0% for April

Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 50 Sea Zone
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            3 fighters moved from 36 Sea Zone to Philippine Islands
            1 fighter moved from Wake Island to 50 Sea Zone
            3 fighters moved from 36 Sea Zone to 50 Sea Zone
            1 fighter moved from French Indo-China Thailand to 50 Sea Zone
            1 fighter moved from 50 Sea Zone to Philippine Islands
            1 fighter moved from Japan to 50 Sea Zone
            1 fighter moved from Japan to 50 Sea Zone
            1 infantry moved from Union of South Africa to 27 Sea Zone
            1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Brazil
                  Japanese take Brazil from Americans
            1 armour moved from Egypt to Belgian Congo
                  Japanese take Anglo-Egypt Sudan from British
                  Japanese take Belgian Congo from British
            1 armour moved from Egypt to Italian Africa
                  Japanese take Italian Africa from British
    
        Combat - Japanese
            Battle in 50 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 1 transport
                Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 6 fighters and 1 transport in 50 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 21
                Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
            Battle in Philippine Islands
                Japanese attack with 4 fighters and 2 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 4 fighters and 2 infantry in Philippine Islands, round 2 : 2/6 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippine Islands
                    1 artillery owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            6 fighters moved from 50 Sea Zone to 36 Sea Zone
            4 fighters moved from Philippine Islands to 36 Sea Zone
            1 fighter moved from 34 Sea Zone to France
            4 armour moved from Egypt to Persia
            2 infantry moved from Egypt to Trans-Jordan
            3 armour moved from India to Persia
            1 carrier and 2 transports moved from 34 Sea Zone to 37 Sea Zone
            1 fighter moved from Karelia S.S.R. to France
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Burma to French Indo-China Thailand
            3 infantry moved from Ningxia to Chinghai
            2 infantry moved from Suiyuan to Ningxia
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            2 infantry placed in Burma
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 62 Sea Zone
            1 fighter placed in Japan
            3 armour placed in India
            2 infantry placed in Manchuria
            2 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Persia: 1 fighter
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 bombers
            EDIT: Adding units owned by Japanese to India: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to East Poland
                  Russians take East Poland from Germans
            2 infantry moved from Eastern Ukraine to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 bomber moved from Russia to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 bomber and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Belorussia to Russia
            2 infantry moved from Russia to Caucasus
            2 artilleries and 2 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to United Kingdom
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            2 infantry moved from Baltic States to Belorussia
            4 armour moved from Karelia S.S.R. to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Poland to East Poland
            4 armour moved from Bulgaria Romania to East Poland
            4 fighters moved from 5 Sea Zone to Belorussia
            2 fighters moved from 5 Sea Zone to Norway
            1 fighter moved from Germany to Norway
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Belorussia
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 1 factory
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in East Poland
                Germans attack with 8 armour and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bulgaria Romania to East Poland
            4 infantry moved from Germany to France
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            4 fighters moved from Belorussia to 5 Sea Zone
            2 fighters moved from Norway to 5 Sea Zone
            1 fighter moved from Norway to Germany
            1 artillery moved from Germany to Poland
            1 aaGun moved from Northwestern Europe to Germany
            2 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour, 1 fighter and 7 infantry placed in Germany
            1 destroyer placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.50
    British regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Germany to United Kingdom
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Norway
            2 infantry moved from Baltic States to Belorussia
            4 armour moved from Karelia S.S.R. to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            2 infantry moved from Poland to East Poland
            4 armour moved from Bulgaria Romania to East Poland
            4 fighters moved from 5 Sea Zone to Belorussia
            2 fighters moved from 5 Sea Zone to Norway
            1 fighter moved from Germany to Norway
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Belorussia
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 1 factory
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Norway
                Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in East Poland
                Germans attack with 8 armour and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in East Poland
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Bulgaria Romania to East Poland
            4 infantry moved from Germany to France
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 infantry moved from Finland to Karelia S.S.R.
            4 fighters moved from Belorussia to 5 Sea Zone
            2 fighters moved from Norway to 5 Sea Zone
            1 fighter moved from Norway to Germany
            1 artillery moved from Germany to Poland
            1 aaGun moved from Northwestern Europe to Germany
            2 bombers moved from United Kingdom to Germany
    
        Place Units - Germans
            2 infantry placed in Karelia S.S.R.
            1 armour, 1 fighter and 7 infantry placed in Germany
            1 destroyer placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 36 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -1.50
    British regular : -0.33
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - British
            British repair damage of 3x factory; Remaining resources: 26 PUs; 
            British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports moved from 6 Sea Zone to 7 Sea Zone
            2 artilleries and 6 infantry moved from United Kingdom to 7 Sea Zone
            2 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
            3 fighters moved from 7 Sea Zone to Northwestern Europe
    
        Combat - British
            Battle in Northwestern Europe
                British attack with 2 artilleries, 3 fighters and 6 infantry
                Italians defend with 1 artillery and 4 infantry
                    British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 2 artilleries, 3 fighters and 6 infantry in Northwestern Europe, round 2 : 1/11 hits, 3.50 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the British lost in Northwestern Europe
                    1 infantry owned by the Italians lost in Northwestern Europe
                    British roll dice for 2 artilleries, 3 fighters and 4 infantry in Northwestern Europe, round 3 : 7/9 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the British lost in Northwestern Europe
                    1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northwestern Europe
                British win, taking Northwestern Europe from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 4 infantry
    
        Non Combat Move - British
            3 fighters moved from Northwestern Europe to 7 Sea Zone
            1 fighter moved from Russia to Caucasus
    
        Place Units - British
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
            Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    British regular : 0.83
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Non Combat Move - Italians
            4 infantry moved from Italy to France
            2 infantry moved from Bulgaria Romania to East Poland
            2 fighters moved from Karelia S.S.R. to 7 Sea Zone
            1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from Libya to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Balkans
            2 fighters moved from 7 Sea Zone to France
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 6 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 submarine moved from 51 Sea Zone to 50 Sea Zone
            8 fighters moved from 51 Sea Zone to 50 Sea Zone
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 8 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 8 fighters in 50 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
                Americans win with 8 fighters remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            8 fighters moved from 50 Sea Zone to 46 Sea Zone
            1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 8 submarines moved from 51 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to Solomon Islands
            1 carrier, 2 fighters, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
            1 infantry moved from Hawaiian Islands to 53 Sea Zone
            1 artillery moved from Hawaiian Islands to 53 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
            6 artilleries and 6 infantry moved from Eastern Canada to 1 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 1 Sea Zone to 7 Sea Zone
            6 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
            5 destroyers moved from 6 Sea Zone to 7 Sea Zone
    
        Place Units - Americans
            6 artilleries and 6 infantry placed in Eastern United States
            1 destroyer and 1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 35 PUs; end with 35 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 14
    
        Research Technology - Japanese
    
        Purchase Units - Japanese
            Japanese buy 7 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            15 armour, 7 artilleries and 8 infantry moved from Persia to Kazakh S.S.R.
            2 infantry moved from Chinghai to Novosibirsk
            1 infantry moved from Chinghai to Kazakh S.S.R.
            2 bombers moved from India to Novosibirsk
            3 armour moved from India to Kazakh S.S.R.
            1 armour moved from Belgian Congo to French West Africa
                  Japanese take French Equatorial Africa from British
                  Japanese take French West Africa from British
            1 infantry moved from Brazil to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to West Indies
                  Japanese take West Indies from Americans
            1 armour moved from Italian Africa to Rhodesia
                  Japanese take Rhodesia from British
            1 armour moved from Rhodesia to Italian Africa
            1 infantry moved from Trans-Jordan to Persia
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - Japanese
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 18 armour, 7 artilleries and 9 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 18 armour, 7 artilleries and 9 infantry in Kazakh S.S.R., round 2 : 13/34 hits, 14.00 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 18 armour, 7 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Ningxia to Chinghai
            2 bombers moved from Novosibirsk to Yunnan
            2 infantry moved from Burma to 37 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone
            2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters and 10 submarines moved from 36 Sea Zone to 48 Sea Zone
            1 fighter moved from French Indo-China Thailand to 48 Sea Zone
            1 fighter moved from Japan to 48 Sea Zone
            1 submarine moved from 62 Sea Zone to 50 Sea Zone
            8 armour moved from Evenki National Okrug to Kazakh S.S.R.
            2 infantry moved from Manchuria to Buryatia S.S.R.
    
        Place Units - Japanese
            3 armour placed in India
            2 armour placed in Egypt
            2 armour placed in Burma
            1 transport placed in 36 Sea Zone
            1 artillery placed in French Indo-China Thailand
            1 infantry placed in Manchuria
            2 destroyers and 2 submarines placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : -0.67
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Caucasus to Russia
            2 artilleries and 8 infantry moved from Ukraine to Caucasus
            1 infantry moved from Archangel to Russia
            1 infantry moved from Urals to Russia
    
        Place Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 7 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 destroyers moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Karelia S.S.R. to Archangel
                  Germans take Archangel from Russians
            1 armour moved from East Poland to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            1 armour moved from Eastern Ukraine to East Poland
            1 armour moved from East Poland to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Ukraine to East Poland
            7 infantry moved from Germany to Northwestern Europe
            2 fighters and 6 infantry moved from France to Northwestern Europe
            1 armour moved from Germany to Northwestern Europe
            1 artillery moved from Poland to 5 Sea Zone
            2 infantry moved from Norway to 5 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Karelia S.S.R. to 5 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe
            6 fighters moved from 5 Sea Zone to Northwestern Europe
            2 bombers moved from Germany to United Kingdom
            2 fighters moved from Germany to Northwestern Europe
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
                Bombing raid in United Kingdom causes 7 damage total. 
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser, 4 destroyers and 2 transports
                Americans defend with 1 destroyer
                    Germans roll dice for 1 cruiser, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Germans win with 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northwestern Europe
                Germans attack with 1 armour, 1 artillery, 10 fighters and 16 infantry
                British defend with 2 artilleries and 3 infantry; Americans defend with 6 artilleries and 6 infantry
                    Germans roll dice for 1 armour, 1 artillery, 10 fighters and 16 infantry in Northwestern Europe, round 2 : 11/28 hits, 8.67 expected hits
                    British roll dice for 8 artilleries and 9 infantry in Northwestern Europe, round 2 : 3/17 hits, 5.67 expected hits
                    3 infantry owned by the Germans lost in Northwestern Europe
                    6 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the British lost in Northwestern Europe
                    Germans roll dice for 1 armour, 1 artillery, 10 fighters and 13 infantry in Northwestern Europe, round 3 : 8/25 hits, 8.17 expected hits
                    British roll dice for 6 artilleries in Northwestern Europe, round 3 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Germans lost in Northwestern Europe
                    4 artilleries owned by the Americans and 2 artilleries owned by the British lost in Northwestern Europe
                Germans win, taking Northwestern Europe from British with 1 armour, 1 artillery, 10 fighters and 11 infantry remaining. Battle score for attacker is 44
                Casualties for Germans: 5 infantry
                Casualties for Americans: 6 artilleries and 6 infantry
                Casualties for British: 2 artilleries and 3 infantry
    
        Non Combat Move - Germans
            5 fighters moved from Northwestern Europe to 6 Sea Zone
            1 fighter moved from Northwestern Europe to 6 Sea Zone
            3 carriers moved from 5 Sea Zone to 6 Sea Zone
            2 bombers moved from United Kingdom to Germany
            4 fighters moved from Northwestern Europe to 7 Sea Zone
            2 infantry moved from Belorussia to East Poland
            4 fighters moved from 7 Sea Zone to France
    
        Place Units - Germans
            1 artillery and 1 infantry placed in Karelia S.S.R.
            1 destroyer and 2 submarines placed in 6 Sea Zone
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans regular : 1.33
    British regular : -2.67
    

    Dice Statistics:

    Total
            1 was rolled 409 times
            2 was rolled 461 times
            3 was rolled 422 times
            4 was rolled 478 times
            5 was rolled 487 times
            6 was rolled 481 times
        Average roll : 3.590
        Median : 4.000
        Variance : 1.995
        Standard Deviation : 1.412
        Total rolls : 2738
    
    Null / Other
            1 was rolled 93 times
            2 was rolled 119 times
            3 was rolled 103 times
            4 was rolled 120 times
            5 was rolled 120 times
            6 was rolled 116 times
        Average roll : 3.601
        Median : 4.000
        Variance : 0.948
        Standard Deviation : 0.973
        Total rolls : 671
    
    Germans Combat
            1 was rolled 93 times
            2 was rolled 119 times
            3 was rolled 103 times
            4 was rolled 120 times
            5 was rolled 120 times
            6 was rolled 116 times
        Average roll : 3.601
        Median : 4.000
        Variance : 0.948
        Standard Deviation : 0.973
        Total rolls : 671
    
    British Combat
            1 was rolled 57 times
            2 was rolled 50 times
            3 was rolled 44 times
            4 was rolled 60 times
            5 was rolled 56 times
            6 was rolled 56 times
        Average roll : 3.545
        Median : 4.000
        Variance : 0.524
        Standard Deviation : 0.724
        Total rolls : 323
    
    Italians Combat
            1 was rolled 22 times
            2 was rolled 23 times
            3 was rolled 13 times
            4 was rolled 15 times
            5 was rolled 21 times
            6 was rolled 24 times
        Average roll : 3.525
        Median : 4.000
        Variance : 0.883
        Standard Deviation : 0.940
        Total rolls : 118
    
    Americans Combat
            1 was rolled 24 times
            2 was rolled 29 times
            3 was rolled 31 times
            4 was rolled 21 times
            5 was rolled 26 times
            6 was rolled 33 times
        Average roll : 3.579
        Median : 3.000
        Variance : 0.622
        Standard Deviation : 0.788
        Total rolls : 164
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 7 times
            5 was rolled 9 times
            6 was rolled 8 times
        Average roll : 3.651
        Median : 4.000
        Variance : 0.210
        Standard Deviation : 0.459
        Total rolls : 43
    
    Russians Combat
            1 was rolled 59 times
            2 was rolled 61 times
            3 was rolled 76 times
            4 was rolled 79 times
            5 was rolled 73 times
            6 was rolled 85 times
        Average roll : 3.695
        Median : 4.000
        Variance : 1.215
        Standard Deviation : 1.102
        Total rolls : 433
    
    Japanese Combat
            1 was rolled 54 times
            2 was rolled 53 times
            3 was rolled 47 times
            4 was rolled 56 times
            5 was rolled 62 times
            6 was rolled 43 times
        Average roll : 3.470
        Median : 4.000
        Variance : 0.718
        Standard Deviation : 0.847
        Total rolls : 315
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post: Japanese round 1

    TripleA Manual Gamesave Post for game: World War II v3 1942

    Game History

    Round: 1
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Adding units owned by British to India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 16 13 12

    @Karl7 Logged in and test posting.

  • 20 18 16 13 12

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 9:10:29 PM
    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 artillery
            EDIT: Adding units owned by British to India: 1 artillery
            EDIT: Adding units owned by British to Persia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from French Indo-China Thailand to Yunnan
            1 infantry moved from Burma to Yunnan
            1 fighter moved from French Indo-China Thailand to 35 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Fukien
            1 fighter moved from Formosa to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 submarine moved from 46 Sea Zone to 53 Sea Zone
            1 bomber moved from Japan to 53 Sea Zone
            1 fighter moved from Japan to 53 Sea Zone
            1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone
            2 infantry moved from Kiangsu to Hupeh
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                1 infantry owned by the Japanese retreated to Kiangsu
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Fukien
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Fukien
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters in Yunnan, round 5 : 2/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Yunnan
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 fighter and 3 infantry
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 carrier and 3 fighters
                British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
                Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 carrier, 1 destroyer and 1 fighter
                    Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
                    1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
                Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 fighter and 1 submarine
                Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
    
        Non Combat Move - Japanese
            1 fighter moved from 53 Sea Zone to 51 Sea Zone
            1 bomber moved from 53 Sea Zone to Caroline Islands
            1 battleship moved from 62 Sea Zone to 51 Sea Zone
            1 cruiser moved from 50 Sea Zone to 51 Sea Zone
            1 infantry moved from Kiangsu to Manchuria
            1 fighter moved from 35 Sea Zone to 51 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 armour and 1 artillery placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Americans regular : 0.67
    Japanese regular : 3.50
    British regular : -1.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            3 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 armour moved from Archangel to Eastern Ukraine
            3 infantry moved from Russia to Eastern Ukraine
            3 infantry moved from Caucasus to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 armour moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 bomber, 1 fighter and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Eastern Ukraine
                Russians attack with 4 armour, 2 artilleries and 6 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russians lost in Eastern Ukraine
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 bomber moved from Belorussia to Russia
            1 fighter moved from Belorussia to Caucasus
            2 infantry moved from Kazakh S.S.R. to Persia
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Urals to Russia
            1 infantry moved from Evenki National Okrug to Urals
            3 infantry moved from Soviet Far East to Stanovoj Chrebet
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            2 artilleries and 1 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 infantry
            EDIT: Changing ownership of Caucasus from Russians to Russians
            EDIT: Adding units owned by Russians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Caucasus to Eastern Ukraine
            1 artillery moved from Russia to Eastern Ukraine
            3 infantry moved from Karelia S.S.R. to Belorussia
            1 fighter moved from Karelia S.S.R. to Belorussia
            1 armour moved from Archangel to Eastern Ukraine
            3 infantry moved from Russia to Eastern Ukraine
            3 infantry moved from Caucasus to Eastern Ukraine
            2 armour moved from Russia to Eastern Ukraine
            1 bomber moved from Russia to Belorussia
            1 infantry moved from Archangel to Belorussia
            1 armour moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 1 bomber, 1 fighter and 4 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    1 infantry owned by the Germans lost in Belorussia
                    Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Eastern Ukraine
                Russians attack with 4 armour, 2 artilleries and 6 infantry
                Germans defend with 2 armour, 1 artillery and 2 infantry
                    Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                    3 infantry owned by the Russians lost in Eastern Ukraine
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
                    Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
                    Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Eastern Ukraine
                Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour, 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 bomber moved from Belorussia to Russia
            1 fighter moved from Belorussia to Caucasus
            2 infantry moved from Kazakh S.S.R. to Persia
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Urals to Russia
            1 infantry moved from Evenki National Okrug to Urals
            3 infantry moved from Soviet Far East to Stanovoj Chrebet
            3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Caucasus
            2 artilleries and 1 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 infantry
            EDIT: Changing ownership of Caucasus from Russians to Russians
            EDIT: Adding units owned by Russians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 infantry
            EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 2 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : -1.00
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 13 Sea Zone to 12 Sea Zone
            1 fighter moved from France to 12 Sea Zone
            1 submarine moved from 8 Sea Zone to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 bomber moved from Germany to 2 Sea Zone
            1 fighter moved from Bulgaria Romania to Belorussia
            1 fighter moved from East Poland to Belorussia
            2 infantry moved from Baltic States to Belorussia
            1 artillery moved from East Poland to Belorussia
            2 infantry moved from Finland to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 fighter moved from Germany to 12 Sea Zone
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Belorussia
                    1 infantry owned by the Russians lost in Belorussia
                    Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 12 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                British defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the British lost in 12 Sea Zone
                    Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 12 Sea Zone
                Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 bomber, 1 fighter and 2 submarines
                British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
                    British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 destroyer owned by the British and 1 battleship owned by the British lost in 2 Sea Zone
                2 submarines owned by the Germans submerged
                1 submarine owned by the Russians submerged
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 transport in 2 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 35
                Casualties for British: 1 battleship, 1 destroyer and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 2 Sea Zone to Norway
            1 bomber moved from 2 Sea Zone to Norway
            1 fighter moved from 12 Sea Zone to France
            1 fighter moved from 12 Sea Zone to Morocco Algeria
            1 armour moved from Libya to Morocco Algeria
            2 fighters moved from Belorussia to 5 Sea Zone
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Karelia S.S.R.
            1 armour and 1 infantry moved from Northwestern Europe to France
            2 infantry moved from Germany to France
            1 infantry moved from Baltic States to East Poland
            1 armour moved from Poland to East Poland
            2 infantry moved from Bulgaria Romania to East Poland
            1 armour moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 armour moved from Bulgaria Romania to East Poland
            2 armour moved from Germany to East Poland
            1 infantry moved from Czechoslovakia Hungary to Poland
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            2 infantry moved from Poland to East Poland
            1 infantry moved from Libya to Morocco Algeria
            1 armour and 1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 armour and 1 infantry moved from 14 Sea Zone to Libya
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            2 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 38 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 0.17
    British regular : -2.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 2 factories; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from United Kingdom to 12 Sea Zone
            1 bomber moved from United Kingdom to Karelia S.S.R.
            1 infantry moved from India to Burma
                  British take Burma from Japanese
    
        Combat - British
            Strategic bombing raid in Karelia S.S.R.
                Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Karelia S.S.R. causes 3 damage total. 
            Battle in 12 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 12 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            1 fighter moved from 12 Sea Zone to French West Africa
            1 fighter moved from 12 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
            1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
            2 infantry moved from Persia to India
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from Australia to India
            1 cruiser and 1 transport moved from 1 Sea Zone to 9 Sea Zone
            1 bomber moved from Karelia S.S.R. to United Kingdom
    
        Place Units - British
            1 factory placed in Egypt
            1 factory placed in India
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    British regular : 1.00
    

    Dice Statistics:

    Total
            1 was rolled 20 times
            2 was rolled 21 times
            3 was rolled 31 times
            4 was rolled 23 times
            5 was rolled 19 times
            6 was rolled 18 times
        Average roll : 3.409
        Median : 3.000
        Variance : 0.855
        Standard Deviation : 0.925
        Total rolls : 132
    
    Null / Other
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.083
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Germans Combat
            1 was rolled 2 times
            2 was rolled 7 times
            3 was rolled 11 times
            4 was rolled 6 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.344
        Median : 3.000
        Variance : 1.914
        Standard Deviation : 1.383
        Total rolls : 32
    
    British Combat
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 4.083
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Americans Combat
            2 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.333
        Median : 4.000
        Variance : 1.750
        Standard Deviation : 1.323
        Total rolls : 3
    
    Chinese Combat
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.444
        Median : 2.000
        Variance : 1.188
        Standard Deviation : 1.090
        Total rolls : 9
    
    Russians Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.595
        Median : 4.000
        Variance : 0.134
        Standard Deviation : 0.366
        Total rolls : 37
    
    Japanese Combat
            1 was rolled 7 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 3 times
        Average roll : 2.963
        Median : 3.000
        Variance : 0.596
        Standard Deviation : 0.772
        Total rolls : 27
    

    Savegame

  • 20 18 16 13 12

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 fighter moved from Italy to 15 Sea Zone
    
        Combat - Italians
            Battle in 15 Sea Zone
                Italians attack with 1 battleship, 1 cruiser and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 15 Sea Zone
                Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 15 Sea Zone to Libya
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 artillery moved from 14 Sea Zone to Libya
            2 armour moved from Italy to Czechoslovakia Hungary
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to East Poland
            1 infantry moved from Italy to France
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 12 to 17
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    British regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1942

    Game History

    Round: 1
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Americans buy 2 bombers and 1 carrier; Remaining resources: 0 PUs; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Combat Move - Americans
            1 submarine moved from 56 Sea Zone to 53 Sea Zone
            1 fighter moved from Hawaiian Islands to 53 Sea Zone
            1 bomber moved from Western United States to 53 Sea Zone
    
        Combat - Americans
            Battle in 53 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 53 Sea Zone to Western United States
            1 bomber moved from Eastern United States to Western United States
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 fighter moved from 53 Sea Zone to 56 Sea Zone
            1 fighter moved from Eastern United States to United Kingdom
            1 armour moved from Eastern United States to Western United States
            2 infantry moved from Central United States to Eastern United States
            1 infantry moved from Alaska to Western Canada
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            2 bombers placed in Western United States
    
        Combat Move - Chinese
            2 infantry moved from Suiyuan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hupeh to Sikang
            1 infantry moved from Ningxia to Sikang
            1 infantry moved from Chinghai to Sikang
    
        Place Units - Chinese
            3 infantry placed in Ningxia
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -1.00
    Japanese regular : -1.00
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 21
  • 100
  • 23
  • 38
  • 186
  • 136
  • 369
  • 351
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

18.1k

Users

40.9k

Topics

1.8m

Posts