G40 L JWW (axis +0) v Karl7

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                1 bomber moved from New Zealand to New Guinea
                1 mech_infantry moved from Algeria to Tunisia
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 92 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Tunisia
                    Americans attack with 1 mech_infantry
                    Italians defend with 1 aaGun
                    Americans win, taking Tunisia from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Americans
                1 bomber moved from New Guinea to Queensland
                1 carrier, 1 destroyer and 2 fighters moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Algeria to Morocco
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                3 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Hopei to Shensi
                1 fighter moved from Suiyuyan to Shensi

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Hopei to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Scotland
                    British attack with 3 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 39 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    retreated to 39 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    British win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters moved from 39 Sea Zone to 80 Sea Zone
                3 aaGuns, 4 artilleries and 26 infantry moved from Burma to India
                1 armour moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Algeria to Morocco
                1 armour moved from Algeria to Morocco
                3 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 factory_minor placed in Iraq
                1 artillery and 2 infantry placed in Persia
                1 destroyer placed in 110 Sea Zone
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Egypt to Tunisia
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                3 infantry moved from Southern Italy to 95 Sea Zone
                3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 cruisers moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                1 bomber moved from Egypt to Tunisia
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Southern Italy to 95 Sea Zone
                1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                3 infantry moved from Southern Italy to 95 Sea Zone
                3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 cruisers moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 bomber, 1 fighter and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Tunisia, round 1 :  2/3 hits
                        Americans roll dice for 1 mech_infantry in Tunisia, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Tunisia
                    Italians win, taking Tunisia from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 1 :  0/3 hits
                        Italians roll dice for 1 fighter and 3 infantry in Gibraltar, round 1 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 fighter and 1 infantry in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Algeria

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Tunisia to 92 Sea Zone
                1 bomber moved from Tunisia to Libya
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                3 infantry placed in Southern Italy
                Italians undo move 1.
                1 artillery and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag, 1 infantry
        Romania : 1 flag, 1 aaGun
        Northern Italy : 1 flag, 1 factory_major and 1 infantry
        Libya : 1 flag, 1 bomber
        Southern Italy : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 56
        Russians : 38 / 43
        Japanese : 59 / 68
        Americans : 53 / 75
        Chinese : 8 / 8
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 17 / 27
        ANZAC : 8 / 8
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to Northern Territory
                      ANZAC take Northern Territory from Japanese
                2 submarines moved from 63 Sea Zone to 26 Sea Zone
                1 artillery moved from Queensland to New South Wales
                1 infantry moved from New South Wales to South Australia
                2 infantry moved from New South Wales to Queensland
                3 fighters moved from New Zealand to Hawaiian Islands

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 5 PUs (4 lost to blockades); end with 7 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 fighters moved from 95 Sea Zone to Morocco
                2 bombers moved from Western Germany to Morocco
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Baltic States
                2 fighters moved from 111 Sea Zone to Normandy Bordeaux
                1 infantry moved from Poland to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 1 carrier, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                2 fighters moved from 95 Sea Zone to Morocco
                2 bombers moved from Western Germany to Morocco
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 infantry moved from Poland to Baltic States
                1 infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Bessarabia
                1 tactical_bomber moved from Western Germany to Baltic States
                2 fighters moved from 111 Sea Zone to Normandy Bordeaux
                1 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Morocco, round 1 :  2/6 hits
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Morocco
                        Germans roll dice for 1 artillery, 2 bombers and 2 fighters in Morocco, round 2 :  5/5 hits
                        Americans roll dice for 1 armour in Morocco, round 2 :  1/1 hits
                        1 armour owned by the British and 1 artillery owned by the Germans lost in Morocco
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Normandy Bordeaux, round 1 :  2/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Baltic States
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/3 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Eastern Poland
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    1 infantry owned by the Germans retreated to Poland
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 111 Sea Zone to 112 Sea Zone
                1 destroyer, 1 submarine and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Baltic States to Germany
                1 tactical_bomber moved from Bessarabia to Romania
                5 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Poland to Slovakia Hungary
                2 infantry moved from Germany to Poland
                3 armour moved from Western Germany to Poland
                3 infantry moved from Western Germany to Germany
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 carrier and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                2 bombers moved from Morocco to Tunisia
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 carrier and 1 fighter placed in 112 Sea Zone
                Germans undo move 1.
                1 carrier placed in 112 Sea Zone
                1 fighter placed in Western Germany
                4 infantry placed in Western Germany
                6 infantry placed in Germany
                Germans undo move 4.
                2 infantry placed in Southern France
                3 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 armour, 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Tunisia : 1 flag, 2 bombers
        Slovakia Hungary : 1 flag, 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Romania : 1 flag, 2 aaGuns, 4 armour, 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Poland : 1 flag, 2 aaGuns, 8 armour, 6 artilleries, 29 infantry and 3 mech_infantrys
        Germany : 1 flag, 1 armour, 1 factory_major, 4 infantry, 1 mech_infantry and 1 tactical_bomber
        Norway : 1 flag, 4 infantry
        Southern Italy : 1 flag, 1 armour
        Baltic States : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 artillery
        112 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports
        125 Sea Zone : 1 flag
        123 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 flag, 1 carrier, 2 fighters, 2 submarines and 1 transport
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 43
        Japanese : 58 / 68
        Americans : 51 / 75
        Chinese : 8 / 8
        British : 31 / 33
        UK_Pacific : 7 / 6
        Italians : 17 / 27
        ANZAC : 9 / 7
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Baltic States

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novgorod to Baltic States
                2 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 4 artilleries and 10 infantry moved from Western Ukraine to Eastern Poland
                3 armour moved from Ukraine to Western Ukraine
                3 armour moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                1 aaGun, 2 armour, 3 artilleries and 31 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                6 armour moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                4 infantry moved from Karelia to Novgorod
                4 infantry moved from Bryansk to Ukraine
                1 artillery and 4 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Doh!  Had to correct a dumb move

    USSR Corrected .tsvg


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Korea to Anhwe
                2 infantry moved from Hunan to Kweichow
                1 bomber moved from Malaya to Kweichow
                3 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                4 artilleries and 4 infantry moved from Siam to Shan State
                5 infantry moved from Malaya to Shan State
                1 bomber moved from Malaya to Kweichow
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Korea to Anhwe
                2 infantry moved from Hunan to Kweichow
                1 bomber moved from Malaya to Kweichow
                3 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from 37 Sea Zone to Yunnan
                4 artilleries and 4 infantry moved from Siam to Shan State
                5 infantry moved from Malaya to Shan State
                1 bomber moved from Malaya to Kweichow
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kwangtung to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in Shan State
                    Japanese attack with 4 artilleries and 9 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 4 artilleries and 9 infantry in Shan State, round 1 :  4/13 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking 39 Sea Zone from UK_Pacific, taking Shan State from UK_Pacific with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  2/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kweichow, round 1 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Japan to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 3 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Hunan to Yunnan
                2 bombers moved from Kweichow to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Anhwe to Hunan
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Siam
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from 19 Sea Zone to Kiangsu
                3 aaGuns, 1 artillery and 9 infantry moved from Korea to Manchuria
                1 tactical_bomber moved from 33 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 battleship, 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from Siam to 42 Sea Zone
                2 submarines moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Kazakhstan to Tsinghai

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                3 infantry placed in Malaya
                1 armour and 2 infantry placed in Kwangtung
                5 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 artillery and 1 infantry
        Japan : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 flag, 1 infantry
        Siam : 1 flag, 1 tactical_bomber
        Manchuria : 1 flag, 3 aaGuns, 1 artillery and 9 infantry
        Yunnan : 1 flag, 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry
        Kweichow : 1 flag, 2 infantry
        Hunan : 1 flag, 1 fighter
        Tsinghai : 1 flag, 1 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 4 artilleries and 9 infantry
        Malaya : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        Kazakhstan : 1 flag
        French Indo China : 1 flag, 1 armour, 2 bombers and 3 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 3 tactical_bombers and 2 transports
        44 Sea Zone : 1 flag
        45 Sea Zone : 1 flag, 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 transports
        39 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 6 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        54 Sea Zone : 1 flag, 1 submarine
        62 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 42 / 53
        Russians : 37 / 46
        Japanese : 64 / 69
        Americans : 51 / 75
        Chinese : 4 / 8
        British : 31 / 33
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 9 / 7
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Queensland to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 4 fighters and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 3 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 infantry placed in Western United States
                Americans undo move 3.
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

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