@fasthard said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
@Amon-Sul try to move J tomorrow
No pressure :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from 94 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : -0.50
Neutral_Axis regular : 0.17
Territory Summary for Americans :
Queensland : 1 artillery, 3 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 2 carriers, 1 destroyer and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 2 bombers, 1 fighter and 1 tactical_bomber
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 marine
94 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 45 / 61
Russians : 31 / 40
Japanese : 58 / 66
Americans : 52 / 72
Chinese : 6 / 8
British : 35 / 38
UK_Pacific : 6 / 9
Italians : 14 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
4 infantry moved from Shensi to Kweichow
8 infantry moved from Shensi to Hopei
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
4 infantry moved from Shensi to Kweichow
8 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 1.67
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 2 infantry
Hopei : 8 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 45 / 61
Russians : 31 / 40
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 7 / 9
British : 35 / 38
UK_Pacific : 6 / 9
Italians : 14 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
3 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in 94 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 94 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber
Neutral_Axis defend with 1 cruiser and 1 destroyer
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Americans, 1 cruiser owned by the Neutral_Axis and 1 destroyer owned by the Neutral_Axis lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Neutral_Axis: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
1 marine moved from Morocco to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 91 Sea Zone to 96 Sea Zone
2 bombers moved from 94 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 2 marines, 4 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Eastern United States
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Shensi to Chahar
4 infantry moved from Shensi to Kweichow
8 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Hopei, round 2 : 3/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kweichow, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 2 bombers, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
Combat - British
Battle in Malta
Non Combat Move - British
1 armour moved from Morocco to 91 Sea Zone
1 armour and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from Morocco to Algeria
1 aaGun, 1 artillery and 3 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Gibraltar
2 carriers, 1 destroyer, 2 fighters and 6 submarines moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Trans-Jordan to Syria
2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Italian Somaliland to 76 Sea Zone
1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from India to Burma
Place Units - British
2 bombers and 1 fighter placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,3,3,2,4,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 1.00
Japanese regular : 1.67
Italians regular : -0.50
Neutral_Axis regular : 0.17
Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry
Suiyuyan : 1 fighter and 2 infantry
Hopei : 8 infantry
Szechwan : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 21 infantry and 2 mech_infantrys
Queensland : 1 artillery, 3 infantry and 2 marines
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 marine
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
10 Sea Zone : 2 carriers, 1 destroyer and 2 transports
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 4 submarines and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 bombers, 2 fighters, 1 harbour and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 harbour, 4 infantry, 1 marine and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 flag
French Central Africa : 1 flag, 1 mech_infantry
French Madagascar : 1 flag
Algeria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Syria : 1 flag, 3 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
86 Sea Zone : 2 transports
94 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag
92 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 submarines
Eastern Persia : 1 flag
101 Sea Zone : 3 transports
81 Sea Zone : 1 cruiser
Brazil : 1 flag, 1 armour and 3 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 45 / 61
Russians : 31 / 40
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 7 / 9
British : 39 / 42
UK_Pacific : 6 / 6
Italians : 13 / 18
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries and 5 infantry moved from Tunisia to Libya
1 bomber moved from Western Germany to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber and 5 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 5 infantry in Libya, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Bulgaria to Yugoslavia
2 armour moved from Baltic States to Romania
1 infantry moved from Baltic States to Eastern Poland
1 aaGun, 1 armour and 1 artillery moved from Western Ukraine to Eastern Poland
Place Units - Italians
3 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport
62 Sea Zone : 1 transport
Syria : 1 infantry
Production/PUs Summary :
Germans : 45 / 61
Russians : 31 / 40
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 7 / 9
British : 38 / 42
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 cruiser, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 infantry moved from Trans-Jordan to Syria
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 4 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
16 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 1 fighter, 4 submarines and 1 transport
62 Sea Zone : 1 transport
United Kingdom : 1 fighter and 2 infantry
Syria : 1 infantry
99 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 61
Russians : 31 / 40
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 7 / 9
British : 38 / 42
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
7 mech_infantrys moved from Baltic States to Novgorod
8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys in Ukraine, round 2 : 9/59 hits, 14.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
11 infantry moved from Finland to Karelia
5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 bomber moved from Germany to Western Germany
5 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Germany to 115 Sea Zone
1 battleship moved from 113 Sea Zone to 115 Sea Zone
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Belarus
Place Units - Germans
2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -6.67
Test summary from TripleA, engine version: 2.2.20868, time: 11:24:41 AM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 infantry moved from Rostov to Bryansk
10 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 aaGun and 10 infantry moved from Vologda to Russia
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -1.00
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Bryansk : 3 aaGuns, 3 armour, 2 artilleries, 3 fighters, 57 infantry, 7 mech_infantrys and 1 tactical_bomber
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 20 infantry
Western Ukraine : 1 artillery and 2 infantry
Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
Smolensk : 2 infantry
97 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 61
Russians : 30 / 37
Japanese : 57 / 66
Americans : 52 / 72
Chinese : 7 / 9
British : 38 / 42
UK_Pacific : 6 / 6
Italians : 14 / 14
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
2 bombers moved from Kwangtung to India
2 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from Japan to Caroline Islands
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 tactical_bombers moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
2 bombers moved from India to Shan State
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 2 marines moved from 37 Sea Zone to Shan State
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo China
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : -3.50
UK_Pacific AA : -0.33
ANZAC regular : -0.67
UK_Pacific regular : -0.33
Please move a Japanese DD from SZ 39 to SZ 37. Thanks.
@ArtofWar1947
Also, please place the tank in Kwantung (instead of the MI) and the MI in Japan. Thanks.
Test summary from TripleA, engine version: 2.2.20868, time: 2:35:14 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Korea to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
2 bombers moved from Kwangtung to India
2 tactical_bombers moved from Kwangsi to Burma
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from Japan to Caroline Islands
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
2 tactical_bombers moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
2 bombers moved from India to Shan State
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Yunnan to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Philippines to 35 Sea Zone
2 marines moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry and 2 marines moved from 37 Sea Zone to Shan State
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
1 factory_minor placed in French Indo China
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 armour
EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kwangtung: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -3.50
UK_Pacific AA : -0.33
ANZAC regular : -0.67
UK_Pacific regular : -0.33
I think that is what you wanted.
Test summary from TripleA, engine version: 2.2.20868, time: 4:06:27 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
5 fighters moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 destroyer moved from 49 Sea Zone to 48 Sea Zone
1 destroyer moved from 48 Sea Zone to 33 Sea Zone