20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9)


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 3:35:13 PM
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  • TripleA Move Summary: Americans round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Morocco
    

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  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
            2 marines moved from Western United States to 10 Sea Zone
            2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 28 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Italians regular : -0.67
    

    Territory Summary for Americans :

    Queensland : 4 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 marines
    Midway : 1 airfield
    26 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 4 submarines and 3 transports
    10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 2 bombers, 1 fighter and 1 tactical_bomber
    Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 34 / 41
    Japanese : 60 / 69
    Americans : 51 / 71
    Chinese : 5 / 5
    British : 34 / 37
    UK_Pacific : 5 / 15
    Italians : 14 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

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  • TripleA Move Summary: Chinese round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    

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  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            11 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Territory Summary for Chinese :

    Shensi : 1 fighter and 12 infantry
    Suiyuyan : 1 infantry
    Szechwan : 1 infantry
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 34 / 41
    Japanese : 59 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 34 / 37
    UK_Pacific : 5 / 15
    Italians : 14 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 6 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

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  • TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 fighter moved from India to Burma
            3 infantry moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Italian Somaliland
    

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  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
            2 marines moved from Western United States to 10 Sea Zone
            2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 28 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            11 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 fighter moved from India to Burma
            3 infantry moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in 94 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win, taking Italian Somaliland from Italians with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Burma
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 carriers and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from 94 Sea Zone to Gibraltar
            2 infantry moved from Egypt to Trans-Jordan
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - British
            6 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,6,4,1
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.17
    Japanese regular : 0.00
    Italians regular : -1.00
    British regular : 1.00
    

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Shensi : 1 fighter and 12 infantry
    Suiyuyan : 1 infantry
    Szechwan : 1 infantry
    Burma : 2 infantry
    India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry and 1 mech_infantry
    Queensland : 4 fighters
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 marines
    Midway : 1 airfield
    26 Sea Zone : 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 infantry, 4 submarines and 3 transports
    10 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
    Central United States : 1 factory_major and 2 mech_infantrys
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Belgian Congo : 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Trans-Jordan : 2 infantry
    Gibraltar : 1 aaGun, 1 airfield, 3 bombers, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 1 infantry
    Morocco : 1 flag, 2 armour, 2 artilleries, 2 fighters, 5 infantry, 1 marine and 1 mech_infantry
    French Madagascar : 1 flag
    Syria : 1 flag, 1 infantry
    Tobruk : 1 flag, 1 infantry
    Italian Somaliland : 1 flag, 1 marine
    Ethiopia : 1 flag
    76 Sea Zone : 1 cruiser
    106 Sea Zone : 1 flag
    94 Sea Zone : 1 destroyer
    109 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 submarines
    Iraq : 1 flag
    92 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
    Eastern Persia : 1 flag, 1 mech_infantry
    81 Sea Zone : 2 destroyers and 1 transport
    Northwest Persia : 1 flag
    Persia : 1 flag
    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 5 transports
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 34 / 41
    Japanese : 58 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 35 / 38
    UK_Pacific : 6 / 9
    Italians : 14 / 16
    ANZAC : 10 / 19
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            2 bombers moved from Eastern United States to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 4/9 hits, 3.33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 carrier, 2 destroyers and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southeast Mexico to Gibraltar
            2 marines moved from Western United States to 10 Sea Zone
            2 marines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 2 submarines moved from 28 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            5 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Tsinghai to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Shensi
            11 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 6 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 infantry moved from Trans-Jordan to Syria
                  British take Syria from Neutral_Axis
            1 fighter moved from India to Burma
            3 infantry moved from India to Burma
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to 94 Sea Zone
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 bomber moved from United Kingdom to 94 Sea Zone
            1 marine moved from French Madagascar to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 76 Sea Zone
            1 marine moved from 76 Sea Zone to Italian Somaliland
    
        Combat - British
            Battle in Italian Somaliland
            Battle in 94 Sea Zone
                British attack with 1 bomber, 1 destroyer and 4 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win, taking Italian Somaliland from Italians with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Burma
                British attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to India
            1 armour moved from Eastern Persia to India
            1 mech_infantry moved from Northwest Persia to Eastern Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 carriers and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 destroyer moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to Morocco
            2 fighters moved from 94 Sea Zone to 92 Sea Zone
            1 bomber moved from 94 Sea Zone to Gibraltar
            2 infantry moved from Egypt to Trans-Jordan
            1 battleship moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - British
            6 submarines placed in 109 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,5,6,4,1
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 5 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 aaGun and 1 infantry
            EDIT: Adding units owned by British to Morocco: 1 aaGun and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.17
    Japanese regular : 0.00
    Italians regular : -1.00
    British regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
            2 armour and 1 infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Bulgaria to Baltic States
            1 destroyer and 1 submarine moved from 99 Sea Zone to 94 Sea Zone
            2 fighters moved from Southern Italy to 94 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory Cyprus
            Battle in Baltic States
                Italians attack with 2 armour, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 infantry in Baltic States, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Italians win, taking Cyprus from British, taking Baltic States from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 94 Sea Zone
                Italians attack with 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 94 Sea Zone
                Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            1 marine moved from Crete to 99 Sea Zone
            1 battleship, 2 cruisers, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 marine moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Bulgaria
            1 aaGun and 1 artillery moved from Eastern Poland to Western Ukraine
            1 bomber moved from Baltic States to Western Germany
    
        Place Units - Italians
            2 armour and 1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -0.33
    British regular : -0.33
    

    Savegame


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.2.20868, time: 1:49:37 PM
    Savegame


  • TripleA Move Summary: ANZAC round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Hawaiian Islands : 1 marine
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    21 Sea Zone : 1 submarine
    63 Sea Zone : 1 submarine
    62 Sea Zone : 3 submarines
    Trans-Jordan : 1 infantry
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 33 / 41
    Japanese : 58 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 35 / 38
    UK_Pacific : 6 / 9
    Italians : 15 / 18
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Hawaiian Islands : 1 marine
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    21 Sea Zone : 1 submarine
    63 Sea Zone : 1 submarine
    62 Sea Zone : 3 submarines
    Trans-Jordan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 33 / 41
    Japanese : 58 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 35 / 38
    UK_Pacific : 6 / 9
    Italians : 15 / 18
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 marine moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 artillery moved from New South Wales to Queensland
            1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone
            1 destroyer and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    India : 1 infantry
    Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
    New Zealand : 1 airfield and 1 harbour
    New South Wales : 1 factory_minor and 1 harbour
    New Guinea : 1 infantry
    Hawaiian Islands : 1 marine
    Dutch New Guinea : 1 flag
    44 Sea Zone : 1 flag, 1 submarine
    26 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
    21 Sea Zone : 1 submarine
    63 Sea Zone : 1 submarine
    62 Sea Zone : 3 submarines
    Trans-Jordan : 1 infantry
    United Kingdom : 1 fighter and 2 infantry
    81 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 43 / 51
    Russians : 33 / 41
    Japanese : 58 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 35 / 38
    UK_Pacific : 6 / 9
    Italians : 15 / 18
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • @666
    In planning the G-5 turn, I realized that overlooked retreating the Italian army in Algeria to Tunisia. With your permission, I will edit the retreat.


  • @ArtofWar1947 said in 20L BM3 ArtofWar1947 (Axis) vs. 666 (Allies+9):

    @666
    In planning the G-5 turn, I realized that overlooked retreating the Italian army in Algeria to Tunisia. With your permission, I will edit the retreat.

    Yeah sure. Go ahead


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 mech_infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Eastern Poland to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Germany to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour and 1 infantry moved from Germany to 114 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour and 1 infantry moved from 115 Sea Zone to Finland
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 aaGun moved from France to Western Germany
            7 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            3 aaGuns, 7 artilleries, 24 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 marine moved from Finland to 115 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from Belarus to Germany
            1 bomber moved from Belarus to Germany
    
        Place Units - Germans
            3 artilleries placed in France
            1 artillery and 1 infantry placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.33
    

    Savegame


  • TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Ukraine
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 fighter moved from Bryansk to Novgorod
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
            10 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Volgograd to Rostov
            6 infantry moved from Novosibirsk to Vologda
            3 armour and 4 mech_infantrys moved from Archangel to Bryansk
            1 aaGun and 7 infantry moved from Archangel to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
    Bryansk : 3 aaGuns, 3 armour, 3 artilleries, 3 fighters, 50 infantry, 5 mech_infantrys and 1 tactical_bomber
    Rostov : 1 infantry
    Russia : 1 airfield, 1 factory_major and 10 infantry
    Ukraine : 1 factory_minor and 2 infantry
    Vologda : 1 aaGun and 13 infantry
    Volgograd : 1 factory_minor, 1 infantry and 2 mech_infantrys
    Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
    92 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 45 / 61
    Russians : 31 / 40
    Japanese : 58 / 69
    Americans : 51 / 71
    Chinese : 6 / 8
    British : 35 / 38
    UK_Pacific : 6 / 9
    Italians : 15 / 18
    ANZAC : 10 / 17
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 5 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
            2 infantry moved from Sumatra to 41 Sea Zone
            1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to Ceylon
            2 destroyers moved from 42 Sea Zone to 39 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 21 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
    

    Savegame

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