • 21 20 18 17 16 15 14 13

    A strong fleet and air are capable to kill axis navy in the mid with very good odds. I saw similar situation in other games too. Axis has to spend a lot of green to protect itself and sz97 against CRD. The latter would be more important for me. Agree, sounds a bit ridiculous - in order to save money Axis  spends money. Yes, as Allies, I lake it. Nothing personal. Obviously I would do the same in such situation.
    Really no comment about Japan. It prepares for India and, like a hungry shark, watches for other weak victims . Let’s see.  Wish both of us luck. I am enjoying the game.

  • 21 20 18 17 16 15 14 13

    And one more thing. I don’t believe the Allies stay solid in the Mid or anywhere else. Early or later they have to make a hard decision where to lose superiority in the mid sanding air to support VCs or in other territories /szs.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to 115 Sea Zone
                1 bomber moved from Western Germany to Karelia
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Finland to Karelia

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 2 armour, 2 destroyers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 bomber moved from Western Germany to 115 Sea Zone
                1 bomber moved from Western Germany to Karelia
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Germans lost in 115 Sea Zone
                    retreated to 115 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Karelia
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Karelia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from Karelia to Eastern Poland
                1 aaGun, 9 armour, 2 artilleries, 1 fighter, 10 infantry, 1 mech_infantry and 2 tactical_bombers moved from Bessarabia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland
                1 aaGun, 3 artilleries and 26 infantry moved from Poland to Eastern Poland
                9 infantry moved from Germany to Poland
                1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 destroyer and 1 fighter placed in 97 Sea Zone
                2 armour and 3 infantry placed in Germany
                1 mech_infantry placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 3.
                2 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Poland : 1 flag, 9 infantry
        Germany : 1 flag, 2 armour, 1 factory_major and 3 infantry
        Norway : 1 flag, 1 infantry
        Southern Italy : 1 flag, 1 aaGun, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 9 armour, 6 artilleries, 1 bomber, 2 fighters, 43 infantry, 1 mech_infantry and 3 tactical_bombers
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 3 destroyers and 2 fighters
        Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag, 1 aaGun, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 44 / 48
        Russians : 29 / 39
        Japanese : 63 / 71
        Americans : 52 / 72
        Chinese : 4 / 6
        British : 31 / 36
        UK_Pacific : 6 / 5
        Italians : 21 / 22
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    I almost started the turn over since I didn’t realize the R tac could scramble to protect your r ss. But rather, I just continued, without the scramble cause you wouldn’t have scrambled if I attacked with more aircraft……

    Now that your ss hit on it’s defensive 1 and my bmb & dd missed, I should have started over and sent more air so that I could have killed the ss!!!

    let me know if you have any questions.

    A bad German round!

  • 21 20 18 17 16 15 14 13

    Would you ask me for scramble vs. yours sbmb + DD, I say no. You had 4 planes in the sz115 range that can end their NCM in the ter/sz where you have them now. The planes are ftr + Tac sz114> 115 > 113 and ftr + Tac W. Ger > sz115 > E. Pol. If you want, you can roll a dice for them (2@3 and 2@4). I’m ok about that . If you hit, I’ll  remove my sub before posting R5 tomorrow.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Would you ask me for scramble vs. yours sbmb + DD, I say no. You had 4 planes in the sz115 range that can end their NCM in the ter/sz where you have them now. The planes are ftr + Tac sz114> 115 > 113 and ftr + Tac W. Ger > sz115 > E. Pol. If you want, you can roll a dice for them (2@3 and 2@4). I’m ok about that . If you hit, I’ll  remove my sub before posting R5 tomorrow.

    wow, that is very generous of you! Thank you……here goes.

    DiceRolls: 2@4 2@3; Total Hits: 32@4: (3, 2)2@3: (2, 5)

  • 21 20 18 17 16 15 14 13

    R5 file doesn’t go through. See PM.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I believe I sent you the J5 turn. Hope you received it.

  • 21 20 18 17 16 15 14 13

    Yes, I’v got it and sent you US5 NCM. Need scramble order in sz95.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Me1945:

    Yes, I’v got it and sent you US5 NCM. Need scramble order in sz95.

    yes send them up scramble all three. thanks

  • 21 20 18 17 16 15 14 13

    sz95 1 hit. OOL pls.

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