Also FWIW this forum is on NodeBB 3.4.3, TrA-forum is on NodeBB 4.10.3.
When this forum switched from NodeBB 1.9 to 3.4.3 there were PBF incompatibilities, too.
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Dutch
2 Elites, 1 Infantry and 1 Tank moved from Rio De Janeiro to Argentina
Purchase Units - Dutch
Dutch buy 3 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Argentina
Dutch attack with 2 Elites, 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys
Dutch roll dice for 2 Elites, 1 Infantry and 1 Tank in Argentina, round 2 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Dutch and 1 Infantry owned by the Dutch lost in Argentina
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 1 Elite and 1 Tank in Argentina, round 3 : 1/2 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Dutch lost in Argentina
1 Infantry owned by the Neutral lost in Argentina
Dutch roll dice for 1 Tank in Argentina, round 4 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Argentina, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Argentina
Dutch loses 0 PUs for violating Argentinas neutrality.
Dutch win, taking Argentina from Neutral with 1 Tank remaining. Battle score for attacker is -2
Casualties for Dutch: 2 Elites and 1 Infantry
Casualties for Neutral: 3 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Sumatra
1 Bunker placed in Flores
2 Infantrys placed in Suriname
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral regular : 1.00
Dutch regular : 0.33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Finns
5 Infantrys moved from S.Karelia to Arkhangelsk
1 Fighter, 1 JetFighter and 4 Tanks moved from Vyborg to Arkhangelsk
Purchase Units - Finns
Finns buy 3 Tanks; Remaining resources: 3 PUs;
Combat - Finns
Battle in Arkhangelsk
Finns attack with 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks
Russians defend with 1 AAGun, 1 Factory and 5 Infantrys
Russians roll AA dice in Arkhangelsk : 0/2 hits, 0,33 expected hits
Finns roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter and 4 Tanks in Arkhangelsk, round 2 : 6/11 hits, 3,83 expected hits
Russians roll dice for 5 Infantrys in Arkhangelsk, round 2 : 2/5 hits, 1,67 expected hits
2 Infantrys owned by the Finns lost in Arkhangelsk
5 Infantrys owned by the Russians lost in Arkhangelsk
Finns win, taking Arkhangelsk from Russians with 1 Fighter, 3 Infantrys, 1 JetFighter and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Finns: 2 Infantrys
Casualties for Russians: 5 Infantrys
Non Combat Move - Finns
9 Infantrys moved from Vyborg to S.Karelia
2 Infantrys moved from Vyborg to S.Karelia
1 Tank moved from Oulu to S.Karelia
2 Infantrys moved from Oulu to Vyborg
2 Tanks moved from Helsinki to Oulu
4 Infantrys moved from Helsinki to Tampere
5 Infantrys moved from Tampere to Oulu
1 JetFighter moved from Arkhangelsk to Moscow
1 Fighter moved from Arkhangelsk to S.Karelia
Place Units - Finns
3 Tanks placed in Helsinki
Turn Complete - Finns
Finns collect 22 PUs; end with 25 PUs
Combat Hit Differential Summary :
Finns regular : 2,17
Russians regular : 0,33
Russians AA : -0,33
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Romanians
1 ArmoredCar moved from Yaroslavl to Vologda
Romanians take Vologda from Russians
1 ArmoredCar moved from Vologda to Gorky
4 Tanks moved from Yaroslavl to Gorky
3 Infantrys moved from Kiev to Donetsk
2 Mech.Infs moved from Bucharest to Donetsk
2 ArmoredCars moved from Vinnytsia to Donetsk
1 Adv.Fighter moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 3 Infantrys and 2 Mech.Infs; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Gorky
Romanians attack with 1 ArmoredCar and 4 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 2 : 0/5 hits, 2,33 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0,33 expected hits
Romanians roll dice for 1 ArmoredCar and 4 Tanks in Gorky, round 3 : 1/5 hits, 2,33 expected hits
Russians roll dice for 1 Infantry in Gorky, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Gorky
Romanians win, taking Gorky from Russians with 1 ArmoredCar and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs
Russians defend with 3 Infantrys and 1 Tank
Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 2/8 hits, 2,67 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/4 hits, 1,50 expected hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys and 2 Mech.Infs in Donetsk, round 3 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 2/2 hits, 0,83 expected hits
1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk
1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Adv.Fighter, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is -1
Casualties for Romanians: 2 ArmoredCars and 2 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Non Combat Move - Romanians
1 Adv.Fighter moved from Donetsk to Kiev
Place Units - Romanians
3 Infantrys placed in Kiev
2 Mech.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Romanians regular : -3,50
Russians regular : 1,00
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Thai
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 1 PUs;
Combat - Thai
Non Combat Move - Thai
1 Infantry moved from S.Thailand to S.French Indochina
1 Fighter moved from S.Thailand to Bangkok
12 Infantrys moved from S.Thailand to Bangkok
1 Artillery and 1 Infantry moved from S.Thailand to Bangkok
4 Infantrys moved from Bangkok to Malaya
Place Units - Thai
6 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
@Elrood those japs didn’t want to give up those islands!
@captainwalker they rolled remarkably well!
@Elrood yeah… I think it’s time for the US to make some wild moves!
TripleA Turn Summary for game: World At War
Game History
Round: 9
Combat Move - Americans
1 Bomber moved from Wake to 92 Sea Zone
12 Adv.Fighters moved from 86 Sea Zone to 92 Sea Zone
1 Infantry moved from Minamitori to 86 Sea Zone
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
Americans take Manila from Hisaichi
1 Infantry moved from Saipan to 86 Sea Zone
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Formosa
Americans take Formosa from Hisaichi
1 Infantry moved from Saipan to 86 Sea Zone
1 Cruiser and 1 Infantry moved from 86 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 13 Infantrys, 1 L.Fighter, 3 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 12 Adv.Fighters and 1 Bomber
Yamamoto defend with 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport
Americans roll dice for 12 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 2 : 5/13 hits, 6.67 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport in 92 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
4 Adv.Fighters owned by the Americans lost in 92 Sea Zone
1 Adv.Fighter owned by the Yamamoto, 2 Carriers owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 92 Sea Zone
Americans roll dice for 8 Adv.Fighters and 1 Bomber in 92 Sea Zone, round 3 : 6/9 hits, 4.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Yamamoto lost in 92 Sea Zone
Americans win with 8 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 22
Casualties for Americans: 4 Adv.Fighters
Casualties for Yamamoto: 2 Adv.Fighters, 1 B.Transport, 2 Carriers and 1 Transport
Non Combat Move - Americans
1 Bomber moved from 92 Sea Zone to N.French Indochina
8 Adv.Fighters moved from 92 Sea Zone to 93 Sea Zone
2 Adv.Fighters moved from 88 Sea Zone to 93 Sea Zone
1 Transport moved from 86 Sea Zone to 101 Sea Zone
2 Infantrys moved from Ulithi to 101 Sea Zone
2 B.Transports, 2 Battleships, 6 Carriers, 8 Destroyers, 9 Submarines and 1 Transport moved from 86 Sea Zone to 93 Sea Zone
2 Infantrys moved from 101 Sea Zone to Saipan
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
2 Destroyers, 2 Infantrys, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
2 Adv.Fighters moved from San Francisco to 88 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 Infantry moved from South Central USA to South Atlantic USA
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 Artillery, 6 Infantrys and 1 Marine moved from Mauritania to W.Morocco
1 B.Transport moved from 35 Sea Zone to 39 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Salvador to 35 Sea Zone
6 Infantrys moved from Bahia to 35 Sea Zone
1 Artillery, 2 B.Transports, 7 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 Artillery, 7 Infantrys and 1 Tank moved from 36 Sea Zone to Mauritania
1 Infantry and 2 Tanks moved from S.Chile to 39 Sea Zone
1 B.Transport, 1 Infantry and 2 Tanks moved from 39 Sea Zone to 35 Sea Zone
1 Infantry and 2 Tanks moved from 35 Sea Zone to Salvador
1 B.Transport moved from 32 Sea Zone to 25 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
Place Units - Americans
1 Battleship and 1 Destroyer placed in 88 Sea Zone
1 Transport placed in 83 Sea Zone
1 Infantry placed in San Francisco
2 Infantrys and 1 L.Fighter placed in Alaska
1 Adv.Fighter, 1 Bunker and 1 Infantry placed in Saipan
3 Submarines placed in 91 Sea Zone
1 Adv.Fighter and 2 Infantrys placed in Rio de Oro
2 Artillerys placed in Salvador
3 Infantrys placed in South Atlantic USA
4 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.67
Americans regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 3 Infantrys moved from La Mancha to Madrid
4 Mech.Infs moved from Aragon to Madrid
3 Mech.Infs moved from Navarre to Madrid
3 Infantrys moved from Navarre to Leon
4 Stukas moved from Aquitaine to Leon
2 Infantrys moved from Picardy to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 20 Sea Zone to Dover
1 Adv.Fighter moved from Netherlands to Dover
2 JetFighters moved from Hamburg to Dover
1 ArmoredCar moved from Minsk to Latvia
Germans take Latvia from Russians
1 ArmoredCar moved from Latvia to Leningrad
10 Infantrys moved from Novgorod to Leningrad
15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad
1 ArmoredCar moved from Danzig to 24 Sea Zone
17 Tanks moved from Moscow to Kuybyshev
Germans take Kuybyshev from Russians
2 Tanks moved from Moscow to Kuybyshev
14 Tanks moved from Moscow to Kirov
1 ArmoredCar moved from 24 Sea Zone to Estonia
1 Bomber moved from Kiev to Estonia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Leon
Germans attack with 3 Infantrys and 4 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits
3 Infantrys owned by the Germans lost in Leon
3 Infantrys owned by the Neutral lost in Leon
Germans win with 4 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Madrid
Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits
2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid
3 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits
1 Mech.Inf owned by the Germans lost in Madrid
2 Tanks owned by the Neutral lost in Madrid
Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits
Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits
1 Mech.Inf owned by the Germans lost in Madrid
1 Tank owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5
Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Kirov
Germans attack with 14 Tanks
Russians defend with 1 Infantry
Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits
Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kirov
Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Estonia
Germans attack with 1 ArmoredCar and 1 Bomber
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Dover
Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters
British defend with 1 Infantry
Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits
British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Dover
Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Leningrad
Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys
Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits
Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits
9 Infantrys owned by the Germans lost in Leningrad
8 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits
Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
3 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits
Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits
6 ArmoredCars owned by the Germans lost in Leningrad
6 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits
Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits
1 ArmoredCar owned by the Germans lost in Leningrad
2 Bunkers owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10
Casualties for Germans: 9 ArmoredCars and 10 Infantrys
Casualties for Russians: 2 Bunkers and 17 Infantrys
Non Combat Move - Germans
2 Stukas moved from Leningrad to Smolensk
1 Infantry moved from Kiev to Kursk
10 Tanks moved from Brest to Kursk
2 Infantrys moved from Kiev to Kursk
2 ArmoredCars moved from Warsaw to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 ArmoredCar moved from Warsaw to Kiev
2 ArmoredCars moved from Danzig to Kiev
3 ArmoredCars moved from Krakow to Kiev
4 ArmoredCars moved from Vinnytsia to Kursk
1 AAGun moved from Yaroslavl to Gorky
1 Bomber moved from Estonia to Kiev
4 Infantrys moved from Rhine to Hamburg
5 Infantrys moved from Belgium to Netherlands
8 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Aquitaine to Navarre
4 Infantrys moved from Aragon to La Mancha
2 Infantrys moved from Brittany to Aquitaine
1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
2 Adv.Fighters moved from Dover to 17 Sea Zone
2 JetFighters moved from Dover to 20 Sea Zone
1 Adv.Fighter moved from Dover to 22 Sea Zone
4 Stukas moved from Leon to Navarre
Place Units - Germans
1 Carrier placed in 22 Sea Zone
1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone
1 Carrier and 1 Cruiser placed in 20 Sea Zone
3 Transports placed in 22 Sea Zone
3 Transports placed in 20 Sea Zone
10 Tanks placed in Moscow
2 Tanks placed in El Agheila
4 ArmoredCars placed in Vinnytsia
3 ArmoredCars placed in Krakow
4 ArmoredCars placed in Warsaw
3 ArmoredCars placed in Danzig
1 Infantry placed in Hamburg
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
7 Infantrys placed in Paris
Turning on Edit Mode
EDIT: Removing units owned by Germans from Paris: 2 Infantrys
EDIT: Adding units owned by Germans to Normandy: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 156 PUs; end with 156 PUs
Combat Hit Differential Summary :
Russians regular : 3,67
Germans regular : 1,17
Russians AA : -0,33
British regular : -0,33
Neutral regular : 4,50
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 3 Infantrys moved from La Mancha to Madrid
4 Mech.Infs moved from Aragon to Madrid
3 Mech.Infs moved from Navarre to Madrid
3 Infantrys moved from Navarre to Leon
4 Stukas moved from Aquitaine to Leon
2 Infantrys moved from Picardy to 20 Sea Zone
2 Infantrys moved from 20 Sea Zone to Dover
2 Adv.Fighters moved from 20 Sea Zone to Dover
1 Adv.Fighter moved from Netherlands to Dover
2 JetFighters moved from Hamburg to Dover
1 ArmoredCar moved from Minsk to Latvia
Germans take Latvia from Russians
1 ArmoredCar moved from Latvia to Leningrad
10 Infantrys moved from Novgorod to Leningrad
15 ArmoredCars and 2 Stukas moved from Minsk to Leningrad
1 ArmoredCar moved from Danzig to 24 Sea Zone
17 Tanks moved from Moscow to Kuybyshev
Germans take Kuybyshev from Russians
2 Tanks moved from Moscow to Kuybyshev
14 Tanks moved from Moscow to Kirov
1 ArmoredCar moved from 24 Sea Zone to Estonia
1 Bomber moved from Kiev to Estonia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 14 ArmoredCars, 2 Carriers, 2 Cruisers, 15 Infantrys, 12 Tanks and 6 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Leon
Germans attack with 3 Infantrys and 4 Stukas
Neutral defend with 3 Infantrys
Germans roll dice for 3 Infantrys and 4 Stukas in Leon, round 2 : 4/7 hits, 3,00 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 3/3 hits, 1,00 expected hits
3 Infantrys owned by the Germans lost in Leon
3 Infantrys owned by the Neutral lost in Leon
Germans win with 4 Stukas remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Madrid
Germans attack with 2 Artillerys, 3 Infantrys and 7 Mech.Infs
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 2 Artillerys, 3 Infantrys and 7 Mech.Infs in Madrid, round 2 : 3/12 hits, 4,00 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 5/6 hits, 2,50 expected hits
2 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Madrid
3 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 7 Mech.Infs in Madrid, round 3 : 2/7 hits, 2,33 expected hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 1/3 hits, 1,50 expected hits
1 Mech.Inf owned by the Germans lost in Madrid
2 Tanks owned by the Neutral lost in Madrid
Germans roll dice for 6 Mech.Infs in Madrid, round 4 : 2/6 hits, 2,00 expected hits
Neutral roll dice for 1 Tank in Madrid, round 4 : 1/1 hits, 0,50 expected hits
1 Mech.Inf owned by the Germans lost in Madrid
1 Tank owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -5
Casualties for Germans: 2 Artillerys, 3 Infantrys and 2 Mech.Infs
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Kirov
Germans attack with 14 Tanks
Russians defend with 1 Infantry
Germans roll dice for 14 Tanks in Kirov, round 2 : 10/14 hits, 7,00 expected hits
Russians roll dice for 1 Infantry in Kirov, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Kirov
Germans win, taking Kirov from Russians with 14 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Estonia
Germans attack with 1 ArmoredCar and 1 Bomber
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Bomber in Estonia, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Estonia
Germans win, taking Estonia from Russians with 1 ArmoredCar and 1 Bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Dover
Germans attack with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters
British defend with 1 Infantry
Germans roll dice for 3 Adv.Fighters, 2 Infantrys and 2 JetFighters in Dover, round 2 : 5/7 hits, 3,17 expected hits
British roll dice for 1 Infantry in Dover, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Dover
Germans win, taking Dover from British with 3 Adv.Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Leningrad
Germans attack with 16 ArmoredCars, 10 Infantrys and 2 Stukas
Russians defend with 1 AAGun, 2 Bunkers, 1 Factory and 17 Infantrys
Russians roll AA dice in Leningrad : 0/2 hits, 0,33 expected hits
Germans roll dice for 16 ArmoredCars, 10 Infantrys and 2 Stukas in Leningrad, round 2 : 10/28 hits, 8,33 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 2 Bunkers and 17 Infantrys in Leningrad, round 2 : 9/19 hits, 6,67 expected hits
9 Infantrys owned by the Germans lost in Leningrad
8 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 16 ArmoredCars, 1 Infantry and 2 Stukas in Leningrad, round 3 : 3/19 hits, 6,67 expected hits
Russians roll dice for 2 Bunkers and 9 Infantrys in Leningrad, round 3 : 3/11 hits, 4,00 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Germans lost in Leningrad
3 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 14 ArmoredCars and 2 Stukas in Leningrad, round 4 : 6/16 hits, 5,67 expected hits
Russians roll dice for 2 Bunkers and 6 Infantrys in Leningrad, round 4 : 6/8 hits, 3,00 expected hits
6 ArmoredCars owned by the Germans lost in Leningrad
6 Infantrys owned by the Russians lost in Leningrad
Germans roll dice for 8 ArmoredCars and 2 Stukas in Leningrad, round 5 : 2/10 hits, 3,67 expected hits
Russians roll dice for 2 Bunkers in Leningrad, round 5 : 1/2 hits, 1,00 expected hits
1 ArmoredCar owned by the Germans lost in Leningrad
2 Bunkers owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 7 ArmoredCars and 2 Stukas remaining. Battle score for attacker is -10
Casualties for Germans: 9 ArmoredCars and 10 Infantrys
Casualties for Russians: 2 Bunkers and 17 Infantrys
Non Combat Move - Germans
2 Stukas moved from Leningrad to Smolensk
1 Infantry moved from Kiev to Kursk
10 Tanks moved from Brest to Kursk
2 Infantrys moved from Kiev to Kursk
2 ArmoredCars moved from Warsaw to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 ArmoredCar moved from Warsaw to Kiev
2 ArmoredCars moved from Danzig to Kiev
3 ArmoredCars moved from Krakow to Kiev
4 ArmoredCars moved from Vinnytsia to Kursk
1 AAGun moved from Yaroslavl to Gorky
1 Bomber moved from Estonia to Kiev
4 Infantrys moved from Rhine to Hamburg
5 Infantrys moved from Belgium to Netherlands
8 Infantrys moved from Normandy to Brittany
2 Infantrys moved from Aquitaine to Navarre
4 Infantrys moved from Aragon to La Mancha
2 Infantrys moved from Brittany to Aquitaine
1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 17 Sea Zone
2 Adv.Fighters moved from Dover to 17 Sea Zone
2 JetFighters moved from Dover to 20 Sea Zone
1 Adv.Fighter moved from Dover to 22 Sea Zone
4 Stukas moved from Leon to Navarre
Place Units - Germans
1 Carrier placed in 22 Sea Zone
1 Adv.Fighter and 1 Cruiser placed in 22 Sea Zone
1 Carrier and 1 Cruiser placed in 20 Sea Zone
3 Transports placed in 22 Sea Zone
3 Transports placed in 20 Sea Zone
10 Tanks placed in Moscow
2 Tanks placed in El Agheila
4 ArmoredCars placed in Vinnytsia
3 ArmoredCars placed in Krakow
4 ArmoredCars placed in Warsaw
3 ArmoredCars placed in Danzig
1 Infantry placed in Hamburg
3 Infantrys placed in Normandy
4 Infantrys placed in Rhine
7 Infantrys placed in Paris
Turning on Edit Mode
EDIT: Removing units owned by Germans from Paris: 2 Infantrys
EDIT: Adding units owned by Germans to Normandy: 2 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 156 PUs; end with 156 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 2 Stukas
EDIT: Adding units owned by Germans to Minsk: 2 Stukas
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 3,67
Germans regular : 1,17
Russians AA : -0,33
British regular : -0,33
Neutral regular : 4,50
@captainwalker made NC edit and moved my Stuka from Smolensk zo Minsc
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Tula to Yaroslavl
Russians take Yaroslavl from Romanians
Purchase Units - Russians
Russians buy 1 Adv.Fighter, 2 Bunkers, 1 Elite, 2 HeavyTanks, 16 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
1 Infantry moved from Tashkent to Chimkent
1 Bomber moved from Astrakhan to W.Iran
1 Tank moved from Tula to Stalingrad
2 Fighters moved from Perm to Sibirsky
1 Infantry moved from Yeniseysk to Salekhard
1 Infantry moved from Yeniseysk to Surgut
1 Infantry moved from Yeniseysk to Novosibirsk
1 Artillery, 1 Elite and 3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
1 AAGun, 1 Adv.Fighter, 6 Artillerys, 4 Elites, 1 Fighter, 29 Infantrys and 8 Tanks moved from Chita to N.Buryat Mongolia
2 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from Astrakhan to Saratov
2 Infantrys moved from Astrakhan to Georgia
Place Units - Russians
1 Bunker and 5 Infantrys placed in Sverdlovsk
1 Bunker, 2 HeavyTanks, 3 Infantrys and 1 Tank placed in Sibirsky
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
Russians undo move 4.
Russians undo move 3.
1 Elite and 4 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
1 Infantry placed in Tashkent
Russians undo move 2.
1 Infantry placed in Tashkent
1 Adv.Fighter, 1 Bunker, 2 HeavyTanks, 2 Infantrys and 1 Tank placed in Sibirsky
Turn Complete - Russians
Russians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Italians
2 Cruisers moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Palestine
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Mersa Matruh to New Valley
1 Adv.Fighter moved from 51 Sea Zone to New Valley
1 Adv.Fighter and 2 Fighters moved from 51 Sea Zone to Lower Egypt
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Palestine
1 Fighter moved from Syria to Palestine
1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry and 1 S.Submarine moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from 56 Sea Zone to Palestine
Purchase Units - Italians
Italians buy 2 Bunkers, 21 Infantrys and 4 Mot.Infs; Remaining resources: 1 PUs;
Combat - Italians
Battle in New Valley
Italians attack with 1 Adv.Fighter and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Adv.Fighter and 1 Infantry in New Valley, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the French lost in New Valley
Italians win, taking New Valley from British with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Lower Egypt
Italians attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Battleship and 1 Cruiser in Lower Egypt, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/5 hits, 1,50 expected hits
British roll dice for 1 Artillery in Lower Egypt, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
1 Artillery owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Palestine
Italians attack with 1 Adv.Fighter, 2 Fighters and 3 Infantrys
British defend with 3 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Palestine, round 2 : 0/2 hits, 1,17 expected hits
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 3 Infantrys in Palestine, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 3 Infantrys in Palestine, round 2 : 1/3 hits, 1,00 expected hits
1 Infantry owned by the Italians lost in Palestine
2 Infantrys owned by the British lost in Palestine
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Palestine, round 3 : 1/5 hits, 1,50 expected hits
British roll dice for 1 Infantry in Palestine, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Palestine
Italians win, taking Palestine from British with 1 Adv.Fighter, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for British: 3 Infantrys
Non Combat Move - Italians
1 Adv.Fighter and 2 Fighters moved from Palestine to 56 Sea Zone
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to 51 Sea Zone
1 Fighter moved from 56 Sea Zone to Syria
1 Adv.Fighter moved from New Valley to 51 Sea Zone
2 Infantrys moved from Provence to 43 Sea Zone
2 Infantrys and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
2 Infantrys moved from 42 Sea Zone to N.Algeria
1 Infantry moved from Lombardy to 44 Sea Zone
1 Infantry and 1 S.Submarine moved from 44 Sea Zone to 42 Sea Zone
1 Infantry moved from 42 Sea Zone to N.Algeria
1 JetFighter moved from Lombardy to 51 Sea Zone
4 Infantrys moved from Tunis to 47 Sea Zone
4 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
10 Infantrys moved from Rome to 46 Sea Zone
10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone
2 Transports moved from 56 Sea Zone to 51 Sea Zone
4 Transports moved from 51 Sea Zone to 46 Sea Zone
14 Infantrys and 7 Transports moved from 48 Sea Zone to 51 Sea Zone
9 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Infantrys moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
Place Units - Italians
1 Bunker and 4 Infantrys placed in E.Morocco
4 Mot.Infs placed in Tunis
2 Infantrys placed in Provence
1 Infantry placed in Provence
1 Bunker and 2 Infantrys placed in Syria
4 Infantrys placed in Greece
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : 0,00
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - French
1 Infantry moved from Darfur to New Valley
2 Adv.Fighters moved from French Equatorial Africa to New Valley
Purchase Units - French
French buy 1 Cruiser and 3 Infantrys; Remaining resources: 0 PUs;
Combat - French
Battle in New Valley
French attack with 2 Adv.Fighters and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters and 1 Infantry in New Valley, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in New Valley, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
2 Adv.Fighters moved from New Valley to French Equatorial Africa
1 Infantry moved from French Equatorial Africa to Darfur
1 Destroyer moved from 1 Sea Zone to 2 Sea Zone
Place Units - French
3 Infantrys placed in French Equatorial Africa
1 Cruiser placed in 1 Sea Zone
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
French regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Yamamoto
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys moved from Malaya to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 106 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to Formosa
2 Infantrys moved from 106 Sea Zone to Manila
1 Transport moved from 85 Sea Zone to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Kyushu
1 Battleship moved from 85 Sea Zone to 84 Sea Zone
3 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 101 Sea Zone
1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 L.Fighter moved from 85 Sea Zone to Manila
1 L.Fighter moved from 85 Sea Zone to Formosa
1 L.Fighter moved from 85 Sea Zone to Kyushu
1 Bomber moved from Banjarmasin to Kyushu
2 Adv.Fighters moved from 85 Sea Zone to Kyushu
2 Adv.Fighters moved from 85 Sea Zone to Formosa
2 Adv.Fighters moved from 85 Sea Zone to Manila
1 Adv.Fighter moved from 85 Sea Zone to Formosa
1 Tank moved from Hong Kong to Kwangtung
Yamamoto take Kwangtung from Chinese
1 Tank moved from Kwangtung to Hong Kong
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Bunkers and 26 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 101 Sea Zone
Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine
Americans defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 101 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Americans roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 Transport owned by the Americans lost in 101 Sea Zone
Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Kyushu
Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Battleship in Kyushu, round 2 : 0/1 hits, 0,67 expected hits
Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter in Kyushu, round 2 : 1/6 hits, 2,50 expected hits
Americans roll dice for 1 Infantry in Kyushu, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Americans lost in Kyushu
Yamamoto win, taking Kyushu from Americans with 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Manila
Yamamoto attack with 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 2 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Manila, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 Infantry in Manila, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Manila
1 Infantry owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 2 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Formosa
Yamamoto attack with 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter
Americans defend with 1 Infantry
Yamamoto roll dice for 3 Adv.Fighters, 2 Infantrys and 1 L.Fighter in Formosa, round 2 : 3/6 hits, 2,33 expected hits
Americans roll dice for 1 Infantry in Formosa, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Yamamoto lost in Formosa
1 Infantry owned by the Americans lost in Formosa
Yamamoto win, taking Formosa from Americans with 3 Adv.Fighters, 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Yamamoto
1 Artillery moved from East And South Borneo to Banjarmasin
1 Infantry moved from Panay to Mindoro
1 Infantry moved from Panay to Mindanao
1 L.Fighter moved from Manila to 84 Sea Zone
2 Adv.Fighters moved from Manila to 84 Sea Zone
3 Adv.Fighters and 1 Fighter moved from 101 Sea Zone to 84 Sea Zone
2 Adv.Fighters and 1 L.Fighter moved from Kyushu to 84 Sea Zone
3 Adv.Fighters and 1 L.Fighter moved from Formosa to 84 Sea Zone
1 Adv.Fighter moved from Banjarmasin to 84 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 B.Transport and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone
2 Tanks moved from Peking to 84 Sea Zone
1 Infantry and 2 Tanks moved from 84 Sea Zone to Tokyo
2 B.Carriers and 5 Carriers moved from 85 Sea Zone to 84 Sea Zone
3 Destroyers moved from 85 Sea Zone to 84 Sea Zone
1 Bomber moved from Kyushu to Tokyo
3 Tanks moved from Peking to Liaoning
Place Units - Yamamoto
1 Bunker placed in Tokyo
1 Bunker and 4 Infantrys placed in Banjarmasin
6 Infantrys placed in Malaya
4 Infantrys placed in Davao
6 Infantrys placed in Hong Kong
6 Infantrys placed in Tokyo
1 Adv.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Yamamoto regular : -3,50
Americans regular : 0,83
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Chinese
1 Artillery and 1 Infantry moved from Anhwei to Shantung
1 Adv.Fighter moved from Hupeh to Shantung
1 Adv.Fighter moved from Hupeh to Kiangsi
1 Artillery and 1 Elite moved from Hunan to Shanghai
1 Artillery and 2 Infantrys moved from Hunan to Kiangsi
1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Suiyuan to Chahar
1 Fighter moved from Hupeh to Shantung
1 Infantry moved from Hunan to Shanghai
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bunker, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 4 PUs;
Combat - Chinese
Battle in Shanghai
Chinese attack with 1 Artillery, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Shanghai, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kiangsi
Chinese attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Kiangsi, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys in Kiangsi, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Kiangsi, round 3 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Chinese lost in Kiangsi
1 Adv.Fighter owned by the Chinese retreated
Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Chinese: 1 Artillery and 2 Infantrys
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Shantung, round 2 : 2/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shantung
1 Infantry owned by the Hisaichi lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Adv.Fighter moved from Chahar to Hupeh
1 Adv.Fighter and 1 Fighter moved from Shantung to Hupeh
1 Adv.Fighter moved from Kiangsi to Hupeh
1 Artillery moved from Hupeh to Hunan
3 Infantrys moved from Hupeh to Hunan
1 Infantry moved from Kweichow to Hunan
2 ArmoredCars and 4 Tanks moved from Suiyuan to Shansi
6 Tanks moved from Hupeh to Shansi
4 Tanks moved from Hupeh to Shansi
1 Artillery and 2 Infantrys moved from Szechwan to Hupeh
1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
1 Artillery moved from Suiyuan to Shansi
1 Artillery and 1 Elite moved from Lanchow to Szechwan
1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
1 Infantry moved from Gobi Altai to Ningsia
2 ArmoredCars moved from Gobi Altai to Suiyuan
6 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Urumqi to C.Sinkiang
1 Tank moved from Urumqi to Gobi Altai
Place Units - Chinese
1 Bunker placed in C.Sinkiang
1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
1 Artillery and 5 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in Urumqi
Turn Complete - Chinese
Chinese collect 43 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -5.33
Hisaichi regular : 1.67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - Hisaichi
2 Infantrys moved from Peking to Shantung
2 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Ayan
1 Infantry moved from Khabarovsk to Ayan
2 Fighters moved from 84 Sea Zone to Ayan
2 Adv.Fighters moved from 85 Sea Zone to Ayan
2 L.Fighters moved from 85 Sea Zone to Shantung
2 Bombers moved from Hulunbuir to Chita
1 Infantry moved from Kiangsi to Shanghai
2 Adv.Fighters moved from 84 Sea Zone to Shanghai
1 Infantry moved from Kiangsi to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Bunker, 1 Carrier and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chita
Hisaichi attack with 2 Bombers and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Bombers and 2 Infantrys in Chita, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0,50 expected hits
1 Bunker owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ayan
Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 2 Fighters and 2 Infantrys in Ayan, round 2 : 3/6 hits, 2,00 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Shanghai
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Chinese defend with 1 Artillery and 1 Elite
Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shanghai, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Elite
Battle in Shantung
Hisaichi attack with 2 Infantrys and 2 L.Fighters
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Infantrys and 2 L.Fighters in Shantung, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Infantry and 2 L.Fighters remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Non Combat Move - Hisaichi
2 L.Fighters moved from Shantung to 84 Sea Zone
2 Bombers moved from Chita to Changchun
2 Adv.Fighters and 2 Fighters moved from Ayan to 84 Sea Zone
2 Adv.Fighters moved from Shanghai to 84 Sea Zone
3 Transports moved from 85 Sea Zone to 84 Sea Zone
8 Infantrys moved from Changchun to 84 Sea Zone
8 Infantrys moved from Peking to 84 Sea Zone
16 Infantrys moved from 84 Sea Zone to Tokyo
2 Carriers moved from 85 Sea Zone to 84 Sea Zone
1 Destroyer and 2 Submarines moved from 85 Sea Zone to 84 Sea Zone
1 T.Boat moved from 85 Sea Zone to 94 Sea Zone
2 Submarines moved from 85 Sea Zone to 84 Sea Zone
5 Artillerys, 24 Infantrys and 15 Tanks moved from Hulunbuir to Peking
3 Infantrys moved from Liaoning to Peking
1 Infantry moved from Liaoning to Peking
Place Units - Hisaichi
1 Bunker and 4 Infantrys placed in Changchun
1 Adv.Fighter and 1 Carrier placed in 84 Sea Zone
4 Infantrys placed in Changchun
3 Infantrys placed in Peking
Hisaichi undo move 4.
3 Infantrys placed in Liaoning
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Russians regular : 0,17
Hisaichi regular : 1,67
TripleA Turn Summary for game: World At War
Game History
Round: 10
Combat Move - British
1 Adv.Fighter and 2 Infantrys moved from Manchester to Dover
2 Infantrys moved from Wales to Dover
1 Adv.Fighter moved from Wales to Dover
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Palestine
1 Infantry moved from Italian East Africa to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Palestine
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to Palestine
2 Adv.Fighters and 2 Fighters moved from 57 Sea Zone to Lower Egypt
1 Bomber moved from Italian East Africa to Palestine
1 Artillery moved from N.Thailand to S.French Indochina
1 Infantry moved from Burma to S.Thailand
British take S.Thailand from Thai
1 Infantry moved from N.Thailand to S.French Indochina
1 Tank moved from Yunnan to S.French Indochina
1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 88 Sea Zone to 86 Sea Zone
1 Artillery and 1 Infantry moved from 86 Sea Zone to Iwo Jima
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 2 Bunkers, 2 Elites, 22 Infantrys, 2 T.Boats and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Iwo Jima
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 1 Infantry in Iwo Jima, round 4 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Iwo Jima
1 Infantry owned by the Yamamoto lost in Iwo Jima
British win, taking Iwo Jima from Yamamoto with 1 Artillery remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in S.French Indochina
British attack with 1 Artillery, 1 Infantry and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 1.17 expected hits
Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.French Indochina
1 Infantry owned by the Thai lost in S.French Indochina
British win, taking S.French Indochina from Thai with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Battle in Palestine
British attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys
Italians defend with 2 Infantrys
British roll dice for 2 Battleships in Palestine, round 2 : 1/2 hits, 1.33 expected hits
1 Infantry owned by the Italians lost in Palestine
British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Palestine, round 2 : 0/8 hits, 2.83 expected hits
Italians roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Infantrys in Palestine, round 3 : 3/8 hits, 2.83 expected hits
Italians roll dice for 1 Infantry in Palestine, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Palestine
1 Infantry owned by the Italians lost in Palestine
British win, taking Palestine from Italians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Infantry
Battle in Lower Egypt
British attack with 2 Adv.Fighters, 2 Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 1 Cruiser in Lower Egypt, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Dover
British attack with 2 Adv.Fighters and 4 Infantrys
Germans defend with 2 Infantrys
British roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Dover, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Dover
British roll dice for 2 Adv.Fighters and 4 Infantrys in Dover, round 3 : 3/6 hits, 1.67 expected hits
Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Dover
British win, taking Dover from Germans with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Non Combat Move - British
1 Adv.Fighter moved from Dover to Manchester
1 Adv.Fighter moved from Dover to Wales
2 Adv.Fighters and 2 Fighters moved from Palestine to 57 Sea Zone
1 Bomber moved from Palestine to Italian East Africa
2 Adv.Fighters and 2 Fighters moved from Lower Egypt to 57 Sea Zone
2 Infantrys and 2 Tanks moved from Italian East Africa to Nubia
2 Tanks moved from Rhodesia to Italian East Africa
2 Tanks moved from Cape Town to Rhodesia
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery and 3 Infantrys moved from Rajputana to Baluchistan
1 Tank moved from Delhi to Baluchistan
1 Artillery and 3 Infantrys moved from Delhi to Rajputana
1 Artillery and 2 Tanks moved from E.Iran to W.Iran
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Carrier moved from 57 Sea Zone to 58 Sea Zone
2 Fighters moved from 57 Sea Zone to 58 Sea Zone
4 Infantrys moved from Bihar to Punjab
1 Tank moved from Madras to Rajputana
Place Units - British
1 Bunker and 4 Infantrys placed in Wales
1 Bunker and 4 Infantrys placed in Manchester
British undo move 2.
British undo move 1.
1 Bunker placed in Manchester
1 Bunker placed in Wales
2 T.Boats placed in 2 Sea Zone
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
2 Artillerys, 2 Elites and 4 Infantrys placed in London
6 Infantrys placed in Cairo
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Artillery and 2 Infantrys placed in W.Iran
2 ArmoredCars placed in Cape Town
1 Tank placed in Delhi
Turn Complete - British
British collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Italians regular : 0.33
Thai regular : 0.67
Germans regular : -1.00
British regular : -3.00
@Elrood I forgot about the two UK subs w/anzac so I’ll roll for those here.
[dice 2d6<=2]
[dice 1d6]
2d6<=2: 2, 3; Hits: 1
1d6: 2