XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice


  • Guys I have bad news: as my research went to a good spot, they asked me to stay here more time and gather more materials. I’m very sorry but I have to leave the game to ghr2 untill I’ll be back.

    Apparently the Emishi Isawa by the lead of chieftan Aterui was able to resist Yamato (Japanese) attacks for 38 years. They even won the first battles, something like 500 Emishi vs 3000 Yamato.


  • The focus of my research is more anthropological tho, but the history parts of it are very interesting.
    The castle that was built by the Japanese Yamato at the Emishi frontier was located very close to where Fukushima is now, and 1200 years ago (during the struggles between Yamato and Emishi) they had a very strong earthquake followed by a tsunami that basically destroyed their castlefort! If you think about what happened to Fukushima recently…


  • I thought you were in italy?

  • '20 '18 '16 '13 '12

    @Noll:

    I’m very sorry but I have to leave the game to ghr2 untill I’ll be back.

    This was the assumption we were under previously. But ghr2 has as of yet not posted anything.

    Can we get this game rolling again now?


  • @JWW:

    I thought you were in italy?

    Yes I am, but I’m over 1000 miles from my hometown…

  • '20 '18 '16 '13 '12

    Honestly ghr2, its been almost a week now.

    Shall we just call this one?

  • '20 '18 '16 '13 '12

    So we now have 11 days to finish this game and we have burned 6 now waiting for ghr2 to make a move without any reason as to the delay.

    I think the Allies saw the writing on the wall with Japan bearing down on India and decided to stall and hope for a draw…


  • I honestly think that this next ally round is difficult one, I would like noll to do it since this is his game, and I only wanted to do russia (anzac a couple times was fine).  The writing is not on the wall quite yet, since it would be ages before japan would be able to get hawaii or anzac.


  • @Noll:

    @JWW:

    I thought you were in italy?

    Yes I am, but I’m over 1000 miles from my hometown…

    In Italy studying Japanese anthropology?


  • @ghr2:

    I honestly think that this next ally round is difficult one, I would like noll to do it since this is his game, and I only wanted to do russia (anzac a couple times was fine).  The writing is not on the wall quite yet, since it would be ages before japan would be able to get hawaii or anzac.Â

    Most Holy will do the allies this round then.

  • '20 '18 '16 '13 '12

    @ghr2:

    I honestly think that this next ally round is difficult one, I would like noll to do it since this is his game, and I only wanted to do russia (anzac a couple times was fine).  The writing is not on the wall quite yet, since it would be ages before japan would be able to get hawaii or anzac.

    All of the rounds have been difficult for everyone. If you don’t post something we are just going to end in a draw.

    This is dumb. Noll asked you to do the turns twice. What’s the big deal? Get him to tell you what to do. I don’t care. Just somebody post a goddamn move. We don’t even know when Noll will be back.

    This shouldn’t be such a big deal man.

  • Customizer

    @JWW:

    @ghr2:

    I honestly think that this next ally round is difficult one, I would like noll to do it since this is his game, and I only wanted to do russia (anzac a couple times was fine).�  The writing is not on the wall quite yet, since it would be ages before japan would be able to get hawaii or anzac.�

    Most Holy will do the allies this round then.

    er, uh, I’d be honored to!


  • @JWW:

    @Noll:

    @JWW:

    I thought you were in italy?

    Yes I am, but I’m over 1000 miles from my hometown…

    In Italy studying Japanese anthropology?

    I’m collecting bibliography in one of the biggest oriental university of europe so yeah, Italy. Even if I were in Japan, the Emishi are not there anymore. The closest thing to them are the Ainu.

  • '20 '18 '16 '13 '12

    @Noll:

    I’m collecting bibliography in one of the biggest oriental university of europe so yeah, Italy. Even if I were in Japan, the Emishi are not there anymore. The closest thing to them are the Ainu.

    Cool. Can you please BEG ghr2 to make a move because asking him nicely clearly didn’t work. We have been waiting a week and only have one more week left until the round ends.


  • Tomorrow I will go to an internet point and install there triplea.


  • @Noll:

    I’m collecting bibliography in one of the biggest oriental university of europe so yeah, Italy. Even if I were in Japan, the Emishi are not there anymore. The closest thing to them are the Ainu.

    is this for college courses you are taking, or for publication, corporate/government work?


  • Publications. I will be in Japan after I’m done with the paper research in april. By your avatar I get that you like Japan


  • @Noll:

    Publications. I will be in Japan after I’m done with the paper research in april. By your avatar I get that you like Japan

    very cool, I’d be interested in reading it if you don’t mind. Send me a link or something.

    Avatar - you would think that at first glance but it is actually a group called “the brights” that I belong to. Perhaps, they did a bit of copy infringement on the JPN sun burst!  :-D

    Sorry to hijack this thread with this info on your research. I was a history major, I find all this stuff very cool.

    Back to the game……I hope.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 3 carriers, 3 submarines and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 bombers moved from Hawaiian Islands to 31 Sea Zone
                1 fighter moved from 30 Sea Zone to 31 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 battleship, 5 carriers, 3 cruisers, 18 destroyers, 9 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                7 fighters moved from Western United States to Hawaiian Islands
                1 armour moved from Eastern Persia to India
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry and 1 mech_infantry moved from Central United States to Western United States

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 3 bombers and 1 fighter
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 7 fighters
                EDIT: Turning off Edit Mode
                3 bombers moved from 31 Sea Zone to Wake Island

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Wake Island: 7 fighters
                EDIT: Turning off Edit Mode
                3 carriers, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    retreated to Tsinghai
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

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