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    eudemonist

    @eudemonist

    '10

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    '10

    Best posts made by eudemonist

    • RE: What are the soviet subs usefull for?

      Global circumnavigation.

      posted in Axis & Allies Global 1940
      E
      eudemonist

    Latest posts made by eudemonist

    • RE: Houston game, Dec. 6th, rolling for countries

      Joe gets Germany, which means Charles gets the U.S.

      Axis:
      Joe = Germany
      Ty = Japan

      Allies:
      Brett = UK
      Charles = US
      Chris’ friend = Russia

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Ty gets Japan

      Player
      1:  Charles
      2:  Joe

      Country
      1: Germany
      2:  US

      Player #Rolling 1d2:
      (2)    get country #Rolling 1d2:
      (1)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Brett gets UK

      Players:

      1:  Charles
      2:  Joe
      3:  Ty

      Countries:

      1:  Germany
      2:  Japan
      3:  US

      Player # Rolling 1d3:
      (3)    get country # Rolling 1d3:
      (2)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Chris’ friend gets Russia.

      Players:

      1:  Brett
      2:  Charles
      3:  Joe
      4:  Ty

      Countries

      1:  Germany
      2:  Japan
      3:  UK
      4:  US

      Player #Rolling 1d4:
      (1)    get country #Rolling 1d4:
      (3)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Okay, rolling for second game.

      Players:

      1:  Brett
      2:  Charles
      3:  Chris’ friend
      4:  Joe
      5:  Ty

      Countries:

      1:  Germany
      2:  Japan
      3:  Russia
      4:  UK
      5:  US

      Player #Rolling 1d5:
      (3)    get country #Rolling 1d5:
      (3)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Oh, just so everybody can see, I’m going to roll some dice, then try to edit the post.

      Rolling 6d6:
      (1, 1, 3, 6, 5, 5)

      EDIT:  ^^^ This is what happens when you try to edit…it gets all wonky.  They use the die roller here for serious games, as well as tournaments, so I have a good bit of confidence in it.

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Phillip = UK.  By process of elimination, Chris gets Germany.

      To recap:

      AXIS
      Chris = Germany
      Robert = Japan

      ALLIES
      Ross = Russia
      Cody = US
      Phillip = UK

      This work for everybody?  Not trying to overrule Ross’ randomizer, but I think it’s good for everyone to be able to see the selection process as it takes place.

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Cody = US

      Players:

      1:  Chris
      2:  Phillip

      Countries:

      1:  Germany
      2:  UK

      Player # Rolling 1d2:
      (2)    get country #Rolling 1d2:
      (2)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      Ross = Russia

      Players:

      1:  Chris
      2:  Cody
      3:  Phillip

      Countries:

      1:  Germany
      2:  UK
      3:  US

      Player #Rolling 1d3:
      (2)    gets country # Rolling 1d3:
      (3)

      posted in General Discussion
      E
      eudemonist
    • RE: Houston game, Dec. 6th, rolling for countries

      So Robert = Japan.  Moving on…

      Players:

      1:  Chris
      2:  Cody
      3:  Phillip
      4:  Ross

      Countries:

      1:  Germany
      2:  Russia
      3:  UK
      4:  US

      Player numberRolling 1d4:
      (4)    get country numberRolling 1d4:
      (2)

      posted in General Discussion
      E
      eudemonist