Hey Simon, I like your thoughts there.
I think the big difference is the AA50 map is much smaller than G40 so the tech effect is much stronger. Like long range aircraft can get much farther across the world in AA50. It’s 4 spaces from Moscow to Berlin, so with 6 spaces you can go to the other capital and half way back.
Paratroopers would also be a bit unequal between the two because of the huge difference in map size - both games are 3 spaces.
I had to look this up, but increased production was +2 for any complex on 3 value or more, so 3’s could build 5 units. In G40, minors get increased to 4.
You make a great point - the technologies are pretty comparable over all. I think the reason technology never got traction with all the league players is because G40 already has so many decisions and much more complexity than any Axis and Allies that have gone before. Playing with technologies in G40 requires a lot more mental capacity, if not playing casually, because above all the other considerations that you’re weighing on a huge turn, you have to think about what if he got such and such a technology this turn and like you said, huge difference in the # of hours of time commitment in a particular game, between these 2 versions.
So objection sustained! I should try a game with tech! And like you said, house rule the tech tokens for G40, for sure.