Allies have 184 IPC to the Axis 142. That is about to change, barring a dicing.
20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Hawaiian Islands : 1 marine Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 21 Sea Zone : 1 submarine 63 Sea Zone : 1 submarine 62 Sea Zone : 3 submarines Trans-Jordan : 1 infantry
Production/PUs Summary :
Germans : 43 / 51 Russians : 33 / 41 Japanese : 58 / 69 Americans : 51 / 71 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Hawaiian Islands : 1 marine Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 21 Sea Zone : 1 submarine 63 Sea Zone : 1 submarine 62 Sea Zone : 3 submarines Trans-Jordan : 1 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 51 Russians : 33 / 41 Japanese : 58 / 69 Americans : 51 / 71 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery moved from New South Wales to Queensland 1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour New Guinea : 1 infantry Hawaiian Islands : 1 marine Dutch New Guinea : 1 flag 44 Sea Zone : 1 flag, 1 submarine 26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 21 Sea Zone : 1 submarine 63 Sea Zone : 1 submarine 62 Sea Zone : 3 submarines Trans-Jordan : 1 infantry United Kingdom : 1 fighter and 2 infantry 81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 51 Russians : 33 / 41 Japanese : 58 / 69 Americans : 51 / 71 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@666
In planning the G-5 turn, I realized that overlooked retreating the Italian army in Algeria to Tunisia. With your permission, I will edit the retreat. -
@ArtofWar1947 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):
@666
In planning the G-5 turn, I realized that overlooked retreating the Italian army in Algeria to Tunisia. With your permission, I will edit the retreat.Yeah sure. Go ahead
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 armour moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Vyborg Germans take Vyborg from Russians 1 infantry moved from Eastern Poland to Belarus 1 tactical_bomber moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Belarus Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Germany to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 armour and 1 infantry moved from Germany to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun moved from France to Western Germany 7 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 aaGuns, 7 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 marine moved from Finland to 115 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from Belarus to Germany 1 bomber moved from Belarus to Germany Place Units - Germans 3 artilleries placed in France 1 artillery and 1 infantry placed in Germany 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Bryansk to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Bryansk to Belarus
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 1 fighter moved from Bryansk to Novgorod 1 infantry moved from Archangel to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 10 infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 6 infantry moved from Novosibirsk to Vologda 3 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 aaGun and 7 infantry moved from Archangel to Vologda Place Units - Russians 10 infantry placed in Russia 1 infantry and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry Bryansk : 3 aaGuns, 3 armour, 3 artilleries, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber Rostov : 1 infantry Russia : 1 airfield, 1 factory_major and 10 infantry Ukraine : 1 factory_minor and 2 infantry Vologda : 1 aaGun and 13 infantry Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry 92 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 58 / 69 Americans : 51 / 71 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 15 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 21 Sea Zone
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@ArtofWar1947
Scramble to defend SZ 39? -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 2 destroyers moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from Japan to 21 Sea Zone Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/8 hits, 4.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 2 marines, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 artillery, 1 fighter and 5 infantry moved from Manchuria to Korea 1 fighter moved from Manchuria to Japan 3 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 1 fighter moved from Japan to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 armour, 2 artilleries and 1 mech_infantry moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to Kwangsi 1 fighter moved from Burma to Shan State 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 bombers moved from Burma to Kwangtung 2 tactical_bombers moved from Burma to Kwangsi 1 fighter moved from Burma to Yunnan Place Units - Japanese 1 carrier and 3 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Japan 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 marines EDIT: Adding units owned by Japanese to Philippines: 2 marines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.67 UK_Pacific regular : 1.33 ANZAC regular : -0.33
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@ArtofWar1947
I assumed you did not want to scramble to SZ 39, but will fight the sea battle if you wish. -
Testing Forum poster
Test summary from TripleA, engine version: 2.2.20868, time: 3:38:18 PM
Savegame -
TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -0.50 Neutral_Axis regular : 0.17
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Gibraltar : 2 bombers, 1 fighter and 1 tactical_bomber Morocco : 1 flag Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry 96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 marine 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines 101 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 58 / 66 Americans : 52 / 72 Chinese : 6 / 8 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 1.67
Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantry
Production/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 35 / 38 UK_Pacific : 6 / 9 Italians : 14 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 5 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone 3 submarines moved from 91 Sea Zone to 93 Sea Zone 2 bombers moved from Gibraltar to 94 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians Combat - Americans Battle in 94 Sea Zone Americans attack with 2 bombers, 1 destroyer and 1 submarine Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 submarine Battle in 93 Sea Zone Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber Neutral_Axis defend with 1 cruiser and 1 destroyer Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for Neutral_Axis: 1 cruiser and 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 marine moved from Morocco to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone 2 bombers moved from 94 Sea Zone to Gibraltar 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland 4 fighters moved from Queensland to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 3 infantry placed in Eastern United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone 1 artillery, 2 infantry and 1 marine placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 4 infantry moved from Shensi to Kweichow 8 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Malta Non Combat Move - British 1 armour moved from Morocco to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone 2 fighters moved from Morocco to Algeria 1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 109 Sea Zone to 92 Sea Zone 2 infantry moved from Trans-Jordan to Syria 2 destroyers moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 mech_infantry moved from Eastern Persia to India 1 infantry moved from India to Burma Place Units - British 2 bombers and 1 fighter placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,3,3,2,4,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 1.00 Japanese regular : 1.67 Italians regular : -0.50 Neutral_Axis regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 1 fighter and 2 infantry Hopei : 8 infantry Szechwan : 1 infantry Burma : 1 infantry India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 2 mech_infantrys Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour Midway : 1 airfield 26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine 10 Sea Zone : 2 carriers, 1 destroyer and 2 transports 54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports Central United States : 1 factory_major and 3 mech_infantrys Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber New Brunswick Nova Scotia : 1 harbour Egypt : 3 artilleries, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield Malta : 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry Morocco : 1 flag French Central Africa : 1 flag, 1 mech_infantry French Madagascar : 1 flag Algeria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry Syria : 1 flag, 3 infantry Tobruk : 1 flag Libya : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 96 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports 106 Sea Zone : 1 flag 86 Sea Zone : 2 transports 94 Sea Zone : 1 destroyer and 1 submarine 93 Sea Zone : 1 flag, 2 submarines Iraq : 1 flag 92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 submarines Eastern Persia : 1 flag 101 Sea Zone : 3 transports 81 Sea Zone : 1 cruiser Brazil : 1 flag, 1 armour and 3 infantry Northwest Persia : 1 flag Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 61 Russians : 31 / 40 Japanese : 57 / 66 Americans : 52 / 72 Chinese : 7 / 9 British : 39 / 42 UK_Pacific : 6 / 6 Italians : 13 / 18 ANZAC : 10 / 17 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 4 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries and 5 infantry moved from Tunisia to Libya 1 bomber moved from Western Germany to Libya Combat - Italians Battle in Libya Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Libya, round 2 : 3/9 hits, 3.00 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Yugoslavia 1 mech_infantry moved from Bulgaria to Yugoslavia 2 armour moved from Baltic States to Romania 1 infantry moved from Baltic States to Eastern Poland 1 aaGun, 1 armour and 1 artillery moved from Western Ukraine to Eastern Poland Place Units - Italians 3 armour placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.33