20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)

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    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 armour moved from Vyborg to Novgorod
            1 armour moved from Finland to Novgorod
            7 mech_infantrys moved from Baltic States to Novgorod
            8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys in Novgorod, round 2 : 2/11 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys in Ukraine, round 2 : 9/59 hits, 14.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 8 armour, 7 artilleries, 23 infantry and 21 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            11 infantry moved from Finland to Karelia
            5 mech_infantrys and 1 tactical_bomber moved from Western Germany to Yugoslavia
            1 bomber moved from Germany to Western Germany
            5 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 tactical_bomber moved from Germany to 115 Sea Zone
            1 battleship moved from 113 Sea Zone to 115 Sea Zone
            2 aaGuns moved from Western Ukraine to Ukraine
            1 infantry moved from Baltic States to Belarus
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
            1 fighter and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -6.67
    

    Savegame

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    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
    

    Savegame

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    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Western Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun and 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Rostov to Bryansk
            10 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Vologda to Smolensk
            1 aaGun and 10 infantry moved from Vologda to Russia
            3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.33
    Russians regular : -1.00
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Belarus : 2 infantry
    Bryansk : 3 aaGuns, 3 armour, 2 artilleries, 3 fighters, 57 infantry, 7 mech_infantrys and 1 tactical_bomber
    Rostov : 1 infantry
    Archangel : 1 infantry
    Russia : 1 aaGun, 1 airfield, 1 factory_major and 20 infantry
    Western Ukraine : 1 artillery and 2 infantry
    Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
    Smolensk : 2 infantry
    97 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 30 / 37
    Japanese : 57 / 66
    Americans : 52 / 72
    Chinese : 7 / 9
    British : 38 / 42
    UK_Pacific : 6 / 6
    Italians : 14 / 14
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Korea to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to India
            2 bombers moved from Kwangtung to India
            2 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters moved from Japan to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            2 tactical_bombers moved from Burma to Shan State
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Shan State
            2 bombers moved from India to Shan State
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Philippines to 35 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Shan State to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry and 2 marines moved from 37 Sea Zone to Shan State
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
            1 factory_minor placed in French Indo China
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -3.50
    UK_Pacific AA : -0.33
    ANZAC regular : -0.67
    UK_Pacific regular : -0.33
    

    Savegame


  • @ArtofWar1947

    Please move a Japanese DD from SZ 39 to SZ 37. Thanks.


  • @ArtofWar1947
    Also, please place the tank in Kwantung (instead of the MI) and the MI in Japan. Thanks.

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    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Korea to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
            1 fighter moved from Shan State to India
            1 fighter moved from Yunnan to India
            2 bombers moved from Kwangtung to India
            2 tactical_bombers moved from Kwangsi to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
                Bombing raid in India causes 12 damage total. 
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Burma, round 2 : 1/6 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters moved from Japan to Caroline Islands
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
            2 tactical_bombers moved from Burma to Shan State
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Shan State
            2 bombers moved from India to Shan State
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Yunnan to Hunan
            2 infantry moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 infantry moved from Philippines to 35 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 tactical_bombers moved from Shan State to 37 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry and 2 marines moved from 37 Sea Zone to Shan State
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 16 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 armour, 1 artillery, 2 infantry and 1 tactical_bomber placed in Japan
            1 factory_minor placed in French Indo China
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from Japan: 1 armour
            EDIT: Adding units owned by Japanese to Japan: 1 mech_infantry
            EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangtung: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -3.50
    UK_Pacific AA : -0.33
    ANZAC regular : -0.67
    UK_Pacific regular : -0.33
    

    Savegame

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    I think that is what you wanted.

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    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 destroyer moved from 54 Sea Zone to 49 Sea Zone
            1 destroyer moved from 49 Sea Zone to 48 Sea Zone
            1 destroyer moved from 48 Sea Zone to 33 Sea Zone
    

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    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    

    Savegame

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    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 54 Sea Zone to 32 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to Queensland
            5 fighters moved from 55 Sea Zone to 32 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Morocco
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            2 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    

    Territory Summary for Americans :

    Queensland : 3 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
    Midway : 1 airfield
    33 Sea Zone : 1 destroyer
    32 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 infantry, 2 marines, 4 submarines and 2 transports
    26 Sea Zone : 2 carriers and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers and 1 submarine
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter and 1 tactical_bomber
    United Kingdom : 2 bombers
    Morocco : 1 flag, 5 infantry and 3 mech_infantrys
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    93 Sea Zone : 1 flag
    97 Sea Zone : 1 submarine
    92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines
    91 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 30 / 37
    Japanese : 58 / 66
    Americans : 53 / 78
    Chinese : 7 / 9
    British : 38 / 42
    UK_Pacific : 5 / 6
    Italians : 13 / 14
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            5 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 2 marines moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 3 infantry, 2 marines, 3 submarines and 2 transports moved from 54 Sea Zone to 32 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Hawaiian Islands to Queensland
            5 fighters moved from 55 Sea Zone to 32 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Tunisia
            2 infantry moved from Algeria to Morocco
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            1 submarine moved from 94 Sea Zone to 97 Sea Zone
            2 submarines moved from 93 Sea Zone to 92 Sea Zone
            1 destroyer moved from 94 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : -0.33
    

    Territory Summary for Americans :

    Queensland : 3 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters and 1 harbour
    Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine
    Midway : 1 airfield
    33 Sea Zone : 1 destroyer
    32 Sea Zone : 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 infantry, 2 marines, 4 submarines and 2 transports
    26 Sea Zone : 2 carriers and 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 2 destroyers and 1 submarine
    55 Sea Zone : 1 submarine
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 fighter and 1 tactical_bomber
    United Kingdom : 2 bombers
    Morocco : 1 flag, 5 infantry and 3 mech_infantrys
    Algeria : 1 flag
    Tunisia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    93 Sea Zone : 1 flag
    97 Sea Zone : 1 submarine
    92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 2 submarines
    91 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 30 / 37
    Japanese : 58 / 66
    Americans : 53 / 78
    Chinese : 7 / 9
    British : 38 / 42
    UK_Pacific : 5 / 6
    Italians : 13 / 14
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Chinese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Hopei to Chahar
            5 infantry moved from Hopei to Anhwe
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 fighter moved from Suiyuyan to Kweichow
            2 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Hopei to Chahar
            5 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Chahar, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 5 infantry in Anhwe, round 3 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Japanese regular : -1.67
    

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 2 infantry
    Kweichow : 2 infantry
    Szechwan : 1 infantry
    Chahar : 5 infantry
    Anhwe : 5 infantry
    

    Production/PUs Summary :

    Germans : 46 / 61
    Russians : 30 / 37
    Japanese : 55 / 66
    Americans : 53 / 78
    Chinese : 10 / 10
    British : 38 / 42
    UK_Pacific : 5 / 6
    Italians : 13 / 14
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 4 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - British
            6 submarines moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from French Central Africa to French West Africa
            2 fighters moved from 96 Sea Zone to 97 Sea Zone
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 92 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from Egypt to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 marine moved from Egypt to 81 Sea Zone
            1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 bomber moved from Gibraltar to French West Africa
            2 bombers moved from United Kingdom to 97 Sea Zone
            1 artillery and 3 infantry moved from India to Burma
            1 fighter moved from India to Burma
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @ArtofWar1947 scramble out of ITA?

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