c47191a7-e903-4fbf-96f9-29adcac616f9-2026-2-19-World-War-II-Classic.tsvg
XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice
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Oh you know, there are technology advances. There are these things you can bring with yourself called “smartphones”, that give you notices if you set them to. So for example, you can get notices everytime someone posts in this topic.
I asked you privately, but I guess you really like to bring everything here. I don’t want to get provoked by you again. As you had a serious concern on this game ending too soon, I did my best, as ghr2 did, to play as fast as we can. If even this irritates you, I don’t know anymore what to say.
Good game mate.
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If you don’t know what to say any more then please don’t say anything you would be doing me a big favour.
Germany coming.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
5 artilleries and 12 infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
5 artilleries and 12 infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Ukraine
1 bomber moved from Germany to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Belarus
2 fighters moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/5 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 3/4 hits
Russians roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 5 artilleries and 12 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 12 infantry in Novgorod, round 1 : 4/17 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 fighter moved from Belarus to Slovakia Hungary
1 bomber moved from Western Ukraine to Germany
3 artilleries and 11 infantry moved from Germany to Poland
2 infantry moved from Poland to Baltic States
3 artilleries and 5 infantry moved from Poland to Eastern Poland
2 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Novgorod
1 artillery and 6 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Ukraine to Eastern PolandPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 31 / 51
Japanese : 51 / 53
Americans : 63 / 89
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 2 / 0
Italians : 20 / 21
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Western Ukraine
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from Caucasus to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Olgiy to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 mech_infantry moved from Kansu to Central Mongolia
Russians take Central Mongolia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Caucasus to Ukraine
1 tactical_bomber moved from Caucasus to Western Ukraine
1 tactical_bomber moved from Caucasus to Belarus
1 fighter moved from Caucasus to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from Olgiy to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 mech_infantry moved from Kansu to Central Mongolia
Russians take Central Mongolia from JapaneseCombat - Russians
Battle in Trans-Jordan
Russians attack with 1 fighter and 4 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 4 mech_infantrys in Trans-Jordan, round 1 : 1/5 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians roll dice for 1 fighter and 3 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Russians win, taking Trans-Jordan from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Russia to Smolensk
1 infantry moved from Smolensk to Archangel
3 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 fighter moved from Trans-Jordan to Iraq
2 infantry moved from Shensi to Kweichow
2 mech_infantrys moved from Kansu to Kweichow
2 aaGuns moved from Kansu to Novosibirsk
1 armour moved from Novosibirsk to Yenisey
1 armour moved from Soviet Far East to SiberiaPlace Units - Russians
1 armour, 2 artilleries, 1 bomber, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 48 PUsTerritory Summary for Russians :
Kweichow : 1 flag, 3 infantry and 2 mech_infantrys
Hopei : 1 flag, 1 infantry
Yenisey : 1 flag, 1 armour
Siberia : 1 flag, 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 mech_infantry
Ulaanbaatar : 1 flag, 1 mech_infantry
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 2 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Belarus : 1 flag, 1 artillery and 1 infantry
Bryansk : 1 flag, 4 aaGuns, 5 armour, 22 artilleries, 48 infantry, 8 mech_infantrys and 2 tactical_bombers
Archangel : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters and 5 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novosibirsk : 1 flag, 2 aaGuns
Volgograd : 1 flag, 1 factory_minor
Smolensk : 1 flag, 7 armour, 4 infantry and 4 mech_infantrys
Iraq : 1 flag, 1 fighter
Northwest Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 48
Japanese : 49 / 53
Americans : 63 / 89
Chinese : 10 / 8
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 19 / 21
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.351
Median : 3.000
Variance : 0.972
Standard Deviation : 0.986
Total rolls : 37Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.481
Median : 4.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 27Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
I decided to land my fighter in egypt and send the 3 mechs that came from volg down to nw persia instead of belarus
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No prob. Will you edit or should jww?
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I did edit, hence the 2nd map posting.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 fighter
EDIT: Adding units owned by Russians to Egypt: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Malaya to Korea
3 fighters moved from Japan to Korea
1 bomber moved from India to Kiangsi
1 mech_infantry moved from Buryatia to Amur
Japanese take Amur from Russians -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 fighter
EDIT: Adding units owned by Russians to Egypt: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 2 fighters and 11 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
3 submarines moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to Kwangtung
1 tactical_bomber moved from 37 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Malaya to Korea
3 fighters moved from Japan to Korea
1 bomber moved from India to Kiangsi
1 mech_infantry moved from Buryatia to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Ethiopia
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking Ethiopia from British, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 4 submarines
Americans defend with 1 destroyer
Japanese roll dice for 4 submarines in 36 Sea Zone, round 1 : 1/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship and 4 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 1 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Kwangtung
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Korea
Japanese attack with 1 bomber and 3 fighters
Americans defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 bomber and 3 fighters in Korea, round 1 : 2/4 hits
Americans roll dice for 2 artilleries and 2 infantry in Korea, round 1 : 0/4 hits
2 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 bomber and 3 fighters in Korea, round 2 : 2/4 hits
Americans roll dice for 2 artilleries in Korea, round 2 : 2/2 hits
2 artilleries owned by the Americans , 1 bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Japanese
2 fighters moved from Korea to Japan
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 infantry moved from Malaya to 37 Sea Zone
1 aaGun and 2 infantry moved from Shan State to 37 Sea Zone
1 aaGun, 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 6 fighters, 3 infantry, 3 tactical_bombers and 10 transports moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from India to Shan State
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Kiangsu to ShantungPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kiangsu
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,4,1,2,6,6,4,2,6,6,4,6,6,3,3,3,3,2,6,5,6,6,1,1,2,2,2,3,5,5,4,2,1,6,6,1,3,4,6,4,5,4,3,5,3,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,4,2,2,2,3,4,6,6,2,2
Japanese collect 45 PUs (10 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kiangsi : 1 flag, 2 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 17 infantry
Yunnan : 1 flag
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Guam : 1 flag, 1 airfield
Amur : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 1 flag, 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 10 fighters, 4 submarines, 5 tactical_bombers and 10 transports
39 Sea Zone : 1 flag, 1 transport
Buyant-Uhaa : 1 flag
West India : 1 flag, 1 artillery
Belgian Congo : 1 flag, 1 armour
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Ethiopia : 1 flag, 1 infantry
76 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 41 / 56
Russians : 35 / 48
Japanese : 55 / 50
Americans : 63 / 89
Chinese : 9 / 8
British : 28 / 33
UK_Pacific : 0 / 0
Italians : 20 / 21
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Americans
Americans buy 1 factory_minor, 1 harbour and 10 submarines; Remaining resources: 2 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry
EDIT: Adding units owned by Americans to Central Mongolia: 2 bombers
EDIT: Removing units owned by Americans from Midway: 3 bombers
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Iraq to Syria
Americans take Syria from ItaliansCombat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 factory_minor and 1 harbour placed in Korea
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
I had to reload the file, so after rolling the only battle I did (3bmb vs 1mecinf in Amur), the original resul was win with 1bmb lost, after reloading I edited my bomber and the amur mec inf to reflect the real battle.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Kansu to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Adding units owned by Chinese to Jehol: 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Purchase Units - British
British buy 1 armour, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Cyprus to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from French Madagascar to 76 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Japanese
2 mech_infantrys moved from Union of South Africa to Rhodesia
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Tobruk to AlexandriaCombat - British
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
British attack with 5 fighters and 8 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 5 fighters and 7 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in 97 Sea Zone
British attack with 1 bomber and 3 submarines
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British win, taking 97 Sea Zone from Italians with 1 bomber and 3 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 carrier, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 98 Sea Zone from Germans with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to United Kingdom
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 infantry placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 41 / 56
Russians : 35 / 48
Japanese : 52 / 50
Americans : 64 / 91
Chinese : 11 / 13
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So yesterday I was planning my next moves with ghr2 and I said him “The most annoying thing Japan can do is this and this” and you just did it! You are an excellent player JWW, seriously.
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Btw if this game has to end I’d like it to end it at the end of a full round (France) so that each nation played the swme round.
I’d love to get 1 or more rounds before stopping playing… -
So yesterday I was planning my next moves with ghr2 and I said him “The most annoying thing Japan can do is this and this” and you just did it! You are an excellent player JWW, seriously.
I have been told that I can be seriously annoying. Thank you. 8-)
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@JWW:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3
Game History
Round :13
Politics - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 fighter
EDIT: Adding units owned by Russians to Egypt: 1 fighter
EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 3 mech_infantrys
EDIT: Removing units owned by Russians from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Russians to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit Modecan someone tell me why this showed up in my thread? I didn’t make these edits? Just trying to better understand Triple A. Thanks





