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Casualty selection?
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
3 fighters moved from 36 Sea Zone to Philippine Islands
1 fighter moved from Wake Island to 50 Sea Zone
3 fighters moved from 36 Sea Zone to 50 Sea Zone
1 fighter moved from French Indo-China Thailand to 50 Sea Zone
1 fighter moved from 50 Sea Zone to Philippine Islands
1 fighter moved from Japan to 50 Sea Zone
1 fighter moved from Japan to 50 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
Japanese take Brazil from Americans
1 armour moved from Egypt to Belgian Congo
Japanese take Anglo-Egypt Sudan from British
Japanese take Belgian Congo from British
1 armour moved from Egypt to Italian Africa
Japanese take Italian Africa from British
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 transport
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 6 fighters and 1 transport in 50 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Philippine Islands
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 artillery
Japanese roll dice for 4 fighters and 2 infantry in Philippine Islands, round 2 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Philippine Islands
1 artillery owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
6 fighters moved from 50 Sea Zone to 36 Sea Zone
4 fighters moved from Philippine Islands to 36 Sea Zone
1 fighter moved from 34 Sea Zone to France
4 armour moved from Egypt to Persia
2 infantry moved from Egypt to Trans-Jordan
3 armour moved from India to Persia
1 carrier and 2 transports moved from 34 Sea Zone to 37 Sea Zone
1 fighter moved from Karelia S.S.R. to France
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 bombers moved from Burma to French Indo-China Thailand
3 infantry moved from Ningxia to Chinghai
2 infantry moved from Suiyuan to Ningxia
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
2 infantry placed in Burma
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea Zone
1 fighter placed in Japan
3 armour placed in India
2 infantry placed in Manchuria
2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 1 fighter
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 bombers
EDIT: Adding units owned by Japanese to India: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to East Poland
Russians take East Poland from Germans
2 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Eastern Ukraine to Belorussia
1 bomber moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Belorussia to Russia
2 infantry moved from Russia to Caucasus
2 artilleries and 2 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Caucasus
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -1.17
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
2 infantry moved from Baltic States to Belorussia
4 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Poland to East Poland
4 armour moved from Bulgaria Romania to East Poland
4 fighters moved from 5 Sea Zone to Belorussia
2 fighters moved from 5 Sea Zone to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in East Poland
Germans attack with 8 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria Romania to East Poland
4 infantry moved from Germany to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Belorussia to 5 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Norway to Germany
1 artillery moved from Germany to Poland
1 aaGun moved from Northwestern Europe to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 7 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.50
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Germany to United Kingdom
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
2 infantry moved from Baltic States to Belorussia
4 armour moved from Karelia S.S.R. to East Poland
2 infantry moved from Bulgaria Romania to East Poland
2 infantry moved from Poland to East Poland
4 armour moved from Bulgaria Romania to East Poland
4 fighters moved from 5 Sea Zone to Belorussia
2 fighters moved from 5 Sea Zone to Norway
1 fighter moved from Germany to Norway
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 3 fighters and 2 infantry
British defend with 1 artillery and 1 factory
Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in East Poland
Germans attack with 8 armour and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Poland
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bulgaria Romania to East Poland
4 infantry moved from Germany to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
4 fighters moved from Belorussia to 5 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Norway to Germany
1 artillery moved from Germany to Poland
1 aaGun moved from Northwestern Europe to Germany
2 bombers moved from United Kingdom to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 7 infantry placed in Germany
1 destroyer placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.50
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 26 PUs;
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports moved from 6 Sea Zone to 7 Sea Zone
2 artilleries and 6 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
3 fighters moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 2 artilleries, 3 fighters and 6 infantry
Italians defend with 1 artillery and 4 infantry
British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 3 fighters and 6 infantry in Northwestern Europe, round 2 : 1/11 hits, 3.50 expected hits
Germans roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the British lost in Northwestern Europe
1 infantry owned by the Italians lost in Northwestern Europe
British roll dice for 2 artilleries, 3 fighters and 4 infantry in Northwestern Europe, round 3 : 7/9 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - British
3 fighters moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Russia to Caucasus
Place Units - British
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 17 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Non Combat Move - Italians
4 infantry moved from Italy to France
2 infantry moved from Bulgaria Romania to East Poland
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Morocco Algeria to Libya
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Balkans
2 fighters moved from 7 Sea Zone to France
Place Units - Italians
2 artilleries and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 submarine moved from 51 Sea Zone to 50 Sea Zone
8 fighters moved from 51 Sea Zone to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 8 fighters in 50 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 50 Sea Zone
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
8 fighters moved from 50 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 8 submarines moved from 51 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to Solomon Islands
1 carrier, 2 fighters, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 artillery moved from Hawaiian Islands to 53 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
6 artilleries and 6 infantry moved from Eastern Canada to 1 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 1 Sea Zone to 7 Sea Zone
6 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe
5 destroyers moved from 6 Sea Zone to 7 Sea Zone
Place Units - Americans
6 artilleries and 6 infantry placed in Eastern United States
1 destroyer and 1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
15 armour, 7 artilleries and 8 infantry moved from Persia to Kazakh S.S.R.
2 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Chinghai to Kazakh S.S.R.
2 bombers moved from India to Novosibirsk
3 armour moved from India to Kazakh S.S.R.
1 armour moved from Belgian Congo to French West Africa
Japanese take French Equatorial Africa from British
Japanese take French West Africa from British
1 infantry moved from Brazil to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to West Indies
Japanese take West Indies from Americans
1 armour moved from Italian Africa to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Italian Africa
1 infantry moved from Trans-Jordan to Persia
2 infantry moved from Egypt to Trans-Jordan
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 18 armour, 7 artilleries and 9 infantry
Russians defend with 1 infantry
Japanese roll dice for 18 armour, 7 artilleries and 9 infantry in Kazakh S.S.R., round 2 : 13/34 hits, 14.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 18 armour, 7 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
2 bombers moved from Novosibirsk to Yunnan
2 infantry moved from Burma to 37 Sea Zone
1 carrier, 2 fighters, 2 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters and 10 submarines moved from 36 Sea Zone to 48 Sea Zone
1 fighter moved from French Indo-China Thailand to 48 Sea Zone
1 fighter moved from Japan to 48 Sea Zone
1 submarine moved from 62 Sea Zone to 50 Sea Zone
8 armour moved from Evenki National Okrug to Kazakh S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
Place Units - Japanese
3 armour placed in India
2 armour placed in Egypt
2 armour placed in Burma
1 transport placed in 36 Sea Zone
1 artillery placed in French Indo-China Thailand
1 infantry placed in Manchuria
2 destroyers and 2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Caucasus to Russia
2 artilleries and 8 infantry moved from Ukraine to Caucasus
1 infantry moved from Archangel to Russia
1 infantry moved from Urals to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 7 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from East Poland to Eastern Ukraine
Germans take Eastern Ukraine from Russians
1 armour moved from Eastern Ukraine to East Poland
1 armour moved from East Poland to Ukraine
Germans take Ukraine from Russians
1 armour moved from Ukraine to East Poland
7 infantry moved from Germany to Northwestern Europe
2 fighters and 6 infantry moved from France to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
1 artillery moved from Poland to 5 Sea Zone
2 infantry moved from Norway to 5 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe
6 fighters moved from 5 Sea Zone to Northwestern Europe
2 bombers moved from Germany to United Kingdom
2 fighters moved from Germany to Northwestern Europe
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory
Bombing raid in United Kingdom causes 7 damage total.
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 4 destroyers and 2 transports
Americans defend with 1 destroyer
Germans roll dice for 1 cruiser, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Germans win with 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwestern Europe
Germans attack with 1 armour, 1 artillery, 10 fighters and 16 infantry
British defend with 2 artilleries and 3 infantry; Americans defend with 6 artilleries and 6 infantry
Germans roll dice for 1 armour, 1 artillery, 10 fighters and 16 infantry in Northwestern Europe, round 2 : 11/28 hits, 8.67 expected hits
British roll dice for 8 artilleries and 9 infantry in Northwestern Europe, round 2 : 3/17 hits, 5.67 expected hits
3 infantry owned by the Germans lost in Northwestern Europe
6 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 1 armour, 1 artillery, 10 fighters and 13 infantry in Northwestern Europe, round 3 : 8/25 hits, 8.17 expected hits
British roll dice for 6 artilleries in Northwestern Europe, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Northwestern Europe
4 artilleries owned by the Americans and 2 artilleries owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 armour, 1 artillery, 10 fighters and 11 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 5 infantry
Casualties for Americans: 6 artilleries and 6 infantry
Casualties for British: 2 artilleries and 3 infantry
Non Combat Move - Germans
5 fighters moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Northwestern Europe to 6 Sea Zone
3 carriers moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from United Kingdom to Germany
4 fighters moved from Northwestern Europe to 7 Sea Zone
2 infantry moved from Belorussia to East Poland
4 fighters moved from 7 Sea Zone to France
Place Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 destroyer and 2 submarines placed in 6 Sea Zone
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 1.33
British regular : -2.67
Dice Statistics:
Total
1 was rolled 409 times
2 was rolled 461 times
3 was rolled 422 times
4 was rolled 478 times
5 was rolled 487 times
6 was rolled 481 times
Average roll : 3.590
Median : 4.000
Variance : 1.995
Standard Deviation : 1.412
Total rolls : 2738
Null / Other
1 was rolled 93 times
2 was rolled 119 times
3 was rolled 103 times
4 was rolled 120 times
5 was rolled 120 times
6 was rolled 116 times
Average roll : 3.601
Median : 4.000
Variance : 0.948
Standard Deviation : 0.973
Total rolls : 671
Germans Combat
1 was rolled 93 times
2 was rolled 119 times
3 was rolled 103 times
4 was rolled 120 times
5 was rolled 120 times
6 was rolled 116 times
Average roll : 3.601
Median : 4.000
Variance : 0.948
Standard Deviation : 0.973
Total rolls : 671
British Combat
1 was rolled 57 times
2 was rolled 50 times
3 was rolled 44 times
4 was rolled 60 times
5 was rolled 56 times
6 was rolled 56 times
Average roll : 3.545
Median : 4.000
Variance : 0.524
Standard Deviation : 0.724
Total rolls : 323
Italians Combat
1 was rolled 22 times
2 was rolled 23 times
3 was rolled 13 times
4 was rolled 15 times
5 was rolled 21 times
6 was rolled 24 times
Average roll : 3.525
Median : 4.000
Variance : 0.883
Standard Deviation : 0.940
Total rolls : 118
Americans Combat
1 was rolled 24 times
2 was rolled 29 times
3 was rolled 31 times
4 was rolled 21 times
5 was rolled 26 times
6 was rolled 33 times
Average roll : 3.579
Median : 3.000
Variance : 0.622
Standard Deviation : 0.788
Total rolls : 164
Chinese Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.651
Median : 4.000
Variance : 0.210
Standard Deviation : 0.459
Total rolls : 43
Russians Combat
1 was rolled 59 times
2 was rolled 61 times
3 was rolled 76 times
4 was rolled 79 times
5 was rolled 73 times
6 was rolled 85 times
Average roll : 3.695
Median : 4.000
Variance : 1.215
Standard Deviation : 1.102
Total rolls : 433
Japanese Combat
1 was rolled 54 times
2 was rolled 53 times
3 was rolled 47 times
4 was rolled 56 times
5 was rolled 62 times
6 was rolled 43 times
Average roll : 3.470
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 315
TripleA Manual Gamesave Post for game: World War II v3 1942
Game History
Round: 1
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Karl7 Logged in and test posting.
Test summary from TripleA, engine version: 2.6.14470, time: 9:10:29 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Research Technology - Japanese
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 artillery
EDIT: Adding units owned by British to India: 1 artillery
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Fukien
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from Kiangsu to Hupeh
Combat - Japanese
Battle in Hupeh
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hupeh
1 infantry owned by the Japanese retreated to Kiangsu
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters in Yunnan, round 5 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Yunnan
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 bomber moved from 53 Sea Zone to Caroline Islands
1 battleship moved from 62 Sea Zone to 51 Sea Zone
1 cruiser moved from 50 Sea Zone to 51 Sea Zone
1 infantry moved from Kiangsu to Manchuria
1 fighter moved from 35 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to French Indo-China Thailand
Place Units - Japanese
1 destroyer and 2 transports placed in 62 Sea Zone
1 armour and 1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : 0.67
Japanese regular : 3.50
British regular : -1.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Eastern Ukraine
3 infantry moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Eastern Ukraine
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
1 bomber moved from Belorussia to Russia
1 fighter moved from Belorussia to Caucasus
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Changing ownership of Caucasus from Russians to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 armour moved from Archangel to Eastern Ukraine
3 infantry moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 infantry moved from Archangel to Belorussia
1 armour moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 3 infantry
Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Eastern Ukraine
Russians attack with 4 armour, 2 artilleries and 6 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Eastern Ukraine
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 aaGun moved from Karelia S.S.R. to Archangel
1 bomber moved from Belorussia to Russia
1 fighter moved from Belorussia to Caucasus
2 infantry moved from Kazakh S.S.R. to Persia
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Urals to Russia
1 infantry moved from Evenki National Okrug to Urals
3 infantry moved from Soviet Far East to Stanovoj Chrebet
3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
2 artilleries and 1 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Changing ownership of Caucasus from Russians to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Persia: 1 infantry
EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 2 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : -1.00
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from East Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
1 artillery moved from East Poland to Belorussia
2 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 fighter moved from Germany to 12 Sea Zone
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Belorussia
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the British lost in 12 Sea Zone
Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine
British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the British and 1 battleship owned by the British lost in 2 Sea Zone
2 submarines owned by the Germans submerged
1 submarine owned by the Russians submerged
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 transport in 2 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 12 Sea Zone to France
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
2 fighters moved from Belorussia to 5 Sea Zone
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour and 1 infantry moved from Northwestern Europe to France
2 infantry moved from Germany to France
1 infantry moved from Baltic States to East Poland
1 armour moved from Poland to East Poland
2 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 armour moved from Bulgaria Romania to East Poland
2 armour moved from Germany to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Poland to East Poland
1 infantry moved from Libya to Morocco Algeria
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Libya
Place Units - Germans
1 carrier placed in 5 Sea Zone
2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.17
British regular : -2.50
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - British
British buy 2 factories; Remaining resources: 1 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 12 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
1 infantry moved from India to Burma
British take Burma from Japanese
Combat - British
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 12 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 12 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 12 Sea Zone to French West Africa
1 fighter moved from 12 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa
2 infantry moved from Persia to India
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Australia to India
1 cruiser and 1 transport moved from 1 Sea Zone to 9 Sea Zone
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - British
1 factory placed in Egypt
1 factory placed in India
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
British regular : 1.00
Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 31 times
4 was rolled 23 times
5 was rolled 19 times
6 was rolled 18 times
Average roll : 3.409
Median : 3.000
Variance : 0.855
Standard Deviation : 0.925
Total rolls : 132
Null / Other
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.344
Median : 3.000
Variance : 1.914
Standard Deviation : 1.383
Total rolls : 32
British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.083
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Americans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Chinese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.444
Median : 2.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 4.000
Variance : 0.134
Standard Deviation : 0.366
Total rolls : 37
Japanese Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 2.963
Median : 3.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 27
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to 15 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 15 Sea Zone to Libya
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 artillery moved from 14 Sea Zone to Libya
2 armour moved from Italy to Czechoslovakia Hungary
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to East Poland
1 infantry moved from Italy to France
Place Units - Italians
1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 12 to 17
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.67
British regular : -0.33
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Americans buy 2 bombers and 1 carrier; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Western United States
1 bomber moved from Eastern United States to Western United States
1 destroyer moved from 20 Sea Zone to 56 Sea Zone
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 armour moved from Eastern United States to Western United States
2 infantry moved from Central United States to Eastern United States
1 infantry moved from Alaska to Western Canada
Place Units - Americans
1 carrier placed in 56 Sea Zone
2 bombers placed in Western United States
Combat Move - Chinese
2 infantry moved from Suiyuan to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hupeh to Sikang
1 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to Sikang
Place Units - Chinese
3 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.00
Japanese regular : -1.00