Triple allied move complete
Italy on the move…
The land scramble option is still catching me…I liked the first move you had, as I probably would have tried to a scramble. But no, stand and die.
BTW, I assume we are using the most updated PTV map v. 4.0.0
Actually we’re using 3.0.0.
What’s new?
I’m not sure. Just updated my map prior to loading the game
Fixed spelling mistakes in game notes.
Added ‘Global’ victory condition.
Changed carriers to 1 defense.
Added note regarding carrier scramble to empty sea zones.
Added note defining “islands.”
Fixed ANZAC objective in Objectives tab.
Lowered Kamakaze marker in sea zone 21.
Added U.S. Marine to Hawaii.
TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
2 artilleries and 6 infantry moved from Austria to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery and 3 infantry moved from Western Germany to France
2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to 113 Sea Zone
4 tactical_bombers moved from Western Germany to 113 Sea Zone
2 fighters moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 transport
Battle in 113 Sea Zone
Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the French lost in 113 Sea Zone
Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
British roll dice for 1 battleship and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 5/18 hits, 6,33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4,33 expected hits
1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 4/11 hits, 4,50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3,00 expected hits
2 artilleries owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour and 1 mech_infantry in France, round 4 : 5/6 hits, 2,83 expected hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 0/3 hits, 1,67 expected hits
1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 3 artilleries, 6 infantry and 3 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
4 infantry moved from Poland to Slovakia Hungary
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 bomber, 4 fighters and 4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 infantry moved from Denmark to Western Germany
1 transport moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 aaGun moved from Western Germany to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 aaGun and 1 infantry moved from 116 Sea Zone to Norway
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : 4,33
Neutral_Allies regular : -0,67
Germans regular : 0,00
British regular : -1,50
Damn, G got heavily diced by F.
I also downloaded the new map now, but it seems to load v3 anyway.
@trulpen Once you started a game version 3.0 this will not change even if you download the 4.0 map version during your game. The savegame will always continue to have included the map version 3.0. In other words: In case you want to play 4.0 you need to start using the 4.0 version from the very beginning.
@surfer I can restart the game if you want.
I mean, I’ll do the battles by edit.
Yeah. Let’s go for v4.
I’m a bit busy atm, but if you have the time feel free to do the german turn by edit in order to proceed with the commies.
@trulpen sure.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from France: 1 armour and 1 artillery
EDIT: Removing units owned by French from France: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Removing units owned by French from 113 Sea Zone: 1 cruiser
EDIT: Removing units owned by British from 109 Sea Zone: 1 destroyer and 1 transport
EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 5 infantry
EDIT: Turning off Edit Mode
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Turning on Edit Mode
1 armour moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Holland Belgium to Western Germany
2 bombers moved from Germany to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Poland to Southern Italy
1 armour moved from Holland Belgium to France
Germans take France from French
1 armour moved from Holland Belgium to France
3 armour moved from Austria to France
1 mech_infantry moved from Western Germany to France
1 artillery moved from Austria to Yugoslavia
Germans take Yugoslavia from Neutral_Allies
Combat - Germans
EDIT: Preparing Airbases for Possible Scrambling
EDIT: Recording Battle Statistics
EDIT: Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
EDIT: triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
EDIT: Removing units owned by Germans from Holland Belgium: 5 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 2 artilleries
EDIT: Removing units owned by Germans from Denmark: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns, 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Germany: 2 aaGuns, 3 artilleries and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Austria to Yugoslavia
6 infantry moved from Austria to Yugoslavia
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
4 infantry moved from Poland to Slovakia Hungary
1 cruiser and 1 transport moved from 117 Sea Zone to 116 Sea Zone
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 127 Sea Zone to 115 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 121 Sea Zone to 109 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
Place Units - Germans
10 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Austria: 3 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 aaGuns and 3 artilleries
EDIT: Adding units owned by Germans to Slovakia Hungary: 10 infantry
EDIT: Adding units owned by Germans to Norway: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Baltic States to Northern Belarus
1 artillery and 6 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
1 submarine moved from 130 Sea Zone to 128 Sea Zone
1 cruiser moved from 118 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Southern Belarus
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
Place Units - Russians
2 infantry placed in Siberia
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Stalingrad
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Please check G’s edits. TUV and unit#s match.
Looks correct.
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory_minor and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Fukien to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
1 fighter moved from Korea to Shansi
2 bombers moved from Japan to Yunnan
1 infantry moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Shansi
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shansi, round 2 : 2/8 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking Shansi from Chinese with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Fukien to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
3 infantry moved from Korea to Southern Manchuria
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Kwangsi
1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 aaGun moved from Caroline Islands to 35 Sea Zone
1 aaGun and 1 infantry moved from 35 Sea Zone to Paulau
1 infantry moved from Hokkaido to Japan
1 fighter moved from Formosa to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shansi to Jehol
1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 21 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 37 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 7 Sea Zone to 34 Sea Zone
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
2 transports placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 33 PUs; end with 36 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -1,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 3 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 marine moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
1 fighter moved from Davao to Guam
1 infantry moved from Davao to Manilla
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 fighter placed in Eastern United States
2 carriers placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Szechwan to Tsinghai
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.00