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XDAP-2: Onward! Defrosted Tuna Team vs Death by Dice

  • Customizer

    Lol, we’re doing great so far.

  • Customizer

    OK, I’m off to bed, but I just went into edit mode and added the sub that was supposed to go into the Egypt SZ, and reposted the summary. Hopefully it worked but I won’t know until morning because their is a delay, Lets hope it worked because we are not off to a great start. Japan - It’sup to you to post the first mistake free turn. Good Luck Jay-Dub!

  • 20 18 16 13 12

    So, was that Russian declaration of war on the Japanese intentional?

  • Customizer

    Ok. Where the heck did it go?

  • Customizer

    http://www.axisandallies.org/forums/index.php?topic=27295.msg1002190#new

    So it went where the other one did but this file has the sub added. Not sure what the heck is happening, maybe JWW can have a go at fixing it.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                2 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Turkmenistan
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                6 infantry moved from Buryatia to Yakut S.S.R.
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Yakut S.S.R. : 1 flag, 6 infantry
        Buryatia : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 1 artillery and 13 infantry
        Bryansk : 1 flag, 2 aaGuns, 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        Volgograd : 1 flag, 1 factory_minor
        Turkmenistan : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 1 flag, 2 infantry
        125 Sea Zone : 1 flag, 1 submarine
        114 Sea Zone : 1 flag, 1 cruiser
        115 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 40 / 67
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

  • Customizer

    Success! the wrong number was in the topic ID


  • ya sry bout that, first time using the PBEM or play by forum function in triple A, and yes the DoW on japan was intentional.

  • Customizer

    No harm done. This tourney is all about learning both TripleA and Global. It seems like the thread we infringed upon was a finished game any how.

  • 20 18 16 13 12

    Cool. I guess our good friend the Empire of Japan is up. Interesting options now, I guess we can attack Russia now without any penalties…

    I have a suspicion as to what Admiral Akbar might say… If you know what I mean.


  • If you attack Russia you still have the mongolia penality, be careful

  • 20 18 16 13 12

    As do you, be careful.


  • What I mean is that a DOW is not enough to shut down Mongolia. Read the NO rules.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    Well get J1 up tonight!

  • 20 18 16 13 12

    @Noll:

    What I mean is that a DOW is not enough to shut down Mongolia. Read the NO rules.

    I have. The same rules still apply to either side.


  • kk just making sure because I remember a game where I declared war with Russia to Japan without attacking, and then Japan attacked Manchuria and after mongolia became Russian, this guy started bitching like an emo kid, saying that I had dowed to cheat on him :/

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    sorry guys i have run into a bit of a problem with the new version. On my mac at work I am good to go but on the pc at home I can’t seem to upload all the maps?!?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    I think I have it. copied the Global map from the old version 1512 something or other….let’s see.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Japan to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Manchuria to Hunan
                1 artillery moved from Kiangsi to Hunan

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs;

    Combat Move - Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Formosa to Hunan
                1 bomber moved from Japan to Yunnan
                1 bomber moved from Japan to Yunnan
                2 infantry moved from Kiangsi to Hunan
                1 fighter and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Manchuria to Hunan
                1 artillery moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  1/8 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 :  6/8 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  1/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yunnan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters moved from Hunan to Kwangsi
                2 tactical_bombers moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria
                1 fighter moved from Okinawa to Kwangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 armour moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Kwangsi
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 35 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 flag, 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Kwangsi : 1 flag, 1 artillery, 2 bombers, 7 fighters, 4 infantry and 5 tactical_bombers
        Korea : 1 flag, 1 armour, 1 fighter and 2 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 mech_infantry
        Siam : 1 flag, 2 infantry
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 9 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 6 infantry
        33 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 4 transports

    Production/PUs Summary :

    Germans : 40 / 67
        Russians : 37 / 37
        Japanese : 30 / 45
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.756
            Median : 4.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 41

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.935
            Median : 4.000
            Variance : 1.633
            Standard Deviation : 1.278
            Total rolls : 31

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

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