@Grinchveld How is this my turn? The last turn that completed is Japan6. The posted turn here is for USA 5, i.e., old turn.
It should be China’s turn 6, right?
2on2 WaW #2 - Elrood & Redrum (Ax) v Witt & Colt (Al)
-
@Elrood @Colt45554 @Witt New game thread. Good luck!
-
Game History
Round: 1 Combat Move - Germans 2 Infantrys and 1 Tank moved from East Prussia to Lithuania 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 24 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Destroyer moved from 22 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia 1 T.Boat moved from 22 Sea Zone to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Danzig 1 Artillery and 4 Infantrys moved from Pomerania to Danzig 1 Artillery and 2 Infantrys moved from Hamburg to Denmark 2 Artillerys and 3 Infantrys moved from Silesia to Krakow 1 Artillery and 6 Infantrys moved from Bohemia to Krakow 2 Artillerys and 4 Infantrys moved from Austria to Hungary 6 Infantrys moved from Bavaria to Lorraine 6 Infantrys moved from Rhine to Lorraine 2 Artillerys moved from Rhine to Lorraine 1 Tank moved from Rhine to Lorraine 2 Tanks moved from Bavaria to Lorraine 1 Tank moved from Austria to Lorraine 2 Tanks moved from Bohemia to Lorraine 2 Tanks moved from Saxony to Lorraine 2 Tanks moved from Hamburg to Lorraine 1 Tank moved from Brandenburg to Lorraine 2 Infantrys and 2 Tanks moved from Lombardy to 44 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 44 Sea Zone to 43 Sea Zone 2 Infantrys and 2 Tanks moved from 43 Sea Zone to Languedoc 1 Destroyer moved from 44 Sea Zone to 43 Sea Zone 2 Tanks moved from Silesia to Danzig 2 Tanks moved from Pomerania to Danzig 2 Stukas moved from Berlin to Denmark 2 Fighters moved from Hamburg to 24 Sea Zone 1 Bomber moved from Berlin to 24 Sea Zone 1 Fighter moved from Bohemia to Hungary 2 Tanks moved from El Agheila to Darfur 1 Submarine moved from 27 Sea Zone to 25 Sea Zone 1 Submarine moved from 29 Sea Zone to 31 Sea Zone 1 Submarine moved from 42 Sea Zone to 31 Sea Zone 1 Submarine moved from 4 Sea Zone to 8 Sea Zone 1 Submarine moved from 3 Sea Zone to 8 Sea Zone 1 Submarine moved from 16 Sea Zone to 8 Sea Zone 1 Submarine moved from 15 Sea Zone to 8 Sea Zone 1 Submarine moved from 36 Sea Zone to 31 Sea Zone 1 Submarine moved from 37 Sea Zone to 34 Sea Zone 1 Submarine moved from 28 Sea Zone to 34 Sea Zone Purchase Units - Germans Germans buy 8 ArmoredCars and 2 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 31 Sea Zone Germans attack with 3 Submarines British defend with 1 Cruiser Germans win with 3 Submarines remaining. Battle score for attacker is 12 Casualties for British: 1 Cruiser Battle in 8 Sea Zone Germans attack with 4 Submarines British defend with 1 Destroyer and 1 Transport Germans win with 2 Submarines remaining. Battle score for attacker is 0 Casualties for Germans: 2 Submarines Casualties for British: 1 Destroyer and 1 Transport Battle in 24 Sea Zone Germans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Fighters, 1 Submarine and 2 Transports Russians defend with 1 Destroyer, 2 Submarines and 1 Transport Units damaged: 1 Battleship owned by the Germans Germans win with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 2 Transports remaining. Battle score for attacker is 13 Casualties for Germans: 1 Destroyer and 1 Submarine Casualties for Russians: 1 Destroyer, 2 Submarines and 1 Transport Battle in 25 Sea Zone Germans attack with 1 Submarine Americans defend with 1 Transport Germans win with 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 34 Sea Zone Germans attack with 2 Submarines French defend with 1 Transport Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in Latvia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Danzig Germans attack with 1 Artillery, 5 Infantrys and 4 Tanks Neutral defend with 1 Bunker, 2 Infantrys and 1 Tank Units damaged: 1 Bunker owned by the Neutral Germans loses 0 PUs for violating Danzigs neutrality. Germans win, taking Danzig from Neutral with 4 Tanks remaining. Battle score for attacker is 1 Casualties for Germans: 1 Artillery and 5 Infantrys Casualties for Neutral: 1 Bunker, 2 Infantrys and 1 Tank Battle in Hungary Germans attack with 2 Artillerys, 1 Fighter and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Germans loses 0 PUs for violating Hungarys neutrality. Germans win, taking Hungary from Neutral with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Krakow Germans attack with 3 Artillerys and 9 Infantrys Neutral defend with 2 Infantrys and 1 Tank Germans loses 0 PUs for violating Krakows neutrality. Germans win, taking Krakow from Neutral with 3 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 2 Infantrys Casualties for Neutral: 2 Infantrys and 1 Tank Battle in Denmark Germans attack with 1 Artillery, 2 Infantrys and 2 Stukas Neutral defend with 3 Infantrys Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 1 Artillery and 2 Stukas remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in Languedoc Germans attack with 2 Infantrys and 2 Tanks French defend with 1 Infantry Germans win, taking Languedoc from French with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Lorraine Germans attack with 2 Artillerys, 12 Infantrys and 11 Tanks French defend with 3 Bunkers, 3 Infantrys and 1 Tank Germans win, taking Lorraine from French with 2 Artillerys, 9 Infantrys and 11 Tanks remaining. Battle score for attacker is 23 Casualties for Germans: 3 Infantrys Casualties for French: 3 Bunkers, 3 Infantrys and 1 Tank Battle in Darfur Germans attack with 2 Tanks British defend with 1 Infantry Germans win, taking Darfur from British with 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Lithuania Germans attack with 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Germans win, taking Lithuania from Russians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Germans 2 Infantrys moved from El Agheila to Kufra 1 Tank moved from Berlin to Bavaria 6 Infantrys moved from Brandenburg to Pomerania 1 Infantry moved from Saxony to Hamburg 1 Infantry moved from Saxony to Pomerania 2 Artillerys and 4 Infantrys moved from Berlin to Brandenburg 2 Stukas moved from Denmark to Hamburg 1 Fighter moved from Hungary to Pomerania 2 Fighters moved from 24 Sea Zone to Hamburg 1 Bomber moved from 24 Sea Zone to Hamburg 1 AAGun moved from Bavaria to Lorraine 1 AAGun moved from Bohemia to Krakow 1 AAGun moved from Hamburg to Pomerania 1 AAGun moved from Rhine to Hamburg 1 AAGun moved from Berlin to Saxony Place Units - Germans 4 ArmoredCars placed in Rhine 3 ArmoredCars placed in Bavaria 1 ArmoredCar placed in Bohemia 2 Transports placed in 23 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 71 PUs
-
@redrum @Witt @Colt45554 Good luck to all. (some more to Redrum I hope) ;-)
Man I am still shell shocked from that WaW Pearl Harbor Attack… will be scary to attack again, hoping for better dice… :-O
-
Game History
Round: 1 Combat Move - Italians 2 Artillerys and 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Venetia to Provence 1 Infantry moved from Ghadames to S.Tunisia 2 Infantrys and 1 Tank moved from Tripoli to S.Tunisia 1 Submarine moved from 62 Sea Zone to 57 Sea Zone 1 Fighter moved from Italian East Africa to 57 Sea Zone 2 Infantrys moved from Venetia to Croatia 2 Tanks moved from Rome to 46 Sea Zone 1 Artillery moved from Campania to 49 Sea Zone 1 Artillery moved from Tuscany to 50 Sea Zone 1 Artillery moved from Campania to 50 Sea Zone 1 Destroyer moved from 49 Sea Zone to 47 Sea Zone 1 Battleship, 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 47 Sea Zone 1 Infantry moved from Tuscany to 50 Sea Zone 2 Infantrys moved from Sicily to 46 Sea Zone 1 Infantry moved from Campania to 49 Sea Zone 1 Infantry moved from Campania to 50 Sea Zone 1 Artillery and 1 Infantry moved from 50 Sea Zone to Croatia 1 Artillery, 1 Infantry and 1 Transport moved from 49 Sea Zone to 47 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from 47 Sea Zone to Tunis 1 Fighter moved from Rome to Serbia 2 Fighters moved from Lombardy to Croatia 1 Artillery, 1 Infantry and 1 Transport moved from 50 Sea Zone to 49 Sea Zone 1 Artillery and 1 Infantry moved from 49 Sea Zone to Serbia 1 Artillery, 1 Infantry and 1 Tank moved from Albania to Serbia 1 Fighter moved from Rome to Croatia 1 Artillery, 3 Infantrys and 1 Tank moved from Italian East Africa to Kordofan Purchase Units - Italians Italians buy 1 Elite, 7 Infantrys and 3 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Fighter and 1 Submarine British defend with 1 Destroyer and 1 Transport Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 1 Transport in 57 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the British lost in 57 Sea Zone Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Submarine in 57 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Fighter in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 57 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 57 Sea Zone Italians win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for British: 1 Destroyer and 1 Transport Casualties for Italians: 1 Submarine Battle in 47 Sea Zone Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports French defend with 1 Cruiser and 1 Transport Italians roll dice for 1 Submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 1 Cruiser and 1 Transport in 47 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Italians 1 Transport owned by the French lost in 47 Sea Zone Italians roll dice for 1 Submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Battleship, 2 Destroyers and 3 Transports in 47 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 Cruiser in 47 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Cruiser owned by the French lost in 47 Sea Zone Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 3 Transports remaining. Battle score for attacker is 18 Casualties for French: 1 Cruiser and 1 Transport Battle in Tunis Italians attack with 1 Artillery, 3 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter and 2 Infantrys Italians roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Tunis, round 2 : 4/6 hits, 2.00 expected hits French roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Tunis, round 2 : 3/4 hits, 1.50 expected hits 1 Fighter owned by the French, 1 Artillery owned by the French, 2 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in Tunis Italians win, taking Tunis from French with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Italians: 3 Infantrys Casualties for French: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Kordofan Italians attack with 1 Artillery, 3 Infantrys and 1 Tank British defend with 1 Tank Italians roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Kordofan, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 Tank in Kordofan, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kordofan Italians win, taking Kordofan from British with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Provence Italians attack with 2 Artillerys, 2 Infantrys and 2 Tanks French defend with 1 AAGun, 1 Factory, 3 Infantrys and 1 Tank Italians roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Provence, round 2 : 2/6 hits, 2.33 expected hits French roll dice for 3 Infantrys and 1 Tank in Provence, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in Provence Italians roll dice for 2 Artillerys and 2 Tanks in Provence, round 3 : 1/4 hits, 1.67 expected hits French roll dice for 1 Infantry and 1 Tank in Provence, round 3 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Italians lost in Provence Italians roll dice for 1 Artillery and 2 Tanks in Provence, round 4 : 1/3 hits, 1.33 expected hits French roll dice for 1 Tank in Provence, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French and 1 Artillery owned by the Italians lost in Provence Italians win, taking Provence from French with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Italians: 2 Artillerys and 2 Infantrys Casualties for French: 3 Infantrys and 1 Tank Battle in S.Tunisia Italians attack with 3 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 3 Infantrys and 1 Tank in S.Tunisia, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in S.Tunisia Italians win, taking S.Tunisia from French with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Battle in Serbia Italians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Italians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Serbia, round 2 : 1/6 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Serbia Italians roll dice for 2 Artillerys, 1 Fighter and 1 Tank in Serbia, round 3 : 2/4 hits, 1.50 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Serbia Italians loses 0 PUs for violating Serbias neutrality. Italians win, taking Serbia from Neutral with 2 Artillerys, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Croatia Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Croatia, round 2 : 1/7 hits, 2.00 expected hits Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Croatia, round 3 : 2/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia Italians loses 0 PUs for violating Croatias neutrality. Italians win, taking Croatia from Neutral with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Italians 1 Destroyer moved from 50 Sea Zone to 49 Sea Zone 2 Infantrys moved from Kufra to Darfur 1 Infantry moved from Hun to Kufra 1 Artillery and 1 Infantry moved from Tobruk to Kufra 1 Tank moved from Tobruk to Darfur 1 Fighter moved from 57 Sea Zone to Darfur 1 Fighter moved from Serbia to Campania 1 Fighter moved from Croatia to Campania 1 Fighter moved from Croatia to Campania 1 Fighter moved from Croatia to Campania 2 Infantrys moved from Rome to Campania Place Units - Italians 3 Transports placed in 46 Sea Zone 1 Elite and 6 Infantrys placed in Rome 1 Infantry placed in Lombardy Turn Complete - Italians Italians collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : 3.17 Italians regular : -0.67 Neutral regular : 0.67 British regular : -0.67
-
france-2v2-1.tsvg
Game HistoryRound: 1 Combat Move - French 1 Infantry moved from French Guiana to Amazon Purchase Units - French French buy 5 Infantrys; Remaining resources: 0 PUs; Combat - French Battle in Amazon French attack with 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Infantry in Amazon, round 2 : 1/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon French loses 0 PUs for violating Amazons neutrality. French win, taking Amazon from Neutral with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 2 Infantrys moved from Syria to Palestine 1 Infantry moved from Burgundy to Paris 1 Infantry moved from Brittany to Normandy 2 Infantrys moved from Normandy to Paris 1 Infantry moved from Tangier to E.Morocco 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from French Sudan to French Equatorial Africa 1 Infantry moved from Keewatin to Baffin 1 Artillery and 1 Infantry moved from Churchill to 1 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Artillery and 1 Infantry moved from 2 Sea Zone to Quebec 1 Infantry moved from Churchill to Canadian Prairies Place Units - French 5 Infantrys placed in Paris Turn Complete - French French collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : 0.83 Neutral regular : -0.33
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14336, time: 11:08:28
Savegame -
TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Yamamoto 1 Destroyer, 3 Fighters and 1 Submarine moved from 88 Sea Zone to 91 Sea Zone 1 Submarine moved from 89 Sea Zone to 91 Sea Zone 1 Submarine moved from 81 Sea Zone to 91 Sea Zone 1 Submarine moved from 78 Sea Zone to 91 Sea Zone 1 Submarine moved from 96 Sea Zone to 91 Sea Zone 1 Bomber moved from Jaluit to 91 Sea Zone 1 Fighter moved from 88 Sea Zone to 91 Sea Zone 1 Infantry moved from Ulithi to Woleai Yamamoto take Woleai from Americans 1 Battleship, 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone 2 Submarines moved from 85 Sea Zone to 107 Sea Zone 2 Fighters moved from 85 Sea Zone to 111 Sea Zone 1 Destroyer moved from 92 Sea Zone to 106 Sea Zone 1 Bomber moved from Tokyo to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Fukien to Kiangsi 1 Fighter moved from Tokyo to Kiangsi 2 Transports moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Tohoku to 84 Sea Zone 2 Infantrys and 2 Transports moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys moved from Hainan to 92 Sea Zone 2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Hong Kong 1 Infantry and 1 Tank moved from Kyushu to 85 Sea Zone 1 Infantry and 1 Tank moved from Shikoku to 85 Sea Zone 1 Infantry and 1 Tank moved from Hokkaido to 85 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 85 Sea Zone to 92 Sea Zone 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 1 Infantry and 1 Tank moved from 92 Sea Zone to Hong Kong 2 Infantrys moved from Hainan to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to Kwangtung 2 Tanks moved from Kwangsi to Kwangtung 1 Destroyer moved from 103 Sea Zone to 108 Sea Zone 1 Fighter moved from Minamitori to 108 Sea Zone 1 Fighter moved from Rongelap to 108 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 101 Sea Zone 1 Artillery and 1 Infantry moved from 101 Sea Zone to Guam Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Cruiser, 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 111 Sea Zone Yamamoto attack with 2 Fighters Dutch defend with 1 Destroyer Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Dutch lost in 111 Sea Zone Yamamoto win with 2 Fighters remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Destroyer Battle in 107 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier, 1 Destroyer and 2 Submarines Americans defend with 1 Destroyer, 2 Submarines and 1 Transport Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 Destroyer and 1 Transport in 107 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits 1 Transport owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 2 Submarines in 107 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 Submarines in 107 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 3 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 2 Submarines owned by the Americans lost in 107 Sea Zone Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 107 Sea Zone, round 4 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 Destroyer in 107 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Submarine owned by the Yamamoto lost in 107 Sea Zone 1 Destroyer owned by the Americans lost in 107 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 14 Casualties for Americans: 1 Destroyer, 2 Submarines and 1 Transport Casualties for Yamamoto: 2 Submarines Battle in 106 Sea Zone Yamamoto attack with 1 Bomber and 1 Destroyer British defend with 1 Submarine British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Bomber and 1 Destroyer in 106 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 Submarine owned by the British lost in 106 Sea Zone Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 108 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Dutch defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 1/2 hits, 0,50 expected hits 1 Destroyer owned by the Yamamoto lost in 108 Sea Zone Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 3 : 0/2 hits, 0,50 expected hits Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 4 : 0/2 hits, 0,50 expected hits Yamamoto roll dice for 2 Fighters in 108 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 5 : 1/2 hits, 0,50 expected hits 1 Fighter owned by the Yamamoto lost in 108 Sea Zone 1 Transport owned by the Dutch lost in 108 Sea Zone Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Fighter in 108 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits Dutch roll dice for 1 Destroyer in 108 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits 1 Destroyer owned by the Dutch lost in 108 Sea Zone Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Destroyer and 1 Fighter Casualties for Dutch: 1 Destroyer and 1 Transport Battle in 91 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Americans defend with 3 Battleships, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits Yamamoto roll dice for 1 Bomber, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 1/6 hits, 2,33 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits 4 Fighters owned by the Yamamoto lost in 91 Sea Zone Yamamoto roll dice for 5 Submarines in 91 Sea Zone, round 3 : 1/5 hits, 1,67 expected hits Units damaged: 1 Battleship owned by the Americans Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 3 Battleships, 1 Cruiser and 1 Destroyer in 91 Sea Zone, round 3 : 4/5 hits, 2,83 expected hits 4 Submarines owned by the Yamamoto lost in 91 Sea Zone 1 Destroyer owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 Cruiser owned by the Americans lost in 91 Sea Zone Yamamoto roll dice for 1 Bomber and 1 Destroyer in 91 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Americans roll dice for 3 Battleships in 91 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits 1 Submarine owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 91 Sea Zone 1 Battleship owned by the Americans lost in 91 Sea Zone Americans win with 2 Battleships remaining. Battle score for attacker is -49 Casualties for Yamamoto: 1 Bomber, 1 Destroyer, 4 Fighters and 5 Submarines Casualties for Americans: 1 Battleship, 1 Cruiser and 1 Destroyer Battle in Kwangtung Yamamoto attack with 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Yamamoto lost in Kiangsi 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Guam Yamamoto attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 Infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Yamamoto lost in Guam Yamamoto roll dice for 1 Artillery in Guam, round 4 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 Infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Yamamoto lost in Guam 1 Infantry owned by the Americans lost in Guam Americans win with no units remaining. Battle score for attacker is -4 Casualties for Yamamoto: 1 Artillery and 1 Infantry Casualties for Americans: 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Yamamoto roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 2 : 3/10 hits, 3,33 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1,83 expected hits 2 Infantrys owned by the Yamamoto lost in Hong Kong 3 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Hong Kong, round 3 : 5/8 hits, 3,00 expected hits British roll dice for 1 Artillery and 1 Tank in Hong Kong, round 3 : 0/2 hits, 0,83 expected hits 1 Tank owned by the British and 1 Artillery owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Yamamoto: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Non Combat Move - Yamamoto 2 Fighters moved from 111 Sea Zone to 107 Sea Zone 1 Bomber moved from 106 Sea Zone to Formosa 2 Carriers moved from 88 Sea Zone to 102 Sea Zone 1 Battleship moved from 88 Sea Zone to 102 Sea Zone 1 Fighter moved from 108 Sea Zone to 102 Sea Zone 2 Infantrys moved from Chubu to Kyushu 1 Tank moved from Tokyo to Kyushu 1 Artillery moved from Tokyo to Chubu 2 Infantrys moved from Tokyo to Chubu 1 Artillery moved from Hokkaido to Tohoku 1 Fighter moved from Kiangsi to Formosa Place Units - Yamamoto 1 B.Transport, 1 Cruiser and 2 Transports placed in 85 Sea Zone 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Yamamoto regular : -0,33 Americans regular : 4,83 British regular : -1,00 Dutch regular : -1,00
-
I was scared before I made that Pearl Harbor attack, and I was proven right again that it is stupid! My dice against US are just madness. Other battles went OK
-
btw. I am using a pre release version of TripleA: v2.6.14336
Seems to be stable so far, and auto posting works again
-
@Witt and Pearl Harbor:
-
@elrood bad luck , my friend.
-
@witt I was pondering sending in by BB as well… to make it “a certain” win. But with these dice again… idk… I think you need to take some risky battles early on, to set a nice ground work as axis. e.g. rather two 85% battles than just one 100%
-
Ahh damn! I just realized it is true what Leo said… he cannot load my savegame because it was made by a newer version of tripleA :-O Did not consider this… How are we dealing with this?
-
not sure if Witt is up the task of installing the pre-release in a save way (and not messing up his other ongoing games meanwhile)
-
i downloaded the version but i fear you have condemned our boomer friend Witt to quite a headache
-
@colt45554 I would guide him through it, but I only know Windows PCs… and he uses a MAC
-
@redrum @Witt @Colt45554 Guys, what can we do? should I redo my go with the proper engine version? Or what?
-
@elrood I’m fine either way but my guess is it’ll be quicker/easier to just use the stable version and edit your results in a new save.
-
@redrum if we can okay with the old version, I would appreciate it. I still have those old team games .
-
I wanted less manual work… so I tried the new version. Can somebody who enjoys it do the edit? Seems tedious