TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
@Adam514 Scramble to Sic, 97 or 99?
@ksmckay said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:
@Adam514 Scramble to Sic, 97 or 99?
Not allowed to scramble to Sicily because it’s empty (it asks for the order but wouldn’t work anyway). No scramble.
also, not sure exactly which path tripleA took to get there, but the ships should have gone through both 97 and 98
@Adam514 said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:
@ksmckay said in Adam514 (Axis) vs ksmckay (Allies) Pat to Victory:
@Adam514 Scramble to Sic, 97 or 99?
Not allowed to scramble to Sicily because it’s empty (it asks for the order but wouldn’t work anyway). No scramble.
right, forgot about that. in that case only the marine went, not the transports. assume that doesnt change anything
2 hits, assumed sub and bb hit, is that correct?
@Adam514 2 hits, sub and bb hit?
Yeah max defense.
argh, wanted to be greedy and save the carrier but 2 hits didnt seem like enough.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sicily
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Sicily
Combat - Americans
Battle in Sicily
Battle in 99 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Russians loiter and taunt
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Sicily from Italians, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter could not land in 99 Sea Zone and was removed
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Malta
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 24 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 27 Sea Zone to 24 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 24 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 24 Sea Zone to Wake Island
2 fighters moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
3 fighters placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Shansi to Anhwe
1 fighter and 2 infantry moved from Honan to Hopei
2 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
2 infantry moved from Honan to Anhwe
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 16 infantry moved from Burma to Yunnan
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
EDIT: 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 artillery and 16 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 16 infantry in Yunnan, round 2 : 7/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 aaGuns moved from Burma to Yunnan
1 artillery and 2 infantry moved from Western India to Eastern India
1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Northwest Persia to Eastern India
1 fighter moved from Northwest Persia to Eastern India
1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Sicily
1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 battleship moved from 27 Sea Zone to 24 Sea Zone
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 7 infantry
Combat Hit Differential Summary :
Italians : -1.17
British : 2.83
Americans : -1.33
Chinese : 0.83
Japanese : -1.00
oops. forgot about us ftr in australia, might move that.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 99 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Sicily
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Sicily
Combat - Americans
Battle in Sicily
Battle in 99 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers; Russians loiter and taunt
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 99 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 3 : 4/7 hits, 3.67 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 99 Sea Zone
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Sicily from Italians, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier and 1 fighter
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter could not land in 99 Sea Zone and was removed
1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from 99 Sea Zone to Malta
1 carrier moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 28 Sea Zone
2 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 24 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry, 1 marine, 1 mech_infantry, 5 submarines and 2 transports moved from 27 Sea Zone to 24 Sea Zone
1 destroyer moved from 27 Sea Zone to 31 Sea Zone
2 carriers and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 24 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery, 3 infantry, 1 marine and 2 mech_infantrys moved from 24 Sea Zone to Wake Island
2 fighters moved from 24 Sea Zone to Wake Island
1 fighter moved from 24 Sea Zone to Wake Island
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea Zone
3 fighters placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 3.
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
7 infantry moved from Shansi to Anhwe
1 fighter and 2 infantry moved from Honan to Hopei
2 infantry moved from Honan to Anhwe
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Anhwe, round 2 : 2/9 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Honan
2 infantry moved from Honan to Anhwe
Place Units - Chinese
3 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Burma to Shan State
1 artillery and 16 infantry moved from Burma to Yunnan
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
EDIT: 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 artillery and 16 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 16 infantry in Yunnan, round 2 : 7/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Italians from 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 aaGuns moved from Burma to Yunnan
1 artillery and 2 infantry moved from Western India to Eastern India
1 cruiser, 1 destroyer and 1 transport moved from 82 Sea Zone to 40 Sea Zone
1 fighter moved from Northwest Persia to Eastern India
1 fighter moved from Northwest Persia to Eastern India
1 carrier, 1 cruiser and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Sicily
1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
2 infantry moved from Eastern India to Burma
1 aaGun moved from Eastern India to Burma
1 battleship moved from 27 Sea Zone to 24 Sea Zone
Place Units - UK_Pacific
7 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from South Australia: 1 fighter
EDIT: Adding units owned by Americans to Victoria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.17
British : 2.83
Americans : -1.33
Chinese : 0.83
Japanese : -1.00
ok good to go. also, meant to attack lone italian tt with uk tac but forgot. edited after.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Slovakia Hungary to Baltic States
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 fighters moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Romania, round 2 : 4/7 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Baltic States to Western Germany
1 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Romania to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,4
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 2.17
Russians : 0.67
@Adam514 attacking NSW, assuming no scramble, but if incorrect we can just reroll it.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Combat Move - ANZAC
1 infantry moved from Ethiopia to Italian Somaliland
ANZAC take Italian Somaliland from Italians
2 infantry moved from South Australia to New South Wales
4 fighters moved from South Australia to New South Wales
Combat - ANZAC
Battle in New South Wales
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in New South Wales, round 2 : 3/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in New South Wales, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New South Wales
ANZAC win, taking New South Wales from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from New South Wales to Victoria
2 aaGuns, 3 artilleries, 2 infantry and 1 marine moved from South Australia to Victoria
1 fighter moved from Hawaiian Islands to 27 Sea Zone
1 cruiser moved from 27 Sea Zone to 24 Sea Zone
1 infantry moved from Egypt to Alexandria
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,1
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.33
@Adam514 I was going to let it go, but since its just for fun, I will ask, but feel free to say no.
on US turn, I had planned to attack Sar with marine, and Sicily with a diff tt. But then it said you could scramble to Sicily and I forgot that that wasnt allowed. So I redid things and forgot to land in Sard.
Completely forgot about it, even when you mentioned that you cant scramble to Sic. Realized it after looking at Italy’s turn and so by then I decided not to mention it. But was annoyed with myself and still am so Ill throw it out there. I dont think one less unit would have influenced your decision not to attack Sicily with Italy.
@ksmckay I was pretty close to attacking Sicily, if only for the hit and retreat to kill your US land units.
Oh wait, scrambling from southern Italy to Sicily isn’t allowed?
@axis-dominion Not if territory was empty.
@Adam514 Ok, then we will just consider it a lucky mistake.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Baltic States to Leningrad
Germans take Leningrad from Russians
1 infantry moved from Norway to Finland
1 fighter moved from 116 Sea Zone to Finland
1 bomber moved from United Kingdom to Finland
1 tactical_bomber moved from Western Germany to Finland
1 armour moved from Eastern Poland to Southern Belarus
Germans take Southern Belarus from Russians
1 armour moved from Southern Belarus to Northern Belarus
Germans take Northern Belarus from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 battleship moved from 116 Sea Zone to 117 Sea Zone
1 destroyer moved from 116 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 117 Sea Zone
Combat - Germans
Battle in 117 Sea Zone
Germans attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 117 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 117 Sea Zone
Germans win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Russians: 1 cruiser
Battle in Finland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 fighter and 1 tactical_bomber moved from Finland to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Southern Belarus
8 armour and 8 mech_infantrys moved from Eastern Poland to Leningrad
1 aaGun, 10 artilleries and 26 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
3 transports moved from 116 Sea Zone to 113 Sea Zone
4 infantry moved from United Kingdom to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Norway
1 bomber moved from Finland to Western Germany
1 fighter and 1 tactical_bomber moved from 117 Sea Zone to Poland
1 fighter and 1 tactical_bomber moved from United Kingdom to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from United Kingdom to Western Germany
2 carriers, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 115 Sea Zone
8 transports moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
2 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,5
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,1,2,5
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.17