@Beastie_B new Chicago player here as well. Would love to find a Chicago burbs game.
I’m new to the game (AA50 1941 so far)…
@Beastie_B new Chicago player here as well. Would love to find a Chicago burbs game.
I’m new to the game (AA50 1941 so far)…
Got into A&A less than a year ago and haver become obsessed. Looking for more players. Message me or reply to this thread if you are in the general Chicagoland area and would look to set up a game and create a network of players in the area.
I’ve seen a few Player Locator threads on here, but they look really out of date and not kept up with.
A&A 50 1941 and 1942 have been my game of choice as of late, but I am open to others ( in particular, Global 1940).
I am trying to figure out a way that this might be possible for Germany to accomplish, even if they completely abandon the eastern front and Africa. Anyone have any ideas?
We are thinking of spicing up our game a little bit by implementing Oil in some way to Anniversary. Does anyone have a house rule out there for AA50 that doesn’t break the game too much?
I’ve seen rules for Global 40 and the Global War series, but none so far for AA50…
Thank you for the warm welcome!
I will look out for you on Triple-A and see if we can get a game going.
I have played a few games against the computer on there so far, but think the human players offer way more nuance.
@SS-GEN Thanks for the reply.
Kenosha isn’t out of the question for me, as I used to drive back and forth to Rockford, IL all the time years ago.
Do you play with Technology and National Objectives? I have yet to try those out.
@SS-GEN Sounds cool. I will let you know either here or via PM if I can make it!
That’s not far at all from me. I’m actually in Schaumburg. Been itching to try Global.
Do you host any games?
Appreciate the quick reply.
What is the most common rule out there for how many units can be placed for an Allied bid?
So say the Allies are given a 30 IPC bid. Could they theoretically place all 30 IPCs in a single territory (that they control of course)?
Just want to get an idea on this for a game coming up.
Thanks
Thanks so much for the input everyone.
Another question…Are they Allies able to use their bids anywhere they want?
For example, Russia puts all its bid units down on the eastern front?
Or say America gets all the bid money and puts it all down in Hawaii with more naval units?
Are there any common house rules as to how/where you place those bid dollars down?
I know this discussion comes up constantly, but I wanted to see what the going numbers are for an allied bid and sort of compile an average for use in my next game. We have been playing the regular OOB rules and no bids for a while now, and it took us this long to realize that the Axis have a massive advantage in the game.
If anyone can shoot over what they are using for bids to the Allies and which nation is receiving the bulk of that bid, it would help me and my play group out a lot.
Thanks!
I have multiples of some of the ships as you will see. All of them have collector cards as well. There’s a few Canadian ones in there too.
Will sell the whole lot for a discount.
Japanese Fleets
UK, US and Canadian
@DoManMacgee All America has to do is spend 25% or less to divert such an attack from Honolulu or Sydney while Japan tries to catch up economically to the US while taking out Calcutta, China, Money Islands, etc.
Yes, America going 100% KGF leaves that option open for Japan but that’s not even a realistic strategy. America would likely spend at least some money in the Pacific. As well, America can spend very heavily in the Atlantic for a few turns and shuttle transports back and forth to the Eastern US, spending less than half its money on re-stocking those transports to go back to Germany/Africa/Italy.
Once America has established complete domination over the Atlantic (thereby allowing the UK to build a navy once again) it can spend the majority of its money on the Pacific, nullifying a Pacific victory by Japan.
@DoManMacgee If Japan kills Calcutta and/or the Phillipines and Money islands as soon as possible than that is a J1 Attack, which will bring America into the war on turn one thereby your first point about Germany is likely to fail because America is going to use all that money to go full KGF.
…in that event, I would say the game is very balanced, if not slightly skewed to the Allies because Italy will not be able to Can-open for Germany if it is left to fend for itself against America coming in with a loaded navy AND after a Taranto/Tobruk raid by the UK…
Germany will have to divert (at a minimum) 1/3 of its IPCs to creating an Atlantic wall, which means Russia and the allies have the odds on Germany simply as a basis of time and space. Germany CANNOT take Moscow if America is in the war on its first turn and decides to spend the bulk of its IPCs on securing Africa, taking out Italy, and then Europe…