@The_Good_Captain It is silly because at first this was correctly implemented, but then for some reason I thought it should be the other way around so I changed it. But now I have to change it back again.
Canuck 12 v Karl7 AA50 1942 grudge match, who is cooler?
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Research Technology - Japanese Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 3 fighters moved from 36 Sea Zone to Philippine Islands 1 fighter moved from Wake Island to 50 Sea Zone 3 fighters moved from 36 Sea Zone to 50 Sea Zone 1 fighter moved from French Indo-China Thailand to 50 Sea Zone 1 fighter moved from 50 Sea Zone to Philippine Islands 1 fighter moved from Japan to 50 Sea Zone 1 fighter moved from Japan to 50 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Brazil Japanese take Brazil from Americans 1 armour moved from Egypt to Belgian Congo Japanese take Anglo-Egypt Sudan from British Japanese take Belgian Congo from British 1 armour moved from Egypt to Italian Africa Japanese take Italian Africa from British Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 destroyer, 6 fighters and 1 transport Americans defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 6 fighters and 1 transport in 50 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 21 Casualties for Americans: 1 destroyer, 1 submarine and 1 transport Battle in Philippine Islands Japanese attack with 4 fighters and 2 infantry Americans defend with 1 artillery Japanese roll dice for 4 fighters and 2 infantry in Philippine Islands, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 artillery in Philippine Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippine Islands 1 artillery owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 6 fighters moved from 50 Sea Zone to 36 Sea Zone 4 fighters moved from Philippine Islands to 36 Sea Zone 1 fighter moved from 34 Sea Zone to France 4 armour moved from Egypt to Persia 2 infantry moved from Egypt to Trans-Jordan 3 armour moved from India to Persia 1 carrier and 2 transports moved from 34 Sea Zone to 37 Sea Zone 1 fighter moved from Karelia S.S.R. to France 2 fighters moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from Burma to French Indo-China Thailand 3 infantry moved from Ningxia to Chinghai 2 infantry moved from Suiyuan to Ningxia Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 2 infantry placed in Burma Turning on Edit Mode EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine placed in 62 Sea Zone 1 fighter placed in Japan 3 armour placed in India 2 infantry placed in Manchuria 2 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Japanese from Persia: 1 fighter EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo-China Thailand: 2 bombers EDIT: Adding units owned by Japanese to India: 2 bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 0.33 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to East Poland Russians take East Poland from Germans 2 infantry moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 bomber moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 bomber and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 3 infantry in Belorussia, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia 2 infantry moved from Russia to Caucasus 2 artilleries and 2 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Caucasus Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.17 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Germany to United Kingdom 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 infantry moved from Baltic States to Belorussia 4 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to East Poland 4 armour moved from Bulgaria Romania to East Poland 4 fighters moved from 5 Sea Zone to Belorussia 2 fighters moved from 5 Sea Zone to Norway 1 fighter moved from Germany to Norway Combat - Germans Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Belorussia Germans attack with 4 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Norway Germans attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 factory Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in East Poland Germans attack with 8 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bulgaria Romania to East Poland 4 infantry moved from Germany to France 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 4 fighters moved from Belorussia to 5 Sea Zone 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from Norway to Germany 1 artillery moved from Germany to Poland 1 aaGun moved from Northwestern Europe to Germany 2 bombers moved from United Kingdom to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 7 infantry placed in Germany 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.50 British regular : -0.33 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Germany to United Kingdom 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway 2 infantry moved from Baltic States to Belorussia 4 armour moved from Karelia S.S.R. to East Poland 2 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to East Poland 4 armour moved from Bulgaria Romania to East Poland 4 fighters moved from 5 Sea Zone to Belorussia 2 fighters moved from 5 Sea Zone to Norway 1 fighter moved from Germany to Norway Combat - Germans Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 1,2 and causes: 3 damage to unit: factory Bombing raid in United Kingdom causes 3 damage total. Battle in Belorussia Germans attack with 4 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Norway Germans attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 factory Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Norway Germans win, taking Norway from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in East Poland Germans attack with 8 armour and 4 infantry Russians defend with 1 infantry Germans roll dice for 8 armour and 4 infantry in East Poland, round 2 : 3/12 hits, 4.67 expected hits Russians roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Poland 1 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 8 armour and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Bulgaria Romania to East Poland 4 infantry moved from Germany to France 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 4 fighters moved from Belorussia to 5 Sea Zone 2 fighters moved from Norway to 5 Sea Zone 1 fighter moved from Norway to Germany 1 artillery moved from Germany to Poland 1 aaGun moved from Northwestern Europe to Germany 2 bombers moved from United Kingdom to Germany Place Units - Germans 2 infantry placed in Karelia S.S.R. 1 armour, 1 fighter and 7 infantry placed in Germany 1 destroyer placed in 5 Sea Zone Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.50 British regular : -0.33 -
TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - British British repair damage of 3x factory; Remaining resources: 26 PUs; British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 4 transports moved from 6 Sea Zone to 7 Sea Zone 2 artilleries and 6 infantry moved from United Kingdom to 7 Sea Zone 2 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe 3 fighters moved from 7 Sea Zone to Northwestern Europe Combat - British Battle in Northwestern Europe British attack with 2 artilleries, 3 fighters and 6 infantry Italians defend with 1 artillery and 4 infantry British roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 artilleries, 3 fighters and 6 infantry in Northwestern Europe, round 2 : 1/11 hits, 3.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Northwestern Europe, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the British lost in Northwestern Europe 1 infantry owned by the Italians lost in Northwestern Europe British roll dice for 2 artilleries, 3 fighters and 4 infantry in Northwestern Europe, round 3 : 7/9 hits, 3.17 expected hits Germans roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Northwestern Europe 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - British 3 fighters moved from Northwestern Europe to 7 Sea Zone 1 fighter moved from Russia to Caucasus Place Units - British 2 artilleries and 6 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 17 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.83 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Italians 4 infantry moved from Italy to France 2 infantry moved from Bulgaria Romania to East Poland 2 fighters moved from Karelia S.S.R. to 7 Sea Zone 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Libya to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Balkans 2 fighters moved from 7 Sea Zone to France Place Units - Italians 2 artilleries and 4 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Purchase Units - Americans Americans buy 6 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 submarine moved from 51 Sea Zone to 50 Sea Zone 8 fighters moved from 51 Sea Zone to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 fighters in 50 Sea Zone, round 2 : 6/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 8 fighters remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 8 fighters moved from 50 Sea Zone to 46 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers and 8 submarines moved from 51 Sea Zone to 46 Sea Zone 1 bomber moved from Caroline Islands to Solomon Islands 1 carrier, 2 fighters, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 artillery moved from Hawaiian Islands to 53 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands 6 artilleries and 6 infantry moved from Eastern Canada to 1 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 1 Sea Zone to 7 Sea Zone 6 artilleries and 6 infantry moved from 7 Sea Zone to Northwestern Europe 5 destroyers moved from 6 Sea Zone to 7 Sea Zone Place Units - Americans 6 artilleries and 6 infantry placed in Eastern United States 1 destroyer and 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 35 PUs; end with 35 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.67 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14 Research Technology - Japanese Purchase Units - Japanese Japanese buy 7 armour, 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 15 armour, 7 artilleries and 8 infantry moved from Persia to Kazakh S.S.R. 2 infantry moved from Chinghai to Novosibirsk 1 infantry moved from Chinghai to Kazakh S.S.R. 2 bombers moved from India to Novosibirsk 3 armour moved from India to Kazakh S.S.R. 1 armour moved from Belgian Congo to French West Africa Japanese take French Equatorial Africa from British Japanese take French West Africa from British 1 infantry moved from Brazil to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to West Indies Japanese take West Indies from Americans 1 armour moved from Italian Africa to Rhodesia Japanese take Rhodesia from British 1 armour moved from Rhodesia to Italian Africa 1 infantry moved from Trans-Jordan to Persia 2 infantry moved from Egypt to Trans-Jordan Combat - Japanese Battle in Novosibirsk Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 18 armour, 7 artilleries and 9 infantry Russians defend with 1 infantry Japanese roll dice for 18 armour, 7 artilleries and 9 infantry in Kazakh S.S.R., round 2 : 13/34 hits, 14.00 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 18 armour, 7 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 2 infantry moved from Ningxia to Chinghai 2 bombers moved from Novosibirsk to Yunnan 2 infantry moved from Burma to 37 Sea Zone 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 37 Sea Zone to 48 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 8 fighters and 10 submarines moved from 36 Sea Zone to 48 Sea Zone 1 fighter moved from French Indo-China Thailand to 48 Sea Zone 1 fighter moved from Japan to 48 Sea Zone 1 submarine moved from 62 Sea Zone to 50 Sea Zone 8 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. Place Units - Japanese 3 armour placed in India 2 armour placed in Egypt 2 armour placed in Burma 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo-China Thailand 1 infantry placed in Manchuria 2 destroyers and 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -0.67 -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 aaGun, 1 armour, 3 artilleries and 14 infantry moved from Caucasus to Russia 2 artilleries and 8 infantry moved from Ukraine to Caucasus 1 infantry moved from Archangel to Russia 1 infantry moved from Urals to Russia Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 7 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 14 Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 4 destroyers moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Karelia S.S.R. to Archangel Germans take Archangel from Russians 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to East Poland 1 armour moved from East Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Ukraine to East Poland 7 infantry moved from Germany to Northwestern Europe 2 fighters and 6 infantry moved from France to Northwestern Europe 1 armour moved from Germany to Northwestern Europe 1 artillery moved from Poland to 5 Sea Zone 2 infantry moved from Norway to 5 Sea Zone 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Karelia S.S.R. to 5 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Northwestern Europe 6 fighters moved from 5 Sea Zone to Northwestern Europe 2 bombers moved from Germany to United Kingdom 2 fighters moved from Germany to Northwestern Europe Combat - Germans Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 6,1 and causes: 7 damage to unit: factory Bombing raid in United Kingdom causes 7 damage total. Battle in 6 Sea Zone Germans attack with 1 cruiser, 4 destroyers and 2 transports Americans defend with 1 destroyer Germans roll dice for 1 cruiser, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Germans win with 1 cruiser, 4 destroyers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwestern Europe Germans attack with 1 armour, 1 artillery, 10 fighters and 16 infantry British defend with 2 artilleries and 3 infantry; Americans defend with 6 artilleries and 6 infantry Germans roll dice for 1 armour, 1 artillery, 10 fighters and 16 infantry in Northwestern Europe, round 2 : 11/28 hits, 8.67 expected hits British roll dice for 8 artilleries and 9 infantry in Northwestern Europe, round 2 : 3/17 hits, 5.67 expected hits 3 infantry owned by the Germans lost in Northwestern Europe 6 infantry owned by the Americans, 2 artilleries owned by the Americans and 3 infantry owned by the British lost in Northwestern Europe Germans roll dice for 1 armour, 1 artillery, 10 fighters and 13 infantry in Northwestern Europe, round 3 : 8/25 hits, 8.17 expected hits British roll dice for 6 artilleries in Northwestern Europe, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Northwestern Europe 4 artilleries owned by the Americans and 2 artilleries owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 1 armour, 1 artillery, 10 fighters and 11 infantry remaining. Battle score for attacker is 44 Casualties for Germans: 5 infantry Casualties for Americans: 6 artilleries and 6 infantry Casualties for British: 2 artilleries and 3 infantry Non Combat Move - Germans 5 fighters moved from Northwestern Europe to 6 Sea Zone 1 fighter moved from Northwestern Europe to 6 Sea Zone 3 carriers moved from 5 Sea Zone to 6 Sea Zone 2 bombers moved from United Kingdom to Germany 4 fighters moved from Northwestern Europe to 7 Sea Zone 2 infantry moved from Belorussia to East Poland 4 fighters moved from 7 Sea Zone to France Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 1 destroyer and 2 submarines placed in 6 Sea Zone 8 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Germans regular : 1.33 British regular : -2.67Dice Statistics:
Total 1 was rolled 409 times 2 was rolled 461 times 3 was rolled 422 times 4 was rolled 478 times 5 was rolled 487 times 6 was rolled 481 times Average roll : 3.590 Median : 4.000 Variance : 1.995 Standard Deviation : 1.412 Total rolls : 2738 Null / Other 1 was rolled 93 times 2 was rolled 119 times 3 was rolled 103 times 4 was rolled 120 times 5 was rolled 120 times 6 was rolled 116 times Average roll : 3.601 Median : 4.000 Variance : 0.948 Standard Deviation : 0.973 Total rolls : 671 Germans Combat 1 was rolled 93 times 2 was rolled 119 times 3 was rolled 103 times 4 was rolled 120 times 5 was rolled 120 times 6 was rolled 116 times Average roll : 3.601 Median : 4.000 Variance : 0.948 Standard Deviation : 0.973 Total rolls : 671 British Combat 1 was rolled 57 times 2 was rolled 50 times 3 was rolled 44 times 4 was rolled 60 times 5 was rolled 56 times 6 was rolled 56 times Average roll : 3.545 Median : 4.000 Variance : 0.524 Standard Deviation : 0.724 Total rolls : 323 Italians Combat 1 was rolled 22 times 2 was rolled 23 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 21 times 6 was rolled 24 times Average roll : 3.525 Median : 4.000 Variance : 0.883 Standard Deviation : 0.940 Total rolls : 118 Americans Combat 1 was rolled 24 times 2 was rolled 29 times 3 was rolled 31 times 4 was rolled 21 times 5 was rolled 26 times 6 was rolled 33 times Average roll : 3.579 Median : 3.000 Variance : 0.622 Standard Deviation : 0.788 Total rolls : 164 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 7 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.651 Median : 4.000 Variance : 0.210 Standard Deviation : 0.459 Total rolls : 43 Russians Combat 1 was rolled 59 times 2 was rolled 61 times 3 was rolled 76 times 4 was rolled 79 times 5 was rolled 73 times 6 was rolled 85 times Average roll : 3.695 Median : 4.000 Variance : 1.215 Standard Deviation : 1.102 Total rolls : 433 Japanese Combat 1 was rolled 54 times 2 was rolled 53 times 3 was rolled 47 times 4 was rolled 56 times 5 was rolled 62 times 6 was rolled 43 times Average roll : 3.470 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 315 -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II v3 1942
Game History
Round: 1 Research Technology - Japanese Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 artillery EDIT: Adding units owned by British to India: 1 artillery EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Karl7 Logged in and test posting.
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 9:10:29 PM
Savegame -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Research Technology - Japanese Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 artillery EDIT: Adding units owned by British to India: 1 artillery EDIT: Adding units owned by British to Persia: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Burma to Yunnan 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Fukien 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 destroyer and 1 fighter moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from Kiangsu to Hupeh Combat - Japanese Battle in Hupeh Japanese attack with 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh 1 infantry owned by the Japanese retreated to Kiangsu Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Fukien Japanese attack with 1 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Fukien, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters in Yunnan, round 5 : 2/2 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Yunnan 1 fighter owned by the Chinese lost in Yunnan Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 fighter and 3 infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 16 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Non Combat Move - Japanese 1 fighter moved from 53 Sea Zone to 51 Sea Zone 1 bomber moved from 53 Sea Zone to Caroline Islands 1 battleship moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 50 Sea Zone to 51 Sea Zone 1 infantry moved from Kiangsu to Manchuria 1 fighter moved from 35 Sea Zone to 51 Sea Zone 1 fighter moved from Yunnan to French Indo-China Thailand Place Units - Japanese 1 destroyer and 2 transports placed in 62 Sea Zone 1 armour and 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : 0.67 Japanese regular : 3.50 British regular : -1.33 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 3 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Archangel to Eastern Ukraine 3 infantry moved from Russia to Eastern Ukraine 3 infantry moved from Caucasus to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia 1 armour moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Ukraine Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Eastern Ukraine 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Archangel 1 bomber moved from Belorussia to Russia 1 fighter moved from Belorussia to Caucasus 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Soviet Far East to Stanovoj Chrebet 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 artilleries and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Changing ownership of Caucasus from Russians to Russians EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -1.00 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Caucasus to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 3 infantry moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Belorussia 1 armour moved from Archangel to Eastern Ukraine 3 infantry moved from Russia to Eastern Ukraine 3 infantry moved from Caucasus to Eastern Ukraine 2 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Belorussia 1 infantry moved from Archangel to Belorussia 1 armour moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 bomber, 1 fighter and 4 infantry in Belorussia, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Belorussia 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Belorussia, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Ukraine Russians attack with 4 armour, 2 artilleries and 6 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 4 armour, 2 artilleries and 6 infantry in Eastern Ukraine, round 2 : 4/12 hits, 4.00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Russians lost in Eastern Ukraine 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 4 armour, 2 artilleries and 3 infantry in Eastern Ukraine, round 3 : 3/9 hits, 3.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 4 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Archangel 1 bomber moved from Belorussia to Russia 1 fighter moved from Belorussia to Caucasus 2 infantry moved from Kazakh S.S.R. to Persia 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 3 infantry moved from Soviet Far East to Stanovoj Chrebet 3 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 2 artilleries and 1 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Changing ownership of Caucasus from Russians to Russians EDIT: Adding units owned by Russians to Caucasus: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 infantry EDIT: Adding units owned by Russians to Eastern Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 4 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 2 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.17 Russians regular : -1.00 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Germans Germans buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from East Poland to Belorussia 2 infantry moved from Baltic States to Belorussia 1 artillery moved from East Poland to Belorussia 2 infantry moved from Finland to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 fighter moved from Germany to 12 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Belorussia 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 artillery and 2 fighters in Belorussia, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 12 Sea Zone Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport; Russians defend with 1 submarine British roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British and 1 battleship owned by the British lost in 2 Sea Zone 2 submarines owned by the Germans submerged 1 submarine owned by the Russians submerged Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 transport in 2 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 35 Casualties for British: 1 battleship, 1 destroyer and 1 transport Non Combat Move - Germans 1 fighter moved from 2 Sea Zone to Norway 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 armour moved from Libya to Morocco Algeria 2 fighters moved from Belorussia to 5 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour and 1 infantry moved from Northwestern Europe to France 2 infantry moved from Germany to France 1 infantry moved from Baltic States to East Poland 1 armour moved from Poland to East Poland 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 armour moved from Bulgaria Romania to East Poland 2 armour moved from Germany to East Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 2 infantry moved from Poland to East Poland 1 infantry moved from Libya to Morocco Algeria 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya Place Units - Germans 1 carrier placed in 5 Sea Zone 2 artilleries and 5 infantry placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.17 British regular : -2.50 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 1 PUs; Combat Move - British 2 fighters moved from United Kingdom to 12 Sea Zone 1 bomber moved from United Kingdom to Karelia S.S.R. 1 infantry moved from India to Burma British take Burma from Japanese Combat - British Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in 12 Sea Zone British attack with 2 fighters Germans defend with 1 destroyer British roll dice for 2 fighters in 12 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - British 1 fighter moved from 12 Sea Zone to French West Africa 1 fighter moved from 12 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from 23 Sea Zone to French Equatorial Africa 2 infantry moved from Persia to India 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Australia to India 1 cruiser and 1 transport moved from 1 Sea Zone to 9 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - British 1 factory placed in Egypt 1 factory placed in India Turn Complete - British British collect 33 PUs; end with 34 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : -0.33 British regular : 1.00Dice Statistics:
Total 1 was rolled 20 times 2 was rolled 21 times 3 was rolled 31 times 4 was rolled 23 times 5 was rolled 19 times 6 was rolled 18 times Average roll : 3.409 Median : 3.000 Variance : 0.855 Standard Deviation : 0.925 Total rolls : 132 Null / Other 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.083 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Germans Combat 1 was rolled 2 times 2 was rolled 7 times 3 was rolled 11 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 4 times Average roll : 3.344 Median : 3.000 Variance : 1.914 Standard Deviation : 1.383 Total rolls : 32 British Combat 2 was rolled 1 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 4.083 Median : 4.000 Variance : 0.909 Standard Deviation : 0.953 Total rolls : 12 Americans Combat 2 was rolled 1 times 4 was rolled 2 times Average roll : 3.333 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Chinese Combat 1 was rolled 4 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.444 Median : 2.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Russians Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 6 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.595 Median : 4.000 Variance : 0.134 Standard Deviation : 0.366 Total rolls : 37 Japanese Combat 1 was rolled 7 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 2.963 Median : 3.000 Variance : 0.596 Standard Deviation : 0.772 Total rolls : 27 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 fighter moved from Italy to 15 Sea Zone Combat - Italians Battle in 15 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 fighter British defend with 1 destroyer Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Italians win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 fighter moved from 15 Sea Zone to Libya 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 artillery moved from 14 Sea Zone to Libya 2 armour moved from Italy to Czechoslovakia Hungary 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to East Poland 1 infantry moved from Italy to France Place Units - Italians 1 destroyer placed in 14 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 12 PUs Turning on Edit Mode EDIT: Changing PUs for Italians from 12 to 17 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 1 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode Americans buy 2 bombers and 1 carrier; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone Combat - Americans Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Western United States 1 bomber moved from Eastern United States to Western United States 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Eastern United States to United Kingdom 1 armour moved from Eastern United States to Western United States 2 infantry moved from Central United States to Eastern United States 1 infantry moved from Alaska to Western Canada Place Units - Americans 1 carrier placed in 56 Sea Zone 2 bombers placed in Western United States Combat Move - Chinese 2 infantry moved from Suiyuan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Ningxia to Sikang 1 infantry moved from Chinghai to Sikang Place Units - Chinese 3 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -1.00 Japanese regular : -1.00





