OOL: R tran, UK tran, R sub, UK BB
TT Oberkommando BrAeV (X) vs adam-dominion (A+18)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 submarine moved from 110 Sea Zone to 105 Sea Zone Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from French Indo China to India Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from India to Burma 2 bombers moved from Burma to French Indo China 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Japanese collect 42 PUs (10 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,33 UK_Pacific regular : 0,33
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@Adam514 ; @axis-dominion please hold on. i have a minor edit to make.
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 artillery and 1 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 bombers moved from French Indo China to India Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 43 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Borneo Battle in India Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 2/6 hits, 3,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 12PUs while taking UK_Pacific capital Japanese win, taking Borneo from UK_Pacific, taking India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from India to Burma 2 bombers moved from Burma to French Indo China 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Kwangsi to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone 5 fighters and 5 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 36 Sea Zone 1 infantry placed in French Indo China 3 infantry placed in Malaya 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5 Japanese collect 42 PUs (10 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : -0,33 UK_Pacific regular : 0,33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@aequitas-et-veritas Scramble sz6?
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@adam514 no.
Thank you.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 6 fighters moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Norway to 112 Sea Zone 2 cruisers, 2 destroyers, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland Place Units - Americans 1 factory_minor placed in Finland 1 artillery and 2 infantry placed in Norway 1 artillery and 3 infantry placed in Central United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 2.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 factory_minor, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 2 fighters moved from Wake Island to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 6 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 9 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 6 fighters moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 17 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 carrier moved from 26 Sea Zone to 17 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Norway to 112 Sea Zone 2 cruisers, 2 destroyers, 1 marine and 2 transports moved from 112 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 armour, 1 infantry and 2 mech_infantrys moved from Norway to Finland Place Units - Americans 1 factory_minor placed in Finland 1 artillery and 2 infantry placed in Norway 1 artillery and 3 infantry placed in Central United States 1 carrier and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Chinese retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Hopei Place Units - Chinese 1 infantry placed in Chahar 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 infantry moved from Finland to Karelia 1 fighter and 1 tactical_bomber moved from Norway to Karelia 1 bomber moved from Norway to Novgorod 2 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Algeria to Libya British take Libya from Italians 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - British Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Battle in French Madagascar Battle in Karelia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia British win, taking French Madagascar from Neutral_Axis, taking Karelia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 bomber moved from Novgorod to Russia 1 fighter and 1 tactical_bomber moved from Karelia to Norway 1 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Eastern Persia to West India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 artilleries moved from Iraq to Persia 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from United Kingdom to Norway 1 carrier and 2 cruisers moved from 112 Sea Zone to 91 Sea Zone 3 infantry moved from Persia to Eastern Persia 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 2 infantry moved from Persia to Eastern Persia Place Units - British 1 armour and 2 mech_infantrys placed in Persia British undo move 1. 1 armour, 1 fighter and 1 mech_infantry placed in Persia 3 mech_infantrys placed in Egypt 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.83 Japanese regular : 2.67 Germans AA : -0.17 Germans regular : -0.33 British regular : 0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery, 1 fighter and 3 infantry moved from 98 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to 98 Sea Zone 2 armour moved from Bryansk to Caucasus 2 infantry moved from Western Germany to France Place Units - Italians 1 submarine placed in 97 Sea Zone 3 infantry placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1,17 British regular : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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@adam514 @axis-dominion Missed french turn?
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@brxxx Oh sorry I probably forgot to post, will do it now.
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 factory_minor placed in Queensland 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs; Germans buy 1 artillery, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Archangel to Vologda 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 bomber moved from Bryansk to Tambov 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Karelia 1 bomber moved from Bryansk to Vyborg 1 bomber moved from Western Germany to Finland Combat - Germans Strategic bombing raid in Finland Americans roll AA dice in Finland : 0/1 hits, 0,17 expected hits Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Finland causes 6 damage total. Battle in Karelia Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Karelia, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Karelia Germans win, taking Karelia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vyborg, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Vyborg Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 2 bombers moved from Tambov to Caucasus 16 armour and 8 mech_infantrys moved from Bryansk to Caucasus 3 artilleries moved from Ukraine to Rostov 3 infantry moved from Bryansk to Rostov 3 aaGuns, 8 artilleries and 12 infantry moved from Bryansk to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 7 mech_infantrys moved from Germany to Baltic States 1 aaGun moved from Germany to Western Germany 1 bomber moved from Vyborg to Novgorod 1 fighter and 1 tactical_bomber moved from Karelia to Novgorod 1 bomber moved from Finland to Novgorod Place Units - Germans 3 mech_infantrys placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 9 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans AA : -0,17 Russians regular : 1,00 Germans regular : 0,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Russia to Vologda 1 aaGun moved from Russia to Tambov 6 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 6 infantry moved from Russia to Vologda 9 artilleries moved from Russia to Vologda 1 artillery moved from Russia to Vologda 4 infantry moved from Russia to Vologda 5 artilleries moved from Russia to Vologda 5 infantry moved from Russia to Vologda Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Jehol 1 fighter and 1 tactical_bomber moved from Burma to Szechwan 2 bombers moved from French Indo China to India 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Burma to India 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter moved from French Indo China to India Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 2 submarines Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in 37 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 3/11 hits, 6,17 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 1 fighter and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in India, round 2 : 3/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 fighter moved from India to Burma 2 bombers moved from India to French Indo China 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China 1 fighter moved from Burma to Yunnan 3 infantry moved from Malaya to Shan State 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan Place Units - Japanese 3 destroyers placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4 Japanese collect 41 PUs (11 lost to blockades); end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -0,33 Japanese regular : -2,00 UK_Pacific regular : -0,67 ANZAC regular : -0,17
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Sorry Adam for the wait.